Author Topic: Spore Developer Walkthrough video  (Read 26638 times)

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Offline Hydromancerx

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Re: Spore Developer Walkthrough video
« Reply #105 on: July 24, 2008, 07:24:38 pm »
As someone already said:

1 - Cell
2 - Creature
3 - Tribe Outfit
4 - Civ outfit
5 - Economic Land Vehicle
6 - Economic Water Vehicle
7 - Economic Air Vehicle
8 - Military Land Vehicle
9 - Military Water Vehicle
10 - Military Air Vehicle
11 - Religious Land Vehicle
12 - Religious Water Vehicle
13 - Religious Air Vehicle
14 - Building
15 - Music
16 - UFO
17 - Terraforming tools (possibly planet editor later on as there is a possibility that they'll release that developer planet editor)
18 - Flora editor (to be added as a free addon after the games release)

There might be a Space Outfit editor too.

Offline Lippy

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Re: Spore Developer Walkthrough video
« Reply #106 on: July 25, 2008, 07:57:23 am »
In the comic con videos, part 4, at about 8 minutes in, Will says they have about ten editors, as opposed to the 8 he said earlier, and the 18 Vu said before. 

So I'm guessing since they're flip flopping all over the place, we can only wait and see when the game comes out.  It probably is just in what you consider an editor. 

Offline Zamaza

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Re: Spore Developer Walkthrough video
« Reply #107 on: July 25, 2008, 08:21:48 am »
Well, are the 3 editors per each class of vehicle (religious, war, economic) REALLY separate editors? I mean, for the most, part, they all share the same parts, give or take a few. Land, water, air, yea, but I just can see calling those other ones separate really.

Offline Wonderful Lizard of Oz

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Re: Spore Developer Walkthrough video
« Reply #108 on: July 25, 2008, 10:20:06 am »
We've seen it in the videos.  You move your mouse over "vehicle", and then all the subeditors appear.  We know what editors there are, we're just arguing over whether or not a subeditor is an editor.
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Offline Ultramarine

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Re: Spore Developer Walkthrough video
« Reply #109 on: July 26, 2008, 09:19:00 am »
Personally I think the main editors are the only ones to be counted.
The subs are just more detailed smaller editors.
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Offline CosmicD

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Re: Spore Developer Walkthrough video
« Reply #110 on: July 26, 2008, 10:19:02 am »
after i've seen that comic con video where ww demos the ufo editor, i get really excited in trying that one.

Offline Darcie

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Re: Spore Developer Walkthrough video
« Reply #111 on: July 26, 2008, 10:24:38 am »
1)cell
2)creature
3)outfit
4)factory
5)house
6)entertainment
7)townhall
8)military land
9)religious land
10)economic land
11)military sea
12)religious sea
13)economic sea
14)military air
15)religious air
16)economic air
17) ufo
18) music

Strait up exactly the number of confermed editors = 18.  Also, these have different parts so they aren't really "sub" editors.  Yes, there is overlap, but they do look to have diff parts lists, specifically the details, effects and movements for the vehicles and the effects and details for the buildings.

Offline smjjames

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Re: Spore Developer Walkthrough video
« Reply #112 on: July 26, 2008, 10:31:56 am »
There is also the possibility of a city stage and space stage outfit editor, the alien that Will met in the Kotaku video of the space phase looked like it was wearing a top hat.

The alien that he was playing in that video looked like it might have had some sort of outfit on as some parts were missing from the hologram. We didn't get a very clear look though.

Offline Rct2mad

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Re: Spore Developer Walkthrough video
« Reply #113 on: July 26, 2008, 12:08:51 pm »
As someone already said:

1 - Cell
2 - Creature
3 - Tribe Outfit
4 - Civ outfit
5 - Economic Land Vehicle
6 - Economic Water Vehicle
7 - Economic Air Vehicle
8 - Military Land Vehicle
9 - Military Water Vehicle
10 - Military Air Vehicle
11 - Religious Land Vehicle
12 - Religious Water Vehicle
13 - Religious Air Vehicle
14 - Building
15 - Music
16 - UFO
17 - Terraforming tools (possibly planet editor later on as there is a possibility that they'll release that developer planet editor)
18 - Flora editor (to be added as a free addon after the games release)

There might be a Space Outfit editor too.
I think if you have a look at this picture, it shows the creature still has it's tribal stage clothing on. Granted its the civilization phase theyre playing, but I though it was worth a mention anyway.

Offline smjjames

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Re: Spore Developer Walkthrough video
« Reply #114 on: July 26, 2008, 12:16:55 pm »
yea, I think the one we saw in the video still had tribal clothing on. It may also be that they simply didn't have it activated for the demos. or they may have taken those two out completely.

The space stage outfit editor was more of a rumor I think because in that primas guide, there was a creature with space stage clothing. AFAIK, we don't have any evidence to back it up from videos or pics. Unless theres some data hidden in the CC.

Offline Ameg

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Re: Spore Developer Walkthrough video
« Reply #115 on: July 26, 2008, 09:10:01 pm »
Vu calls it an "Accessories Editor" meaning that it's possible all stages share the same clothing editor (meaning that people in space stage can wear tribal clothing) but that they're unlocked as you progress. Note that there were blank slots (0:57 in video 2) where other articles of clothing would go.