Influenced from Daxx's idea I bring you the Urshan war ships (Hopefully in the future I will bring pictures of them as well):
Overall: The Urshans usually do not carry many ground troops transports. They usually try to destroy their enemies with long range cannons and beams. In planetry battles they usually use a small amount of Hugh transport ships such as "titans".
Now pictures added, drown by huggkruka. Thanks again man!
Urshan Frigate:

Primary Weaponry: 1 frontal fusion cannon
Crew: 35
Secondary Weaponry:2 Nulcear missiles shafts, 4 laser cannons.
Defensive Loadout: Caarnth Energy Shielding, Ablative Armour, Structural Integrity Field, Primitive Jamming and ECM Systems, Primitive Chaff/Flare/Sparkler Decoys. Urshan Cloaking Device.
Power Systems: Nuclear Power Generators, Central Fusion Reactor
Engines: Plasma-Impulse Sublight Engines, Hyperdrive
Information: A primitive small ship mostly useful in great amount.
Urshan Destroyer
Primary Weaponry: 4 Frontal Fusion Cannons, 2 Side Fusion Cannons.
Crew: 80
Secondary Weaponry: 4 Nuclear Missiles shafts, Anti-Matter Bombs.
Defensive Loadout: Caarnth Energy Shielding, Ablative Armour, Structural Integrity Field, Primitive Jamming and ECM Systems, Primitive Chaff/Flare/Sparkler Decoys. Advanced Shield Capacitors. Urshan Clacking Device.
Power Systems: Nuclear Power Generators, Central Fusion Reactor
Engines: Plasma-Impulse Sublight Engines, Hyperdrive
Information: A primitive medium ship. Very fast and deadly.
Urshan Cruiser
Primary Weaponry: 4 Frontal Fusion cannons, 4 Side Fusion Cannons, 12 Anti-Matter Torpedoes Shafts.
Crew: 200
Secondary Weaponry: 6 Nuclear Missile Shafts. Point Defense Laser Cannons.
Defensive Loadout: Caarnth Energy Shielding, Ablative Armour, Structural Integrity Field, Extensive Jamming and ECM Systems, Chaff/Flare/Sparkler Decoys. Urshan Cloaking Device. Advanced Shield Capacitors.
Power Systems: Nuclear Power Generators, Central Fusion Reactor
Engines: Plasma-Impulse Sublight Engines, Hyperdrive
Information: A modern large ship, mostly uses missiles and torpedoes therefore slower.
Urshan BattleShip
Primary Weaponry: 16 Frontal Fusion cannons, 8 Side Fusion Cannons, 8 Back Fusion Cannons 8 Anti-Matter Torpedoes Shafts.
Crew: 360
Secondary Weaponry: 8 Nuclear Missile Shafts. Point Defense Laser Cannons, Anti-Matter Bombs.
Defensive Loadout: Caarnth Energy Shielding, Ablative Armour, Structural Integrity Field, Extensive Jamming and ECM Systems, Chaff/Flare/Sparkler Decoys.Areal Urshan Cloaking Device. Advanced Shield Capacitors.
Power Systems: Nuclear Power Generators, Central Fusion Reactor
Engines: Plasma-Impulse Sublight Engines, Hyperdrive
A huge modern deadly ship, uses mostly fusion, very fast. Contains Areal cloaking Urshan device allowing it to aid close ally ships.
Urshan Titan
Complement: 35 fighter-sized craft (Configurable to anti-ship, interceptor or ground attack specifications)
Crew: 700
Secondary Weaponry: Point Defense Lasers. Point Denfence Fusion Beams.
Defensive Loadout: Caarnth Energy Shielding, Ablative Armour, Structural Integrity Field, Extensive Jamming and ECM Systems, Chaff/Flare/Sparkler Decoys. Urshan Cloaking Device. Advanced Shield Capacitors.
Power Systems: Nuclear Power Generators, Central Fusion Reactor
Engines: Plasma-Impulse Sublight Engines, Hyperdrive
Information: A huge ground combat transport ship.
Scale:
