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Topics - Kitkat

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Movies / Total Recall (2012)
« on: August 27, 2012, 09:37:10 pm »
So I just watched this movie, and I have to say, it's one of my favorite movies ever. Yes, I know people say that beyond the effects and the environment there's not much interesting about the movie, but the world that's been created with this is so amazingly cool, I found myself concentrating more on it than the movie itself. The way that the science is so convincing, and that it's all pretty much completely realistic,  besides a few embellishments, It's captivating to me.

The only thing that threw me off is The Fall. They say in the movie that travel time from England to Australia is 17 minutes. That's all fine and dandy, except Hollywood messed with it. The travel time could be that short if The Fall traveled through a vacuum tunnel. That way it could be accelerated to thousands of miles per hour. However, Hollywood HAD to have an epic fight scene climax on it so obviously, the shuttle had to be traveling through an aerated tunnel, meaning that it couldn't be going much faster than say 700 mph. And in order to allow them to be talking and moving around when the shuttle neared the surface, it would have to have slowed down quite a bit. Overall, the travel would be more like 6-7 hours instead of 17 minutes.
But anyway, the hover cars would certainly work if a kind of superconductor were made easily, cheaply manufactured. The robotic supersoldiers would work with a sufficiently sophisticated AI, which could be possible after x years to the movie, everything had a plausible explanation! And that's really cool to me.

Everything Else / Where has the time gone?
« on: August 10, 2012, 01:43:30 pm »
Thinking about GamingSteve today, remembering when I had just turned twelve, and gotten spore for my birthday, I remember how I was very young and inexperienced. Seeing all of these people who were in High School(!) who were also into Spore, intimidated me a bit.

Fast Forward almost four years later, I turn 16 in a month, and I'm in that place. I'm the old fart on the forum, and there are new people who are younger that me.

so you know, share your newbie stories and all that

Spore: Creation Corner / The Kosmosian Bino Civilization.
« on: June 19, 2011, 06:17:29 pm »
The reason I'm specifying the "Kosmosian" Bino, Is because much of the history oh the Bino, from the moment I created them, required an alternate version of them.
Spoiler Alert:
The Kosmosian Bino are native to the Kosmos, but only because of extensive involvement by their god. Who, in fact, exists. It is an omnipotent being.

For the most part, the Kosmosian Bino Civilization will be the same as the original Bino, however there will be one key difference: They will be much more coherent information wise, with more orderly post organization, and due to increased skill on my part, will be much more professional-ish.

{Placeholder for general information}

Just making this topic for later.

Spore: Creation Corner / The KOSMOSIS CHRONICLES
« on: June 08, 2011, 11:20:14 pm »

SO... This is an idea that I had just now. All that I really know who would pay any attention to this post at this point would be Yuu and GroxGlitch however, so I may post this in another section. Anyway, I had the idea to trick out, so to speak, the Kosmosis Board. It's a very rough thing, but you get the idea. I added "Chronicles" to the name to both differentiate it from the old failed site and this new idea, as well as give a newcomer the idea this this would be a book series (more like short story series... but in the past, I've seen some pretty epic arcs!)

Other ideas I had were:
A timeline kept orderly and clear from the very beginning. Standardized time, style, and whatnot.
a Database, with things like Ship Charts and things like that.
And, a different style of storytelling reserved for Arcs. Basically, story construction as follows:

  • Main Idea
  • Plot
  • Timeline
  • Events
  • Individual Stories

That way, it keeps storylines form becoming a mess as they seem to commonly do with freeform storytelling, and it encourages working toward the next story, keeping people interested in writing.

Also, we need to control nitpicking with new members. There should be a guidelines section outlining basic ideas. No godmodding, and it's definition, etc.

And inventiveness with First Contacts! No story should have that in the name, (stories should all have titles if possible.)

And finally, The Associated Artists group needs to be carried over to the new site, to help people who don't have the ability to draw, or are limited to M.S. paint and whatnot.

This whole post will probably fall on deaf ears. Meh, maybe it'll catch on! I hope! I love writing! Especially science fiction!

Also Humans. Forum Controlled. Maybe a commitee.

      Well, I was looking back on the way that old RPs were conducted on the forum, and I noticed that a lot of the space travel on the forum seemed to be almost instantaneous, which seems to be a bit godmoddish to me. For example, on Star Trek, it was said that it would take years to reach the other side of the galaxy, and even on Star Wars, travel to the other side of the galaxy by conventional means still took hours at best. I think that in order to not only make it a bit more believable (as well as adding more layers to the storytelling and roleplaying) we have to take into account each race's warp or hyperspace or whatnot abilities, even if it's described as "a long time from a to b" it would add a bit more depth to the world.

     Along with that, I want to say something about the way that people seem to highly reject the idea of using a galactic map. What i thought of was just describing the general location of your star system and then people just guesstimate distances story-wise from there.

Also, we need to lay off the technical sheets! :P

Everywhere in the Galaxy, events were simultaneously happening that were shattering the carefully constructed and maintained lives of thousands of galactic citizens; the Nameless had invaded, and soon, the whole Galaxy would be turned on its head, if it wasn't already.

And that chaos brought the prefect opportunity to take advantage of all that confusion...

Somewhere in the galaxy...


A garbled, foreign message radiated out through open space. With it was carried a sense of urgency that was not equaled by most cases; something very bad was happening, and people were defenseless to stop it... They needed help now, and were putting their hope in a single voice transmission though the galaxy to civilizations unknown.

Who knows what races they might attract to their aid... or demise...?

When they would arrive, they would find nothing but silence and deep space...

Or would they...?

Post your comments and questions about the thread here.

A clue as to this unknown ship: It's crewed by a certain species of tyrannical, backstabbing, red reptilians...

Spore: Creation Corner / Kickstarting the Spore Forum once and for all!
« on: October 06, 2010, 03:31:19 pm »
Now, I know what you're saying; We tried it with Kosmosis, and that ended badly.

What I think is that Kosmosis was sort of a beta version of the final. I think that it had good intent and planning went well, but execution of the idea wend badly.

For one, there was hardly indication that Kosmosis ever existsed. There was practically nothing to say that it was there at all, beside the planning topic here.
I was going to say more, but holding onto my ideas is like holding water in your hands! Sooo... I think that we should try to restart Kosmosis, in a nutshell. Though, this time, we need to advertise! We need to make the forum known to people besides ourselves. Anyone else have ideas?

If anyone thinks that this doesn't deserve a topic, I can just delete it.

Storytelling and Roleplaying / An Adventure of an Undefined Sort.
« on: August 28, 2010, 09:01:56 pm »
What is this I don't eve-

Oh hello. Would you kindly tell me what this is all about?

(The gist of this game is to define the story though suggestions, developing it as it goes along. At this point, there's no base with which to work from, so it's the Adventure of an Undefined Sort!)

Spore: Roleplaying and Story Games / Test of Character
« on: June 07, 2010, 04:02:50 pm »
Space sat peacefully. Beneath the endless black, a small planetoid sat. Barren, it floated alone in the nothingness.

Alone until now, that is. Suddenly, space seemed to ripple, then tear, and then the tear opened to become a giant glowing white crack, stretching miles, tens of miles, hundreds of miles wide, and out of this massive whirlpool of energy came... five ships. All of them large, angular red constructs, the lead being almost twice the size of the rest. Then, almost abruptly as the portal appeared, it vanished, leaving only the comparatively minuscule craft hovering silently in high orbit above the planetoid.

"Status." What seemed to be the captain of the lead ship said authoritatively. Another spoke up, he sitting in a pit at the front of the large, open space of the bridge. "No reaction yet, captain, we emerged right where we predicted, and we will likely have ample time to prepare."

"Good. Raise cloak." The Captain said. Immediately, the five ships all seemed to disappear from view, cloaked by incredible meta-material to deflect all light hitting it.

"Now, we wait."

Chapter One: Prologue

Khuris sat in space like a small blue marble in a cosmic scale game of Ringer, poised like its moons and cousin Korolon to be knocked from the circle by the enormous pulsing star Akra.

Prime Chancellor Jkhanin Hadarin sat in his office, twiddling his thumbs, staring at the mounting files in his desktop computer's inbox. Normally he would be delighted at reading and responding to the many public Emails that he would often receive, but recently, they were becoming nasty, and many were from agencies and independent companies, all demanding one way or another answers on the incredible heat that Khuris was experiencing, accompanied by a supposed expansion of Alkera's main star Akra. Every time, he was forced to reply with some kind of workaround the demand, usually some damned "Plausible Deniability" thing that the council had deemed "necessary" for "maintenance of peace". He needed to use stupid quotes so much that he nearly aquired a progeam to automatically enter them in on everything he wrote: NOTHING HE WAS ALLOWED TO SAY WAS TRUE! And how much he wished to say, to assure the public that they would be provided leave from the system, and that they would need that leave not within thousands of years, not within hundreds, nor scores, not even one. Every day he was forced to look over the square outside the towering Federal Building, and live with the thought that he was leading them all to destruction. When he looked out, he saw the once green, now yellowing hills of the richest land of the planet dying before his eyes, and when he looked up, he could see the gigantic hulk of the half finished FKS Khuris, one of the three supposed evacuation ships built to shuttle the population off world.

Half would never make it out on those three, and only a third of them would to survive the nova.

At the same time the Chancellor looked over the land he oversaw, the High Priest of Khato Athoka Temple sat in his office, pouring over the hundreds of texts stacking up in his reading room. In all of these texts written in so many ways that he had to know over 20 dialects over 5 languages, he had yet to find any answer to what he was searching for: the end. He had been searching ever since the heat started to climb, over half a decade ago, and now, he was getting nearer the answer, he could see it in the writing, the thousands-year old covers of the books, and he could virtually smell the importance of these latest finds buried deep in the depths of the temple. As he picked up this book, titled, roughly, "Beginning After the End", he brushed the cover with his padded hands, dusting it lightly. As he began to open the cover and began to read the pages inside, a small bell rang pleasantly on his desk accompanied by a much louder and distant one farther inside the building; He was about to miss the next service!

When he was to get back, what he would find would prove to be to find of the millennium.


((I've been meaning to get to this for a while. Basically, it will encompass political and religious, as well as straight sociological effects of the destruction of Khuris, Both the events leading to it, and the events after. I mught use a bit of input if the story encompasses other governments outside of the United Federation, but that probably won't be likely.))

Well, here goes! I decided that it might be a bit more interesting if we chronicled the lives of the workers, not only the diplomats, so feel free to have a few characters working on the station. You don't really have to make a bio for the workers, maybe reveal it in In-Character discussion in the RP. For more important characters, though, like the diplomats, it might be advisable, though.

OKAY! Let's get the party started!

Dr. Karlan looked out the window of the observation station, in awe. Out in front of him, there was a gigantic jack-like shape bearing several pieces of machinery, the huge spatial-compression machines provided by the Orealyianis were bugger than the colossal Emancipator, but from here, the entire moon-sized structure looked just as small as the one he viewed it from. It was truly a sight to behold. The station would take years, perhaps decades, to complete, but the years meant nothing to Karlan; he would wait as long as he had to. Soon, they would be able to travel the multiverse, exploring where their ancestors could never dream of...

"It's beautiful, isn't it?" He said to the other observers on the deck.


The little ship slowly circled the top of the structure, nearing the crew docking port all the way at the top of the station in construction. Out stepped a rather big team of construction crewmen, as well as a health number of cargo carriers and assisted-movement exoskeletons. "Damn, that was Cramped in there!" Said Vendessi, the Bino Foreman in charge of building the massive energy transformers and reactors situated on the jack's four arms. He was one of over 10 foremen needed for the structure, and was rather miffed that he didn't get a more important role. But when he thought about it, the main reactors were rather important, and at least in this role he could get to know his workers. Parched after the long travel in the crowded transport, he immediately headed for the Mess Hall on deck 12.

Spore: Roleplaying and Story Games / [AC] The Clash of the Elements
« on: February 13, 2010, 08:21:58 pm »
Six Months After the Stone Flats Encounter, Cyro System, Yerx Orbit

The ship was completely refuled, the relay station was finally completed, and the Chara'ai were nearly ready to depart. Nearly. They had forgotten their first mission, to make contact with the Crystalion. Finally finding a connection to the now distant probe, they sent the following message for the probe to convey through the Crystalion ship using thought transfer.

//Hello, alien people. We are the Chara'ai. We are spacefarers like you, and entrust that you have capability of understanding this message. Please acknowledge.//

Spore: Roleplaying and Story Games / [AC] Cascade of Reason
« on: January 14, 2010, 06:47:15 pm »
The probe―and its multiple fragments that trailed closely behind―sailed quickly towards certain doom. "One miscalculation, and you would be reduced to star stuff." The quote that inevitably appeared within any intelligent space-faring beings, proved itself to be true with the glimmering hulk shooting through space. Despite the apparent ease of navigation, seemingly proved by the safe travel of its six relatives currently scanning the galaxy, this ship had wandered a bit too close to the gravity well of an ancient star near the outer core, and the results were... not good. Currently, after nearly 1,000 years of travel, the end of their journey was fast approaching. The message every captain dreads, "Danger, you are on a collision course", was flashing through the circuits of the Chara'ai probe. The captain and crew could do nothing, once just one or two warp motors were knocked out, the ship's maneuvering wouldn't function. Despite their impending doom, the probe did all it was designed to do, send astounding photographs of the gas giant that quickly approached.

And it happened. The ship barely grazed the atmosphere of this overgrown planet, slowing it inadvertently in an atmospheric breaking maneuver. Though this was certainly next to nothing in astronomical scales. It continued on its course, heading directly for a moon in orbit. The ship careened through the atmosphere, only just managing to retain structural integrity, and quite near the melting point of the crystalline superstructure. The ship crashed to the surface, still traveling at one or two thousand miles an hour, though with a great splintering of crystalline silicon, it, or rather its reduced components, quickly slowed, coming to a stop on the barren landscape of the moon.

But the moon wasn't quite as barren as it looked.

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