Author Topic: UT2004 mod to be sold on.. Steam?  (Read 7636 times)

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Offline Sub

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UT2004 mod to be sold on.. Steam?
« on: November 21, 2005, 05:51:59 pm »
Apparently, the UT2004 mod Red Orchestra is going to be sold on steam.  The mod was the winner of the "Make something unreal contest" (http://www.unrealtournament.com/ut2003/contest.php) hosted by Epic. 

The mods website - http://www.redorchestra.clanservers.com/
The mods new website (?) - http://www.redorchestragame.com/

I find this pretty interesting.  The same thing happened with the mods Counter-Strike and Day of Defeat and they both became insanely popular...  I don't know though, it seems kind of low.  Paying for something that used to be free?

So yeah..  what are your thoughts on this? 
« Last Edit: November 21, 2005, 05:53:53 pm by Sub »



Offline PatMan33

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Re: UT2004 mod to be sold on.. Steam?
« Reply #1 on: November 21, 2005, 06:12:01 pm »
I think Valve is going nuts with this digital distribution thing...

I mean when I heard they were putting out Darwinia that was pushing it for me... and now this?

Eesh...


I guess what bothers me is that there are going to be a sect of people that think Darwinia was actually made by Valve and poor Introversion is going to get the shaft... not money wise... but recognition wise... I don't know... knowing that people appreceate the work I put into something counts more than the results...

Offline syphonbyte

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Re: UT2004 mod to be sold on.. Steam?
« Reply #2 on: November 21, 2005, 06:43:03 pm »
I think distributing more things over Steam is a great idea. Eventually if enough cames are pushed through it, the costs will be much cheaper and smaller independent developers might have a cheaper outlet than finding brick and mortar publishing companies to work with. That's what I'd like to see happen, at least.

Offline PatMan33

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Re: UT2004 mod to be sold on.. Steam?
« Reply #3 on: November 21, 2005, 08:12:55 pm »
I agree that digital distribution is a great thing. I hope it catches on more and more! I just feel that in some cases is can... oversimplify things or... I don't know... cheapen the industry....

But what do I know?  :P

No really!



I just dont like what Steam is doing with Darwinia.

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Re: UT2004 mod to be sold on.. Steam?
« Reply #4 on: November 21, 2005, 10:49:48 pm »
I like the digital distribution.  Easier for devs breaking into the business to get their product out.  Again, make things cheaper.  I'm sure they'll have a way to give the devs proper recognition.  I hope more companies do this, as I don't like going outside. 

Offline UndeadScottsman

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Re: UT2004 mod to be sold on.. Steam?
« Reply #5 on: November 22, 2005, 07:04:13 pm »
Just wanted to point out that this is NOT an Unreal mod.  The Red Orchestra guys won the full retail lisence for Unreal in the "Make something unreal" contest, so they have full control over the engine.  This will be no more a mod than Half-Life was a mod of Quake.

Also, it appears that Warren Specter's new company, Junction Point Studios, is making a new game on the Source engine to be distributed over Steam.

Quote
We are currently working with Valve on a new game using the Source Engine to be delivered via Steam, and are looking for top talent from within the industry to help us out.
Source: http://www.junctionpoint.com/jobs.htm

So, beyond Valve's franchises, we've gotten Rag Doll Kung Fu, and will be getting Darwinia, Red Orchestra, SiN: Epsidoes, SiN, SiN: Source, Pirates of the Burning Sea, and this Juction Point game..  Plus rumours that They Hunger: Lost Souls and Twilight War: After the Dawn will both be available on Steam as well.

Steam is really coming into it's own!

Offline PatMan33

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Re: UT2004 mod to be sold on.. Steam?
« Reply #6 on: November 22, 2005, 07:13:54 pm »
How was Ragdoll Kung Fu?


I was enver interested.

Offline UndeadScottsman

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Re: UT2004 mod to be sold on.. Steam?
« Reply #7 on: November 22, 2005, 07:21:23 pm »
It was alright.  More of a novelty than a must have game.  If there was more people playing it online I'd recommend it, but right now it's only a couple hour game for 15 bucks.  It was worth it to me, but your mileage may, and probably does, vary.

Offline Sub

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Re: UT2004 mod to be sold on.. Steam?
« Reply #8 on: November 22, 2005, 07:23:21 pm »
Just wanted to point out that this is NOT an Unreal mod.  The Red Orchestra guys won the full retail lisence for Unreal in the "Make something unreal" contest, so they have full control over the engine.  This will be no more a mod than Half-Life was a mod of Quake.

It's a mod gone retail.  They were a free modification of UT2004 and won the "Make something unreal contest" thus giving them full control over the engine (as you said).  It is different from Half-Life being a mod of quake in that Half-Life was always designed to be a retail product and was never released free over the interent for Qauke.  I'd say if you want to compare it to something, it's more like what happened to CS or DOD. 
« Last Edit: November 22, 2005, 07:26:02 pm by Sub »

Offline UndeadScottsman

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Re: UT2004 mod to be sold on.. Steam?
« Reply #9 on: November 22, 2005, 07:37:45 pm »
Except that CS:S and DoD:S are still technically mods; you can just buy them as standalone; but they still use an unmodified version of the Source engine (Unlike, say, SiN episodes, which is extensivly modifying the Source engine).  Whenever Valve messes with the Source engine, it affects all of their source engine games because they're all mods of Half-Life 2.

Of course, the term "mod" isn't really defined.  It was original a term for a game that "modifies" a preexisting game, and was pretty much coined during the Quake 1 era (Though Duke Nukem 3D and Doom both had what could be considered mods).  Quake really set the definition thanks to the QuakeC scripting system which allowed for extensive modification of the game code without handing out the engine itself for free.  Also unique was how Quake handled mods; they were left in seperate folders and activated by command lines, instead of having to whip up a batch file to covert game into the mod and back to the game when your done, like how Doom and Duke 3D handled it.  Most mods of that time still used SOME data from the preexisting game (Textures and whatnot), though as time has gone on, mods have gotten more and more independant of the pre-existing games.

Basically, what defines a mod for me is the level of attachement to a pre-existing game.  Mods like the original CS needed the Half-Life data files (And even the retail version included those files).  Even standalone released like Gunman Chronicles used an unmodified version of hte Half-Life engine.  They're both mods.  This idea is carried into Half-Life 2 wherein even if you buy a mod seperately, you still get the same set of base Source engine files.  (You just don't get, like, the maps for HL2, because CS:S doesn't need them)

The UT2004 version of Red Orchestra was a mod; it required UT2004 to run, period.  This upcoming game, however, is NOT a mod.  It's a completely independant, standalone game made with the Unreal engine.  It's literally no more a mod than Gears of War or Wheel of Time, or any other unreal engine game.  Is it based upon a franchise that was originally a mod?  Yes, but that doesn't make this a mod.  It's a fully licensed seperate game and the RO guys are at liberty to make any modifications they want to the engine since it's not a mod and doesn't need to use another games files to work.

Offline LouishB

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Re: UT2004 mod to be sold on.. Steam?
« Reply #10 on: November 23, 2005, 08:37:54 am »
I think what you're trying to say is Red Orchestra is a UT2K4 total conversion  ;D

Offline UndeadScottsman

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Re: UT2004 mod to be sold on.. Steam?
« Reply #11 on: November 23, 2005, 03:46:15 pm »
No, dammit, it's not a total conversion. :D It's its own seperate game now.

The old Red Orchestra is a mod.  Red Orchestra: Ostfront 41-45 is a fully fledged game like any other Unreal-engine licensed game.
« Last Edit: November 23, 2005, 04:31:13 pm by UndeadScottsman »

Offline Samog

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Re: UT2004 mod to be sold on.. Steam?
« Reply #12 on: November 23, 2005, 06:18:07 pm »
Like Tactical Ops?

That was a cool mod before you had to buy it. Also, nobody plays UT anymore except me.
"Fine. Don't believe me. I'm not lying. all your laziness which you mistake for something funney is driving me insane, quit fooling around!  dude this is just wrong, very wrong. reality does not consist of constrained language. go lock this thread malt. I love the payment."4MOD

Offline PatMan33

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Re: UT2004 mod to be sold on.. Steam?
« Reply #13 on: November 27, 2005, 12:34:22 pm »
I have a question that I think is a pretty good one!

I have a copy of Darwinia so will anything happen when it comes out on Steam? Will it know that I have it or will it just not care?


Offline Piloteer

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Re: UT2004 mod to be sold on.. Steam?
« Reply #14 on: November 27, 2005, 02:00:34 pm »
Isnt Steam owned by Valve though?  ???