I just unearthed my old copy of gamemaker 6, and after some hours of obsessive coding I created the product below.
Basically, this "game" is not much about gameplay rather than exploring concepts, such as vector physics, "planetary" terrain, lighting, and soft camera movement. I focused on getting a graphics style more than anything.
So, here is the game. Left/Right is rotating the ship or moving (counter)clockwise about the planet outside the ship, up is jump or thrust, and space is leaving or entering the ship. You can only do so if the ship has landed and isn't moving.
Download:
http://www.filefactory.com/file/b63023/n/Daynight_exeSo, as you can see, it is basically polished but mainly empty. The idea of this thread is to give suggestions to what I can add that will still fit the style I have tried to convey, such as objects, concepts, sounds, and other music (I just chose a file at random). In the end, we can create an "art" game.