Need some brainstorming power from the community...
What are some games where you DON'T control a visual character?
Obviously in most games you have an avatar like Mario or Link. Others have a vehicle, or perhaps a controllable object, like a PONG paddle.
In a puzzle game like Tetris, you may not have a character, but for a few seconds, you DO control the falling piece.
In a First-Person game, you may not see your character, but you are at least controlling a CAMERA around a 3d world.
I'd even go so far to say in many games, a simple MOUSE POINTER is the character you control. You might not directly drive the troops in an RTS, but you need to select them, and unless you're typing the location of a chess piece, you either select it with the mouse or by moving a flashing square to the right location.
Past that, I've found a few possible examples.
First is non-graphical games (like Zork or any other text-based game). Even some of their graphical counterparts worked this way -- you couldn't actually control the character with arrows or a mouse OR click on the ground, so other than "exit room" the character was not actually directly controlled by the player.
Something like MYST or modern flash "escape the room" games are like this - no real character that moves around, just a slideshow of screens with clickable areas.
Dragon's Lair and Space Ace are like this - you don't actually control the character as much as you pick which movie will play next based on a selection.
Duck Hunt and other light gun games might be like this - modern flash versions of sniper games have a target that moves like a pointer, but there really isn't anything like that in Duck Hunt or Hogan's Alley, etc.
Board games and card games, I think those might count. Even then, you sometimes have to move a pointer to select a card or a space to move to.
Anyone have any other ideas? I'm trying to distill down the basics of all games, and having some input moving some graphic on a screen, even if its a pointer, seems to exist in almost every graphical game.