Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - shelper

Pages: [1]
1
Spore: Creation Corner / Re: Visual creature concepts.
« on: May 27, 2005, 02:16:36 pm »
Quote
Creatures in my head GIVE me tons of (notnecessary)creature(/notnecessary) inspiration.
Thank you grammar man! I'll be sure to wear my seatbelt and seperate paper from plastic too!

2
Spore: Creation Corner / Re: Visual creature concepts.
« on: May 26, 2005, 10:56:11 pm »
Creatures in my head gives me tons of creature inspiration.

3
Does the game decide where in the creature's body it puts all the squishy organ stuff or can you manually decide you, say, want to put his brain in the tail?

4
Spore: Creation Corner / Re: Visual creature concepts.
« on: May 24, 2005, 12:46:02 pm »
The onelegger hopped in the video, you can see it while the willosaurus is running away from the spider creature.

"let's see if i can outrun these hopping things here..."

I expect no leggers to maybe roll around, though it must have at least one limb with which to be able to grab spears and such...

5
Spore: General / Re: Time span from omeba to universal conquest?
« on: May 24, 2005, 12:44:13 pm »
I don't think we can really assign a specific time to the game as a whole.
I will probably spend a lot of time in the "single creature evolution" stages, and not spending a whole lot of time with the UFO's, whilst others might rush through all the evolution phases just to get the UFO and blow up planets while yet another will spend weeks in the amoeba phase because they want to relax and that's the only part of the game where you don't have to think a lot.

Since there is no real specific goal set for the player to achieve (ie. kill that boss) players will take the game at their own pace.

6
Spore: Creation Corner / Re: Visual creature concepts.
« on: May 24, 2005, 11:28:24 am »
Actually, i just learned in the new video that one legged creatures can and do exist, yay!

7
Spore: Creation Corner / Re: Visual creature concepts.
« on: May 23, 2005, 10:52:26 am »
Early draft of One (couldn't think of an original name)



Pretty self-explanatory, one leg, one hand or claw thing on the top to grab things with. Basic skeletal drawing of the leg on the right, building design down left.
Basically i just want to see how the game makes creatures walk that really aren't supposed to. It's supposed to hop around on it's one leg, but if the game makes it want to flip over, pushing itself off with either hand or leg, that'll amuse me too.

Pages: [1]