Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Necrox

Pages: 1 2 [3] 4 5 ... 52
Spore: General / Re: Multiple screen names WILL be allowed
« on: September 18, 2008, 05:19:33 am »
Is it possible to log in to your account on another person's install of Spore?
You've bought your copy, and created your account with your CD Key.
You buy her a copy, and she creates her account with her CD Key.
Will you now be able to log in to your account through her game, or will you have to create a new screen name under her account?

I don't have any information on this but it would be completely illogical to me if that wasn't possible - since you can choose to not be signed in in Spore. You can currently set it to sign in automatically, or sign in manually. Why would I want to have to write my username and password every time if I weren't supposed to be able to use any other accounts on my installation?

Spore: General / Re: Question about Space stage - holograms.
« on: September 18, 2008, 05:07:55 am »
I don't see why one should rule out the other.
Ability to beam down would be awesome too, but I like the idea of the hologram as well.

You could easily seperate the abilities of them to make them different:

Beam down
-Physically interact with (kill/impress) creatures on the surface. Perhaps a you can earn a handheld laser/phaser/whatever from badges.
-Can be killed (respawn in home system).
-Can't beam down to/walk into cities (stopped at city walls).
-Retain your species' abilities.
-Have an "away team" with you (your allied ship companions), which work like a pack.
-No communication with Civ species (the universal translator is on the ship).
-No ship weapon control.

-No physical interaction.
-No away team.
-Can't be killed.
-Can glide indefinately.
-Can communicate with Civs via radio and universal translator, and tribes via vogon-like speakers.
-Can control ship weapons, abduction beam, crop circles.
-Can enter cities (pass through walls).
-Larger than life; Impresses tribals, perhaps get them to worship your hologram similar to Civ phase religious takeover.

Just examples :)
This way other than "the flavor" of it, it would also carry different bonuses to use one or the other in specific situations.
What's your move Picard? Hologram or Away Team this time. ;)

Spore: General / Re: Multiple screen names WILL be allowed
« on: September 18, 2008, 03:36:37 am »
I can be cynical when I want to be, but I choose not to be now.

I'm so happy this is happening! I have a feeling Maxis have pushed for this too, and if that's the case then good job getting it through!

I'm so very happy about this, you guys rock! ;D
This was my biggest gripe with the DRM/system.

I was not going to buy another copy for my girlfriend when I'm going to visit her in a month for an extended period. I was going to bring my own copy.
Now I could just bring my own copy and both her, her son, and myself can play on that without mixing creations... however I wont! I'm gonna buy a new copy for her, just because this is awesome news, so keep improving! :D
I'm happy with just the fact that we'll all be able to play on the same PC without having our accounts mix ^_^

+1 Spore sale for pure customer satisfaction ;D

The turtle is awesome dude :) Imma grab that one.

As for the clothes, the only gripe I have is that there's not enough! I can't wait till a pack with more is released :) The ones that are there are really good, but you run out of "unique feel" very quickly.

Most of the (not very many) ones I've made with clothes are (ironically) not very fit for posting in this forum *cough*

Maybe my Tripodopius but I don't have any pictures of it here.

I agree with Crowster, but I also think your idea of research is a good one, I was missing it myself.

However I understand that they can't add everything at launch in this game, they've not been wanting for ideas to add - they've been wanting for time to add it.
I expect a lot of things will be more fleshed out in patches and expansions and i definately hope something like research would be added. That'd be really cool :)

Spore: General / Re: Question about Space stage - holograms.
« on: September 17, 2008, 05:45:19 am »
What unlocks it is listed in your game manual. I believe the choice is Missionista 5 or Trader 5, but I'm not sure. I don't have the manual here.

It would be really nice if they upgraded the hologram a bit so it could be used for more stuff. It's a great feature in potential, but for now it's mostly just to enjoy the scenery (which is nice and needed! but more would be cool).

-Ability to jump/fly, because why not?
-Faster movement, because why not?
-Ability to walk in cities, because why not?
-Ability to communicate/interact with civ/tribe creatures; directional booming speakers on UFO ftw. (or maybe Vogon style?)
-Control of your UFO's weapons/abduction beam; ie. walk as hologram, but be able to target a creature and hit laser and have a pillar of burning fire decend from the sky and incinnerate your target. Come on. That WOULD be cool :P And you're technically still in your UFO physically, so why not :)

Any other ideas?
(remember to keep them in line with the fact that you're a hologram controlled by a UFO, not a physical being)

Spore: General / Re: I want it all! But... it's expensive!
« on: September 17, 2008, 03:56:06 am »
Yeah I use the same way as Prathik. Works well.

With regards to a trick to finding good buysers... yes and no.

Basically the price will GENERALLY be tied to the general availability of the spice in their local area, their relation to you, and the amount of that spice you've already sold to them.
So if I go sell 99 purple to someone I might get 70k a pop but if I go pick up some more straight away, it might only sell for 30k a pop and so on.
So focusing on ONE planet that has a certain need is not viable, you need a series of good buyers you can alternate between, to make sure you don't drown the local market.
Also keep in mind that spice prices are set per colony, not per system. So while you might only get 900 for pink spice on one planet, the other might still offer your 50k.

Also see what you can get for spices as max price and then set a lower bar for yourself and never sell below it.
For example I never sell red spice under 8k, but I look for 10-12k. However if I have 99 red and am offered 5k I will STILL sell if I'm on a spice run and I know the next planets on my route has red spice anyway.
Otherwise I just let it accumulate until I find the right price, sell, and pick up some more.

Spore: General / Re: Spore Tips and Tricks
« on: September 17, 2008, 03:34:47 am »
Cyrillic letters are also in so I have a feeling they pretty much have most if not all languages available.

Spore: General / Re: Epic Creatures - You share the pictures!
« on: September 17, 2008, 03:17:53 am »
So, to start, while this is my first post on this forum, i've been reading it for a couple years. After i read this post on the epic creatures, i knew it was time to come out of the shadows and into the light.

Toharks, the creature i've been playing on my third trip through Spore had a random encounter with Necrox's Arinean. It was similar to a movie moment, where watching Diary of the Dead or Cloverfield, you start to think, these zombies or giant monster would be a lot easier to deal with if they just put the camera down. So, what i mean is, he chased me and thrashed many nests and all the rogues i had gathered up all because instead of just running away, i kept stopping to snap a picture.

Yaaaaay!! The first screenshot with one of my creatures! ;D Awesome.
Thanks dude ^_^ And welcome to the forum since you're a new poster :) I hope you'll hang around.
I know the feeling btw. I've done the same running with the cam thing myself :P It's fun, it does actually feel a bit like being in a monster movie.

Spore: General / Re: EA Download Manager Install Problem, Please Help
« on: September 17, 2008, 03:11:00 am »
Good question Zamaza.

Maybe something is left of the original installation?
Try deleting uninstalling EADM first (if it's in your add/remove programs list) and then/or delete all the EADM folders and files left in your Program Files manually. Then reboot and try the installation again.

Spore: General / Re: Awesome Screenshots: Lets see them! [NO SPOILERS!]
« on: September 17, 2008, 03:06:54 am »

Dude! You got your game working? ;D

Spore: General / Re: Spore did work, but now it doesn't
« on: September 17, 2008, 01:56:00 am »
Usually game installs give a specific error for lacking diskspace, but at this point anything is worth a shot. It could be there's a bug with the space detection in the installer, however unlikely.
It's really weird.

I know that itunes can cause a CD drive to stop working completely, but as OpDDay says it's not likely to cause this.

We're kinda running out of options and are grasping at straws here. Have you tried a system restore back to a date where it worked btw.?

Spore: General / Re: Space stage IS broken.
« on: September 16, 2008, 11:45:14 am »
We are in complete agreement OpDDay ... you have to explain that name to me btw. - I wonder about it every day :P

I did actually read your thread about it and saw that you were open to the concept I presented here, but I only read that a few hours after I'd posted this, so meh :P

Yes I know of course it isn't DICE rolls! *slap* ;) I was simplifying the concept to avoid clouding and confusion. Whether it's dice rolls or complex algorithms it really doesn't matter. The effect seems to be the same - the uncontrolled random element which, to be honest, really have no place on easy in a game also marketed towards casual players.
The random element could give some fun on hard perhaps for some people, but there are better ways to generate that challenge, and more consistently.
Right now, it seems more to be an oversight than anything else.

Spore: General / Re: Problems using Sporepedia?
« on: September 16, 2008, 09:31:37 am »
You can't upload using the sporepedia site, you can only download from it.
The files you download you then put into your folder as directed by Parka.

Spore: General / Re: Fantasy Land Formations
« on: September 16, 2008, 09:28:25 am »
If you really WANT to you can justify most of it.
People see bunnies in the clouds, but I still accept clouds as realistic ;) And have you seen some of the crazy crystal and rock formations just here on earth? To be honest the gears aren't so far fetched, and neither is the tentacles or the chocolate swirls... only perhaps the frequency as you seem to have run into a streak of them.
It's simply a natural geological formation which your mind translates into gears because the shape seems familiar :)

Pages: 1 2 [3] 4 5 ... 52