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Messages - WinterSnowblind

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16
Console Games / Re: E3 2008 - Sony Press Conference
« on: July 15, 2008, 03:54:04 pm »
I'd actually probably be pretty excited about DC Online
..If it weren't for the fact Champions Online just looks 20x better.

17
Console Games / Re: Soul Calibur IV
« on: July 15, 2008, 03:52:41 pm »
hell ya, to bad the premium edition gets more parts....you think they'll sell parts on the PSN?

That's only for the US.
So I really hope so, knowing Namco they almost definitely will.

If they want to be really nice to us, they should be up in Europe for free download, at launch.   :P

18
Console Games / Re: E3 2008 - Nintendo Press Conference
« on: July 15, 2008, 10:30:18 am »
And I was pretty disappointed to see Animal Crossing looking almost identical, the city portion looked great, but then why bother with the little village bit?  It looked exactly the same as the past few titles.
It seems Nintendo loves the phrase "If it's not broke, don't fix it."  The rolling terrain is nice, but it should have been in the GCN one.  Meh.  Everything looks too much like the 6 year old game that was originally supposed to be on the N64, hence the poor graphics.   The rolling terrain

I thought they were going for the opposite though, innovation?  
Even most of the furniture, clothing and even fish appear to be recycled.

They seem to be focusing on the multiplayer here, which wouldn't be a bad thing..  but is there anything to do with friends when they visit your village now?  I did that once, with the DS version.  We ran around a bit, before just stopping and asking, what now?  They really need to add in activities or mini games or something you can do with other people.  Fishing in AC, even with a few friends isn't as exciting as they made out.

19
Console Games / Re: E3 2008 - Nintendo Press Conference
« on: July 15, 2008, 10:19:44 am »
I'm looking forward to what Sony has planned now.  I would be very impressed if they're able to have a conference as boring as these two.  Simply showing some decent games would automatically make them the best of show.

But then again, I still have nightmares about E3 '06..  Hopefully they got the memo, and realise that it shouldn't be a board meeting this time.

20
Console Games / Re: E3 2008 - Nintendo Press Conference
« on: July 15, 2008, 10:02:33 am »
Nintendo's conference has been very disappointing.  GTA is the only real surprise, and I'm very wary of how that's going to turn out.  Is it Rockstar making it, or it another one like the GBA game?  Would have been nice to see SOMETHING of it.  And I was pretty disappointed to see Animal Crossing looking almost identical, the city portion looked great, but then why bother with the little village bit?  It looked exactly the same as the past few titles..  Although I'm very happy to see they've brought back the proper holidays.

21
Console Games / Re: E3 2008 - MS Press Conference
« on: July 14, 2008, 12:48:21 pm »
Their push for casual seems too little too late.

Anyway since they were able to wangle a deal to get Banjo-Kazooie on Live, maybe we'll get some Rare games on the Virtual Console as well. No sense leaving them in limbo forever.

Rare still own all of their old games.  The only ones that could still go to VC are the Donkey Kong ones.
The only problematic one is Goldeneye, because Activision have the Bond liscence, but Nintendo managed to stop us enjoying that anyway.   :)

When all else fails, blackmailing works.

22
Console Games / Re: E3 2008 - MS Press Conference
« on: July 14, 2008, 12:35:41 pm »
A bit too much of a focus on casual gaming, but that's hardly surprising. I like the new dashboard, and it's nice to see the 3D avatar system actually being implemented for something, unlike HOME it seems like it actually serves a purposes, and aids the online system, instead of trying to distract from it.

I have no interest in any of those party games, but again, I can see why they're focusing on it so much, and the actual games they did show are still looking great. The Fable online system sounds awesome, and I'm really excited about Banjo 3. And the Final Fantasy XII announcement is undeniably, a blow to Sony.  And there were a lot of big Arcade games mentioned.  Portal and the original Banjo Kazooie are just awesome, but I was disappointed they didn't show us Vigilante 8 or Duke Nukem 3D, if they were trying to make their arcade library seem really impressive, it seems odd that they'd just ignore those two.

23
Yeah, I know about the codec calls, and the thing with the Star Fox guys on the Lylat level, I just never knew anyone had unique victory calls.   :P

24
Don't know if anyone else has noticed, but when I was playing as Falco, and got beat by my brother who was using Fox he actually said "Better luck next time Falco!"   ;D  I thought that was pretty cool, are there any other unique taunts like that?

25
TV / Re: Is Futurama Pulling a Family Guy?
« on: July 03, 2008, 03:09:18 am »
There are still a lot of neat little cameos from characters you probably wouldn't expect, a lot of them really made me laugh, and in general, I think it was a lot funnier than the first movie.  However, the story gets a little strange, difficult to follow, and probably goes on for a little too long.  I'd agree that it definitely work better split apart into different episodes.

26
If Luigi wasn't a seperate character I'd care especially as he plays very different to Mario (and in my opinion better). Also Birdo does look a little like Yoshi s/he shares none of the powers he does.

I think Luigi is different enough from Mario to count as a seperate character, especially now that they've introduced this whole creepy thing about him.  I just think there are a lot of characters that would be better suited to simply being alternate models, rather than entirely different characters.  Again, things like Dr.Mario from Melee would have worked great, and even the Bee, Ice and Red Star Mario powerups from Mario Galaxy would have been more fun than bizarre alternate colours for Mario. Though I'm happy they've always included the Fire Flower one   :)

27
Console Games / Re: XBOX LIVE arcade games.
« on: July 02, 2008, 03:25:29 am »
The original Soulcalibur for the Dreamcast is up, for just 800 points.  I haven't tried it yet, but from what I hear it has botched wide screen support, no online play and has lost the Mission mode, although all the unlockables are still in, just unlocked from the start.  Clearly a very rushed job, and I'm not sure it's worth it with so many missing features, but it's still Soulcalibur..

28
I'm having trouble understanding why Zero Suit Samus wasn't a totally seperate character.  She plays nothing like regular Samus, and you even seem to have to complete all the modes with both of them to unlock everything.  I know you can select either one on the select screen, but it makes her Final Smash next to worthless.  Pretty much ruining two characters that would have worked far better as individuals.

But the main thing that's still really bothering me is the alternate costumes.  Some of the colour swaps are nice, but totally different models for at least some of them would have been great.  Peach has a Daisy colour scheme, would have it been too much effort to change her face and hair slightly for it?  We could have had Rosalina as an alt as well.  Same goes for Dr.Mario and even Pichu for Pikachu, assuming they increased his size just a little.  It'd also be a good way to get rid of the clones, they would just be alternate costumes for certain characters.

At least his animations are a little different  :-\

I blame the stupid "I'm awesome at exploits lets play a match on final destination as the same character with no items" people. I'm sure Ganondorf wasn't changed because they would have kicked up a fuss if he was. You know, the people who want Brawl to be Melee with slightly nicer graphics.

I was actually reading over the tournament rules on Smash Brothers wiki, and wow.  All items turned off, only Final destnination, most characters banned, blah, blah, blah..  Why even play the game, if you're going to remove everything that makes it what it is?

29
yeah well master hand had nothing to do with any of the franchises either...but still...this is a little too much

if it wasnt so annoying and repetitive it would be ok...the bosses are pretty cool...cept for the last one

Master Hand was the kid playing with all the toys  :P
Certainly more interesting than anything in SSE, and he's become somewhat of an iconic Smash Brothers character.

I'm really enjoying playing as Dedede more than anything else at the moment, but perhaps it's just because everyone else seems to hate him.  And I'm still failing to understand why characters like Mewtwo and Roy were cut...  If they weren't going to include clones, then fine, but since they do have so many clones as it is, why not just include loads?

30
I decided not to buy it, in protest to Nintendo's horrible EU/Australian delay, but I doubt that's going to stop everyone else.
Practically everyone I know already has the game anyway, so there seems like little point in me buying it myself.   :P

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