Author Topic: Please post your Spore questions for me here...  (Read 43685 times)

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Offline Oneiric

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Re: Please post your Spore questions for me here...
« Reply #45 on: May 27, 2005, 02:19:25 am »
Could we have a creature with no mouth at all?

Thats a good question... If Steve doesn't get around to it, I would think that, you'd be able to have some other means of eating, besides a mouth. Maybe a type of absorbsion where you can just walk over something and eat that way.


EDIT: Or you could possibly make really tiny mouths that can't be seen, since it seems you must choose a mouth to have a classification of what type of eater you are.
« Last Edit: May 27, 2005, 02:23:06 am by Oneiric »

Offline shakaka36

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Re: Please post your Spore questions for me here...
« Reply #46 on: May 27, 2005, 02:43:11 am »
while most of the transitions between the main game stages are self-explanatory, their is one i dont get: how will the game handle the transition from the initial unicellular organism, too the multi-cellular sea-borne creatures?

Offline krjal

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Re: Please post your Spore questions for me here...
« Reply #47 on: May 27, 2005, 07:43:32 am »
!POP!


Or maybe you get to manage a colony of your micro-organisms. The origin of micro-management ;D
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Offline Ameg

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Re: Please post your Spore questions for me here...
« Reply #48 on: May 27, 2005, 09:33:08 am »
Not punny!  ;D

Offline Oneiric

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Re: Please post your Spore questions for me here...
« Reply #49 on: May 27, 2005, 01:29:34 pm »
Hmmmm... Now I have some questions...

Will there be some sort of Log so that we can keep track of plants and animals that we come across, as well as their names and possibly planets? I suppose the same goes for transportation and weapons/tools. Also what different buildings stand for and are used for with different creatures?

I think that would be a nice thing to have, incase you just want to read about the user created content you've come across.

I suppose that means that I'm also asking, if we have the ability to go into detail about our creatures and so on. If so, would there be any manditory things, like being required to name your creatures?

Finally, will there be a language barrier between different types of creatures on the same planet, and if so, durring the phases where allies are made, do you have to spend points or build a building that helps with the translation of different languages?

I guess thats it for me.

Offline Capuchin

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Re: Please post your Spore questions for me here...
« Reply #50 on: May 27, 2005, 01:37:26 pm »
Can you bookmark Stars or planets, so you can quickly go back to places of interest?

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Re: Please post your Spore questions for me here...
« Reply #51 on: May 27, 2005, 01:48:04 pm »
Can you make giant walking gentials?

Offline TheNewGuy

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Re: Please post your Spore questions for me here...
« Reply #52 on: May 27, 2005, 11:31:11 pm »
I'm curious about whether we'll be able to make amphibious creatures.  I would assume so, but it would be nice if there was any way to get some certainty.  It would be nice to have 2 possibilities when exploring new planets.  For example, the atmosphere on Planet X isn't all that hospitable, but there is plenty of ocean, so the creatures just dive in and colonize underwater.  But then they go to Planet Y where the air isn't so bad, and there's a lot of useful stuff on the surface, so they colonize on the ground instead.  Also, it would be rather cool in the Civ portion of the game to actually have an underwater city vs. a land-based city of the same race.  Those fights would just be rather cool.

Offline Jayce

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Re: Please post your Spore questions for me here...
« Reply #53 on: May 28, 2005, 12:33:57 am »
I'm curious about whether we'll be able to make amphibious creatures. I would assume so, but it would be nice if there was any way to get some certainty. It would be nice to have 2 possibilities when exploring new planets. For example, the atmosphere on Planet X isn't all that hospitable, but there is plenty of ocean, so the creatures just dive in and colonize underwater. But then they go to Planet Y where the air isn't so bad, and there's a lot of useful stuff on the surface, so they colonize on the ground instead. Also, it would be rather cool in the Civ portion of the game to actually have an underwater city vs. a land-based city of the same race. Those fights would just be rather cool.

Yes you can. The FAQ is being updated but this question will answer yours.

Q. Can you make a species of creature sentient without leaving the water?
A. Yes and you can have underwater cities. In addition you can make domed cities full of water on planets that don't have water just like you can have domed cities with air on planets without a breathable atmosphere or underwater cities for your land creatures.

Offline TheNewGuy

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Re: Please post your Spore questions for me here...
« Reply #54 on: May 28, 2005, 12:41:33 pm »
i read that in the FAQ, but that only refers to aquatic creatures.  I'm talking about amphibians, creatures that can live in the water as easily as out of it.  i havent seen anything about that specifically.  again, i would assume so, but it would be nice to see if there's any official word on it. 

Offline BeaverBoss

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Re: Please post your Spore questions for me here...
« Reply #55 on: May 28, 2005, 01:55:46 pm »
Can you make a snake-like creature?
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Offline Spcg89

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Re: Please post your Spore questions for me here...
« Reply #56 on: May 28, 2005, 02:27:18 pm »
To all the "can you make..." questions:
(From the FAQ)
Q. Can you create a [insert whacky idea for creature]?
A. The creature creator is apparently extremely dynamic and versatile, using a sophisticated version of the Sims creation software seen in The Sims 2. Beings ranging from the reptilian, tail-handed tripod created by Will Wright, to the infamous Carebear where seen during the demonstration. Depending on how whacky your idea is, it seems likely that you'll be able to create something at least approximating it.

I have a question as well though. Will there be some sort of a filter? I mean, as mentioned several times before, I dont think it would be a good idea to let anyone make anything then send it to everyone playing the game. Pornographic animals are not a good thing plus it would make the game be rated "R".

Offline Gauphastus

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Re: Please post your Spore questions for me here...
« Reply #57 on: May 28, 2005, 02:55:54 pm »
To what extent to we actually control the buildings? I don't mean placement (thanks for clearing that up for me, by the way. You -can- put them wherever you want.)

As far as the demo goes to tell us, there are four types of building: entertainment, farm, factory, and housing.
Entertainment is probably for happiness, farming for food supply, factories for the vehicles, and houses so they can "make babies".
I'm just wondering if the creatures will auto assign themselves to work in the farming building or the factories or go get entertained when they need it, or make babies when they feel frisky. I'm not sure I'd like to assign every single one of them to a task, but it would be a bit odd if they just generated all the resources completely automatically.
Obviously keeping them happy is necessary, but if they just go to the "entertainment" building whenever they want, what am I doing here?

Of course, I figure that within the four categories are different types of buildings. Like the vehicle editor (as I think Will called it) in the video seemed to double as a vehicle purchasing screen. Does this mean that for things like entertainment, I'll have to plunk down different types or values of happy giving buildings, like casinos or theaters or gyms or such?


Then there's the point about other tasks for your creatures. Are they really just going to run around the town like that, or will they venture a little ways out to gather food and money generating resources? In games like Empire Earth, it was sometimes necessary to send guys at least a short ways away to get a few things.
For farms, do they just go into the building and produce food? That's a little odd. I figure the farm building would be more like a market or something.
But again, the "farms" section may just lead into more buildings like actual fields or granaries or mines or market buildings like that.
Nobody may be able to answer these questions just yet, but I'll wait for it.

Spore is fun to wonder about.
« Last Edit: May 28, 2005, 03:26:59 pm by Gauphastus »
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Offline gordin

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Re: Please post your Spore questions for me here...
« Reply #58 on: May 28, 2005, 03:26:36 pm »
Steve, does the game have an advanced physics engine (i.e. walls falling down realistically etc.)?
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Offline meh

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Re: Please post your Spore questions for me here...
« Reply #59 on: May 28, 2005, 07:49:30 pm »
Can you combine body parts? For example can you put a mouth on a foot? An eye in a mouth? etc...
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