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Games, Games, and More Games => Forum Games => Topic started by: Krakow Sam on July 25, 2008, 10:59:03 am

Title: Mornington Crescent
Post by: Krakow Sam on July 25, 2008, 10:59:03 am
I thought the forum games section was rather bare without a thread devoted to the Game of Games. The mighty Mornington Crescent. Naturally we'll be playing Mornington Crescent League, not Mornington Crescent Union, so all standard rules apply.

We'll be using the most up to date regulation map (http://www.bbraun-eurofoot.co.uk/docs/2007/london-underground-map.gif). I think the rest is self explanatory, so lets begin.

_________________

Neasden
Title: Re: Mornington Crescent
Post by: Andrew Ryan on July 25, 2008, 12:11:28 pm
Game....too....CONFUSING!!! KILL IT WITH FIRE!!!
Title: Re: Mornington Crescent
Post by: Krakow Sam on July 25, 2008, 01:10:40 pm
Heh, thanks Andrew, because of that outburst I get to invoke the Chatterly rule and get another turn.

Pudding Mill Lane
Title: Re: Mornington Crescent
Post by: smjjames on July 25, 2008, 01:13:36 pm
how about you tell us what the game is about to those not native to london. Other than the fact that it's obviously the London subway.
Title: Re: Mornington Crescent
Post by: Andrew Ryan on July 25, 2008, 01:21:09 pm
Um ok then?

Um....

Wembley Park
Title: Re: Mornington Crescent
Post by: smjjames on July 25, 2008, 01:29:04 pm
Wimbledon

I have no idea what I'm doing, but what the heck.
Title: Re: Mornington Crescent
Post by: Kenotai on July 25, 2008, 01:41:55 pm
Burnt Oak
Title: Re: Mornington Crescent
Post by: Kenobro on July 25, 2008, 01:42:52 pm
Edgeware road
Title: Re: Mornington Crescent
Post by: Andrew Ryan on July 25, 2008, 01:43:10 pm
Mornington Crescent!!!
Title: Re: Mornington Crescent
Post by: Kenobro on July 25, 2008, 01:45:48 pm
Elephant and castle
Title: Re: Mornington Crescent
Post by: smjjames on July 25, 2008, 01:46:24 pm
Mornington Cresent!!  :P
Title: Re: Mornington Crescent
Post by: Kenobro on July 25, 2008, 01:46:58 pm
Does that count????

Embankment
Title: Re: Mornington Crescent
Post by: smjjames on July 25, 2008, 01:48:59 pm
Does that count????

Embankment

I have no idea because I have no idea what I'm doing here.

King's Cross St. Pancras

I'm tempted to write St. Pancras as St. Pancreas, lol.
Title: Re: Mornington Crescent
Post by: Kenobro on July 25, 2008, 01:50:46 pm
Marble Arch
Title: Re: Mornington Crescent
Post by: smjjames on July 25, 2008, 01:51:39 pm
Mornington Cresent

There really aren't any rules to this are there?
Title: Re: Mornington Crescent
Post by: Kenotai on July 25, 2008, 01:51:52 pm
High Barnet
Title: Re: Mornington Crescent
Post by: Kenobro on July 25, 2008, 01:52:31 pm
Stop doing mornington crescent.

You post a name forom the map. That's all.

Finchley Road
Title: Re: Mornington Crescent
Post by: smjjames on July 25, 2008, 01:54:05 pm
lol, ok I'll quit posting that.

Canterbury Town
Title: Re: Mornington Crescent
Post by: Kenotai on July 25, 2008, 01:56:31 pm
Watford
Title: Re: Mornington Crescent
Post by: Cow on July 25, 2008, 03:24:07 pm
Rickmansworth

How exactly is this fun?
Title: Re: Mornington Crescent
Post by: Kenotai on July 25, 2008, 03:24:40 pm
There's no rules

Burnt Oak
Title: Re: Mornington Crescent
Post by: Kenobro on July 25, 2008, 03:25:23 pm
Dollis hill
Title: Re: Mornington Crescent
Post by: Andrew Ryan on July 25, 2008, 03:28:51 pm
Hollis Hill
Title: Re: Mornington Crescent
Post by: Kenobro on July 25, 2008, 03:29:18 pm
Mollis bill
Title: Re: Mornington Crescent
Post by: smjjames on July 25, 2008, 03:33:58 pm
Gallis Fill

thought you guys were making it up..... so I decided to play along, lol
Title: Re: Mornington Crescent
Post by: Cow on July 25, 2008, 03:35:13 pm
Chorleywood!

Ain't this grand!
Title: Re: Mornington Crescent
Post by: Kenotai on July 25, 2008, 03:35:23 pm
Stanford
Title: Re: Mornington Crescent
Post by: Veraal on July 25, 2008, 03:46:07 pm
jeez.

delete this topic...
or explain this, Sam.
Title: Re: Mornington Crescent
Post by: Krakow Sam on July 25, 2008, 03:50:08 pm
Sorry, everyone who played Mornington Crescent made an illegal move. You can't use the Lutsczech maneuver from a triple bind, obviously. In the event someone does get Mornington Crescent play will be halted until a new game is started.

Cricklewood
Title: Re: Mornington Crescent
Post by: smjjames on July 25, 2008, 03:51:17 pm
oh yea?!?!

MORNINGTON CRESENT!!!!!!!1111

LOL!
Title: Re: Mornington Crescent
Post by: IamMe on July 25, 2008, 04:02:37 pm
I can't help but notice that the rules still haven't been stated. Somebody explain.
Title: Re: Mornington Crescent
Post by: Krakow Sam on July 25, 2008, 04:05:49 pm
Impossible. Everyone knows the rules of Mornington Crescent.
Title: Re: Mornington Crescent
Post by: smjjames on July 25, 2008, 04:09:04 pm
which is, there are no rules... right?
Title: Re: Mornington Crescent
Post by: Krakow Sam on July 25, 2008, 04:11:29 pm
Oh my no! There are thousands.
Title: Re: Mornington Crescent
Post by: smjjames on July 25, 2008, 04:19:35 pm
then say what they are... lol....
Title: Re: Mornington Crescent
Post by: Kenotai on July 25, 2008, 04:25:02 pm
how come Krakow didn't invoke the chatterley rule?
Title: Re: Mornington Crescent
Post by: Andrew Ryan on July 25, 2008, 04:26:29 pm
Subscribe to and read the quarterly magazine for it. It explains alot.   ;D

Downing Street
Title: Re: Mornington Crescent
Post by: IamMe on July 25, 2008, 04:30:37 pm
Aha. I have read the rules from Benjamin Franklin's Mornington Crescent Almanac. I now totally understand the game.

Baker Street

Title: Re: Mornington Crescent
Post by: Daxx on July 25, 2008, 04:31:05 pm
I have two books of rules sitting on my shelf, but I'm guessing we're using the most up-to-date version. The old one is my dad's.

Where are we at, now? Cricklewood? In that case I'll go for a standard loop back to Blackhorse Road, jumping Seven Sisters because I don't think anyone else is going to let me pull.

EDIT: That's quite lucky, I can make the same move from Baker Street.
Title: Re: Mornington Crescent
Post by: PatMan33 on July 25, 2008, 04:32:41 pm
Guys, come on now! You have to be serious about this okay. Check the map Sam posted and look at it closely and you'll figure it out if you've got half a brain.

I'm going to be arranging my men in such a way that King's Cross and Portland Street are within my realm of security and initiate Petrov's Defense to keep my claims safe.
Title: Re: Mornington Crescent
Post by: IamMe on July 25, 2008, 04:35:18 pm
EDIT: That's quite useful, I can make the same move from Baker Street.

No no. The Jargington Semi-vertical prohibits that. Why else would I station there?
Title: Re: Mornington Crescent
Post by: Daxx on July 25, 2008, 04:36:24 pm
Dammit, forgot about that one. In that case it'll have to be Seven Sisters then. Now that Pat's started Petrov's, I think I can pull.
Title: Re: Mornington Crescent
Post by: Krakow Sam on July 25, 2008, 04:38:27 pm
I'll bounce my draws off West Ruislip and into Rayners Lane, which I believe instigates a reversal of play direction, so it's Pat's turn to block.
Title: Re: Mornington Crescent
Post by: PatMan33 on July 25, 2008, 04:41:20 pm
Not only am I going to block, but I'm allowing two Pax Romanas to be issued at Morden. See if you can snooker your way around that.
Title: Re: Mornington Crescent
Post by: Neoteric on July 25, 2008, 04:43:29 pm
It's been quite a while since I've played this. I'm going to play it safe and start with Highgate.
Title: Re: Mornington Crescent
Post by: Daxx on July 25, 2008, 04:45:28 pm
Meh, someone will call a Bakerloo anti-mate eventually. That Morden move will just slow the game down.

Just in case, though, I'll play Elephant and Castle in five.
Title: Re: Mornington Crescent
Post by: IamMe on July 25, 2008, 04:46:04 pm
Morden? I've got a couple Hooves there. That'll put a Double Jergin on you now.

Snicking to Aldgate seems safe. I'll Bulldog Yoink half of my cavalry there.
Title: Re: Mornington Crescent
Post by: PatMan33 on July 25, 2008, 04:49:24 pm
Meh, someone will call a Bakerloo anti-mate eventually. That Morden move will just slow the game down.

Just in case, though, I'll play Elephant and Castle in five.

Agh! Dammit!!

I'm taking a shot in the dark here because I never thought someone would be so clever as to play Elephant and Castle on my Pax Romana...

I take Archway and commence a Tiberius Claudius hold.


You can mock my old school style but I will  prevail.
Title: Re: Mornington Crescent
Post by: Daxx on July 25, 2008, 04:50:47 pm
That truly is oldschool. Does that mean it's my turn to pass?
Title: Re: Mornington Crescent
Post by: IamMe on July 25, 2008, 04:52:18 pm
Oh man. That is so oldschool it isn't even funny.

Also Daxx, unless I forgot the rules, I'm sure it is.
Title: Re: Mornington Crescent
Post by: Neoteric on July 25, 2008, 04:54:47 pm
Pat, you're now too close for comfort. I'm going to have to branch to Gospel Oak and start the Wasselnheim manoeuvre to defend.
Title: Re: Mornington Crescent
Post by: Daxx on July 25, 2008, 04:55:36 pm
It's okay, Neo. Nothing beats classic entrenchment like hypermodern play. I'm going to flood the interchanges and pass Chalk Farm.
Title: Re: Mornington Crescent
Post by: Glacies on July 25, 2008, 04:59:40 pm
I'm attacking Blackfriars from Temple with my halberdiers. I'm also land two helicopters at Heathrow, and stationing two more halberdiers at Covent garden.
Title: Re: Mornington Crescent
Post by: IamMe on July 25, 2008, 05:00:39 pm
Woah, you guys are getting a little advanced. I'm just a newbie at this.

I'm going to pull out for a few rounds to take a breather. I'll leave a Wilberry's Poe at Old Street for you guys to deal with.
Title: Re: Mornington Crescent
Post by: PatMan33 on July 25, 2008, 05:01:41 pm
Seeing as I may be away for an extended period I am enacting the Kotch Roundabout Stumper on all of my holdings. Also I will be moving a Semper Fidelis Rout into Daxx's capital city for him to use as he sees fit.

Be back later, good luck with the Stumper, it's a doozy and a half! Mind your choppers, Glacies.
Title: Re: Mornington Crescent
Post by: Daxx on July 25, 2008, 05:04:09 pm
I've never liked all this play with proxies. Remember the interchanges are still flooded.
Title: Re: Mornington Crescent
Post by: Glacies on July 25, 2008, 05:07:23 pm
I guess I'll fortify my phalanx at Cockfosters and move all Halberdiers one step closer to Blackfriar. Also, I bomb out the connection between Canada water and Shadwell. This means the temps floods the next two sections up. Muahahahah!
Title: Re: Mornington Crescent
Post by: Daxx on July 25, 2008, 05:10:23 pm
I'll tell you guys now that as soon as Pat's Stumper is up I'm going to call Giuoco Piano and eliminate everyone's troops. No sense in building them up too much. Until that happens I suppose I'd better split the rout, and triple from West Acton to East Acton to White City.

EDIT: Don't bother following: Acton Town is interchange only for the next two days.
http://www.tfl.gov.uk/tfl/livetravelnews/realtime/tube/tube-all-future.html
Title: Re: Mornington Crescent
Post by: Krakow Sam on July 25, 2008, 05:18:29 pm
Oh... crap, I just realised the sum of the date is an even number, I was going to rely on a twisted feint, but thats out the window...


Warwick Avenue. Naturally, the fact its mentioned in a song means I get double stakes when moving off on my next turn.
Title: Re: Mornington Crescent
Post by: Daxx on July 25, 2008, 05:19:50 pm
Actually, quadruple because of those Pax Romanas earlier. Bastard. :P
Title: Re: Mornington Crescent
Post by: IamMe on July 25, 2008, 05:22:46 pm
It's things like those that make me dislike the League rules.
Title: Re: Mornington Crescent
Post by: Cow on July 25, 2008, 05:28:15 pm
I shall bunker up at Walthamstow Central. I'd like to see you try and get me there!
Title: Re: Mornington Crescent
Post by: Daxx on July 25, 2008, 05:34:48 pm
It's things like those that make me dislike the League rules.

Same here, but there are ways around it. As far as I see it, there are 12 half-circuits left before we can get rid of them, and unless someone does something monumentally stupid before then Pat won't be able to top out because of the Malmsbury restriction due to all the water we have on the map.

I shall bunker up at Walthamstow Central. I'd like to see you try and get me there!

What did you do that for? That might be legal, but now no-one can block until we get a new player.
Title: Re: Mornington Crescent
Post by: Cow on July 25, 2008, 05:39:29 pm
I did it mostly because I'm confused! In fact, I invoke rule #6785: The confusion clause! For the next eight to twelve minutes, you can all block as long as you cross your fingers.
Title: Re: Mornington Crescent
Post by: Daxx on July 25, 2008, 05:40:59 pm
I did it mostly because I'm confused! In fact, I invoke rule #6785: The confusion clause! For the next eight to twelve minutes, you can all block as long as you cross your fingers.

That's not a real rule. :-\
Title: Re: Mornington Crescent
Post by: Krakow Sam on July 25, 2008, 05:46:32 pm
Cow, don't make a mockery of the game by making up rules. MC is serious business.
Title: Re: Mornington Crescent
Post by: Cow on July 25, 2008, 05:47:58 pm
Sorry, those were unofficial house rules. Anyone have a link to the official rules so I can be sure not to do that again?
Title: Re: Mornington Crescent
Post by: /lurk on July 25, 2008, 05:48:49 pm
Oh, don't worry guy, you can block again. It won't do you much good, though, since my first move is going to be a double-stickle over East India. I'd triple-stickle if we were using the Sevens rules, or if Krakow had got that twisted feint off earlier.
Title: Re: Mornington Crescent
Post by: Andrew Ryan on July 25, 2008, 05:50:41 pm
God damn this is confusing. Can I please has the rules?
Title: Re: Mornington Crescent
Post by: Neoteric on July 25, 2008, 05:51:07 pm
Huh, I was wondering which route to take since Acton is interchange only, but the East India move has made the Lothian Shift favourable. I'll start the shift by bypassing Finchley Road and Frognall and settling at Swiss Cottage.
Title: Re: Mornington Crescent
Post by: Daxx on July 25, 2008, 05:52:45 pm
Sorry, those were unofficial house rules. Anyone have a link to the official rules so I can be sure not to do that again?

Odd house rules. Who do you play with?

For people who want official rules I think Amazon has a copy of Stovold's.

EDIT: Looks like we have a runner on our hands. I'm going to drop out for a few rounds so I can join in early next half-circuit.
Title: Re: Mornington Crescent
Post by: Cow on July 25, 2008, 05:53:28 pm
I was actually kind of BSing my way along, as I was under the impression that there are rules but they are rather hazy and undefined. Is everyone who's "really playing" from Britain?

Edit: I'm not buying something just to play a game that could take years to understand.
Title: Re: Mornington Crescent
Post by: /lurk on July 25, 2008, 05:54:27 pm
Stovald's? You might as well tell them to play blindfolded and wearing boxing gloves.
Title: Re: Mornington Crescent
Post by: Brandonazz on July 25, 2008, 05:54:39 pm
Alright, I'm going to join the game on the borderline insertion clause, and take Hendon Central.
Title: Re: Mornington Crescent
Post by: Daxx on July 25, 2008, 05:57:39 pm
Finally! I'll take my block whilst I'm sitting out, so no one else can.

And hey, I know the rest of us are playing proper league rules, but you can't expect new people to pick up all of them in one go. Stovold's is as good a place to start to learn as any.
Title: Re: Mornington Crescent
Post by: Cow on July 25, 2008, 06:06:53 pm
So rather than explain anything, you would have us spend $23 for a new copy? Sounds like a waste of money to me.
Title: Re: Mornington Crescent
Post by: Brandonazz on July 25, 2008, 06:08:12 pm
Alright, since I was the last player to make a move before the block depletion, I'm going to make a mirror-reversal move and take Hampstead in another borderline insertion clause. To finish that off I'm creating a collapse zone between Hendon Central and Hampstead to prevent transitive deployment across zone three by removing Brent Cross and Golders Green from the line of accessibility.
Title: Re: Mornington Crescent
Post by: Daxx on July 25, 2008, 06:19:36 pm
Man, I am so glad I'm sitting out now. You guys are going to be all over the place when I get back in. Hopefully by the time I wake up tomorrow I won't have missed my opportunity to call that Giuoco Piano.
Title: Re: Mornington Crescent
Post by: PatMan33 on July 25, 2008, 07:06:15 pm
Seeing as we've deviated from the Fairness and Balance Protocol I think it is high time we bring things back to a normal pace.

I'll see you in Upney.
Title: Re: Mornington Crescent
Post by: Krakow Sam on July 26, 2008, 04:40:51 am
No Pat, no, what have we forgotten? Ruislip is in play. The move you actually made was Chalfont & Latimer, which puts you in a very awkward position. Say goodbye to Angel.
Title: Re: Mornington Crescent
Post by: PatMan33 on July 26, 2008, 06:56:00 am
But I'm not from England, meaning that the Roosevelt Accord applies; however, this also grants anyone from England a stake in Camden Town. But it's almost Sunday, meaning that there is no street entry between 1300 and 1730. ;D

Still, you've got me on Angel and while the situation isn't quite as awkward as before... that really messes up my plans. I'll have to make a move on Goodge Street. I'm settling for it, but don't think this means that I've been beaten.
Title: Re: Mornington Crescent
Post by: Daxx on July 26, 2008, 07:23:48 am
Aaaand, I'm back in now Pat has closed the circuit.

Let's hurry things up a bit. Monument and Bank.
Title: Re: Mornington Crescent
Post by: Krakow Sam on July 26, 2008, 07:39:59 am
Oh dear Daxx, such a rookie mistake.  :-\

Mornington Crescent

___________

Not bad for a first game I think, unfortunately disrupted by a few troublemakers... we should really look into setting up a tournament at some point. If someone would do the honours of starting a new game then we can get things underway again.
Remember, no backtags.
Title: Re: Mornington Crescent
Post by: Daxx on July 26, 2008, 07:51:37 am
What? How'd you manage that? I thought reverses were prohibited by a double. :-\ Have I missed something?
Title: Re: Mornington Crescent
Post by: Krakow Sam on July 26, 2008, 07:58:32 am
Well, monument and bank are both bisected by the continental line and with Goodge Street they form an inverse grid pattern, like so:

(http://www.plazarugs.com/ProductImages/monti/tn_Reverse%20Squares_Black%20and%20White_lg.jpg)

Because all the black stations played so far were each paired with a white station I could cascade them to boost myself to Mornington Crescent via Perivale. Although its one of the historically forbidden stations, which usually discourages people, the modern rules do allow you to use it, even if the traditionalists frown upon it. You should have played South Quay or maybe Kew Gardens. It wouldn't have stopped me playing Perivale but it would have delayed me from inning for a crucial turn, in which someone else could have blockaded by moving their assets to Custom House, which as we all know requires each player pay a toll of one station, and would have set me back quite considerably.
Title: Re: Mornington Crescent
Post by: Daxx on July 26, 2008, 08:00:39 am
Nice work. Never seen anyone actually try to cascade before, which is probably why I missed it.
Title: Re: Mornington Crescent
Post by: PatMan33 on July 26, 2008, 08:05:34 am
Well played!

We need to get some more people for the next round.
Title: Re: Mornington Crescent
Post by: Daxx on July 26, 2008, 08:11:22 am
Since I allowed KS his win, I suppose it's my responsibility to start the next one.

Notting Hill Gate, and the Becks is at zero.
Title: Re: Mornington Crescent
Post by: PatMan33 on July 26, 2008, 08:21:41 am
Cutty Sark
Title: Re: Mornington Crescent
Post by: Cow on July 26, 2008, 12:24:45 pm
Well played!

We need to get some more people for the next round.

Actually, I don't think you'll get anyone else, seeing as nobody else knows the rules. That's kind of a given.
Title: Re: Mornington Crescent
Post by: PatMan33 on July 26, 2008, 12:36:54 pm
I picked up the rules just fine and I'm not from anywhere near Britain! :)

Just pay attention and it'll come to you.
Title: Re: Mornington Crescent
Post by: Cow on July 26, 2008, 12:38:26 pm
Meh.  ;D
Title: Re: Mornington Crescent
Post by: Brandonazz on July 26, 2008, 12:41:25 pm
Amersham, raising becks to one.
Title: Re: Mornington Crescent
Post by: Daxx on July 26, 2008, 12:46:10 pm
West-facing pass to Rickmansworth.
Title: Re: Mornington Crescent
Post by: PatMan33 on July 26, 2008, 12:49:53 pm
Nice move! Brandon, you better not be trying to pull an Amersham Transversal.

I'll take Hackney Central.
Title: Re: Mornington Crescent
Post by: Brandonazz on July 26, 2008, 12:54:17 pm
Chesham, which gives me Zone D control.
Title: Re: Mornington Crescent
Post by: emmet on July 26, 2008, 01:14:07 pm
Since the previous player has Zone D control, I get to pull right into Zone C, meaning I get double points and end up in Stanmore.

Beat that, losers.
Title: Re: Mornington Crescent
Post by: Brandonazz on July 26, 2008, 01:23:07 pm
Well since you failed to reinforce the entry zone, I move into Chalfont & Latimer and institute a double-territory consolidation.

Now zonal control isn't possible until becks are five.
Title: Re: Mornington Crescent
Post by: emmet on July 26, 2008, 01:30:03 pm
Since I am in the North Side of the map, I am allowed to start a random number generator and if its odd, I raise the Becks by 2, if it's even, we lose a Beck but the Nib Score moves up to the next highest Prime number.

Alright, it was even. The Nib is 11. I cross over into Wembley Park and, as we all know, I am now at a point divide. The becks rises to 6 and I gain a Werwick counter.
Title: Re: Mornington Crescent
Post by: Daxx on July 26, 2008, 01:32:13 pm
Since the previous player has Zone D control, I get to pull right into Zone C, meaning I get double points and end up in Stanmore.

Since I am in the North Side of the map, I am allowed to start a random number generator and if its odd, I raise the Becks by 2, if it's even, we lose a Beck but the Nib Score moves up to the next highest Prime number.

Alright, it was even. The Nib is 11. I cross over into Wembley Park and, as we all know, I am now at a point divide. The becks rises to 6 and I gain a Werwick counter.

You're making that up. What rules are those referencing? I don't think you know how to play.
Title: Re: Mornington Crescent
Post by: emmet on July 26, 2008, 01:35:03 pm
I think someone needs to read The Berlin 2007 MC Tournament edited rulebook.
Title: Re: Mornington Crescent
Post by: Daxx on July 26, 2008, 01:36:28 pm
I think someone needs to read The Berlin 2007 MC Tournament edited rulebook.

There is no 2007 rulebook. The Germans haven't even played since 1939.
Title: Re: Mornington Crescent
Post by: PatMan33 on July 26, 2008, 01:37:52 pm
I think he is trying to use Norrington's Rules. Unfortunately Norrington's Rules were abolished in the mid-80s due to their ridiculous level of ambiguity. Your move is invalid, Always.

High Street is mine.
Title: Re: Mornington Crescent
Post by: emmet on July 26, 2008, 01:39:55 pm
Fine, fine. Starting in Hampstead is more or less the same anyway.
Title: Re: Mornington Crescent
Post by: Gungnir on July 26, 2008, 01:52:02 pm
I'll join in.


Hmm..

I guess I'll start at New Cross. Duality starting rule in effect for only one adjacent interchange station. I also claim Canada Water
Title: Re: Mornington Crescent
Post by: Daxx on July 26, 2008, 02:04:36 pm
Okay, well I'll just ignore what everyone else is doing and start Down the Northern.

Edgware, targetting Burnt Oak.
Title: Re: Mornington Crescent
Post by: PatMan33 on July 26, 2008, 02:16:19 pm
Epping for the save.
Title: Re: Mornington Crescent
Post by: Brandonazz on July 26, 2008, 02:19:30 pm
Alight, I'm going to use a null interchange to grab Harrow-on-the-Hill and make a linear attack against Baker Street.
Title: Re: Mornington Crescent
Post by: Gungnir on July 26, 2008, 02:21:03 pm
Line hopping to take Old Town
Title: Re: Mornington Crescent
Post by: Daxx on July 26, 2008, 02:24:42 pm
Burnt Oak targetting Colindale.
Title: Re: Mornington Crescent
Post by: emmet on July 26, 2008, 02:52:38 pm
Gonna move to Marble Arch and send a scout to squat on Oxford Circus.

Unfortunately squatting requires I miss the next turn.
Title: Re: Mornington Crescent
Post by: /lurk on July 26, 2008, 03:24:02 pm
Block on Brent Cross. There's no point trying to pull it, Daxx, since I can trigger the Terminal Five clause before you'll be able to make it far enough down. That goes for anyone else making line-play, too.
Title: Re: Mornington Crescent
Post by: Daxx on July 26, 2008, 03:29:04 pm
Well, it's not like it wasn't obvious.

Of course, I have to follow through with my target considering there are no exemptions at the moment, so Colindale.
Title: Re: Mornington Crescent
Post by: PatMan33 on July 26, 2008, 03:31:27 pm
I am at King George V.

Scuttling is now allowed.
Title: Re: Mornington Crescent
Post by: /lurk on July 26, 2008, 03:42:54 pm
Damn King George, if there's one thing I hate it's people scuttling. Last time I played this offline, someone got all the way up to Cutty Sark and it took us hours to figure out what was supposed to happen (the Halliday rules that we had weren't entirely clear on it, we had to find another rulebook.) Then it turned out that he'd actually gone over the meridian so many times that scuttles had ended three turns ago. Total waste of time, scuttling.

Canada Water.
Title: Re: Mornington Crescent
Post by: Brandonazz on July 26, 2008, 03:50:30 pm
I'm going to do a reversal about Finchley Road and position myself at Southwark.

Blocking the jubilee meridian.
Title: Re: Mornington Crescent
Post by: Daxx on July 26, 2008, 04:30:28 pm
Elephant and Castle.
Title: Re: Mornington Crescent
Post by: Doctor Z on July 26, 2008, 08:58:58 pm
Is anyone at Piccadilly Circus yet?

I know it's a really big play for just going it, but I'm gonna set up there.
Title: Re: Mornington Crescent
Post by: Kenobro on July 26, 2008, 09:06:51 pm
Hanger Lane
Title: Re: Mornington Crescent
Post by: PatMan33 on July 26, 2008, 09:15:20 pm
Hanger lane? Nice!

Greenwich is mine.
Title: Re: Mornington Crescent
Post by: Doctor Z on July 26, 2008, 09:19:03 pm
Hanger Lane? I can play the Hunters Help on you, then! Woo! 5 knights, and I just got in!
Title: Re: Mornington Crescent
Post by: Kenobro on July 26, 2008, 09:23:13 pm
I envoke the North Acton rule. Bye bye 5 knights.
Title: Re: Mornington Crescent
Post by: Doctor Z on July 26, 2008, 09:26:43 pm
That only works when your southwest of my position! HA!
Title: Re: Mornington Crescent
Post by: Kenobro on July 26, 2008, 09:34:08 pm
I take White City.
Title: Re: Mornington Crescent
Post by: Brandonazz on July 26, 2008, 09:50:22 pm
Bond Street.
Title: Re: Mornington Crescent
Post by: Gungnir on July 27, 2008, 02:34:09 am
Dammit, I was gonna try to get Bond Street. Oh well..If I can't take advantage of it, nobody will!

I'm gonna do a switch west to block Green Park. (Not taking it, just blocking). London Bridge is on that zone and line, so I claim that.

Nib counter is at four.
Title: Re: Mornington Crescent
Post by: Daxx on July 27, 2008, 03:21:45 am
You mean Becks. And it's at two, at the moment. I don't know who keeps bringing up Nib counters.

And god knows what DrZ and Kenobro are doing.

In any case, White City exclusive.
Title: Re: Mornington Crescent
Post by: emmet on July 27, 2008, 03:36:36 am
Are triple-hawk maneuvers in or out for this round? I mean, it wouldn't be too much for a stretch because scuttling is allowed anyway.
Title: Re: Mornington Crescent
Post by: Glacies on July 27, 2008, 04:36:52 am
Back to Cockfosters with me legions of harpooners.

Unfortunatly, this means I have to spin the dial, and....put my foot on Pepperidge farm. Oh well. At least this means that all sailors can only block or juggle for the next two turns, so they'll be sober tommorow. (Taking a -2 penalty on nibblet scavenging)
Title: Re: Mornington Crescent
Post by: Daxx on July 27, 2008, 04:57:58 am
Okay, I'm out. The game's no longer fun, since all you kids appear to have entirely missed the point.
Title: Re: Mornington Crescent
Post by: Veraal on July 27, 2008, 05:44:38 am
then make your own excellent thread of realistic mornington crescent, as this place really just is here for jacking up postcount.
Title: Re: Mornington Crescent
Post by: Gungnir on July 27, 2008, 06:00:39 am
Back to Cockfosters with me legions of harpooners.

Unfortunatly, this means I have to spin the dial, and....put my foot on Pepperidge farm. Oh well. At least this means that all sailors can only block or juggle for the next two turns, so they'll be sober tommorow. (Taking a -2 penalty on nibblet scavenging)

Uhh..what?

Legions? Dial? This is a serious strategy game here, not Twister.
Title: Re: Mornington Crescent
Post by: /lurk on July 27, 2008, 06:19:14 am
That's it. I am murdering the wanker who wrote "Arty-Popper's fun-time Mornington Crescent."

Arty Popper isn't even his real name!
Title: Re: Mornington Crescent
Post by: Kratok on July 27, 2008, 06:46:48 am
So are we still playing here? Cause I want to make a move to Euston to blockade.
Title: Re: Mornington Crescent
Post by: PatMan33 on July 27, 2008, 10:45:28 am
Mornington Crescent

Thanks to multiple failures in strategy and tact, you've allowed me to win. Seems that this'll be my last game as well. Sorry.
Title: Re: Mornington Crescent
Post by: Brandonazz on August 29, 2008, 06:21:18 pm
The creator of Mornington Crescent is dead.

All games are in knip for five turns.
Title: Re: Mornington Crescent
Post by: Danzik on August 30, 2008, 09:46:47 am
Umm...Angel
Title: Re: Mornington Crescent
Post by: Didero on March 09, 2009, 06:17:46 am
Aww, why did this die? Daxx and Gungnir were both so close to winning...

Anyway, anybody in for a restart?
I'll start at Harrow on the Hill. I know it's not the best starting position, but I'm up for a challenge :)
And please don't post here if you don't know the rules. Explaining them while playing will get annoying fast.
I assume I don't have to tell you we're playing with the 1994 version, with the 1998 Official Update, including the suggestions made in the OU.
Title: Re: Mornington Crescent
Post by: PatMan33 on March 09, 2009, 06:21:47 am
I'm at East India and counter-cornering you're start, Didero.

Also I agree about your stance on the rules as well as the rule set we're using.
Title: Re: Mornington Crescent
Post by: Didero on March 09, 2009, 06:34:21 am
Oh hey, you really know the rules. :)
I already thought of a countermove, but the OU states you need at least 2 people to make their move before you can move again in at least the first 5 turns.
I'm only posting to point you to this interactive map (http://journeyplanner.tfl.gov.uk/im/SI-NW.html) of the London underground, which should make it easier for people that are not too accustomed to the game yet to find stations.
Title: Re: Mornington Crescent
Post by: Andrew Ryan on March 09, 2009, 07:43:02 am
I'll start at Oxford Circus and make my way from there.
Title: Re: Mornington Crescent
Post by: Daxx on March 11, 2009, 08:02:16 am
So after Harrow and East India, the obvious follow-up is Covent Garden.
Title: Re: Mornington Crescent
Post by: Didero on March 12, 2009, 01:40:29 pm
Hah! Since my sector's still clear, I can skip Preston Road, and continue to Wembley Park. And that gives me the Stratfield Bonus. Let's see you bypass that one :)
Title: Re: Mornington Crescent
Post by: munchkin5 on March 12, 2009, 02:46:45 pm
I'm going to jump in with a corner switch at paddigton, that should take me down to baker street giving me a total of a six way bonus to start.
Title: Re: Mornington Crescent
Post by: Didero on March 13, 2009, 05:19:46 am
I'm going to jump in with a corner switch at paddigton, that should take me down to baker street giving me a total of a six way bonus to start.
Not with my Stratfield bonus. Change that to a 2 way bonus :)
Title: Re: Mornington Crescent
Post by: Grangan on March 13, 2009, 07:43:24 am
I use a River Thames card to Knightsbridge
Title: Re: Mornington Crescent
Post by: munchkin5 on March 13, 2009, 09:52:15 am
I'm going to jump in with a corner switch at paddigton, that should take me down to baker street giving me a total of a six way bonus to start.
Not with my Stratfield bonus. Change that to a 2 way bonus :)

Damn, well i guess all i'll be able to do is call the colt queens park modification, and move to Kilburn High Road.
Title: Re: Mornington Crescent
Post by: Didero on March 13, 2009, 09:58:57 am
I use a River Thames card to Knightsbridge
The 1998 Official Update removed dealing cards at the start of the game. You have to earn them now.
You can however start normally at Knightsbridge, since there's a clear waterway to it.

I'm going to jump in with a corner switch at paddigton, that should take me down to baker street giving me a total of a six way bonus to start.
Not with my Stratfield bonus. Change that to a 2 way bonus :)

Damn, well i guess all i'll be able to do is call the colt queens park modification, and move to Kilburn High Road.
Interesting use of your two-way bonus...


I sidestep from Wembley Road to Neasden and Dollis Hill. That should help along my Double Route.
Title: Re: Mornington Crescent
Post by: munchkin5 on March 13, 2009, 10:29:49 am
I'm going to use my cqpm and move around to West Hampstead, try getting round that one ;).
Title: Re: Mornington Crescent
Post by: Didero on March 13, 2009, 12:36:35 pm
I'm going to use my cqpm and move around to West Hampstead, try getting round that one ;).
I will. I can't find "cqpm" in my rulebooks. Is it an abbreviation for something?
Also, I don't think it's your turn yet.
Title: Re: Mornington Crescent
Post by: PatMan33 on March 13, 2009, 03:14:32 pm
It's my turn.

I'll be sticking with my old favorite. Elephant & Castle with a 100m bonus.
Title: Re: Mornington Crescent
Post by: munchkin5 on March 15, 2009, 05:06:28 am
I'm going to use my cqpm and move around to West Hampstead, try getting round that one ;).
I will. I can't find "cqpm" in my rulebooks. Is it an abbreviation for something?
Also, I don't think it's your turn yet.
c-colt
q- queens
p- park
m- modification

it allows me to take that turn among other things.