Author Topic: IGN & Joystiq Preview Space Stage  (Read 14496 times)

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Offline MTCason

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IGN & Joystiq Preview Space Stage
« on: July 16, 2008, 10:49:49 am »
There's a new article up at IGN, all about the space stage:

http://pc.ign.com/articles/890/890462p1.html

There's another article on Joystiq about the Space Stage, rather short, but -very- revealing.

http://www.joystiq.com/2008/07/17/spore-space-phase-is-15-20-hours-has-one-ending/

Apparently the main quest, I assume that involving the Grob, will take around 15-20 hours in the Space Stage to square away and finish, and will have one ending available.  Personally, I have no problem with that.  The main attraction to the stage, for me, is the open-ended nature of it, the opportunity to craft my own narrative rather than following that built into the game.  I certainly won't be wiping my hands and putting the game aside when I complete the main quest.  Still, it's interesting information, with mention made of a 'twist ending'.  Joystiq is also promising more coverage from an 'exhaustive' session they've had with Spore at E3 later in the week.

And HERE is Joystiq's follow-up, a rather short point-by-point explanation of some of Spore's features, many of which to my knowledge haven't been mentioned before:
http://www.joystiq.com/2008/07/22/joystiq-e3-qanda-spore-detailed/

Among other interesting tidbits, seems the 'ending' will be entirely optional.
« Last Edit: July 22, 2008, 05:11:05 am by MTCason »



Offline smjjames

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Re: IGN Previews Space Stage
« Reply #1 on: July 16, 2008, 11:04:33 am »
Sounds pretty damn cool.

Offline Rct2mad

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Re: IGN Previews Space Stage
« Reply #2 on: July 16, 2008, 11:12:12 am »
It's been posted in another thread already ::)

Offline azareon

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Re: IGN Previews Space Stage
« Reply #3 on: July 16, 2008, 11:52:09 am »
No I think this one's actually new.  Nice find MTCason.

Offline WeatherMAN

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Re: IGN Previews Space Stage
« Reply #4 on: July 16, 2008, 11:57:21 am »
I think it is new too... The date of the article is yesterday... anyway it is new to me! Thanks MTCason!
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Offline Notorious B.O.B

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Re: IGN Previews Space Stage
« Reply #5 on: July 16, 2008, 12:04:54 pm »
No, it was posted elsewhere.  Methinks it still deserved its own thread, to catch attention to it, as it is good.
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Offline darkwanderer

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Re: IGN Previews Space Stage
« Reply #6 on: July 16, 2008, 01:50:56 pm »
the space stage has always been what ive been looking forward to and it looks like its going to be fantastic



Offline Orly

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Re: IGN Previews Space Stage
« Reply #7 on: July 16, 2008, 02:05:04 pm »
that article brought up a very interesting and diabolical way to play: abduct a few, put 'em on your zoo planet, and then bust their planet. i find it very evil, yet it sounds so fun, i may just do it once i have the capabilities.

Yet this brings one question: what happens if something planet busts your homeworld? that interview made the homeworld seem like a much more important thing than before, and it could cause some crippeling to your spacefaring empire

Offline BlueSabor

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Re: IGN Previews Space Stage
« Reply #8 on: July 16, 2008, 02:06:53 pm »
the space stage has always been what ive been looking forward to and it looks like its going to be fantastic

Same here, fantastic!

Offline Zamaza

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Re: IGN Previews Space Stage
« Reply #9 on: July 16, 2008, 02:23:41 pm »
For some odd reason I can not get that article to come up from either link.

Edit: Forgot to add it worked of the main site, just not these links. I dunno :P

Offline Kcronos

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Re: IGN Previews Space Stage
« Reply #10 on: July 16, 2008, 02:27:52 pm »
that article brought up a very interesting and diabolical way to play: abduct a few, put 'em on your zoo planet, and then bust their planet. i find it very evil, yet it sounds so fun, i may just do it once i have the capabilities.

Yet this brings one question: what happens if something planet busts your homeworld? that interview made the homeworld seem like a much more important thing than before, and it could cause some crippeling to your spacefaring empire

Not possible.  It won't happen...
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Offline Zamaza

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Re: IGN Previews Space Stage
« Reply #11 on: July 16, 2008, 04:00:15 pm »
I believe it is that very reason AI doesn't get to use super powers.

Offline smjjames

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Re: IGN Previews Space Stage
« Reply #12 on: July 16, 2008, 04:05:33 pm »
I'm sure they have some superpowers, possibly to further a storyline or is event related. Unless it's been documented as a fact.

Even if your homeworld is immune, it doesn't mean that your colonies are immune.

Offline Veraal

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Re: IGN Previews Space Stage
« Reply #13 on: July 16, 2008, 04:10:23 pm »
Quote
so I dropped the planet buster on them. Thus, I had the last eight Chinook people in the galaxy. Talk about a rare collector's item.

i lol'd

Offline ScotlandTom

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Re: IGN Previews Space Stage
« Reply #14 on: July 16, 2008, 05:25:51 pm »
smjjames, check the recent Gamasutra interview with Soren Johnson.  He actually explicitly says that the AI won't have access to superpowers.

From the interview:
"For example, we have a super-weapon system, which is something that came along maybe six months ago, that gives you some high-level stuff like nukes and EMPs. You can heal your units or give them a building, or whatever, and there's all these high-level things you can do. And we just kind of decided flat-out that these shouldn't be available to the AI. These are just human-only weapons that make the game cooler and more interesting and add some variety, but we didn't want the player to be in a situation where, "Whoa, what happened? My city got nuked. I didn't even see that."
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