The modding of the armor and weapons focus is cool and all but it concerns me since it signals a departure from 'RPG' and more into 'Action-Adventure' territory. If combat modification is such a focus then that means combat is also incredibly important. I mean yeah there's going to be fighting in a Fallout game but it shouldn't be the end-all be all.
Furthering this point is the voice acted protagonist and the radial dialogue menu. Again, this screams neutured dialogue options and therefore less ways to solve problems using the various skills you have that aren't shooting. Also, I'm pretty sure a lot of skills have once again been thrown out the window.
Meanwhile, I'm sure scale will be compeltely ignored again. With the biggest enclave containing 20 homes and 26 NPCs. Like, seriously, can we get a little more depth in terms of the towns? I get that Fallout is post-apocalyptic waste but it's also been hundreds of years later and humans aren't that incompetent that a settlement of 100's wouldn't form. It's just going to be stupid when we are told how the stakes are supposedly so high when really it's nobody.
Speaking of towns, the town crafting is a nice idea but unless it is a truly deep experience I feel like it will feel hollow. Like, okay, you built a settlement, but what can you do with it? Are the people going to be more than just talking shops? Will there be real weight to the NPCs that show up or are they going to be Peasant X who will say 'Oh hey thanks for putting all this **** here you're cool, Do you want me to follow you?'. Trading between towns has been mentioned but I mean, what's being traded that you can't carry yourself? What's the economy get you? If it's just money so you can grow your economy that's just shallow and boring a la Assassins Creed.
Their storytelling has been 3 straight misses (Oblivion was bad, FO3 was really bad, Skyrim didnt even need to be beat) so I don't see why this main story will be better. Their side quest might be up to snuff but unless they have depth to them and impact the main story or something beyond the bubble of the quest then they're still behind the times and need to learn to weave **** together for **** sakes.
I'm fearful everything besides maybe mods will be wide as the ocean deep as a puddle once more.
Hm what else. I'll buy it more than likely. Maybe not right away but probably since I'm impatient and unfortunately they have no competition in this market. Plus it will be fun for like 20 hours at least (that's usually when I'm up to my ankles and bored of splashing with my toes), so I mean it's not like it won't be totally worth it. I just would like it to be more ofc haha