Author Topic: Maxis, I think you need to hear this.  (Read 12711 times)

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Offline GCool

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Re: Maxis, I think you need to hear this.
« Reply #45 on: July 11, 2008, 10:50:21 am »
I like the scaling system, but it's hardly cutting edge. It'd be quite simple to have an option so that details can be scaled with the mouth, allowing the important parts to look right at all ages...

Offline Ultramarine

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Re: Maxis, I think you need to hear this.
« Reply #46 on: July 11, 2008, 10:56:56 am »
True, it's easy to simulate.
I'm just hoping it's in :P.

Also I think Maxis should use the "highlight and scale" technique.
Fairly simple too I guess.
Kid: Oh wow I'm being deflowered by a grown woman!
Mother: By the way I'm your mother
Kid: OH GOD NO

EDIT: That's where it becomes rape if you were wondering.

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Offline HarvesteR

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Re: Maxis, I think you need to hear this.
« Reply #47 on: July 11, 2008, 11:41:28 am »
42nd'ed!!  ;D

i agree... bone parts shoud never move like that... i had a lot of trouble doing my Scaradillo because of that... thankfully the Bonekneepads are more rigid than the Shellshards, but anyways...

one thing that profoundly annoys me is that the Stalkgazer eyes also tend to sling away from center when the creatures walk... i mean... it's funny and all, but hardly practical for a creature to see where it's going if it's eyes are constantly wobbling back everytime it takes a step forward

this is one of those things that should be on top of the 'things to fix before release' list

Cheers

Offline Ultramarine

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Re: Maxis, I think you need to hear this.
« Reply #48 on: July 11, 2008, 11:45:09 am »
Well let us not forget, the game isn't complete.

Yeah they got most of the stuff down but in this late stage of development Spore's going through the "debugging phase". In time they'll work everything out :), at least what needs to be worked out anyway.

Kid: Oh wow I'm being deflowered by a grown woman!
Mother: By the way I'm your mother
Kid: OH GOD NO

EDIT: That's where it becomes rape if you were wondering.

ヽ(`∇)人(∇`)人(`∇)ノ   (゚д゚; )

Offline Enoch

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Re: Maxis, I think you need to hear this.
« Reply #49 on: July 19, 2008, 01:06:45 pm »
Bumping for attention from Maxis.  ;D

Offline Ultramarine

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Re: Maxis, I think you need to hear this.
« Reply #50 on: July 19, 2008, 01:08:41 pm »
Actually in a sense it wasn't a "bump",but still.
If you want there attention make your post worthy of it, posting the way you did is like spam :P, intelligent conversation is the only way you can do so.
Kid: Oh wow I'm being deflowered by a grown woman!
Mother: By the way I'm your mother
Kid: OH GOD NO

EDIT: That's where it becomes rape if you were wondering.

ヽ(`∇)人(∇`)人(`∇)ノ   (゚д゚; )

Offline Gungnir

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Re: Maxis, I think you need to hear this.
« Reply #51 on: July 19, 2008, 01:09:32 pm »
Yeah...clipping issues with legs are fine. But detail parts...not so much. Legs can be moved, detail parts always squirm about.


Oh, Enoch, if you're gonna bump, put something meaningful in your post.
They're collectible! Sorta...


Offline GCool

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Re: Maxis, I think you need to hear this.
« Reply #52 on: July 19, 2008, 01:47:10 pm »
one thing that profoundly annoys me is that the Stalkgazer eyes also tend to sling away from center when the creatures walk... i mean... it's funny and all, but hardly practical for a creature to see where it's going if it's eyes are constantly wobbling back everytime it takes a step forward

It is annoying. One thing i've started doing with eyestalks is to make them myself; a short limb, then a mouth turned backwards, then the eye. Because of the glitchedness of the mouths-on-limbs thing, the eyes allways look before the 'head' does. Works quite well =]

Of course, it messes up the stats, and there's allways the possibility that the creature will end up carrying tools with it's eyes, or shoving them into a nice juicey ball o' colour...

Offline MaxisJD

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Re: Maxis, I think you need to hear this.
« Reply #53 on: July 21, 2008, 03:47:48 pm »
I thought you all might like to know, the issue of some parts being too floppy has been on the radar for a while, and as it happens we've done a little pass to improve the feel, which you should be able to see when the game is released.  Thanks for the constructive comments, I hope you'll enjoy the game, and keep the 'breakprocanim' tags coming!

  -- jd

Offline smjjames

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Re: Maxis, I think you need to hear this.
« Reply #54 on: July 21, 2008, 03:51:49 pm »
hey JD! :)

Just a little request here, could we see what the wing flapping animation looks like when the wing is attached to a limb? We already saw that it flaps like one would expect when it's just attached to the back, but there are a whole bunch of creatures out there with the wing attached to a limb.

Although with Spore close to release, that's not likely. doesn't hurt to ask though :)

Offline ScotlandTom

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Re: Maxis, I think you need to hear this.
« Reply #55 on: July 21, 2008, 09:52:54 pm »
Thanks for the feedback, JD!  It's always appreciated when we, the anxious, dedicated and often rabid fans get even a small update like this.  It's good to know the floppy fins issue is receiving attention.
  "I put my pants on one leg at a time like everyone else... except I'm better at it."  -- Me