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Messages - TDKenyon

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1
Spore: General / Re: Greatest game ever or will it pull a Fable?
« on: December 03, 2008, 07:53:05 pm »
All this comes down to is personal opinion. People who were unhappy with Spore said it flopped, people who liked it said it has a chance.

Continuing discussing as you wish, just remember, when this all ends, right or wrong, Cthulhu will eat you all the same :).

2
Spore: General / Re: Greatest game ever or will it pull a Fable?
« on: December 01, 2008, 08:56:03 am »
Stop bumping 2 year old threads.

3
Spore: General / Re: Where does the spice come from?
« on: November 26, 2008, 07:24:01 pm »
You're really probably not gonna get a lot of spore-universe info on it. It shoots up in giant geysers. It's colorful...and apparently it can be converted into fuel.

What more do you want to know? The exact process by which it is converted? Chemical formula?
As to where it comes from...probably similar to oil wells or something.
QFT. I was just trying to answer OP's silly quesiton.

4
Spore: General / Re: Where does the spice come from?
« on: November 26, 2008, 07:17:28 am »
Ignoring the Dune reference and without explaining how Dune spice works, what is known about Spore's spice?
It comes from the ground. It comes in six colours. It can be harvested. It is generally worth a lot.

That's about it. Anything else is just guessing.
That's what I thought, but people said Sporillium powers the space ships according to the Galactic Edition, so maybe there's more that is known.

Hypothesizing is not helping, people.

5
Spore: General / Re: Where does the spice come from?
« on: November 25, 2008, 08:58:07 pm »
All this Dune info is great I guess, but it doesn't answer the question. Ignoring the Dune reference and without explaining how Dune spice works, what is known about Spore's spice?

6
Spore: General / Re: Where does the spice come from?
« on: November 24, 2008, 08:03:45 pm »
But does the inspiration for Spore's "spice" mean everything is Spice-based? If the entirety of Spice is based on Dune, then you should have your answer in the Dune series. If spice takes all its information, properties, and uses from Dune, then you had no reason to create this thread, as you already know the answer.

Is there any foundation for Sporillium, or was it made up by some fans?

7
Spore: General / Re: Where does the spice come from?
« on: November 24, 2008, 05:19:35 pm »
Since it comes from geysers, I would assume it is a mineral of some sort present below a planet's surface. But non-specifically, it definitely comes from within the planet.

Does "sporillium" = Spore Bucks? (Lol @ your name being spore buck!) If so, then no, it doesn't get processed into Spore Bucks. It has uses in culinary dishes and stuff like that (some races like some spices for food dishes), and so spore bucks are given in trade for spice.

That's all I know from the game, hope it helps!

8
Spore: General / Re: Finding your own creatures
« on: November 22, 2008, 08:17:02 pm »
Try using the creature maker in windowed mode, and dragging+dropping the creature PNG you want into it. I saw this work (I think!) for in a video for using all parts for all editors, so maybe it'll work for that. Worth a try, anyways.

9
Spore: General / Re: Unguided Arrow
« on: November 17, 2008, 08:56:02 pm »
I think it may be an attempt at trolling, too. Space may be partially unguided (your homeworld gives you goals in the beginning), but it's not really confusing. You're supposed to do whatever you want, as there is no end. Thus, you can't have steps, because steps lead to an end.

10
Spore: General / Re: Unguided Arrow
« on: November 17, 2008, 07:44:20 pm »
I think they're being legitimate. Such strong a need for numerical order for things, especially life, is not normal. It could be ADHD, OCD, or whatever, but he perhaps should look into speaking with a therapist to look into diagnosing anything he may have, and just to see if he/she can help him sort out his troubles.

Needless to say, many of the comments were worded rudely, so I take your point.

11
Spore: General / Re: Unguided Arrow
« on: November 16, 2008, 07:17:48 pm »
1) Make contact with all neighboring empires and greet them respectfully.
2) Run missions for each empire until they are at least a blue face.
4) Obtain the various badges required for max health and energy.
3) Continue doing missions until you have enough money for these upgrades.
4) Do more missions and/or sell spice to get even more money to buy dozens of health and energy packs.
5) Turn off your auto-blaster and make a run for the Center of the Galaxy. Use the pause button to attempt to map a route as you get closer.
6) ???
7) Profit!

12
Spore: General / Re: Unguided Arrow
« on: November 15, 2008, 08:25:54 pm »
Perhaps we were supposed to get a hint that OP is troubled and would like to talk to someone about it.

...Not it :D

13
Spore: General / Re: is it possible to get a copy of spore repaired?
« on: November 10, 2008, 05:40:27 pm »
Understood. That really sucks that it got scratched so bad. Sorry to hear, hope it all works out.

14
Spore: General / Re: is it possible to get a copy of spore repaired?
« on: November 10, 2008, 04:13:56 pm »
Honestly, I'd pirate it. You own a legit copy, so you'd be downloading a backup of your disc. Burn it to a DVD or mount the ISO with something like Daemon tools, use your CD key, and you're all set.

15
Spore: General / Re: Maxis reacts on "science vs. cute" debate
« on: November 10, 2008, 07:42:09 am »
First, you really cant compare Sims/Sims 2 with Spore.
Sims was open-ended.. literally, it just kept on going. Spore had STAGES, where you go through.
That's quite a moot point. I was not comparing Sims gameplay to Spore gameplay. I was comparing how you treat the Sims to how you were "meant" to treat Spore. The Sims would quickly get boring if you didn't care about the behavior, relationships, and what-all of the Sims. It is the same thing with Spore. If you don't care about how your race is supposed to behave, interact with other races, or create buildings, it'll get pretty old.

and secondly, use imagination to play a game? seriously? I'd rather read a book then.
Then you must read a ton of books and play no video games. Just about every video game requires some imagination - whether it's accepting that there's a super-advanced alien race taking over our galaxy or accepting a little plumber can do triple jumps, backflips, and fly around because his hat has a couple Hermes wings. It's a matter of how you perceive the game that makes it fun.

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