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Author Topic: snaky things2: mech snake  (Read 13784 times)

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Offline Crazen

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snaky things2: mech snake
« on: April 29, 2009, 06:59:43 pm »
a tale of adventure, passion, and crappy ms-paint picks.

status (current)




independent thought processes; complex

weaponry:
Laser guided concussion blast+auto-targeting+ constant fire
flamable bolt

tools:
telekinesis
hover field projector + flight enabling booster
visual scanner
projectile shield+energy amplification+desintigration field
nanobots+explosive+constructable
stealth field + stabilization
bio-link
electronic controll




first, who will be the main character? these are recurring (i.e. the unkillable sand snake) and premiere characters (i.e. the mysterious and crazy green snake, who is more than you think) from the last snaky game. last time, the hero was the pink snake. this time, its open to be something else.

all non-selected snakes will still be in the story/game



pink snake: the hero of the wastland (fallout reference, for those who don't know) rather easy to piss off

black snake: the rather dull snake. helper of the pink snake. got his hands on some mech tech (laser arm)

red-eye snake:  the apparent main villain. hostile to most of the other snakes. he has mech tech, mindless followers, and fortified bunkers, so that makes up for it.

sand snake: a being of power, made of shifting and reforming sand. apparently indestructible, with unknown motives.

green snake:  'the quetzal', he calls himself. can actually use his wing-things to fly speedy, with some special tricks

mech snake: a mechanical snaky, who's technology has been seen used by the red-eye snake, and later acquired by the black snake.
« Last Edit: June 07, 2009, 10:29:32 am by Crazen »


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Offline Flamester_

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Re: snaky things; yes
« Reply #1 on: April 29, 2009, 07:32:23 pm »
The mech snake! We might be able to do weirder cooler things then last time.

Also for the new people here is a link to the last one
http://www.gamingsteve.com/blab/index.php?topic=9922.0
« Last Edit: April 29, 2009, 07:38:40 pm by Flamester_ »
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Offline Cyst

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Re: snaky things; yes
« Reply #2 on: April 29, 2009, 07:35:30 pm »
The mech snake! We might be able to do weirder cooler things then last time.

Also for the new people here a link to the last one
http://www.gamingsteve.com/blab/index.php?topic=9922.0
This.
« Last Edit: April 29, 2009, 07:48:27 pm by Bagder Man 22 »
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Offline Crazen

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Re: snaky things; yes
« Reply #3 on: April 29, 2009, 07:43:55 pm »
what? you just quoted the last post.

oh, I added descriptions. don't overlook the green snake or red snake.
and defiantly don't forget the sand snake.

EDIT:

oh, and the one that get 6 votes first (or the most votes) wins, and is the main character. in any case, I'm starting tomorrow
« Last Edit: April 29, 2009, 09:01:22 pm by Crazen »
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No capitalization......

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Offline Yuu

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Re: snaky things; yes
« Reply #4 on: April 30, 2009, 05:29:23 am »
YES!


I vote for the black one. I hope he's still hanging out with pink snake.



Go, Thulie look-alike! Go!

Offline Crazen

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Re: snaky things; yes
« Reply #5 on: April 30, 2009, 04:07:45 pm »
the mech snake wins. starting soon
Quote from: SimplyNecro
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Offline Crazen

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Re: snaky things; the mech
« Reply #6 on: April 30, 2009, 07:04:16 pm »
here comes the minimalistic artwork!




your reactivated. good. I have an assignment for you.

 shortly, you will be released into the wastland above. once there, you will be directed to find a target. you must attempt to find and locate the target, and capture it. if it puts up resistance, you are to eliminate it.
  your system preps should be engaged now"


and with that, he slithers out of the room
Quote from: SimplyNecro
No capitalization......

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Offline Yuu

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Re: snaky things2; issue #1
« Reply #7 on: April 30, 2009, 07:10:31 pm »
OH EEM GEEEEE!!! O{}O



So it begins... 8)

Offline Flamester_

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Re: snaky things2; issue #1
« Reply #8 on: April 30, 2009, 07:54:49 pm »
Run a full systems check.

Also we should talk like this.

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Offline Cyst

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Re: snaky things2; issue #1
« Reply #9 on: April 30, 2009, 09:17:19 pm »
Run a full systems check.

Also we should talk like this.


yes
DEATH TO DAESH! In solidarity with Rojava!
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The internet is a magical place, where linguistic and dialectic possibilities are endless. Why not embrace those variations and see where they lead you.

Offline Oblivion2007

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Re: snaky things2; issue #1
« Reply #10 on: May 01, 2009, 01:42:43 am »
Run a full systems check.

Also we should talk like this.



Agreed. Don't forget a full list of our current hardware and software as well, we want to know exactly what we have running. As a mech finding upgrades for our hardware will probably be a big part of the game.

Offline Veraal

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Re: snaky things2; issue #1
« Reply #11 on: May 01, 2009, 01:58:42 am »
Fun stuff, Craz.

Get going with our mission.

Offline Crazen

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Re: snaky things2; issue #2
« Reply #12 on: May 01, 2009, 04:58:33 pm »
status check

power: 100%
condition: 100%
weapon system: 100%
efficiency: 110%

gear;list:
Laser guided concussion explosives
hover field prejecter
visual scanner
physical sheild (note: drains power rapidly. to be used only when neccesary)


Heading to surface






target detected. heading to location

anomaly detected: possible lifeform




« Last Edit: May 01, 2009, 09:12:22 pm by Crazen »
Quote from: SimplyNecro
No capitalization......

Crazen!


Offline Veraal

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Re: snaky things2; issue #2
« Reply #13 on: May 01, 2009, 05:07:17 pm »

Feuer das laser guided concussion explosives.

Offline Flamester_

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Re: snaky things2; issue #2
« Reply #14 on: May 01, 2009, 05:17:42 pm »
Kill it with Explosives!
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