Author Topic: These Folk Need Heroes! Mutants and Masterminds  (Read 8300 times)

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Offline Mr. Wizard

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Re: These Folk Need Heroes! Mutants and Masterminds
« Reply #15 on: July 09, 2011, 03:20:17 am »
Hey Guys, If enough people show up, I'll run one today, Saturday, at 16:00 GMT (4:00pm GMT)

Offline Krakow Sam

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Re: These Folk Need Heroes! Mutants and Masterminds
« Reply #16 on: July 09, 2011, 03:21:56 am »
And if Wiz is passed out then I will run a quick game so we don't lose momentum!
Sam is basically right, he's just cranky.

Offline Neoadept

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Re: These Folk Need Heroes! Mutants and Masterminds
« Reply #17 on: July 09, 2011, 03:29:54 am »
Hey Guys, If enough people show up, I'll run one today, Saturday, at 16:00 GMT (4:00pm GMT)

I will actually be home by then.
Nefarious?  Nearly.  Ne’er-do-well?  Never!  Neither nearly names this narrator.  Naive and knowledgeable, notorious and inscrutable, this nascent Nero is known naturally as Neoadept.

Offline Krakow Sam

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Re: These Folk Need Heroes! Mutants and Masterminds
« Reply #18 on: July 09, 2011, 03:33:56 am »
Huzzah!
Sam is basically right, he's just cranky.

Offline Inkling

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Re: These Folk Need Heroes! Mutants and Masterminds
« Reply #19 on: July 09, 2011, 10:35:12 am »
Public Identity: The Stone Lion (aka Shishi)
Secret Identity: Johnny Thompson

APPEARANCE
Gender: Male
Age: 21
Size: Medium
Height: 6'2”
Weight: 150
Hair: Light Brown
Eyes: Blue



POWER LEVEL
Power Level: 10
Power Points: 150
Max Attack: 10
Max Defense: 10
Max Save DC: 10
Max Toughness: 10

ABILITIES
STR: 30/10 (+10/+0)
DEX: 12 (+1)
CON: 12 (+1)
INT: 16 (+3)
WIS: 14 (+2)
CHA: 16 (+3)

COMBAT
Attack 5 (Melee 5, Ranged 5) [Unarmed +10 (Bruise)]
Defense 5 (3 flat-footed)
Initiative 1

SAVES
Toughness 11/1 (11/1 flat-footed)
Fortitude 6
Reflex 10
Will 7

SKILLS
Bluff 4 (+7)
Climb  (+0)
Computers 4 (+7)
Concentration  (+2)
Diplomacy 4 (+7)
Disguise  (+3)
Drive 4 (+5)
Escape Artist  (+1)
Gather Info  (+3)
Handle Animal 4 (+7)
Intimidate  (+3)
Knowledge
-Art 4 (+7)
-Earth Sciences 4 (+7)
-History 12 (+15)
-Theology/Philosophy 12 (+15)
Notice 4 (+6)
Search  (+3)
Sense Motive  (+2)
Stealth  (+1)
Survival  (+2)
Swim 4 (+4)

LANGUAGES
English, Chinese, Hindi, Japanese, Russian

FEATS
All-out Attack
Defensive Attack
Improved Block (2)
Ultimate Effort (1)


POWERS
ARRAY[12] (Alternate) Form: Stone Lion
[a] [10] Density
---- +20 Strength
---- +5 Impervious Protection
---- +3 Super Strength
---- +3 Immovable
[a] [5] Impervious Protection (Total = 10)
[a] [10] Immunity (Life Support, Immunity to Mental Effects, Immunity to Magic)
[a] [5] Blast

MOVEMENT
Base Move: 30 ft/60 ft/120 ft
Leaping: 10 ft/5 ft/0 ft

LIFTING
Light: 2.4 tons, Med: 4.9 tons, Heavy: 7.4 tons
Max: 15 tons, Push: 37 tons

DRAWBACKS

SUMMARY
Abilities 20 + Skills 16 (64 ranks) + Feats 5 + Powers 60 + Combat 20 + Saves 19 – Drawbacks 0 = 140 / 150

BACKGROUND
Young Johnny Thompson was a bright young archeology student in college. He was so gifted that he landed the opportunity of an undergraduate's lifetime and was brought along on a trip to China. while excavating an ancient burial site he started to clean a small jar, when it disintegrated into dust.  Before he could react to destroying the ancient artifact, he saw something much more interesting that had been sitting inside:  A tiny lion statue with strangely glowing eyes.  As he bent down to take a better look the statue came to life and leaped at Johnny, dissapearing into his chest.  Johnny frantically ran around the site screaming until he blacked out from the shock.  Unable to diagnose the following high fever, he was shipped back to the States under strict orders not to leave the country.  Once his fever went away, Johnny found he had gained amazing powers, able to spontaneously form stone armor around his body and project orbs of energy from his hands.  Stuck in the States and gifted with superpowers, he decided to take up superheroing.  It seemed like the sensible thing to do.
« Last Edit: July 09, 2011, 10:47:02 am by Inkling »
Probably not a Goat, either.


Offline Krakow Sam

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Re: These Folk Need Heroes! Mutants and Masterminds
« Reply #20 on: July 16, 2011, 03:31:47 am »
Game tonight?

If not Wizard game I can run a quick replacement game if enough people show up.
Sam is basically right, he's just cranky.

Offline Gungnir

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Re: These Folk Need Heroes! Mutants and Masterminds
« Reply #21 on: July 29, 2011, 06:31:08 pm »
Right-o! Sam is back. Game this weekend?

Offline Krakow Sam

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Re: These Folk Need Heroes! Mutants and Masterminds
« Reply #22 on: July 30, 2011, 02:49:52 am »
BY ODIN IT MUST BE SO!
Sam is basically right, he's just cranky.

Offline Mr. Wizard

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Re: These Folk Need Heroes! Mutants and Masterminds
« Reply #23 on: July 30, 2011, 07:59:26 am »
YES TODAY WE FIGHT HEYO!

Offline PatMan33

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Re: These Folk Need Heroes! Mutants and Masterminds
« Reply #24 on: July 30, 2011, 08:22:59 am »
*a challenger approaches*

Offline Krakow Sam

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Re: These Folk Need Heroes! Mutants and Masterminds
« Reply #25 on: July 30, 2011, 10:53:26 am »
Sam is basically right, he's just cranky.

Offline Mr. Wizard

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Re: These Folk Need Heroes! Mutants and Masterminds
« Reply #26 on: July 30, 2011, 11:14:58 am »
Watchoo talkin 'bout?

Offline Gungnir

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Re: These Folk Need Heroes! Mutants and Masterminds
« Reply #27 on: August 05, 2011, 11:06:25 pm »
So...this weekend then?

Offline Mr. Wizard

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Re: These Folk Need Heroes! Mutants and Masterminds
« Reply #28 on: August 08, 2011, 08:04:07 am »
I want to make a future game a little more general than dealing specifically with the Greenwater Crisis. So, I would like everyone interested to make a character from their heroes personal rogues gallery, so that I may choose one or more for use in a future game. Please send them to me in private message, so that they remain known only to your hero.

Use the template in the original post, replacing the power level for your villain with the following:

POWER LEVEL
Power Level: 15
Power Points: 225
Max Attack: 15
Max Defense: 15
Max Save DC: 15
Max Toughness: 15

That represents the maximum power your villain may have, you may have a lower power level villain, but not more than 15.

Offline Mr. Wizard

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Re: These Folk Need Heroes! Mutants and Masterminds
« Reply #29 on: September 18, 2011, 04:27:59 pm »
The Old Cathode ray TV in the hospital crackles on in Steel Eagles hospital room. It is turned to TOTAL TRUST TV, reputable source for all things newsworthy. A man with gray hair and a sharp suit looks out from the television.

"Hello, I am Trenton Michael, CEO of Total Trust. Last week, one of Total Trust's newest facilities, Total Aerospace Research and Development outside of Fortune City, was attacked by terrorists. These terrorists did billions of dollars worth of damage to the facilities and projects that were being researched there. They also kidnapped one of Total Trust TV's esteemed journalists, Ariel Kruckel. The FBI has been investigating the incident for several days, and thanks to their efforts, we now have the names of those attackers.  The ringleader is Teo "Prospero" Primitivo, a dangerous and psychotic mercenary. He was aided by two accomplices, Doctor Fitzgerald McDire and Private Daniel Lame, the latter captured by authorities.

Despite the spectacular efforts of Kid Incredible, Stone Lion, and Steel Eagle, Prospero and Dr. McDire are still on the loose. They are still in possession of dangerous Total Trust prototypes. If you see either of these individuals, you are advised to flee, and call your local authorities.

Total Trust pledges it's full support to FBI investigators and police forces toward the apprehension of Prospero's band of villains, and the safe return of Ariel Morgan. We have a lot of investment in her well-being, and we will not see her lost in the hands of crazed criminals.Thank you and God Bless!"