Gaming Steve Message Board

Will Wright's Spore => Spore: Creation Corner => Topic started by: Plank of Wood on July 31, 2007, 05:42:12 am

Title: The Mon-krai - Techno-trousers
Post by: Plank of Wood on July 31, 2007, 05:42:12 am
(http://img117.imageshack.us/img117/5497/mwaaaakfk1.png)

Pic by Neonlare


Basic Info

The Mon-krai are an avian race, which favor intellegence above all. Infact, there are even paths which the Man-krai must follow throughout their entire lives, they live through three stages in thier life:
Kar-ri (The Young ones, this is the childhood and where adolesence happens)

Kar-lo (The Old ones, according to their laws, this is the only stage which you can reproduce in)

Kar-ki (The Wise ones, these are the oldest and the smartest, thus the name "Wise Ones)

The creatures know little of their origins and evolution, it is either been lost, or at some point no-one realy cared.

The age is not measured by how long it has been alive, but by how wise it is, so to change from an Old one to a Wise one, you must first prove that you are smart enough in your current path.


The Paths

The path of a Mon-krai is chosen via an ancient and important test conducted 3 solar cycles after said Mon-krai is born. There are many paths, such as Jai-mor (craftsman), Hil-da (Biology), Dil-mi (physics) and Far-ti (leadership). These are not the only paths however, there are thousands more. Should a Mon-krai fully complete their path, they can either choose another path, or end their lives and be cremated.
The first choice is a very rare one, as by the time a path is fully mastered, they are elderly and too weak to continue, so they welcomly accept death, but also because it is the ultamate honour in their society to die that way.
However, there have been stories of some Mon-krai completing as many as five paths.



Culture


Most culture is based around the paths, a path of music would obviously mean making music their entire life, because of the races determination to complete their paths, most music, plays, books and poems are very well played/writen/acted.


Space Travel

Mon-krai could easily manage space travel, but however, they just can't be bothered, as they can complete all paths well and correctly on their planet, Karsk. However If another race contacts them, then they can quickly get their people in space.


History

Not only is there no path concerning learning about the history of the race, there is basicly nothing important that has ever happened in the history of the planet. No really, its not like they are hippies or hate war, its that they don't even know what war is, which is very strange seeing as the have existed on their planet for over 2 million years.


Fan Art woo!!!

These are my new favourites :D. They look fun, like an Aardman creation, anyhow, here's a quick flash drawing of the picture you did on MS Paint :P.

(http://img117.imageshack.us/img117/5497/mwaaaakfk1.png)

(http://img407.imageshack.us/img407/4888/idigoj5.png)


(http://img127.imageshack.us/img127/7775/motherandsonwp2.png)

Done! Tried portraying the system that the Mon-Krai have, with the son being of a different proffession to the mother (had the image of Actor and Politician).

(http://img46.imageshack.us/img46/2082/1stgenportmongw2.png)

The Port-Mon (created by Ko-Kosi industries) was the first portable video games system developed on the homeworld of the Mon-Krai. The Port-Mon was a slow success, slowly moving along until the system was roughly 1 year old, which it then began to sell like hotcakes. The system would be scoffed at now days, but for the time it was revolutionary. With it's CPU being run by the Rono-Ka 20 core at 5.50 MHz, which also had intergrated sound generation (3 square waves, 2 triangle and 1 customizable sound wave) the system was very advanced for it's era. With an ability to display 5 colours on each sprite at one single time, and a colour range of over 30 basic colours, the system was a feat of technology. The downside was that the battery life wasn't as long as what might of been desired, lasting only 4 hours of continuous play with the sound up to maximum (alterable by pushing the menu button). The system consisted of a Joystick, 2 side buttons, and one menu button next to the joystick. The system was famous for it's puzzle and exploration games.

(http://img266.imageshack.us/img266/6585/portmonpalletteqo2.png)

Here is the colour range for the Port-Mon, along with the sprite of the main character in the game "The Curse Anew."

The Curse Anew was an Exploration/Adventure game, not so disimilar to Metroid, La-Mulana or Castlevania. The player controled Koe-Kai, an archaeologist who by accident unleashes an unknown force of evil into the world. Koe-Kai also uncovered on this journey a sacred tool of defense, called the Kasa-Tae, which acted like a razor-sharp boomerang which in the game could head back towards the player after traveling a certain distance. This weapon could be later upgraded by the various items found in the treasure chests that litter the game's areas. Koe-Kai travels through the gigantic temple of the Unknown Evil, in order to reseal it before it could emerge and destroy the planet. The system was simple and basic, the Green button threw the Kasa-Tae, the Red button jumped. The Menu button paused the game, and enabled the player to save their progress at any stage of the game. There was an issue with the game's difficulty, that it became too hard past the second quarter of the game, but none-the-less it sold very well, and became the main mascot of Ko-Kosi Industries.


[EDIT]

(http://img241.imageshack.us/img241/9076/policemonhn7.png)

Aaah, where would the Mon-Krai be without a police force? :p.


http://www.tindeck.com/audio/my/zzfg/The-Curse-Anew-Sample
A short sample of "The Curse Anew" soundtrack.

(http://img505.imageshack.us/img505/59/iceslidingbu4.png)

Here we go, two Mon-Krai practicing for a tournament! :p.

I asked for this one, but still...

Here you go PoW. Enjoy! ;D

(http://img2.putfile.com/main/8/23417003866.jpg)


I'll take suggestions, and fan art :P
Title: Re: The Mon-krai have joined the party!
Post by: Blarg on July 31, 2007, 07:01:02 am
I like it.

Partially just because they look like intelligent, blue penguins.

And 'cause they're incidental hippies.
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on July 31, 2007, 08:04:24 am
All fear the blue geeky hippie penguins!
Title: Re: The Mon-krai have joined the party!
Post by: Mae on July 31, 2007, 08:46:15 am

Kar-ri (The Young ones, this is the childhood and where adolesence happens)

Kar-lo (The Old ones, according to their laws, this is the only stage which you can reproduce in)

Kar-ki (The Wise ones, these are the oldest and the smartest, thus the name "Wise Ones)

The creatures know little of their origins and evolution, it is either been lost, or at some point no-one realy cared.

The age is not measured by how long it has been alive, but by how wise it is, so to change from an Old one to a Wise one, you must first prove that you are smart enough in your current path.


The Paths

The path of a Mon-krai is chosen via an ancient and important test conducted 3 solar cycles after said Mon-krai is born. There are many paths, such as Jai-mor (craftsman), Hil-da (Biology), Dil-mi (physics) and Far-ti (leadership). These are not the only paths however, there are thousands more. Should a Mon-krai fully complete their path, they can either choose another path, or end their lives and be cremated.
The first choice is a very rare one, as by the time a path is fully mastered, they are elderly and too weak to continue, so they welcomly accept death, but also because it is the ultamate honour in their society to die that way.
However, there have been stories of some Mon-krai completing as many as five paths.



Culture


Most culture is based around the paths, a path of music would obviously mean making music their entire life, because of the races determination to complete their paths, most music, plays, books and poems are very well played/writen/acted.


Space Travel

Mon-krai could easily manage space travel, but however, they just can't be bothered, as they can complete all paths well and correctly on their planet, Karsk. However If another race contacts them, then they can quickly get their people in space.


History

Not only is there no path concerning learning about the history of the race, there is basicly nothing important that has ever happened in the history of the planet. No really, its not like they are hippies or hate war, its that they don't even know what war is, which is very strange seeing as the have existed on their planet for over 2 million years.



I'll take suggestions, and fan art :P

Do you, by any chance, play Tau in Warhammer 40k? I think you'd like them. Good creature.
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on July 31, 2007, 08:48:57 am
I play Warhammer 40k, I watched my freind play as the Tau against Space Marine army, he lost but the SM army was full of cheese.


No, I play as the Daemonhunters, only because I get to boss around the Imperial Guard AND the space marines!
Title: Re: The Mon-krai have joined the party!
Post by: Mae on July 31, 2007, 08:55:01 am
Very very nice. Your friend would've won if he played mechtau (every infantry has a transport, etc.)
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on July 31, 2007, 09:02:56 am
A) This was his second match ever
B) He kept on charging at the Command post (it was take and hold)
C) I had never seen so many dreadnoughts in my life
Title: Re: The Mon-krai have joined the party!
Post by: PikMini on July 31, 2007, 10:04:34 am
xD diabolical blue penguns
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on July 31, 2007, 10:15:16 am
Its hard for them to be evil when they have no idea what evil is  :)
Title: Re: The Mon-krai have joined the party!
Post by: Neonlare on July 31, 2007, 02:18:35 pm
These are my new favourites :D. They look fun, like an Aardman creation, anyhow, here's a quick flash drawing of the picture you did on MS Paint :P.

(http://img117.imageshack.us/img117/5497/mwaaaakfk1.png)
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on July 31, 2007, 02:21:10 pm
Woah!  :o :o :o :o :o :o


It was done on photoshop, but same differance.


That is so going on the first post.
Title: Re: The Mon-krai have joined the party!
Post by: Neonlare on July 31, 2007, 02:25:14 pm
Woah!  :o :o :o :o :o :o


It was done on photoshop, but same differance.


That is so going on the first post.

And damn, I'm gonna do more :p. You can add these to the description thing, or tell me anything you'd like drawn, like a scene or some such, and I'll see what I do do :). Seriously, I really dig this race.
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on July 31, 2007, 02:28:11 pm
Who doesn't dig a race of all knowing blue penguins?



Anywho, because I have the artistic skills of a can of pepsi, could you draw me a Mon-krai with a Young-one (which is just a mini verson) holding its hand ?
Title: Re: The Mon-krai have joined the party!
Post by: Neonlare on July 31, 2007, 02:50:51 pm
Who doesn't dig a race of all knowing blue penguins?

(http://img407.imageshack.us/img407/4888/idigoj5.png)

Anywho, because I have the artistic skills of a can of pepsi, could you draw me a Mon-krai with a Young-one (which is just a mini verson) holding its hand ?

Sure, what clothes should they be wearing, where should they be facing? etc.
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on July 31, 2007, 02:56:11 pm
The facing away over an iceberg over the sea, oh, and those robes are basicly all they wear, feel free to make up the symbols.
Title: Re: The Mon-krai have joined the party!
Post by: Neonlare on July 31, 2007, 03:22:03 pm
The facing away over an iceberg over the sea, oh, and those robes are basicly all they wear, feel free to make up the symbols.

(http://img127.imageshack.us/img127/7775/motherandsonwp2.png)

Done! Tried portraying the system that the Mon-Krai have, with the son being of a different proffession to the mother (had the image of Actor and Politician).
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on July 31, 2007, 03:23:56 pm
Brilliant!


I think I'll make your pics the official one, as anything I draw is automaticly crap.


You draw any picture you like of them now, because you just proved that nothing you draw will suck.
Title: Re: The Mon-krai have joined the party!
Post by: Neonlare on July 31, 2007, 03:26:33 pm
Brilliant!


I think I'll make your pics the official one, as anything I draw automaticly sucks.

Hehe, thanks a lot :p. Anyhow, what do the Mon-Krai do to entertain themselves? Play Video-Games? etc?
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on July 31, 2007, 03:30:36 pm
Well yes, craftsmen do have a tendancy to make everything in existance, so anything you can think of thats not war related.


That means they can't be playing Brothers in Arms, which is a great pity. :(
Title: Re: The Mon-krai have joined the party!
Post by: Neonlare on July 31, 2007, 03:56:44 pm
(http://img46.imageshack.us/img46/2082/1stgenportmongw2.png)

The Port-Mon (created by Ko-Kosi industries) was the first portable video games system developed on the homeworld of the Mon-Krai. The Port-Mon was a slow success, slowly moving along until the system was roughly 1 year old, which it then began to sell like hotcakes. The system would be scoffed at now days, but for the time it was revolutionary. With it's CPU being run by the Rono-Ka 20 core at 5.50 MHz, which also had intergrated sound generation (3 square waves, 2 triangle and 1 customizable sound wave) the system was very advanced for it's era. With an ability to display 5 colours on each sprite at one single time, and a colour range of over 30 basic colours, the system was a feat of technology. The downside was that the battery life wasn't as long as what might of been desired, lasting only 4 hours of continuous play with the sound up to maximum (alterable by pushing the menu button). The system consisted of a Joystick, 2 side buttons, and one menu button next to the joystick. The system was famous for it's puzzle and exploration games.

 
Title: Re: The Mon-krai have joined the party!
Post by: Blarg on July 31, 2007, 06:45:06 pm
The fact that they are now intelligent, blue, hippie penguins that play GAMEBOY, make them all the much cooler.

The race rocks Plank, and Neonlare, those pictures are teh hawtness.

You guys should just call this a collaberation race. (in other words, just make it both of your alls)
Title: Re: The Mon-krai have joined the party!
Post by: Kratok on July 31, 2007, 08:59:18 pm
Cool. I might also join in drawing these guys, though I'm still not as good with flash as neon.

As another thing, wanna start up something? The Kratok would absolutey adore little slave/minions working for them because they 'want' to *EVIL SMILEY! >=D*
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on August 01, 2007, 02:31:25 am
Nice work Neonlare, have a muffin.



Also Kratok, you can't makethem your slaves, they're penguins.
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on August 01, 2007, 03:51:40 am
Sorry for the double post but:

(http://img179.imageshack.us/img179/2247/iceslidingedited1yt1.jpg)


Can anyone make a better version of this picture, Ice-sliding is one of their favorite sports
Title: Re: The Mon-krai have joined the party!
Post by: Neonlare on August 01, 2007, 09:53:27 am
(http://img505.imageshack.us/img505/59/iceslidingbu4.png)

Here we go, two Mon-Krai practicing for a tournament! :p.
Title: Re: The Mon-krai have joined the party!
Post by: Darth Grievi on August 01, 2007, 10:00:26 am
Nice to see two forum-goers working together to build a, very cool BTW, creature.

Keep up the good work you two ;D
Title: Re: The Mon-krai have joined the party!
Post by: Kratok on August 01, 2007, 10:21:43 am
Oh, not even some or just a meeting? It'd be sooo much fun
(http://213.131.227.84/~old/d/evil-smiley-face.jpg)
Oh, har har, I didn't notice you made a conact thread.
Title: Re: The Mon-krai have joined the party!
Post by: Neonlare on August 01, 2007, 10:41:37 am
(http://img266.imageshack.us/img266/6585/portmonpalletteqo2.png)

Here is the colour range for the Port-Mon, along with the sprite of the main character in the game "The Curse Anew."

The Curse Anew was an Exploration/Adventure game, not so disimilar to Metroid, La-Mulana or Castlevania. The player controled Koe-Kai, an archaeologist who by accident unleashes an unknown force of evil into the world. Koe-Kai also uncovered on this journey a sacred tool of defense, called the Kasa-Tae, which acted like a razor-sharp boomerang which in the game could head back towards the player after traveling a certain distance. This weapon could be later upgraded by the various items found in the treasure chests that litter the game's areas. Koe-Kai travels through the gigantic temple of the Unknown Evil, in order to reseal it before it could emerge and destroy the planet. The system was simple and basic, the Green button threw the Kasa-Tae, the Red button jumped. The Menu button paused the game, and enabled the player to save their progress at any stage of the game. There was an issue with the game's difficulty, that it became too hard past the second quarter of the game, but none-the-less it sold very well, and became the main mascot of Ko-Kosi Industries.


[EDIT]

(http://img241.imageshack.us/img241/9076/policemonhn7.png)

Aaah, where would the Mon-Krai be without a police force? :p.


http://www.tindeck.com/audio/my/zzfg/The-Curse-Anew-Sample
A short sample of "The Curse Anew" soundtrack.
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on August 02, 2007, 02:15:57 am
Neonlare, your art dosent need words, so I'm going to say this:


:D
Title: Re: The Mon-krai have joined the party!
Post by: Neonlare on August 02, 2007, 08:32:53 am
Neonlare, your art dosent need words, so I'm going to say this:


:D

Danke Schon, is there anything else you'd like me to draw then? :p.
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on August 02, 2007, 08:39:31 am
Draw anything you like, it will totaly rule.
Title: Re: The Mon-krai have joined the party!
Post by: Neonlare on August 02, 2007, 09:09:10 am
Draw anything you like, it will totaly rule.

Surely you must have something in mind, no? :/.
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on August 02, 2007, 09:11:23 am
No, I have not, why not draw Hitler Mon-krai for fun?

((Yes, I know they don't have war, I made them....))
Title: Re: The Mon-krai have joined the party!
Post by: Neonlare on August 02, 2007, 10:53:02 am
Eh, you seriously have no ideas? Oh well, I'll get working on something soon then :/.
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on August 02, 2007, 11:03:28 am
Lol
Title: Re: The Mon-krai have joined the party!
Post by: Blarg on August 03, 2007, 07:21:01 am
Draw somebody inventing the first sandwhich!

Then draw a museum, hundreds of years later, with the Very First Sandwhich on display! They would have preserved it well, of course, being Mon-Krai, but have it covered with at least a LITTLE mold.  ;)
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on August 04, 2007, 03:37:01 pm
Maybe someone skilled at flash can make a movie of "The Curse Anew" gameplay?
Title: Re: The Mon-krai have joined the party!
Post by: Neonlare on August 05, 2007, 10:41:57 am
Sorry for going AWOL for a bit, anyhow here's a mock screenshot from "The Curse Anew!"

(http://img410.imageshack.us/img410/8107/screen1eh2.png)

And another song from the game, for the Lava Stage. This time, it's the whole of the sooooong (hopefully).

http://www.tindeck.com/audio/my/wzyc/Lava-Stage
Title: Re: The Mon-krai have joined the party!
Post by: Neonlare on August 07, 2007, 02:12:10 pm
Can believe how quiet it's gone, anyhow, I'm gonna work on another Port-Mon thing now :p.
Title: Re: The Mon-krai have joined the party!
Post by: Blarg on August 07, 2007, 06:40:54 pm
FIRST SAMMICH EVA FTW
Title: Re: The Mon-krai have joined the party!
Post by: Neonlare on August 12, 2007, 05:16:40 pm
Gonna be away in Crete for about 2 weeks on holiday, see you later guys :p.
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on August 13, 2007, 01:45:52 am
Well, I'm back, I'm gonna try to make the creatures that live in the seas of the planet.
Title: Re: The Mon-krai have joined the party!
Post by: Blarg on August 19, 2007, 06:10:46 pm
Well, I'm back, I'm gonna try to make the creatures that live in the seas of the planet.

Looking forward to it.
Title: Re: The Mon-krai have joined the party!
Post by: gec05 on August 23, 2007, 02:05:06 pm
I might as well post it here too.

Here you go PoW. Enjoy! ;D

(http://img2.putfile.com/main/8/23417003866.jpg)
Title: Re: The Mon-krai have joined the party!
Post by: Blarg on August 23, 2007, 02:06:08 pm
PENGY!
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on August 23, 2007, 02:08:31 pm
Pingu! You came back to me!


*Hugs blue penguin*
Title: Re: The Mon-krai have joined the party!
Post by: Neonlare on August 28, 2007, 10:22:20 am
I have teh returned!

And wow, looks like Disney himself conjoured that image! Good jon Eligecos!

[EDIT]

Now for an upload.

Music

Slix-Matoos

Slix-Matoos is a famous DJ and musician on the homeworld of the Mon-Krai. Gifted with a talent in creating uplifting, happy tunes, often for clubs and advertisements. Slix-Matoos' real name is Eds-Koni, and was brought up by his Engineer Father and his Artist Mother. He currently is working on another album, titled "Encounters of the Ecstatic Kind." Slix-Matoos focuses mainly on Trace, Techno and otherwise Club-style songs.

http://www.tindeck.com/audio/my/xgqj/The-Universe-is-small

A short track from the album "Mostly Harmless," "The Universe is small."
Title: Re: The Mon-krai have joined the party!
Post by: ARCosta on August 28, 2007, 01:45:30 pm
Nice music Neon, smooth tecno :P, have you considered in joining the T.A.A.? You could make musics.

I've also wondering how i could help, i could draw, make 3d ships/buildings and maybe make simple guitar songs. But i don't know...
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on August 28, 2007, 01:46:37 pm
You can make guitar songs, but I'm not forcing you.


Actualy, I am.
Title: Re: The Mon-krai have joined the party!
Post by: ARCosta on August 28, 2007, 01:53:11 pm
Well i could make, but they're a bit slow, relaxing, peacefull and sleepy :P. But i'll try to make a little one.
Title: Re: The Mon-krai have joined the party!
Post by: Neonlare on August 28, 2007, 01:54:00 pm
Nice music Neon, smooth tecno :P, have you considered in joining the T.A.A.? You could make musics.

I've also wondering how i could help, i could draw, make 3d ships/buildings and maybe make simple guitar songs. But i don't know...

Thanks dude, could you explain to me more what the T.A.A Is though? :o
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on August 28, 2007, 01:54:53 pm
They're not hard to notice. They're the top sticky.
Title: Re: The Mon-krai have joined the party!
Post by: ARCosta on August 28, 2007, 03:32:37 pm
Here Neon: http://www.gamingsteve.com/blab/index.php?topic=6218.0
You can ask someone to draw your creature. You can also contribute.
Title: Re: The Mon-krai have joined the party!
Post by: Dr. Croccer on August 29, 2007, 05:27:24 am
Awesome! I like the fact that you're tapping into the ancient fear of humanity that one day Pinguins will rise up AND DESTROY US ALL.
Title: Re: The Mon-krai have joined the party!
Post by: gec05 on August 29, 2007, 08:08:12 am
Nice music Neon, smooth tecno :P, have you considered in joining the T.A.A.? You could make musics.

I've also wondering how i could help, i could draw, make 3d ships/buildings and maybe make simple guitar songs. But i don't know...

I'm the only one out of all the artists on TAA that actually can make music. Did you make that Neon? That's pretty good. I was wondering if there was someone who can make music too.
Title: Re: The Mon-krai have joined the party!
Post by: Neonlare on August 29, 2007, 10:02:34 am
I'll think about it Eligecos, but for now;

Another Port-Mon update!

(http://img266.imageshack.us/img266/6563/tt1screen1al4.png)

A Screenshot from the game.

http://www.tindeck.com/audio/my/ryjs/Turbo-Toboggan-Theme

The main theme music for the game, played at the startup screen.

Early on before the release of the Port-Mon, Ko-Kosi were approached by the Official Taboggan Racing Association (O.T.R.A) asking them to create a Port-Mon game that focused on the sport. Ko-Kosi as a whole agreed to do this so long as the O.T.R.A would be responsible for advertisement of the game. The lead Director of this project, Nomu-Sogati, was new to the industry, like many others were at this point of time. As her first project, she decided to try to take advantage of the Port-Mon's power, and with the help of her fellow employers they created a system which effectively simulated a Mode-7 style environment (2D graphics which gave the illusion of 3 dimensions, similar to Final Fantasy 6's airship sections). The team completed Turbo Toggan just in time for the console release.

The game involved controling a Toboggan racer (sans helmet for unknown reasons) across 8 race tracks to be crowned the winner and grand champion of the competition. Players used the Green button to increase speed and the red to decrease. The slower the racer went, the better their steering was, and vice versa if they were hurtling down the track at break-neck speeds. Menu simply functioned as a pause button for this game. There was also a power bar, which registered how much health the player had left. Players would loose power if they either fell off the track or were slammed by another player. Slamming involved touching another racer with your current character, if your character was traveling faster than them you would cause damage to them, changing their outline colour and lowering their Power. The game also featured a wired multiplayer option, often nicknamed "The Rope" because of the thickness of it.

 Critics acclaimed it's use of the system and graphics that weren't thought possible at the time, there were still a few issues with the game. One of these was that the game was overall too easy when playing against the A.I, and that it would frequently slow down when more than 3 sprites were on screen at once. Turbo Toboggan didn't fly off the shelves, but it effectively sold the console in that sense. The Curse Anew wouldn't come out until about a year later, when overlays were more commonly used (the clothing the hero wore would change colour depending on how many Armour upgrades they found, and was not actually part of the main sprite).
Title: Re: The Mon-krai have joined the party!
Post by: ARCosta on August 29, 2007, 10:11:43 am
Are you making a game, neon?
Title: Re: The Mon-krai have joined the party!
Post by: Neonlare on August 29, 2007, 10:14:38 am
Wish I was, I can make sprite, make music, map, model, etc, everything except code :(. So sadly, no :(.
Title: Re: The Mon-krai have joined the party!
Post by: Kratok on August 29, 2007, 11:02:29 am
Wish I was, I can code, make music, map, model, etc, everything except code :(. So sadly, no :(.
Heh, whoops?
Title: Re: The Mon-krai have joined the party!
Post by: Neonlare on August 29, 2007, 11:24:02 am
Wish I was, I can code, make music, map, model, etc, everything except code :(. So sadly, no :(.
Heh, whoops?

Whoops indeed, fixored :o.
Title: Re: The Mon-krai have joined the party!
Post by: gec05 on August 29, 2007, 01:54:17 pm
Coding is the only boring part of making a game. :P
Title: Re: The Mon-krai have joined the party!
Post by: Neonlare on August 29, 2007, 01:58:07 pm
Coding is the only boring part of making a game. :P

It is, but it's supposed to be one of the easier parts oddly. Most coders I know say they can just get an library to do the job (trust me these aren't "newbs," one's making an engine for 3D games, from the sound of how it's going it seems like it'll be done soonish :p).

This is a request going out to any coders on these forums, if any of you are interested in helping to make some of these "Port-Mon" games I'd be more than willing to provide as much as I can towards it, although I can make music I'm still learning the grips and such. Anyhow, enough about this, I'll update with another Port-Mon update soonish.
Title: Re: The Mon-krai have joined the party!
Post by: Neonlare on August 29, 2007, 04:20:30 pm
Port-Mon Update!!!

Later on into the system's life, Nomu-Sogati began developing a game which would rock the foundations of the industry. A game that told an epic story, one of Belonging, Charity, Chivalry and Sacrifice. This game was so large it had to use a more expensive cartidge to hold and store the information, the storyline itself had such impact that it became a normal thing for schools to use the game as reading material (converted into a book of course). This game was called Frontier, and was influenced with the birth of the Director's son.

The game revolved around Soa-Menos, who being brought up by his elder brother is going through the period of his life where he must decide his Path, as he is approaching the end of his adolescent period. During this period of time, the Duke Dus-Lon, a cruel and greed-filled person, begins his efforts to try to gain control of the Fusion, a legendary artefact said to bestow unlimited energy, power, and immortality. Dus-Lon, using the forces of Steam Beasts, lays waste to every town he encounters, to uncover the objects needed for his wicked plans...

Soon, Soa-Menos' life crumbles before him, as Dus-Lon wipes away all that he holds dear. Soa loses everything he holds dear, his brother, Eido-Menos and his friends. Soa vows to avenge his town, no matter the cost.


The game itself involved a standard turn based battle system that you would expect in any RPG, but with a few differences:

Instead of targeting enemies as a whole, the player would select what limb they were attacking, so if they were up against a Mon-Kraian, they could select to target their Head, Body, Legs or Arms.

Another addition to the standard system was the implementation of a "Focus" bar. This bar enabled players to use special abilities on targets, at the cost of this bar. Unlike MP, once the bar reached 0, the character died, this meant some enemies would take advantage of this, and vice-versa for players.

Unlike the usual 3-4 people in a party at one time, all characters present in the game fought in the battles. This meant that you could have a maximum of 6 characters in a battle.


SPOILERS AHEAD!

There were many plot twists involved in the game, such as Soa discovering his brother is still alive and is under the control of Dus-Lon. He later breaks free of this control, and joins the party. Other's include the outcast Gi-Pun, who discovers that he is descendant of the civilization that created the Fusion. During the finale, it is revealed that Fusion is infact a super computer, driven corrupt with power. Once Dus-Lon activates it, he is crushed by the machine and killed in the process, the party must fight for the freedom, if not survival, of the entire race...

The characters that join the party in this game include a hyper and enigmatic pilot, a scientist from the ancient civilization who's been frozen in statis after the destruction with her robotic guardian, the Outcast Gi-Pun who was discovered by his adoptive father whilst in statis as a baby, and the two brothers who the storyline centres around.


http://www.tindeck.com/audio/my/upgw/Frontier-Dus-Lon-Manor

Music played in Dus-Lon's Manor.

Screenshots to come soon! :o.
Title: Re: The Mon-krai have joined the party!
Post by: ARCosta on August 30, 2007, 04:34:26 am
Hey there's a software that makes rpgs VERY easily. It's called RPGMaker. I did 1 or 2 so i know how to do some things, if we all joined we could try to make something. I don't know, one would do the musics, the other the sprites, me the code, etc.
Title: Re: The Mon-krai have joined the party!
Post by: Neonlare on August 30, 2007, 04:36:33 am
Hey there's a software that makes rpgs VERY easily. It's called RPGMaker. I did 1 or 2 so i know how to do some things, if we all joined we could try to make something. I don't know, one would do the musics, the other the sprites, me the code, etc.

Tried RPG Maker, as easy as it was, the interface is extremely clunky and such, I've managed to make small games on Game Maker, but my version is out of date and I can't purchase the newer one :(. Anyhow, RPG Maker caps the characters in battle to 6 :(.
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on August 30, 2007, 05:24:41 am
The music sounds like tetris. :P
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on August 30, 2007, 05:57:15 am
The Hala-To

The Hala-To is the oppisite of the Port-Mon, its immoble, it has high graphics, more controls, music performed by real orchestras instead of computer noises and a ot more powerful. The Hala-To was devoloped by the small Koni-Sha team, which has now only recently become more rich than Ko-Kosi. The Hala-To plays not only Koni-Sha games, but also is able to run Port-Mon games.
The reason for the Hala-To's success is because most of its games and RPGs have multiple endings, meaning that if you play evily and become a villan, you get a special "Evil" Ending, while for heroes and those who play fairly, get a special "Good" Ending. This means that people want to play the games several times from the beggining.
The most successful game is the Sequal to "The Curse Anew", where you take the role of Koe-Kai's son, who reveals to an archeologist his story in flashback. The Plot involves a secret civilisation of ice creatures, which must be saved from their evil emporer, which later turns into a quest to save the ice creatures from a heat wave, caused by global warming, which causes the creatures to melt.
The Hala-To's games have many more inside jokes than Ko-Kosi games, a running joke in many of the Koni-Sha team's games is many side quests have anti-climaxes, such as one in The Curse Anew II where you must save a rebel from a prison, where you must defeat many high level guards and strange monsters, and you find that the rebel has already escaped.
Ko-Kosi were unable to keep up with the advanced technology of the Hala-To, while the Koni-Sshoteam were losing money early in the Hala-To's sales, so the two companies decided to merge together, while both consoles and portables were still independant from eachother.
Title: Re: The Mon-krai have joined the party!
Post by: Neonlare on August 30, 2007, 06:07:23 am
The Hala-To

The Hala-To is the oppisite of the Port-Mon, its immoble, it has high graphics, more controls, music performed by real orchestras instead of computer noises and a ot more powerful. The Hala-To was devoloped by the small Koni-Sha team, which has now only recently become more rich than Ko-Kosi. The Hala-To plays not only Koni-Sha games, but also is able to run Port-Mon games.
The reason for the Hala-To's success is because most of its games and RPGs have multiple endings, meaning that if you play evily and become a villan, you get a special "Evil" Ending, while for heroes and those who play fairly, get a special "Good" Ending. This means that people want to play the games several times from the beggining.
The most successful game is the Sequal to "The Curse Anew", where you take the role of Koe-Kai's son, who reveals to an archeologist his story in flashback. The Plot involves a secret civilisation of ice creatures, which must be saved from their evil emporer, which later turns into a quest to save the ice creatures from a heat wave, caused by global warming, which causes the creatures to melt.
The Hala-To's games have many more inside jokes than Ko-Kosi games, a running joke in many of the Koni-Sha team's games is many side quests have anti-climaxes, such as one in The Curse Anew II where you must save a rebel from a prison, where you must defeat many high level guards and strange monsters, and you find that the rebel has already escaped.

That makes no sense as Koe-Kai is a mascot of Ko-Kosi enterprises. Also, from the sound of things, this console is something like 8 years ahead of the Port-Mon :O.
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on August 30, 2007, 06:09:22 am
Crap, I forgot to mention the part where they merged....
Title: Re: The Mon-krai have joined the party!
Post by: Neonlare on August 30, 2007, 06:10:17 am
Crap, I forgot to mention the part where they merged....

I think it's best to take the Consoles a period at a time, in that sense, go from Generation 1, to Generation 2, to Generation 3, etc.
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on August 30, 2007, 06:13:59 am
This is waaaaay after the Port-Mon, this is basicly just before the first contact with another race.
Title: Re: The Mon-krai have joined the party!
Post by: ARCosta on August 30, 2007, 09:43:33 am
Tried RPG Maker, as easy as it was, the interface is extremely clunky and such, I've managed to make small games on Game Maker, but my version is out of date and I can't purchase the newer one :(. Anyhow, RPG Maker caps the characters in battle to 6 :(.

Well you could come up with a system that switches characters, like FFX.

Anyway, i don't understand all this thing... So many names :P. But i like the stories behind the games

The Hala-To
The Hala-To's games have many more inside jokes than Ko-Kosi games, a running joke in many of the Koni-Sha team's games is many side quests have anti-climaxes, such as one in The Curse Anew II where you must save a rebel from a prison, where you must defeat many high level guards and strange monsters, and you find that the rebel has already escaped.

I would be pissed! haha  ;D


#EDIT#
Making that song i said was going to do
Title: Re: The Mon-krai have joined the party!
Post by: Blarg on September 09, 2007, 05:09:08 pm
Cruddy fanart? You betcha!

(http://img292.imageshack.us/img292/1226/monkraiph0.jpg)
Title: Re: The Mon-krai have joined the party!
Post by: Darth Grievi on September 09, 2007, 05:15:02 pm
Wrong pic, dude.
Title: Re: The Mon-krai have joined the party!
Post by: Kratok on September 09, 2007, 05:17:51 pm
Wrong pic, dude.
Well I wouldn't put it past him just being that bad, and then posting it in the Elbeasts because it looks more like them. Also forgetting to delete his original post
Title: Re: The Mon-krai have joined the party!
Post by: Blarg on September 09, 2007, 05:19:59 pm
Crudcakes. Fixing it...

Fixed.
Title: Re: The Mon-krai have joined the party!
Post by: The Time Traveller on September 15, 2007, 07:53:37 am
PoW, did you get my PM with the Fanart?
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on September 15, 2007, 11:05:45 am
Yes, I thought it was a joke or Sarcasm, you should have posted it here.
Title: Re: The Mon-krai have joined the party!
Post by: Plank of Wood on October 19, 2007, 09:09:46 am
Hey, I've got next week off, so expect a bunch of updates on here and the Austians.
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Plank of Wood on October 26, 2007, 05:10:15 am
Bah a Draw..... I'll just go with The Droids shall I?


Crap, the Evil Penguins know about war......


The moment the Mon Krai learned about war, they decided that they needed an army to protect themselves and their newfound allies. They started mass producing War Robots, tanks, assasin droids and complex AI systems which the Mon Krai thought had no use. They also made huge spaceship with weapons able to nuke the hell out of anything that attacks them. A war council was founded, as well as many other Elder councils, since they had no government before the discovery of other races, as the entire race was at peace with itself.

The backbone of the Mon-Krai armies was the battle droid. Its sturdy, capable, and is able to do every basic army job possible. Specialised droids are updraged Battle Droids, engineers have an anti-armour weapon in its gun arm and in it's other, a tool kit capable of fixing anything.

Medic-droids are rare, and only used when the Droids are working with non-droid allies. They have a knowlage of every biological being in the known galaxy, with some exeptions, but being droids, they are prone to bugs which sometimes makes the droid believe nothing is wrong with the injured soldier/person/thing.
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Plank of Wood on October 27, 2007, 06:41:36 am
Wouldn't it be nice if people posted for once?
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Yannick on October 27, 2007, 06:47:09 am
Poor PoW...
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Plank of Wood on October 27, 2007, 06:48:42 am
Poor PoW indeed.
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: KingAcer on October 27, 2007, 09:52:25 am
Cool, droids  :D
Would like to see a picture of that.
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Blarg on October 27, 2007, 03:17:53 pm
I hath posted!

Make a picture of the droids, that'll get people's interest up. EVERYONE likes pictures!
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Brandonazz on October 27, 2007, 03:51:04 pm
I demand additional penguins.
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Yuu on October 28, 2007, 12:09:23 am
Pics of droids would be nice. :)

Gotta admit it. All of us want pictures. :) :D ;D

Do they have some droid that can enter the enemy and blow them up from within? :D

That would be GREAT! ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;)
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Plank of Wood on October 28, 2007, 04:10:08 am

Do they have some droid that can enter the enemy and blow them up from within? :D

That would be GREAT! ;) ;) ;) ;) ;) ;) ;) ;) ;) ;) ;)


Yep, Assassian Droids, they are Snipers, Sabtuers, spies, droid leaders and elite infantry all in one.
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Yuu on October 28, 2007, 04:50:59 am
Just like the assassin in Terminator III, but portable! :D ;)
High tech blue penguins with drones for soldiers. Like it. :)
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Plank of Wood on October 28, 2007, 04:51:32 am
They also like to play Bingo  ;)
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Yuu on October 28, 2007, 05:48:08 am
High tech blue penguins with drones for soldiers who also like to play Bingo.

Now that's the life. ;)
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Plank of Wood on October 28, 2007, 05:49:19 am
Problem is that Mon-Krai are all so smart they have to cheat to win, so nearly every logic based game is literaly a cheating match.
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Yuu on October 28, 2007, 08:39:02 am
Problem is that Mon-Krai are all so smart they have to cheat to win, so nearly every logic based game is literaly a cheating match.
Does that include the small Gameboy like thing they made?

Just wanna ask if they ever read the manual or they just start playing when they get a new game. :)
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Plank of Wood on October 28, 2007, 08:40:49 am
They follow their heat.  ;D
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Yuu on October 28, 2007, 08:47:17 am
They follow their heat.  ;D
;)

These guys are simply one of the best in GamingSteve, with all their characteristics, culture, technology and stuff. ;D

Great creature all in all. :)
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Plank of Wood on October 28, 2007, 08:47:59 am
No, the greatest is the noogle.  ;)
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Yuu on October 28, 2007, 09:21:42 am
No, the greatest is the noogle.  ;)
Can't argue with that one. ;D :D ;)
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Plank of Wood on October 28, 2007, 10:53:31 am
All hail the noogle!
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Brandonazz on October 28, 2007, 10:56:48 am
Heretic.
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Plank of Wood on October 28, 2007, 11:57:36 am
Your avatar is still honouring Rosemary, heretic. (No offence Scorp)
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Plank of Wood on November 10, 2007, 10:21:56 am
Masa-Fala

(http://img151.imageshack.us/img151/6781/masafalacopyeb6.jpg)


The Mon-Krai have lots of technology, most of which passes waaaaaay over the godmodding line, so yeah, onto the Masa-Fala.

The Masa-Fala is like the Gravity Gun, or the Physics Gun. That thing you use in GMod. Until its invention, the Mon-Krai had trouble working on the more complex handywork, since blue penguins do not have any hands. Thus, once it was invented by a fast food resturaunt as a happy meal toy, the company revieved HUGE orders, without fries. It can lift heavy objects at ease, and it has been proven to assist in any path.

Mon-Krai, Don't mess with them.



((Sorry for the half-assed update, I reaaaaaaly didn't want to do this part))
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: YarYar on November 10, 2007, 11:28:58 am
The Mon-Krai have lots of technology, most of which passes waaaaaay over the godmodding line

Lies. :P
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Plank of Wood on November 10, 2007, 12:24:23 pm
You're Lies!
Title: Re: The Mon-krai have joined the party!
Post by: Draugr on November 15, 2007, 01:10:58 pm

Kar-ri (The Young ones, this is the childhood and where adolesence happens)

Kar-lo (The Old ones, according to their laws, this is the only stage which you can reproduce in)

Kar-ki (The Wise ones, these are the oldest and the smartest, thus the name "Wise Ones)

The creatures know little of their origins and evolution, it is either been lost, or at some point no-one realy cared.

The age is not measured by how long it has been alive, but by how wise it is, so to change from an Old one to a Wise one, you must first prove that you are smart enough in your current path.


The Paths

The path of a Mon-krai is chosen via an ancient and important test conducted 3 solar cycles after said Mon-krai is born. There are many paths, such as Jai-mor (craftsman), Hil-da (Biology), Dil-mi (physics) and Far-ti (leadership). These are not the only paths however, there are thousands more. Should a Mon-krai fully complete their path, they can either choose another path, or end their lives and be cremated.
The first choice is a very rare one, as by the time a path is fully mastered, they are elderly and too weak to continue, so they welcomly accept death, but also because it is the ultamate honour in their society to die that way.
However, there have been stories of some Mon-krai completing as many as five paths.



Culture


Most culture is based around the paths, a path of music would obviously mean making music their entire life, because of the races determination to complete their paths, most music, plays, books and poems are very well played/writen/acted.


Space Travel

Mon-krai could easily manage space travel, but however, they just can't be bothered, as they can complete all paths well and correctly on their planet, Karsk. However If another race contacts them, then they can quickly get their people in space.


History

Not only is there no path concerning learning about the history of the race, there is basicly nothing important that has ever happened in the history of the planet. No really, its not like they are hippies or hate war, its that they don't even know what war is, which is very strange seeing as the have existed on their planet for over 2 million years.



I'll take suggestions, and fan art :P

Do you, by any chance, play Tau in Warhammer 40k? I think you'd like them. Good creature.

I thought same thing
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Plank of Wood on November 15, 2007, 01:12:29 pm
No, I play the Daemonhunters. No more will the Nurglings wipe out my Dreadnought attack.
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Plank of Wood on November 22, 2007, 01:59:22 pm
I haven't got the pictures for Mala-Comi, so I'll do planet, unless someone would like to say something?
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: gec05 on November 22, 2007, 02:10:36 pm
Is that the name of their planet?
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Plank of Wood on November 22, 2007, 02:15:54 pm
No, its something else, its a lacky race.
Title: Re: The Mon-krai - Penguinism Propaganda
Post by: Veraal on November 22, 2007, 03:30:56 pm
I could perhaps even make the planet if you'd like.
give me some details about it over a pm or something, and i might get around and do it.
Title: Re: The Mon-krai - Techno-trousers
Post by: Plank of Wood on September 18, 2008, 07:45:30 am
I DEMAND that this thread comes back to life. I will make their Vehicles soon enough.
Title: Re: The Mon-krai - Techno-trousers
Post by: gec05 on September 18, 2008, 10:04:14 am
I approve. I liked these guys.
Title: Re: The Mon-krai - Techno-trousers
Post by: Plank of Wood on September 18, 2008, 10:18:36 am
Mon-Krai Fighter (http://www.spore.com/sporepedia#qry=sast-500082185445)


The Mon-Krai Standard Non-Atmospheric Fighter, or the MK Fighter, is not only the main Fighter of the Mon-Krai, but of several weaker, less advanced Empires too. Shown here in Ice Camo, the fighter uses it's false side to confuse hostiles, while the turnable turret allows 360 degrees coverage. It is the perfect balance of speed and power, it completed Tours of Duty against rebels and pirates, and used as support in the Commicant war.
Title: Re: The Mon-krai - Techno-trousers
Post by: Yannick on September 18, 2008, 11:00:04 am
holy crap, it's that camouflaged I can't even see the picture :-o


A remark of that stupidity will never happen again.
Title: Re: The Mon-krai - Techno-trousers
Post by: Yuu on September 20, 2008, 12:19:25 am
I had the exact same idea! :D

Great unit, by the way. Very Mon-Krai. :)