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Messages - ilikesanta

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Everything Else / Re: "Bye, I'm leaving forever" thread
« on: August 07, 2014, 11:40:44 am »

Some of you may have or not noticed that I haven't been on recently. I didn't notice when it happened but it just did. So I thought I will say goodbye. There have been a lot of memories, from the creature creation thread, the many Sim adventures, cavemen, sealed copies of Parer Mario, the birth life and death of spore, and so many more. It's weird to think that it's been... 9 years!!! Crap I just looked, my first post was from Aug. 4th 2005. Anyway, you dudes and dude-ets can find me anywhere as ilikesanta (Steam, XBL, PSN Etc)

I might come back and raffle off my codes I get from PAX this year.

Ok Bye! (Waves)

PC Games / Re: Titanfall (BETA?)
« on: February 17, 2014, 09:53:44 am »
I been playing it on my XBO and I've been having a blast with it. When I first started playing it it just felt like just another shooter, but after I put more time into and unlock some of the basic stuff (custom builds, burn cards) the game became a lot more fun. I'm glad I have it preordered.

PC Games / Re: Starbound
« on: January 12, 2014, 04:48:33 pm »
As far as I know nothing has happened sense last year. I wish they would update their blog, occasionally they do stuff on reddit you could try mining that.

PC Games / Re: Starbound (Terraria-like)
« on: January 10, 2014, 06:41:15 pm »
Just need to make a bunch of armor sets, and a ship. Has anyone heard when the next update is going to hit/final wipe?

PC Games / Re: Starbound (Terraria-like)
« on: January 03, 2014, 12:20:20 am »
Cool stuff Hydro! How did you get water in your ship? (mods?) Don't say hydromancy!

PC Games / Re: Starbound (Terraria-like)
« on: December 22, 2013, 11:39:44 pm »
New update is out!

Changelog for v. Angry Koala 23/12/2013

A ton of new content in this update. We've added a bunch of new features to world generation,
which might require you to start on a new universe. To make sure you get access to all the new
crafting items you either need to unlock sectors again or create a new character.


- Added skyrails based on Apjjms mod!
- Added a brand new weather system, moddable weather/new environment effects
- Hydrophobic objects are destroyed by all liquids
- Trees can now be planted
- Critical items stay on the ground longer
- Some new monster behaviours
- You must now be orbiting a planet to set it as your home
- Free teleportation to home planet from ships teleporter
- add acid rain, meteor showers, water collecting during storms and more
- made species mods easier to combine with one another
- add support for keysignature and keysignature changes for the abc system
- Disable speedlimit for default projectiles to fix inaccurate bullets
- New craftable turrets based on healthire's mod
- You can now land on asteroid fields, based on hints mod
- Tech now has descriptive instructions
- Tons of Christmas stuff!!
- Pos no longer 1 hit kill you
- You can no longer breath on moons or asteroid fields without the proper equipment
- Better fix fall damage
- New barren planets perfect for building
- Gravity now varies from planet to planet
- Some planet backgrounds improved
- Existing biomes can appear with different liquid types
- You can now craft racial flags, to show you've been to a planet
- NPCs will now switch to melee weapons up close
- More random encounters
- Pos can now be captured
- Wiring station can now be built to access to a ton of different wiring tools
- fixed mech legs
- tons of server improvements
- more

PC Games / Re: Starbound (Terraria-like)
« on: December 21, 2013, 04:30:03 pm »
Just finished bringing my 2nd character to Sector X, and I'm going to try to hold off, playing until until next year unless they have a big update that opens up more sectors. 75 hours over 4 characters.

**Edit** Might want to hold off on building crazy stuff, next update will wipe universe and quest, but your characters are safe for now.

PC Games / Re: Starbound (Terraria-like)
« on: December 19, 2013, 05:45:40 pm »
Wait, is Pat's server back up?

PC Games / Re: Starbound (Terraria-like)
« on: December 14, 2013, 10:56:08 pm »
Here's what's new

Changelog for v. Offended Koala  15/12/2013
There are a whole bunch of improvements to balance here, particularly in the early game.
We aren't wiping characters or worlds, but if you want to experience the proper balance
you should make a new character/worlds to play it on!
- Experimental gun rebalance
- Experimental biome settings
- Streamlined mod support, more details here
- Unique monster changes
- Enable plasma guns
- Fix naked NPC merchants
- new portable pixel printer item (you must unlock tier 2 for it to show up in crafting).
- Tons of new blocks and items to craft
- New random encounters with unique items to find
- Lots of work in progress server changes
- Pets only attack npcs that are attacking the owner
- New songs to play on instruments including christmas carols
- New novelty hats
- Pets now level up
- you can no longer warp to gas giants
- Lots more fixes and small additions

PC Games / Re: Starbound (Terraria-like)
« on: December 13, 2013, 09:06:05 pm »
No it's just static. But pretty.

PC Games / Re: Starbound (Terraria-like)
« on: December 11, 2013, 08:20:46 pm »
Blarg the 3rd boss is kicking my booty. I need more of you to get to gamma and help me beat this thing. I've been searching for a gun but I'm having no luck but I do have 10 ninja stars!

PC Games / Re: Starbound (Terraria-like)
« on: December 11, 2013, 04:40:47 pm »
new update out

Changelog for v. Indignant Koala  11/12/2013
There are a whole bunch of improvements to balance here, particularly in the early game.
We aren't wiping characters or worlds, but if you want to experience the proper balance
you should make a new character/worlds to play it on!
- Nerf the hell out of birds, they no longer attack you at long range, lower damage, don't follow you forever.
- Monster projectiles across the board better balanced
- Shields better balanced
- Early armors better balanced
- Melee weapons better balanced
- Ores better balanced
-AI improvements
- you can now craft lanterns (similar to sixxes' lantern mod!)
- you can now craft a new back armor to help light caves
- fixed the bubble gun crashing on mouse over
- improve grass ( Suggestion by Dracyoshi)
- You are now invincible on your ship (this requires a new character)
- You need to be hit a lot harder to get knocked back
- some UI updates
- Drills now destroy 3x3 blocks
- Other misc changes
More coming really soon!

Can turn wood into coal now !!!!!

PC Games / Re: Starbound (Terraria-like)
« on: December 09, 2013, 10:13:54 pm »
I know it's the best defense in taking out gun wielders.

PC Games / Re: Starbound (Terraria-like)
« on: December 09, 2013, 09:32:28 pm »
the changelog

Changelog for v. Annoyed Koala  5/12/2013
- HUGE balance patch, every item, creature, armor and weapon rebalanced. Leveling system entirely rewritten
Although the balance is early the new leveling system, the system is much better than the old one and we can
now improve balance over time.
- Added early implementation of creature taming (more features coming soon)
- Added new mining items
- Added new weapons
- Added new throwable items
- Added grappling hook
- Added new boss and new sector of the galaxy
- Added a stance system to weaponry, not currently used but will allow us to
add secondary attacks to weaponry very soon.
- Tons of new sounds
- Guns more common in tier 3
- Underground detached/rare biomes more common
- Underground random encounters more common
- Underground chests more common
- Ore rebalance (probably way way too much ore at the moment, will be fixed later, enjoy it)
- Baby monsters
- New monster palettes
- Added pixel compressor for high cost banking (idea from Ncrpts)
- Disable using the beamaxe to light caves underground
- Added new hats
- some monsters now graze on grass (can look ugly, needs finishing)
- Small bipeds now socialise with eachother
- All the monsters behave smarter and are less likely to get stuck
- You can no longer attack through blocks
- Fix the game on XP (hopefully)
- Tons more fixes and smaller additions

PC Games / Re: Starbound (Terraria-like)
« on: December 07, 2013, 08:02:27 am »
ok, got meat.

Now I can't find iron.

Very frustrated so far, but I'm sure it'll get better.

The Boy will light the way for me once he has a chance to read through the wiki and teach me everything. LOL


Go to a new planet, sometimes starting planets are bad with iron.

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