This is more than likely going to cause of lot of flames from fanboyism, but I will continue anyway.
I'm quite disappointed with the creature editor. I'm sure that I'm not the only one to notice that it's basically just a blob. You start with a blob and the creatures bodies end up as a blob with just legs and attachments.
There doesn't really seem to be a lot of tools for fine-tuning. Sure you can make it skinny or fatter, but is there not any tools for adding definitions? At this rate most creatures will look the same cause there is no fine-tuning to set them apart. Unless there is a feature that hasn't been shown.
Now, this might be myself asking for a lot as I model in Maya and expect full control. I just see this causing a lot look-a-like creatures. I mean what about the people that want to spend hours creating an actually unique creature?