Author Topic: UFO: Enemy unknown community game  (Read 14396 times)

0 Members and 1 Guest are viewing this topic.

Offline Blarg

  • Krull Slayer
  • *****
  • Posts: 2362
  • HE'S BACK IN BLACK
    • View Profile
Re: UFO: Enemy unknown community game
« Reply #45 on: January 13, 2009, 06:06:08 pm »
This story was is hilarious. Keep it up!

Is it too late to add a character? If not, then...

Name: Blarg
Fighting Style: Experimental Weaponry
Weapon of Choice: Anything that is new, and has preferably never been tested.


Quote
Better to live like there was a God, then die and find out there isn't than to live like there wasn't a God then die and find out there is.

Christianity is a relationship, not a religion.

Offline Glacies

  • Tempest Top Dog
  • ****
  • Posts: 898
    • View Profile
Re: UFO: Enemy unknown community game
« Reply #46 on: January 15, 2009, 03:32:49 am »
It is never too late to request a character. Well, it will be when I say it is. But it isn't. Not for a long time.

Offline Cyst

  • Space Harrier
  • *****
  • Posts: 4092
  • V 3 $ T H 3 T I C /// 新鮮な盗まれたアート
    • View Profile
Re: UFO: Enemy unknown community game
« Reply #47 on: January 15, 2009, 07:57:51 am »
Name: Badger the 22nd
Style: Strategist / Uber Grenadier
May I join
DEATH TO DAESH! In solidarity with Rojava!
-----------
Oh come now, Lurk.

The internet is a magical place, where linguistic and dialectic possibilities are endless. Why not embrace those variations and see where they lead you.

Offline Kratok

  • Turkey Shoot Terminator
  • *****
  • Posts: 3179
  • Probably dead at this point!
    • View Profile
    • [url=http://la-mulana.com/en/][img]http://la-mulana.com/banner/half_banner3.gif[/img][/url]
Re: UFO: Enemy unknown community game
« Reply #48 on: January 15, 2009, 10:39:31 pm »
Well, you seem to have, ah, read my character differently, though it seems to have all, ah, worked out greenly.
Unless you're hiding something else

« Last Edit: January 16, 2009, 11:43:37 am by Kratok »

Offline Glacies

  • Tempest Top Dog
  • ****
  • Posts: 898
    • View Profile
Re: UFO: Enemy unknown community game
« Reply #49 on: January 19, 2009, 03:11:29 am »
Yeah. Too much bother to hack in an alien on my side. I'm probably going to update soon.

EDIT: And I forgot Dr. Zehova. He's been added to the list.
« Last Edit: January 19, 2009, 03:18:54 am by Glacies »

Offline darthvader52

  • Crazy Climber Cuckoo
  • **
  • Posts: 132
  • What you say?
    • View Profile
    • Have formed a cabal.
Re: UFO: Enemy unknown community game
« Reply #50 on: March 12, 2009, 09:55:11 am »
This dead D:?
Waging a war against a world thats given war up.

Offline Raz

  • Questron Serf
  • *****
  • Posts: 3449
    • View Profile
Re: UFO: Enemy unknown community game
« Reply #51 on: March 12, 2009, 11:22:37 am »
Why is it in the habit of noobs to go around asking 'this dead?'

Offline Glacies

  • Tempest Top Dog
  • ****
  • Posts: 898
    • View Profile
Re: UFO: Enemy unknown community game
« Reply #52 on: March 17, 2009, 10:32:46 am »
Don't worry, I havnae forgotten. Keep your pants on. Er, update in the next six months, definitely!

Offline darthvader52

  • Crazy Climber Cuckoo
  • **
  • Posts: 132
  • What you say?
    • View Profile
    • Have formed a cabal.
Re: UFO: Enemy unknown community game
« Reply #53 on: March 17, 2009, 10:40:32 am »
Is that for real or are you just pullin our legs :S :-*
Waging a war against a world thats given war up.

Offline Glacies

  • Tempest Top Dog
  • ****
  • Posts: 898
    • View Profile
Re: UFO: Enemy unknown community game
« Reply #54 on: March 18, 2009, 08:13:35 pm »
Hooray for lame updates and thread necromancy!
---------------------------------------------
February 2nd, 1999, X-com base

Orders for new equiptment were sent out in the early afternoon, just as the engineering teams put the finishing touches on the new workshop space. The months new budget had been half spent already on new constructions, and news had come in that Dr. Zehova, a leading scientist and doctor from Czechezlovakia was coming in to support the project.

Everyone made themselves busy around the base as important things were accomplished.

Febuary 11th, 1999, 4:01 AM, X-com base

*Bweep* *Bweep* *Bweep*

Plank awoke in a muggy haze, and shuffled blearly out of the dormitory to the mission control room in a groggy haze, lazily persued by his stalwart allies. They entered the room and sat down to observe a large viewscreen displaying a map of north america.

Glacies walked into the room nearly five minutes later, large black bags under his eyes, and surveyed the assembled crowd.

"Where's Yuu?"
"He went to the bathroom."
"Oh. Okay. Anyways, see that blinking red light on the screen? That's an alien spaceship. It's very small. Any second now, that blinking yellow light will catch up, and then.."

The team watched for two hours as the red light continually evaded the yellow light and made it's way to south america, where the interceptory shot it down.

Then the loudspeaker crackled to life.

"Okay, chaps. I'm afraid the ship didn't get vaporized, so it's time to go off and salvage it. Off to work."

The team members groaned and shuffled out to work. Prof. Kraw made cofee, and then they rushed off to the skyranger and into the early morning.

Febuary 11th, 1999, 8:20 AM

The skyranger landed, extended it's ramp, and Prof. Kraw sighted a floating purple man with a ball where his legs should be. He shot it. It died. There were no other aliens around, and they found the remains of a one-person craft. They took it, and went home.

Febuary 11-17, 1999

Part way through the week, Madis was introduced to the team. Madis was an engineer of sorts who used to work for the USSR and created tanks. His skills were being put to use in the X-com project, as he had sold his new design to X-com and was introduced into the ranks. He operates his tank from the skyranger using a remote control. Meanwhile, the X-com scientists had perfected the medi-kit and motion sensor, and were now focusing the research effort on laser weapons. The slain aliens remained in the freezers. The team was re-equipped, with Rachel now possesing a variety of missles and a pistol, Plasma sporting several forms of explosive, Gbroderix got his paws on a pistol, and Yuu got a laser-sight for his sniper rifle.
---------------------------------------------
Look, it's been a while since I've updated, so there may be inconsistancies. Point them out to me, and I'll fix them. For some reason the game did not remember I had ordered soldiers, so it will be a while till you show up. But you will!

Offline boswell25

  • Rigel Rescuer
  • ***
  • Posts: 413
  • Punch in snout to establish superiority
    • View Profile
Re: UFO: Enemy unknown community game
« Reply #55 on: May 08, 2009, 03:02:01 pm »
Name:Sigurd
Nickname:Friends call him sig
Fighting Style:directly controlled machines(can Make small 1 man walker vehicles and upgrade them with spare parts or parts off of enemies.

Offline Oblivion2007

  • Pac-Man Maniac
  • ***
  • Posts: 270
    • View Profile
Re: UFO: Enemy unknown community game
« Reply #56 on: May 08, 2009, 08:40:09 pm »
Wasn't this dead? I hope you managed to revive it by reminding Glacies about it though, I really liked X-com and this seems interesting. I'll wait on requesting a character until there's evidence that this attempt at restarting the topic's heart has worked though.

Offline Yuu

  • Civilization Emperor
  • *****
  • Posts: 10050
  • = )
    • View Profile
    • KOSMOSIS CHRONICLES dA Page
Re: UFO: Enemy unknown community game
« Reply #57 on: May 08, 2009, 09:19:24 pm »
Man, I almost totally forgot about this.

Thanks for reminding me about it, boswell! :)

I hope this is going to be revived soon.

Offline boswell25

  • Rigel Rescuer
  • ***
  • Posts: 413
  • Punch in snout to establish superiority
    • View Profile
Re: UFO: Enemy unknown community game
« Reply #58 on: May 08, 2009, 09:43:18 pm »
Reviving only counts when it's been about 4 months.