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Topics - Syncmasterk

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Spore: Sporepedia Exchange / Syncmasterk's Creature- Wukong
« on: August 31, 2008, 09:40:53 pm »
Hey there everyone, I just thought i'd share a creature i made with the creature creator

I called him wukong i based him off of some dragon masks i was looking at in an art history book i'd like everyone's thoughts. i made a bunch of creatures but this is the one i like best. I'd kind of like to get some comments on my sporepedia as i never seem to have any luck on there

I've loved the creatures i've seen by this community so far and it's great to see so many of them get featured.

Portable Games / PSP too much $ for Canadians
« on: March 24, 2005, 02:49:59 pm »
PSP costs 601.00 for a decent bundle with taxes and all one that would cost around 425.00 in the US i want a PSP badly but not at that price WOW... as well for me to buy games on average a new game for PC costs 70 bucks or more in Canada :( and a Ps2 game costs about 75


i want to also state that i do not mind paying that much but i really can't afford to gamble on bad games

Movies / Shaun of the Dead
« on: March 20, 2005, 07:44:34 am »
Has anyone here seen it. I own it and love it

Many of you have probbably heard of or saw Renny Harlin's Exorcist the Beginning last year. In my Opinion it was the worst film of the year.

But did you guys know that it was the Second version of the film.

 Paul Schrader (writer of Taxi Driver, the Last temptation of christ) was hired on by Morgan Creek and William Peter Blatty (writer of exorcist) to write and direct Exorcist: The Beginning. After completion of his first draft the filming went on as planned with Stellan Skarsgård starring as Father Merrin. After completion of the film Schrader presented the fim to the studio execs at Morgan Creek who deemed the film "didnt have enough gore" and they wanted "a CGI Extravaganza" so they fired the editor of the film and fired Schrader leaving a completed film on the shelf. they wanted a mainstream horror film

They hired on Renny Harlin to write a new film from the initial notes schader took and to film a new version. now this guy directed Deep Blue Sea. he was famous for making the movies you don't want to watch. and when his version of the film came out it was totally different from the Schrader version. Father Merrin in Schrader's version is a man struggling to keep his faith and battle his inner demons as well as those within the tomb. in Harlin's he comes across as Indiana Jones with a crucifix.

So now with great complaints from the fans of the series Schrader's film is guarenteed at least a DVD release and could see a theatrical release. I have seen both versions (harlin's in theatres) and i downloaded Schraders version (as the only way i could see it is if i went to belgium to attend a film festival) and Schrader's version is nothing short of amazing. He made a Dark Dreary film that is worthy of the Exorcist name.

Oooh avoid this version if all you wanted to see is heads spinning around and gore. but this is truely a better film than the one i had to waste my $9.50 and 2 hours of my life on ooh and the bit of gasoline... well all the things i wasted to go see Harlin's version

« on: March 19, 2005, 06:23:56 pm »
This is my public outcry for how much i miss Sega's consoles.

My first console was a Sega Genesis and i still remember getting it on Christmas morning and playing Sonic the Hedgehog 1 and 2 and Lightning force till my thumbs became sore red and had the indentations of the A, B. and C buttons permanently etched into them. then Sega (wanting to give new life to the genesis) released the 32x which i felt was worth buying for Doom alone.

I purchased the Sega Saturn which i still play sometimes. and the the little white box that could came out and i was in love. Sega Dreamcast was in my opinion The greatest console of the "new" generation. it had great games like Sonic Adventure 1&2 and Shenmue (my favorite game), the odd wild Seaman, Space channel five, and Jet Grind Radio. The DC was such a great little system (and the first to have an internet connection. I was truely shattered when Sega stopped developing for the Dreamcast and then with PS2 comming along that all but put the nail in the coffin of the best console that most people didnt own.

and now that Sega has resigned itself to being a 3rd Party developer i am even more sad to think that the once powerfull company that sat proudly in the "big 2" (snes and genesis) won't have a console again in the forseeable future

I still love Sega but it's not the same playing their games on Xbox

Spore: General / Very Abstract thought here
« on: March 19, 2005, 08:29:18 am »
now i know we can have war like creatures but do you think it would be possible for some of the smarter sentient creatures to control other creatures (like horses)?

Spore: General / A Large Leap for the Gaming Industry
« on: March 19, 2005, 07:26:33 am »
Most games that come out even when they are "Big" games although they are enjoyable most time progress in any genre is slow and even though we see graphical improvements we rarely see a game that changes the way games are made. also games that are truely revolutionary bring in even the most casual gamers (people who play games once or twice a week for an hour or so)

the last game that i really felt did this better than any other game was The Sims. the Sims changed EVERYTHING about how we played games. it was a huge step forward in thinking. No one had had a mainstream game that managed to be so original and so addictive IMHO.

And when I first read about Spore i had no problem calling Will Wright a Genius. This game is Epic in scale but likely wont overwhelm even the most casual gamer. This is my "dream" game because i am no longer limited at all to what i can do.

Also these games the really revolutionary ones have to be a risk. this game is a huge risk just as the sims did. This game if not done right could be terrible. the same goes with what happened to the sims. We need more developpers like Will Wright to make the kind of truely NEW innovative games that really make EVERYONE take notice.

I am very excited for this game because i think it will be the next big thing in games. the kind of games that will leave players wanting more and developers saying "i wish i had done that"

Spore: General / Resources/Materials for Vehicles
« on: March 19, 2005, 06:49:52 am »
Do you guys think that you will be able to make Vehicles with whatever materials you want. or do could it be based on resources your creatures collect (or could be planet specific) Also if this is so could you potentially go to another planet grab resources to upgrade your vehicles to make conquering other planets easier. or it may not be too complex

Spore: General / Spore online
« on: March 16, 2005, 01:58:35 pm »
Hi i am new to the forums and really pumped about Spore,

I read over on another forum that some people think Spore may be Pay to Play and i doubt that will be the case here is my theory.

 Wright and EA will want the mass appeal and crowd from casual sims gamers to come over to play

and probbably the biggest factor is that most persistant worlds or MMO's need a fee in order to support the large number of files and characters and clients and keep their servers running. but with Wright and his coders making files 1kb for each creatures basic description (or information that the game can then generate) it seems the file sizes will save a ton of space and money for EA

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