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Topics - Serdun

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Spore: Sporepedia Exchange / Serdun's House of Horrors
« on: June 14, 2008, 04:18:18 pm »
Placeholder!

<a href="http://www.youtube.com/watch?v=npP73QIApFE" target="_blank">http://www.youtube.com/watch?v=npP73QIApFE</a>

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Everything Else / King for a Day
« on: June 01, 2008, 08:32:58 pm »
I'll try to keep this short and sweet. There's already been much discussion on this theme over in the Religion thread, and most broad discussion topics tend to devolve into a debate similar to this anyway.

GSers are clearly a very opinionated bunch; we seem to have all the solutions to the world's problems, but we can't agree on exactly what the solutions are. So, people of Gaming Steve, here's your chance to shine. If, for one day, you were appointed Grand Ruler of Earth, what would you do? What changes would you try to make? What specific actions would you take to improve your new world-wide empire?



To start us off on a narrower point:
You've just inherited the Worldwide Throne, and, along with it, all the world's military capabilities. Now's your chance! If you could nuke one part of the world, where would it be?

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Spore: General / Can't wait for Spore?
« on: April 18, 2006, 04:34:48 pm »
Just thought we should have a concensus, and hopefull quell this debate till E3 when we'll get real answers.

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Spore: General / Music and Spore
« on: April 17, 2006, 06:53:27 pm »
In most games, music plays an important part, not just in atmosphere but gameplay. In all good games, music plays a dominant role. It's the driving force behind storming a building or right-clicking and ordering your units to charge. It may not seem a big factor in games. But the next time you're playing a game and you feel that rush, listen. You'll find music is often the source of that adrenaline, the source of the pure enjoyability of the game.

-takes off halfmoon spectacles and sets down quill pen-
Oooh, that's delightful!

Anyway, I was wondering whether Spore will have a score of music and how music will factor into the game. Will creatures make their own music? How will the music change from the microbe stage to the aquatic stage- from aquatic to land to tribal to city to space? Will the music change depending on your actions or even surroundings?

Could the music be procedurally generated?

This is just some food for thought. Yum.

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