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« on: May 18, 2006, 12:19:40 am »
GRRH!- @$#%# eXplorer error deleted original post
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only criticism i have is for underground creatures/ city: other than cut-away-view, how do you see something underground?
now as for building down: cliff side like the sinkhole dwellers from Episode III that actually would be cool
for all editors we want more parts and options, no supprise
tribal and civ stages need more RTS like options and play
Space stage needs RTS play already: fleets (independent, single function craft like the tanks/ planes of Civ stage)
More UFO tools: dropable Planetformers for making a creature compadable environment, Stellarformers for making stars and planets from a template, or forming spacewarps that you can drag and drop (point A to point B, drop warp at point A go to point B and drop at point B)
NonBiological life: Vacuforms (hardier lifeforms that need no teraforming), Bioformers (seeded by convienient progenators, ), Berserkers (Will has shown an afinity for the drake equation, aggressive self-replicating machines are an explaination for a quiet universe, and also as an villian to make you the hero)