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Messages - Kezz

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16
Spore: General / Re: Spores as gods.
« on: August 28, 2006, 11:15:03 pm »
I don't mean to derail this topic, but Behumat, aside from being extremely rude and showing that he has skills with dictionary.com, has sparked an interesting idea. What if you could place down some statues, or other similar constructs of your race that would help assist stupid and/or gullible alien races to think of you more as a god? furthermore, I wonder what the effects of having a race worship you would be...

17
Spore: General / Re: IS SPORE a disaster in the making?
« on: August 28, 2006, 11:08:46 pm »
Firstly, let's remember (though who could have forgotten) that Will Wright is making this game. He has never failed to deliver. It is conceivable and quite possible that someday he will fail at making a great game, but I personally find it unlikely. When you factor in that Wright said that he has wanted to make a game like this for some time, the chances are good that he will take a more personal interest in getting this game right. It's a lot harder to royally screw up a game when you have a personal vendetta on the line.

While I agree that the lack of publicly released information is both annoying and ever so slightly disturbing, I am not too concerned about this being an indication that Spore is off track. I believe that the reason we have seen what we have seen because those are the most interesting parts of the game. We have seen the Evolution and Space stages, while lacking information on the Microbial, Tribal, City, and Civ stages, other than the promise that they are going to be freggin' deep.

Let's examine this, shall we? What do we see in the Evolution stage? We see your custom creature roaming around, interacting with the world around it. We see fully functioning and ready creatures being created in mere minutes, and we see a very large portion of the game's AI construct, graphics, and fun factor. With space, similarly, we see interaction with other races, the size of your playing field, and just how open-ended and downright ENORMOUS the game is. Evolution and Space stages are the embodiment of all that is spore. In contrast, what would we see in the Tribal, City, and Civilization phases? If you look at these three levels in any depth, you'll see that they are actually nearly identical. In each of these phases you are building, researching, developing, and conquering. Many, many games have done this formula before, and it is nothing new. True, you are able to mold your creature's culture and civilization to anything your fantasies can muster, but the basic gameplay mechanics are not as important as those in Space and Evo. As far as the microbial stage not being shown, I can understand that very easily. It is the simplest, most restricted part of the game. It is a shadow of the glory of the rest of the game, there to ease you in and get you ready to play the galaxy. There really isn't much to see, from the information we have, and based on that information I am personally wondering why it hasn't been cut out from the final game yet.

The third factor that could be considered as a potential indicator for success or failure is the release date fiasco. Spore's release date is doing a jig so fine  it puts Riverdance to shame. While this could be seen as downright terrifying, let's look at other games for indicators if this is indeed as bad as some think. Diablo II was delayed almost two years, but despite the fact it came out in 2000 it still sits on store shelves, right next to the brand-spanking new games you all clamor over to get your paws on. A shelf life of six years is impressive, indeed. Half life 2 was delayed almost a year and a half, yet it is considered to be the best shooter of all time, perhaps the best game of all time. Again, most impressive. If I recall, I also remember Wright mentioning on several occasions that they were doing fine with time, and a member on this board was told by Wright that extensive release dates can act as a buffer for both the development team and the fans. Would you rather be annoyed at a jumpy release date now, or infuriated a year from now when Spore gets delayed six months? The chances are just as good that it will come out in a timely, perhaps early manner.

Am I saddened that we don't know more? Yeah, I'm aching for this game like everyone else. Am I scared that Spore will disappoint? No. I have faith that Will Wright will see it through. However, even if he doesn't, I have faith that it can and will be fixed. I'm not scared, and I don't think anyone else should be, either.

18
Spore: General / Re: The EA Release Date Conspiracy
« on: August 13, 2006, 07:03:05 am »
like i said.. no one has to believe me. Those of us who did read the uneditted article believe though (for the most part). Speculate as much as you want

Ooh, I get it. I must read the original article to understand your theory... but where can I get the original article? it was deleted from the site...

Oh wait, I remember! you have it!

Daxx if you wish to know what the article said unnedited PM me, to those who have, sorry but I am only giving this out to a select few. You kind of have to be invited

"I am giving this out to a select few. You kind of have to be invited."

...Okay... so, to understand why you are correct, I have to be within your little 'in' crowd? explain to me how this makes any lick of sense. If your entire  theory revolves around this one original article, and you only give it to your close friends (who would be likely to believe you anyway), then how the hell are the rest of us unwashed masses supposed to attempt to believe or understand you?

If you were so intent on proving your point, and indeed if you were any kind of spore fan at all, you would make the deleted knowledge open to everybody (or at least me).

19
Spore: General / Re: Sporepedia Teleportation
« on: May 31, 2006, 09:32:57 am »
As far as the black holes being used for fast transportation around the galaxy, I think that will be more along the lines of going from one edge of the galaxy to the other, and not going from one system to the next. As for the short game, yeah, you'll probably look up the card for the system in the SporePedia, click on it to set the waypoint, then just putt-putt your way home.

20
Spore: General / Re: Moratorium on "Sentience"
« on: May 17, 2006, 08:22:13 am »
Put it in largish, bold, black letters near the top of the list, since it seems to be such a massive taboo to mistake sentience for sapience, and vice versa.

...First post. Yay.

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