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Messages - AlfredO

Pages: [1] 2 3 ... 11
1
Spore: General / Re: Fix our connectivity issues!
« on: April 28, 2009, 07:26:18 am »
you are not using a name with spore in it?

Tried to use spore-addict but after weeks I found out that is reserved for maxis people.
Read the first post and you wouln't have to ask a question like that. And I'm sure it gives you an error when you try to make an invalid name. I, and perhaps most of the people complaining with me, can't even get to the screen where you can register.

2
Spore: General / Re: Fix our connectivity issues!
« on: April 20, 2009, 11:24:56 pm »
I just have the regular version. Its still not working.

3
Spore: General / Re: Fix our connectivity issues!
« on: March 27, 2009, 07:21:32 am »
Ah get over it. 
Catamite. What do you mean get over it? You pay 50$ for a product that doesn't function like its supposed to and we're just supposed to shutup and take it? Why?

4
Spore: General / Re: Fix our connectivity issues!
« on: February 17, 2009, 08:17:01 am »
You have 5 days to fix our connectivity issues or Barney's badger is goiung to eat one random Dev's face off. This badger doesn't play around.

5
Spore: General / Re: Info and Screenshots of Galactic Adventures!
« on: February 06, 2009, 01:09:14 am »
Wow, the adventure thing looks really good. It'll certainly breath a lot of life into the game

6
Spore: General / Re: Disapearing Cell
« on: February 06, 2009, 12:53:39 am »
Like I said, I've never been able to get any account or even connect to the Spore database until now.

It says that "the email address is not in our databanks" or something when I try to register. It doesn't say anything about the copy already having been registered.

7
Spore: General / Re: Fix our connectivity issues!
« on: February 04, 2009, 12:34:44 am »
Sad. 5 months and no solution.

8
Spore: General / Re: Disapearing Cell
« on: February 04, 2009, 12:32:30 am »
Drivers are up to date.

ATI something..

no mods of any sort.

It says that the patch fixes that bug.  I can't download the patch because I can't make a name on the Sporepedia. It keeps saying that it "doesn't recognize email address" when I try to make an account. Isn't sending them a new email address the whole point? O.o

9
Spore: General / Re: Fix our connectivity issues!
« on: January 24, 2009, 01:28:47 pm »
I thought it was my strict NAT for the longest time, but my new computer logs it just fine. I'm guessing it either has something to do with Vista security, or the DRM interfering with something on my comp.

Ok, its saying that my email isn't "in our database" what's with that? Of course its not in the database, i haven't registered yet.

10
Spore: General / Disapearing Cell
« on: January 24, 2009, 01:17:23 pm »
I can't see my cell creature in Cell Stage at all. Just got a new computer, playing it on that. Tried turning the graphics up, then down, and then set the resolution to its proper place, and then I set them back up again.. Turned off the game, turned it back on. Still can't see the cell.

Any suggestions? Give me some tips on what works in this situation.

11
Spore: General / Re: Spore Expansion: Galactic Adventures on Gamestop
« on: January 01, 2009, 01:55:49 pm »
Weren't they right about the Cute and Creepy release date months before anyone even heard about it?

12
Spore: General / Re: Spore to be available on Steam - WITHOUT SECUROM!
« on: December 30, 2008, 08:51:38 am »
I don't just mean games in the Indy and Casual sections, either. Mount and Blade is in the RPG section, for example, but it is totally indy. Buccaneer: The Pursuit of Infamy might be in action, but its still indy. They might sell 9-15 of the top name titles on Steam, but that doesn't mean anything. You wouldn't walk into Walmart or Gamestop and find the two games I mentioned, or over half the collection on Steam.

This discussion is pointless and you people keep assuming what I mean to say. I'm not saying Spore wouldn't make any profit or that its somehow hindering the sale of the game, I'm just saying that its an odd choice. I honestly wouldn't expect to get flamed on this forum, this kind of attitude doesn't belong here. If you and your little brother (or whoever he is that you'd know so much about his account) need to get out some of your angst, I suggest you do it someplace else.

13
Spore: General / Re: Spore 2m copies, has 1.7m pirated. So almost half...
« on: December 30, 2008, 08:37:52 am »
Let's pretend I have 100 friends (or seeing as how unlikely that is, let's say I go to a school with 100 students), and after I finish a game I lend one of those copies to one of the students. After he finishes it, I lend it to another until all 100 of them have played it and finished it.

Is that piracy? If not, then what is the difference between piracy and sharing? Is it the scale? In that case, let's change the above example so that I go to a school with 1000 students, or even 10000. I think we need a better definition of piracy before we go around concluding things.

Let's pretend you have a family of 6 people, by family I mean close relatives such as parents and siblings. You buy a game and some or all of them want to play it, they're playing it on your computer but it was you who bought it, yet everyone got to play the game as much as they wanted. Now by your theory, everyone should have paid the game otherwise it's piracy, then again (by your theory) you should have paid 6x more for the game or your family should have bought 6 different copies otherwise... it's piracy  ::)

I've always heard that there is some lenience in the US about trading and reproducing material for "close friends", I presume as long as they don't continue making copies themselves. But I'm sure representatives for game publishers would beg to differ. Nintendo is probably the worst for doing that, as they claim that any legal reproduction of their material is illegal. They specifically state on their website that the archival laws for backing up old games is void simply because they don't like the process to emulate them. They would claim that the VCR is totally illegal.

14
Spore: General / Re: Spore to be available on Steam - WITHOUT SECUROM!
« on: December 30, 2008, 08:31:49 am »
HAHAHA your kidding right? Steam is more suited for indie games? oh god I'm dying of laughter!

Do you even use steam?
I didn't say indy alone, I said its also suited to gamers. Your average CS:S players aren't going to want to run cutesy animals around, eating fruit and singing. Spore is a joke on most gaming websites. And do you use Steam? Because half the games they sell are from Interplay or whatever and other indy developers. The indy publisher who does all those diplomacy games and stuff like Mount and Blade? Just because sell Half-Life and Fallout doesn't make it mainstream (even though the games themselves are).


Does anyone know if, for example, you bought Spore from a retailer and then Cute and Creepy Stuff Pack from Steam if they'd work fine together? I'm a little fuzzy on how Steam works, but I assume it would since its just basically a DRM?


15
Spore: General / Re: Spore to be available on Steam - WITHOUT SECUROM!
« on: December 29, 2008, 08:05:01 pm »
Maybe this would be easier if we spoke in Italian.

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