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Messages - Kenotai

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Everything Else / Re: The off-topic Topic
« on: June 28, 2018, 03:10:21 am »
Aww I came back here on a whim and it's all sad and empty, and here I had hoped that it would be like some of my facebook groups, low but consistent activity, but it's really so dead it makes the "dead" it got called a lot back in 2011ish look bustling. Definitely miss it here (some members quite a bit), even though I never fit in even a tenth as well as I do now in said facebook group-of-groups. But then small internet forums like this really have fallen way to large social media websites even more so than back then.

Everything Else / Re: 2016 Elections
« on: February 01, 2016, 10:00:45 am »
Big day.

Sanders pls
More like "Iowan democrats pls"
I hate the waiting for results part of an election.

Everything Else / Re: Personal Problem Discussion Thread
« on: September 30, 2015, 02:27:18 pm »
You probably just haven't found your passion yet. It took me a while to figure out but now I know it's medicine (nursing) career wise, cause I figured I am at my core someone who cares about others and wants to help them, and creatively it's conlanging and worldbuilding because IDK why, I'm just good at it I guess (well conlanging anyways, worldbuilding is secondary). Your passion doesn't need to become a career necessarily. Just live a little longer, you're still pretty young.

Everything Else / Re: Kaidu [qaɪ̯.ˈ̞ʊ] AKA Kenotai's language!
« on: August 08, 2015, 07:50:28 am »
Original Bitstrips!
I wrote these starting in Kaidu.

PC Games / Re: Haven and Hearth
« on: August 08, 2015, 07:14:53 am »
I might try this with you guys. But Gauph is probably right about the start being boring and turning people off.

Everything Else / Re: Kaidu [qaɪ̯.ˈ̞ʊ] AKA Kenotai's language!
« on: May 10, 2015, 01:10:28 pm »
This is awesome, Kenotai!! Do you have the entire language figured out?

The grammar is done enough than new rules can be easily cobbled together from existing rules. The lexicon is far from complete BUT I do have 2200 entries so far which covers about ~3500 English words, maybe more (hard to count TBH).

The writing reminds me a lot of Hangul. I guess that was the inspiration source?

Yeah, I said as much in the tumblr link I provided at the end :P

Everything Else / Re: Kaidu [qaɪ̯.ˈ̞ʊ] AKA Kenotai's language!
« on: May 09, 2015, 07:06:41 pm »
Some things I have made over the last while:

The flag of Kaidu and more appropiately Fu Kaibeni Venmiowio (The Kaibeni Republic)

Happy birthday card in Kaidu (Kaikak)
Latin: Mpusoint can vinrec sonrivzasa

Wikipedia logo for hypothetical Kaidu version (Kaikak)
Latin: Uicipitia: fu wisimpric gaimpancfoiko

Translation of a song, made to have the same rhyme scheme and syllable counts

Positional words in Kaidu

Shapes and polygons in Kaidu

No parking any time
Latin: Wint wipiar ot vos

For April Fool's day Glossika pretended to be selling Conlang courses for free, so I designed one for Kaidu

Do no enter
Latin: Wint nahzonoint

No turn when red
Latin: wint baroint font ncurozin

A more detailed look at how color words are made in Kaidu

A comic I translated into Kaidu. Original:

Coke ad campain I translated

How to read Kaikak:

PC Games / Re: Cities: Skylines
« on: March 23, 2015, 06:51:48 pm »
I've been getting any growable assets I can so there is a little more variety. I do wish for more variety in the billboards on the buildings, it feels like there only 3 :P

PC Games / Re: Haven and Hearth
« on: November 26, 2014, 04:49:52 pm »
Also curious what psychopathic player killing means. Isn't PK standard to almost all MMOs?

PC Games / Re: Civ4 - C2C Mod
« on: September 19, 2014, 02:15:44 pm »
Wow so much for "backwards compatibility". I don't call it that when all the custom civs get removed and basically bork my save. I am very, very unhappy about this "update."  >:( >:( >:( >:(

That is a really great hand! But the wrist strikes me as kinda thin...

Art / Re: The Merry Doodles and Sketches Thread!
« on: June 04, 2014, 06:41:42 pm »
Slinky that is pretty boss! But dem noodle arms...

I wish to participate in Biome Generation.

Forum Games / Re: The GS Nomic
« on: June 02, 2014, 05:51:52 pm »
I vote yes on Slinky's Motion to Make Sam Sound Mentally Challenged.
I vote no on Tesla's Motion to make the game a bit more interesting.
I vote yes on Slinky's Motion to Make Slinky Stop Triple Posting.

Forum Games / Re: The GS Nomic
« on: June 02, 2014, 04:59:30 pm »
I vote yes on Kenotai's Motion to Establish a Victory Condition

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