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Games, Games, and More Games => PC Games => Topic started by: Brandonazz on September 09, 2007, 05:18:49 pm

Title: Paradox Games
Post by: Brandonazz on September 09, 2007, 05:18:49 pm
Europa Universalis 1 & 2 & 3
Crusader Kings
Victoria
Hearts of Iron 1 & 2
Diplomacy

This is the king company of all strategy games.

I like Europa Universalis 2 & 3, and Victoria the most.

Anyone like these too?
Title: Re: Paradox Games
Post by: Sub on September 09, 2007, 08:23:07 pm
Europa Universalis 3 was good.  I haven't played any of the others unless you count a demo for diplomacy, which I never got into. 

Title: Re: Paradox Games
Post by: 762 on September 09, 2007, 08:36:50 pm
I looked at the Wikipedia article for Victoria, this is exactly what I was looking for when I made that topic (http://www.gamingsteve.com/blab/index.php?topic=8402.msg302217#msg302217) so long ago. Thanks man, I'm downloading it now (Since it's about 20 bucks cheaper and a week faster, plus the game's four years old so I don't think they're making a lot of profit off it anymore).

Thanks man, it should be done by tomorrow morning sometime, I'll play it after school and see how it goes.
Title: Re: Paradox Games
Post by: Brandonazz on September 10, 2007, 12:56:44 pm
It rocks. Try playing as the Confederacy and capture Washington and Philidelphia without losing provinces. It's a challenge but you get to pretty much dictate the terms for peace.
Title: Re: Paradox Games
Post by: Cool AN on September 10, 2007, 01:36:09 pm
I love EU 2, but for some reason I couldn't get into Victoria.
Title: Re: Paradox Games
Post by: 762 on September 14, 2007, 07:32:27 pm
Buh, I got Victoria but it keeps closing out because of an illegal operation or something. I guess I'll install the expansion.

I really like it, still learning how to play but that's alright. Seems fun.

EDIT: Meh, this game's alright. It has a very good premise, but they just didn't pull it off as well as they could. Wars are clunky and the economics are very complex. There's too many resources, both physical resources and "points" that you use for things. There's a TON. It was worth downloading at least.

What country should I play as? I've only done the US and Britain, maybe a continental European power would be better. There's always tomorrow...
Title: Re: Paradox Games
Post by: Brandonazz on September 15, 2007, 12:45:03 pm
Be the Confederacy. You may want to play on easy or very easy though if you still haven't got the hang of it. Failing that, play Mexico.

Britain is a really bad country to play unless you know what you're doing.
Title: Re: Paradox Games
Post by: jarnomiedema on September 18, 2007, 05:13:07 pm
I absolutely love Paradox games.. It's very important that you keep up with the patches though, because unfortunately they tend to deliver buggy games, which require immediate patching (and many follow-up patches). Essentially that's my only gripe with Paradox games..

I think Victoria is the best game for Empire building and insane (almost 'nerdy') details, that make it very challenging, but definitely a treat.. I remember playing as Japan, modernizing and conquering much of Asia and beating several European nations that planned to expand. Very interesting..

I uninstalled Europa Universalis III some time ago (even though I made a small graphics modification for it with historically accurate advisors and national ideas), mainly because I got a bit tired of the bugs and inexplicable AI decisions (backed up by the lack of historical accuracy which just seemed a bit off to me)..
Also, I'm pretty dissappointed they didn't decide to release the expansion pack Napoleon's Ambition to the gamestores. (Then again; paying 20 bucks for 16,18 MB's is a bit much..  ::) )

At the moment, I'm sticking with Medieval II: Total War Kingdoms, Civilization IV: Beyond the Sword, and eagerly anticipating Half-Life 2: Episode 2, Team Fortress 2 and ofcourse Spore and Empire: Total War for the future..
Title: Re: Paradox Games
Post by: Brandonazz on September 19, 2007, 05:57:58 pm
With the exception of Half Life and Team Fortress, you nicely summed up what I currently play or want to play.
Title: Re: Paradox Games
Post by: Brandonazz on January 20, 2008, 10:47:26 am
I'm going to shamelessly bump this, while laughing at my past self not playing Valve games. Silly Brandon.

Yesterday I found this in the EUIII forums: Random Map Generator (http://www.europa-universalis.com/forum/showthread.php?t=327843)

It creates a random world, with completely different geography than the real world. It then breaks it into provinces and continents. It places cultures based on the continents and relative position to other cultures, then nations on top of that based on the locations of cultures.

This way, each time you play, colonization of the new world and the politics of Europe are completely different. it makes an amazing game even better.
Title: Re: Paradox Games
Post by: Sub on January 20, 2008, 09:21:22 pm
I'm going to shamelessly bump this, while laughing at my past self not playing Valve games. Silly Brandon.

Yesterday I found this in the EUIII forums: Random Map Generator (http://www.europa-universalis.com/forum/showthread.php?t=327843)

It creates a random world, with completely different geography than the real world. It then breaks it into provinces and continents. It places cultures based on the continents and relative position to other cultures, then nations on top of that based on the locations of cultures.

This way, each time you play, colonization of the new world and the politics of Europe are completely different. it makes an amazing game even better.

That's really cool.  Reminds me of Civilization.
Title: Re: Paradox Games
Post by: T-BirD on January 21, 2008, 02:45:52 pm
Have been a huge fan of Paradox since I stumbled upon them via an impulse buy of Europa Universalis I in the fall of 2000. At the time I was really enjoying almost everything Strategy First was publishing (that changed not too long later).

Not everything Paradox has found a niche in my heart, however...

While I've loved Europa Universalis 1, 2, and now III (thanks so much for the random map generator link!!!), as well as Crusader Kings, others have left me flat - specifically the Hearts of Iron games and Victoria. Also, nobody wants to be reminded of the Svea Rike (aka "Europa Universalis: Crown of the North" in the US) games...

In general, however, the only real complaint I have about Paradox is simply this - a bit more QA time, stomping out bugs, would be greatly appreciated!
Title: Re: Paradox Games
Post by: Brandonazz on January 21, 2008, 05:40:05 pm
They do a lot of that in the forum. The developers post regularly.
Title: Re: Paradox Games
Post by: T-BirD on January 22, 2008, 03:33:46 am
I guess I should clarify: More QA time...PRIOR to release!  ;)
Title: Re: Paradox Games
Post by: Yokto on January 22, 2008, 02:51:59 pm
You i love these games. Paradox rocks! And i am not only saying that because i am a Swede ;)
Title: Re: Paradox Games
Post by: Brandonazz on January 22, 2008, 03:07:33 pm
Them and Basshunter collectively confirm my suspicions. Sweden is the best Scandinavian nation.
Title: Re: Paradox Games
Post by: Yokto on January 22, 2008, 05:40:54 pm
In Europa Universalis II i almost created a world spanning Swedish Empire. I lost the save however so i never got to finish it.

In HoI i manage to dominate those pesky germs with USA. Pretty funny. German tanks and aircraft are known to be some of the best weapons during WWII. Very high quality. But there tanks where low tech compared to mine when i entered the war. I did not have many but they where top quality. Managed to march all the way to Moscow with those units. The eastern front was a drag. Slow troop movement. But heck i had to follow the German in to USSR. That is how Moscow became a US enclave. Japan was a pain to. Not mainland japan but there Korean, Manchuria and Chines holdings. Long live the USA Empire!

I also played USSR in HoI. With one goal! To develop the nuke as quick as possible. Got my first nuke ready before Germany and I fell on bad terms. To bad for them. Most of there armies where channeled though a few provinces. Manage to kill of most of them with two nukes. Never got any longer with that game however. Save lost :(
Title: Re: Paradox Games
Post by: Genusaus on February 04, 2008, 09:57:59 pm
Paradox games are brilliant, I don't seem to get into Europa Universalis as much as Victoria: Revolutions or HoI2: DD: Armaggeddon. Victoria is quite complex, sometimes too complex, but it's fun to fiddle around and... split your POPS for your industry, or agriculture. HoI2 on the other hand is almost completely a war game, actually you need victory points (from provinces) to win, nothing else, but there are almost limitless possibilities playing the game. Replayability is incredible. There's even some mods that switch up countries completely and make the game completely refreshing, and well... fun.
Title: Re: Paradox Games
Post by: Mr. Wizard on February 04, 2008, 10:33:11 pm
Paradox will be publishing Mount & Blade (http://www.taleworlds.com/). I hope it gets the recognition it deserves. :D
Title: Re: Paradox Games
Post by: Brandonazz on February 05, 2008, 12:01:26 pm
A game that does not cease to exist outside of observer awareness. Awesome.
Title: Re: Paradox Games
Post by: Behumat on February 06, 2008, 12:07:59 am
I'm looking forward to their "Lost Empire: Immortals". From what I gather, its actually a sequal to their original game Lost Empire, which didn't do to well, but apparently they've taken what they learned from that and vastly improved the game.
http://www.paradoxplaza.com/index.php?option=com_content&task=view&id=272&Itemid=224 (http://www.paradoxplaza.com/index.php?option=com_content&task=view&id=272&Itemid=224)
Title: Re: Paradox Games
Post by: Brandonazz on August 04, 2009, 10:50:43 am
The Hearts of Iron III demo is out!

Try it!

Wikipedia (http://en.wikipedia.org/wiki/Hearts_of_Iron_III)
Title: Re: Paradox Games
Post by: Yokto on August 05, 2009, 04:36:01 pm
I'm looking forward to their "Lost Empire: Immortals". From what I gather, its actually a sequal to their original game Lost Empire, which didn't do to well, but apparently they've taken what they learned from that and vastly improved the game.
http://www.paradoxplaza.com/index.php?option=com_content&task=view&id=272&Itemid=224 (http://www.paradoxplaza.com/index.php?option=com_content&task=view&id=272&Itemid=224)

I might look that up.

(And of course i will look up HoI III once i get time. Is one of the best WWII game out there after all :) )
Title: Re: Paradox Games
Post by: Brandonazz on August 05, 2009, 07:02:52 pm
(http://i262.photobucket.com/albums/ii120/Brandonazz/Untitled-4.png)

My Germany before the end of the demo.
Title: Re: Paradox Games
Post by: eropS on August 05, 2009, 07:06:11 pm
Is it as good as EU3?
Title: Re: Paradox Games
Post by: Brandonazz on August 05, 2009, 07:12:47 pm
It's a four month demo with four playabale nations.

How should I know?  :P
Title: Re: Paradox Games
Post by: Veraal on August 05, 2009, 07:19:56 pm
Maybe I should give Hearts of Iron a chance.
Title: Re: Paradox Games
Post by: GameManic on August 06, 2009, 10:15:18 am
I have never played any of those other games you all have mentioned but I did play Knights of Honor.  Back when I played it the game had all I  was looking for. I could pick any nation that existed at the time periods and was able to win a campaign using the various win scenarios.
Title: Re: Paradox Games
Post by: Detoxicated on August 06, 2009, 12:11:48 pm
Right now i am playing the spanish in euIII. I am ruling all of the hispanic subcontinent (portugal included) and have many colonies in the west, mayas and incas are no more, i am the only american colonist. RIght now i am attacking those pesky ottomans to destroy them... Its awsome...
Title: Re: Paradox Games
Post by: Cow on August 06, 2009, 12:19:12 pm
The HOI3 demo runs really slow on my computer, meaning I need an upgrade for a Paradox game. How embarrassing.
Title: Re: Paradox Games
Post by: Yokto on August 06, 2009, 04:04:59 pm
He. That must be a unique feeling. There System Requirements normally are lower then Blizzards >_>
Title: Re: Paradox Games
Post by: Brandonazz on August 06, 2009, 09:11:23 pm
Minimum one gigabyte RAM, two with Vista.
Title: Re: Paradox Games
Post by: Cow on August 07, 2009, 11:56:05 am
I meet all the specs, but the game just doesn't like me.

He. That must be a unique feeling. There System Requirements normally are lower then Blizzards >_>

Yeah, and I can play WoW 'n stuff no problem. It's weird.
Title: Re: Paradox Games
Post by: Yokto on August 07, 2009, 02:57:37 pm
Blizzard try to reach as wide target abundance as possible with there games so is not that weird. Paradox normally have low requirements for there game. Though i do not think it has so much to do with there design philosophy as there games tend to focus on other things then graphics. But they should watch out for letting eye candy shrink there customer base.
Title: Re: Paradox Games
Post by: Cow on August 07, 2009, 04:01:09 pm
The demo was really poorly optimized, too. Menus shouldn't lag!
Title: Re: Paradox Games
Post by: Little on August 11, 2009, 07:40:08 pm
And the game is out.

I think I'll wait for a few patches before picking this up.
Title: Re: Paradox Games
Post by: Brandonazz on August 11, 2009, 08:10:39 pm
I would recommend that, yes.
Title: Re: Paradox Games
Post by: Yokto on August 12, 2009, 11:05:38 am
I normaly way a bit for games to be out before buying them anyway now a days.  Why take the risk?
Title: Re: Paradox Games
Post by: Brandonazz on August 12, 2009, 11:23:01 am
The game runs incredibly slowly as it progresses. Patches and hotfixes come quickly, though.
Title: Re: Paradox Games
Post by: Celdur on August 12, 2009, 11:30:30 am
man the demo of this game sucks >.>

the tutorial is just ridiculous...

here you have the most complicated game being explained by adolf ****ing hitler himself and all he does is whiny about america and explain the menus...

ok so now i know how the menu's work...thanks hitler
how about explaining the game now? no? alright...*tries playing, confused, quits*
Title: Re: Paradox Games
Post by: Yokto on August 12, 2009, 12:25:07 pm
Ha you are just weak!

>_>
<_<
Title: Re: Paradox Games
Post by: Magenti on August 12, 2009, 01:48:29 pm
Them and Basshunter collectively confirm my suspicions. Sweden is the best Scandinavian nation.

You only say that because you don't live here. Sweden sucks.
Title: Re: Paradox Games
Post by: Yokto on August 12, 2009, 02:30:19 pm
Them and Basshunter collectively confirm my suspicions. Sweden is the best Scandinavian nation.

You only say that because you don't live here. Sweden sucks.

What specifically makes Sweden Sucky?
Title: Re: Paradox Games
Post by: Brandonazz on August 12, 2009, 02:48:21 pm
Nothing.

Magneti has been "taken care of."
Title: Re: Paradox Games
Post by: Detoxicated on August 13, 2009, 06:41:34 am
So i got hoi3 and its living it up... My plan is to develop the nuclear bomb as germany early enough to blow england to smithereens. I am researching much to improve my machines, and also atomic research... Soon i will have an Industrial Capacity of 600 hahahaha
:D
Then i will proceed to build a wall of Anti Air guns to destroy forthcoming english airplanes...
Title: Re: Paradox Games
Post by: Yokto on August 13, 2009, 10:36:52 am
Meh... I would just invade them. I have only played Germany once however and that time i tried to play the peaceful. Was a bit weird. As France i manage to conquerer Germany, Italy and USA of all places. My Interventionist policy payed off a lot giving me a reason to attack Germany and Italy early. But it later lead to a war with USA as got pissed of at me when i intervened in a south American conflict. To bad for them i had a bunch of elite troops ready (After all they where going to be sent to south America as a "Peace Keeping" force) and some some strong allies on my side. I quickly took over the east coast as USA was ill prepared to defend there native soil. (But had the greatest naval force in the game. Even beating the British which is not a small feat.) With the help of Canada we manage to take over the main land and only a few pacific islands where left. After some hard naval battles i manage to take over the last island and annexed USA.  The Allies now controlled most of the world still the treat of Soviet Union and the Japanese Empire loomed on the horizon. I would probably have gotten in to a conflict with them to if i did not stop playing before that. A interesting game that never made it to real end of WWII. I am not sure it would have been called WWII in the history books. Problem the foundation of free world nations or something like that. Very hard to say. We should almost start making battle reports like they do on Paradox own forum >_>

Now i am working on a game where i play Japan as a Allie with the Allies. Pretty tricky game. I would like to take over china and maybe USA and Soviet Union. Control the pacific. But i also have to be wary of Germany and Italy. The Axis can get pretty nasty.

I also have a Soviet Union game that i stopped after nuking 75% of the German forces. I am not sure why i did not continue. I hope i still got it saved. I think after that attack i would be able to take Germany on my own. (Though the research has left my army somewhat ill prepared for a war. But hay i manage to kill of some 75% of the German army in one attack. I should be able to some Axis but.)
Title: Re: Paradox Games
Post by: Little on August 13, 2009, 02:32:58 pm
Isn't there a level of national morale now?

It's nice to know that nukes will actually have an effect now.  ;D
Title: Re: Paradox Games
Post by: Yokto on August 13, 2009, 04:25:42 pm
Well before there was sort of a thing like that. If it was not for the annexing of Germany and Italy USA would not have been able to go to war with me. My world policing triggered the reaction form USA even though USA it self was not threatened.. There can also be some local effects of starting wars. Normally you create some unrest due to it at least i a more free and democratic nation.
Title: Re: Paradox Games
Post by: Detoxicated on August 14, 2009, 01:25:12 pm
Hahahaha, this game is awsome...
So my german nation decided to let the italians, the nationalist spanish, the portuguese, the persians, the turks and the USA join the axis... Then i attacked poland and annexed (funny knights fought my panzers) it (in the meantime i developed light tanks) I am getting closer to my nuke... So anyway, I then proceeded to annex denmark which was an easy task even if they had more weaponry than poland (in terms of technology, no knights here). I quickly annexed them, then i attacked switzerland. Oh this was the best part, in 1937 i annexed switzerland and as a reaction i got france and england to fight me. France was only strong to resist my forces at the beginning, as soon as i got a panzer behind their lines i had them down. They surrendered and only a small fracture, and some african territories are the Vichy French (funny they have the fascist axe on the flag). I am trying to make them axis. I then attacked Czechoslowakia, and Belgium. In the meantime the english and polish rebels in france(bug?) and poland are giving me a hard time. Ah its wonderful... Once i got belgium amsterdam will be mine and then i shall send panzers to england and ireland. Maybe ill go on to attack mexico then... Id like a nazi south america, but i probably have to wait a bit because my freaking load of panzers isnt ready to be deployed until december  :'( oh well.

Get this game, its worth it
Title: Re: Paradox Games
Post by: Yokto on August 14, 2009, 02:25:38 pm
You mean the used Uhlans or something? By this time they should have stopped using knights. >_>

Poland was one of the nations that had both a lot of nobility and used knights the longest but even they changed to a more lighter cavalry. The Uhlans with there Lancers is one of the most well know cavalry units and they did use a lot of cavalry even as late as WWII. But heavy armored cavalry like the Towarzysz pancerny dispersed after the 18th century.
Title: Re: Paradox Games
Post by: Detoxicated on August 19, 2009, 03:29:47 pm
I love EUIII
especially when i take over europe with a muslim nation, making everyone sunni, and having an exile Vatican somewhere in the northern part of the german nations... haha goodtimes
Title: Re: Paradox Games
Post by: eropS on August 19, 2009, 04:06:23 pm
That sounds fun...

Right now im the great 1592 Irish Nation who has colonized the Caribbean.
Title: Re: Paradox Games
Post by: Detoxicated on August 19, 2009, 07:49:13 pm
thats awsome, also consider taking the aztecs down...

i liked playing as ireland myself...
Title: Re: Paradox Games
Post by: Gunner on November 15, 2009, 05:53:43 pm
Just got that new For The Glory game for fun, so I could do a megacampaign. So far I've gotten to Ricky with VIP and its great fun. I'm the USA, and its 1934, so I have 30 more years of gameplay. Here are some pics.
Europe
(http://i91.photobucket.com/albums/k285/Gunneroid/EUROMEGA1.jpg)
Beastly French empire as you can see, alongside a more southern Prussia. They've been in a state of on and off war for the whole game, with Russia and Austria joining in once and awhile. Austria has suffered many civil wars, leaving Hungary, Slovakia, and Croatia as free states, but still holding much of Belgium since For The Glory. Hungary became the first People's Republic of the world, but was quickly invaded by Prussia, splitting it into little messy pieces. Austria has attempted to compensate by making much of northern Italy its slave. England is a wreck now, having lost all its colonies in India and the New World. It lost Scotland for around 100 years, but pulled them in just in time for the next conversion to Ricky. Ireland was left as a small republic which England later brought back into the fold. Its now a Communist Republic of two provinces after a major revolt. They still have claims on all of Eire. Russia is far more technologically advanced then usual, with full railroads and modern navies. With Denmark as a puppet. Pretty scary beast, there.

Asia: http://i91.photobucket.com/albums/k285/Gunneroid/ASIAMEGA1.jpg
India has thrown off the bonds of colonialism with Beroda ruling over much of it. Afghanistan marched into Pakistan, with Persia taking bits out of both. China is a backwards behemoth, holding Korea nad parts of Mongolia, while lacking Manchuria. Its allied with Japan, a modernizing Great Power. Note large Indochinese colonies by the Dutch and French.

Africa: http://i91.photobucket.com/albums/k285/Gunneroid/AFRICAMEGA1.jpg
Crazy stuff. American Mali, Russian Egypt/Nubia, Brittish West Africa/SouthEast Africa, and Swedish Congo/Central Africa/South Africa. The Dutch hold the Cape further south.

Title: Re: Paradox Games
Post by: dndfreak on November 17, 2009, 07:23:14 am
This looks interesting, I've never heard of it before.
Title: Re: Paradox Games
Post by: Yokto on November 17, 2009, 07:33:01 am
You have no Import of Export? Would that not improve you economy? Even a Ultra mercantilism nation tend to have exports at least :P
Title: Re: Paradox Games
Post by: Gunner on November 18, 2009, 08:07:48 pm
You have no Import of Export? Would that not improve you economy? Even a Ultra mercantilism nation tend to have exports at least :P
I'm super trade independent. I actually am though. Generate all the resources I need. Especially in HOI its apparent.
Title: Re: Paradox Games
Post by: dndfreak on November 18, 2009, 08:21:26 pm
Oh NOW I know Paradox Games!  They did Majesty!
Title: Re: Paradox Games
Post by: Detoxicated on January 09, 2010, 02:07:05 am
they made an addon to euIII its quite good i must say
Title: Re: Paradox Games
Post by: Cow on January 09, 2010, 10:13:23 am
they made an addon to euIII its quite good i must say

Yeah, where the Big Blue Blob is now the Big Burgundy Blob. I don't know if that's better or worse, but I do like dynasties and trade leagues.
Title: Re: Paradox Games
Post by: eropS on January 09, 2010, 07:07:47 pm
Trade Leagues are annoying as sin if you ask me.
Title: Re: Paradox Games
Post by: Brandonazz on January 09, 2010, 08:12:37 pm
Actually, in my last few games, I've seen the return of the terror from EU2: The Big White Blob. It's horrible.
Title: Re: Paradox Games
Post by: Gunner on January 10, 2010, 10:02:43 am
I've been getting a Hungarian blob. It went from as far north as Novgorod, and down south, only stopping at Constantinople. It was awesome, but I was Austria, so I felt underachieving.
Title: Re: Paradox Games
Post by: Brandonazz on January 10, 2010, 10:03:37 am
I'm just waiting for the HttT port of MMP2, so I can get on with my life.  :P
Title: Re: Paradox Games
Post by: Yokto on January 12, 2010, 11:53:08 am
I've been getting a Hungarian blob. It went from as far north as Novgorod, and down south, only stopping at Constantinople. It was awesome, but I was Austria, so I felt underachieving.

You did not manage to form a union with them? Seems like a good opportunity to play on what made Austria so strong.
Title: Re: Paradox Games
Post by: Brandonazz on January 12, 2010, 01:33:12 pm
The ability to lead a personal union diminishes as the other nation's strength increases.
Title: Re: Paradox Games
Post by: Yokto on January 12, 2010, 06:06:35 pm
Ahh... OK.
Title: Re: Paradox Games
Post by: Gunner on January 13, 2010, 04:51:53 pm
Well, I did get a PU going for awhiile, about 50 years, but I kept having to use war to get them back under me every time the monarch died. So I eventually gave up on them, and moved into Italy and Africa. The wars did bankrupt them for awhile though, so it did end up helping me in the long run.
Title: Re: Paradox Games
Post by: Brandonazz on July 02, 2010, 06:11:27 pm
I'm thinking a multiplayer game sounds nice some time in the near future.

Anyone up for some Magna Mundi 1.05?
Title: Re: Paradox Games
Post by: Brandonazz on August 10, 2010, 01:52:32 pm
There's a Victoria II demo out.

Go get it! (http://www.fileplanet.com/215199/210000/fileinfo/Victoria-2-Demo)
Title: Re: Paradox Games
Post by: Gunner on August 10, 2010, 02:01:52 pm
It is fantastic. So actually good before major patches... I think we have a winner.
Title: Re: Paradox Games
Post by: Doctor Z on August 10, 2010, 04:06:39 pm
Good before patches?!


YOULIE
Title: Re: Paradox Games
Post by: 762 on August 10, 2010, 06:28:55 pm
I downloaded it, and gave it a shot. i gotta say, it's real confusing since I've never played victoria one, but going through the basic tutorials was helpful. i guess i just dont understand the more intricate stuff. as soon as i start, 100 percent of some job field becomes unemployed in some part of the country and i dont know how to help them. I can't get my armies to be completely resupplied, which is a tremendous inconvenience because they lose soldiers when they're just standing there. they got back to full ranks after peace was declared. I don't understand how to affect production, or what direction i should push it in. i guess that's my fault though, since i didnt sit through all the tutorials. i MIGHT get it depending on the price after release.
Title: Re: Paradox Games
Post by: Little on August 12, 2010, 06:03:50 pm
Comes out tomorrow! So excited!  ;D
Title: Re: Paradox Games
Post by: Brandonazz on November 30, 2010, 03:32:50 pm
Paradox Cyber Specials on GamersGate (Digital Download):
The Europa Universalis offer ends on Monday the 13th of December.
The other offers on ends on Monday the 6th of December.

Europa Universalis III 70% off
http://www.gamersgate.com/DD-PDXEU3/europa-universalis-3

Europa Universalis III Napoleon's Ambition expansion 70% off
http://www.gamersgate.com/DD-EU3NAP/europa-universalis-3-napoleons-ambition

Europa Universalis III In Nomine expansion 70% off'
http://www.gamersgate.com/DD-EU3IN/europa-universalis-3-in-nomine

Europa Universalis III Complete 70% off
http://www.gamersgate.com/DD-EU3COM/europa-universalis-3-complete

Europa Universalis III Heir to the Throne expansion 70% off
http://www.gamersgate.com/DD-EU3HTTT/europa-universalis-3-heir-to-the-th...

Europa Universalis Rome 70% off
http://www.gamersgate.com/DD-ROME/europa-universalis-rome

Europa Universalis Rome Vae Victis expansion 70% off
http://www.gamersgate.com/DD-ROMEX/europa-universalis-rome-vae-victis

Europa Universalis  Rome Gold 70% off
http://www.gamersgate.com/DDB-ROMEX/europa-universalis-rome-gold

For the Glory - A Europa Universalis Game 70% off
http://www.gamersgate.com/DD-FTG/for-the-glory-a-europa-universalis-game

Europa Universalis II 70% off
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Title: Re: Paradox Games
Post by: Detoxicated on December 05, 2010, 01:42:06 am
Hey there is a new addon planned for EUIII. Its called divine wind and upgrades asian countries, as well as adding new graphics and changing regional management...
Title: Re: Paradox Games
Post by: Brandonazz on December 05, 2010, 01:48:21 am
I've been keeping an eye on it. It's pretty nice looking.
Title: Re: Paradox Games
Post by: eropS on December 05, 2010, 01:49:30 am
Wooo. Cool Beans.
Title: Re: Paradox Games
Post by: Brandonazz on December 05, 2010, 01:50:12 am
I'm more excited about Crusader Kings II, but that won't be coming out for some time.
Title: Re: Paradox Games
Post by: eropS on December 05, 2010, 01:52:24 am
Eh? Elaborate por favor.
Title: Re: Paradox Games
Post by: Brandonazz on December 05, 2010, 01:55:38 am
Ah yeah, it's the sequel to that one p-

(http://i262.photobucket.com/albums/ii120/Brandonazz/ps_logo2.png)

Oh man who put that there in the middle of my post. How rude.
Title: Re: Paradox Games
Post by: Brandonazz on December 30, 2010, 09:54:48 pm
EU3 Complete is five bucks on Steam! Get it while it's hot!
Title: Re: Paradox Games
Post by: PatMan33 on December 30, 2010, 09:55:23 pm
Is it any good?
Title: Re: Paradox Games
Post by: Brandonazz on December 30, 2010, 09:58:01 pm
My favorite game, but to each his own. Some people think it's boring.
Title: Re: Paradox Games
Post by: eropS on December 30, 2010, 10:01:08 pm
Well, I have 42 hours logged on steam post-pirating.

I'd say it's pretty good
Title: Re: Paradox Games
Post by: PatMan33 on December 30, 2010, 10:25:37 pm
Well I mean, what do you do?

I tend to like the "boring" games. But just hearing it's boring probably won't do it for me... though I suppose it is strange that a game being called boring somehow makes it appeal to me.
Title: Re: Paradox Games
Post by: Brandonazz on December 30, 2010, 10:31:36 pm
You pick a nation that existed at some point between 1399 and the early 19th century, any nation that existed at any point on any date, and essentially become that country for the duration of the game. You can play the Byzantine Empire before the fall of Constantinople or Spain during her war with England.

You manage the budget, hire advisers which give national bonuses, fight to control provinces, pray for a good monarch (depending on your government type), conduct diplomacy, colonize, etc etc
Title: Re: Paradox Games
Post by: PatMan33 on December 30, 2010, 10:33:59 pm
Armadas?
Title: Re: Paradox Games
Post by: Brandonazz on December 30, 2010, 10:37:06 pm
Yeah, but combat takes place over a period of days in which each day has a die roll, with modifiers provided by things like terrain, whether or not you're attacking across a river, and the abilities of the general/admiral. It's not total war style combat.

Say two navies of 50 ships each make combat when one moves into the province of the other. One rolls a 6, the other rolls a 3, but has a leader with +2 fire (one of the combat phases). The balance is then 5 vs 6, and assuming they have the same ships, the ships of the 5 guys will be damaged slightly more. In land combat, the same principle applies, but it's casualties to a unit, not damage to a ship.
Title: Re: Paradox Games
Post by: PatMan33 on December 30, 2010, 10:41:36 pm
Sold!
Title: Re: Paradox Games
Post by: Brandonazz on December 30, 2010, 10:44:33 pm
Woo!
Title: Re: Paradox Games
Post by: Doctor Z on December 30, 2010, 10:44:47 pm
If you get HttT and DW, we can all play a multiplayer match! :D


If I manage to finish this Crusaders King game and a) Have it be an interesting world and B) manage to mod it into EU3, we can also play that if you like! :D
Title: Re: Paradox Games
Post by: PatMan33 on December 30, 2010, 10:48:35 pm
Here's how I look at it. Even if I don't like it, it can't be nearly as bad as Excel Football Manager!
Title: Re: Paradox Games
Post by: eropS on December 30, 2010, 10:48:58 pm
Its definitely not a pure combat game but expect wars to be exciting and eventful. Also, there is a reputation system so that if you go gung-ho conqueror other nations will take note, and probably form alliances/declare war on you simultaneously if you are ruthless enough.

Also: you get to like unite countries too. My preferred style is to unite Germany by the late 1400's for funsies. But Ireland, Persia, Spain, Russia, Italy, and even Scandanavia.

Trade is actually intricate, and you can be successful as a trade nation alone (Venice). Or you can forgo the petty european squabbles and colonize the new world (Portugal). Or you can be badass and unite Prussia or Germany as one of the many germanic states by conquering middle europe(I prefer Brandenburg).  Or you can do it all, colonize, war, and trade (Britain, which starts as England, so you could potentially do a Scotland made Great Britain for more funsies). Or you could be the Ming empire and dominate Asia. Or you could be Somalia and await your European overlords as you battle tribes for more desert. Or you could be the Aztec empire and sit on your hands the entire 450 years. It's awesome. And I am leaving almost everything out haha.


-DRATS! Four Replies.
Title: Re: Paradox Games
Post by: eropS on December 30, 2010, 10:52:40 pm
If you get HttT and DW, we can all play a multiplayer match! :D


DW?
Title: Re: Paradox Games
Post by: Doctor Z on December 30, 2010, 10:56:29 pm
Divine Wind, the latest expansion.
Title: Re: Paradox Games
Post by: eropS on December 30, 2010, 11:07:24 pm
.... Is it... is it on Steam...? I can't find it D:

(The eu3 wiki changelog makes me want it though... I want to horde it up.)
Title: Re: Paradox Games
Post by: Doctor Z on December 30, 2010, 11:21:21 pm
Some time in January.
Title: Re: Paradox Games
Post by: eropS on December 30, 2010, 11:25:45 pm
Nice.
Title: Re: Paradox Games
Post by: Brandonazz on December 30, 2010, 11:49:23 pm
You could always install separate copies. I have an EU3 complete installation for multiplayer, HttT for Magna Mundi, and DW for ****s and giggles.
Title: Re: Paradox Games
Post by: munchkin5 on December 31, 2010, 05:10:27 am
Europa Universalis might be 3.75, but you can get all of paradox's games for 29.99 (http://store.steampowered.com/sub/6941/)
Title: Re: Paradox Games
Post by: PatMan33 on December 31, 2010, 07:28:56 am
Yeah I think I'll pass on that. :P
Title: Re: Paradox Games
Post by: Mr. Consideration on January 30, 2011, 08:13:17 am
I just picked up Victoria 2; anyone fancy some MP?

I have EU3 too, but only IN, I'm afraid.
Title: Re: Paradox Games
Post by: Legodragonxp on January 31, 2011, 08:15:30 am
I picked up EU3, but the flipping thing crashes after each tutorial... eventually I'll play a game. LOL

-Lego
Title: Re: Paradox Games
Post by: Person21 on January 31, 2011, 08:43:41 am
The tutorials aren't very helpful anyway.
Title: Re: Paradox Games
Post by: Plank of Wood on January 31, 2011, 09:02:54 am
The mighty Italian Empire rules the world!

At least unti the CSA overtook with Industrial score. If it wern't for my those ungrateful bastards would have never won the Civil War >:(

Also endgamed in the middle of a badass war with China in their Sphere state of Afaganistan whilst trying to defend my Persian Colony. Endgamed at the right timel too, otherwise they would have steamrolled me back to Iraq if I had gone on much longer.
Title: Re: Paradox Games
Post by: Yokto on January 31, 2011, 12:42:52 pm
Continue play in Hearts of Iron!
Title: Re: Paradox Games
Post by: Galactic-Warrior on January 31, 2011, 01:24:16 pm
Is anyone expecting Sword of the Stars 2? From what I'm reading on the dev log, they're adding quite a bit of new features.
Title: Re: Paradox Games
Post by: Plank of Wood on January 31, 2011, 01:24:53 pm
Continue play in Hearts of Iron!

This is Vicky 2 :(
Title: Re: Paradox Games
Post by: Doctor Z on January 31, 2011, 01:41:01 pm
...

Continue the game in Hearts of Iron.
Title: Re: Paradox Games
Post by: Plank of Wood on January 31, 2011, 01:45:37 pm
So the import save thing works for Vicky 2 then?

Forget it, Googling.
Title: Re: Paradox Games
Post by: Doctor Z on January 31, 2011, 02:09:38 pm
I think so...?
Title: Re: Paradox Games
Post by: Person21 on February 01, 2011, 12:55:44 am
Is anyone expecting Sword of the Stars 2? From what I'm reading on the dev log, they're adding quite a bit of new features.
I wanted to like the first one, but just couldn't. So, what are they changing?
Title: Re: Paradox Games
Post by: Galactic-Warrior on February 01, 2011, 06:57:55 am
Lots of stuff. Instead of planetary space battles, we got system wide so we can attack mining colonies and space stations in other parts of a target system instead of the colonized planet. We're likely going to be able to divide our territory into provinces and choose province capitals and governors. Theres going to be a new ship class, Leviathan, which is somewhere around three times as big as a dred and destroyers are losing their FTL drives and are gonna be transport via "battlerider" sections or ships, I have no idea if its going to be a ship section or class, likely section.

And thats not all of it, go check out the dev log here (http://forum.paradoxplaza.com/forum/showthread.php?512001-Sword-of-the-Stars-II-Developer-Diary-1-Re-Inventing-the-Future).
Title: Re: Paradox Games
Post by: Raz on February 01, 2011, 12:03:16 pm
I hated Swords. I really wanted to like it too, it being in space and kind of innovative. The innovation was just annoying though. Too much stuff to keep track of, in real time. Would've been better in some form of turn based.
Title: Re: Paradox Games
Post by: Galactic-Warrior on February 01, 2011, 12:48:49 pm
I like it. Bought the complete edition yesterday and now I got a small little empire up with what I think of as decent weaponry. Though I am being invaded by a bunch of menaces, though I killed one that landed and from what found out, its the type that spawns Swarmers in a system if I don't kill them. Problem is, I don't have dedicated point defense ships, though I do have PD turrets on my more recent ships.
Title: Re: Paradox Games
Post by: Plank of Wood on March 12, 2011, 09:44:57 am
(http://img863.imageshack.us/img863/4411/v26.th.png) (http://img863.imageshack.us/i/v26.png/)

Problem, France?
Title: Re: Paradox Games
Post by: Brandonazz on March 12, 2011, 10:12:26 am
>1935
>Prussia

What?
Title: Re: Paradox Games
Post by: Plank of Wood on March 12, 2011, 11:01:34 am
Yeah, it was a weird round. Peru also conquered most of Brazil, and Sokoto went Facist.
Title: Re: Paradox Games
Post by: eropS on March 12, 2011, 11:03:45 am
what game is that?
Title: Re: Paradox Games
Post by: Plank of Wood on March 12, 2011, 11:28:15 am
Victoria 2.
Title: Re: Paradox Games
Post by: eropS on March 12, 2011, 12:09:08 pm
Is it good?

How is it compared to EU3?
Title: Re: Paradox Games
Post by: Plank of Wood on March 12, 2011, 04:04:34 pm
It's occasionally buggy, but generally that's what mixes up a Campaign and makes it interesting anyway.


Also Colonising Africa while playing as Chile is always fun.
Title: Re: Paradox Games
Post by: Detoxicated on April 03, 2011, 11:44:52 am
hey can anybody give me like some tips to start out in victoria2 cuz i find it damn hard to get into it..
Title: Re: Paradox Games
Post by: Plank of Wood on April 03, 2011, 11:58:34 am
Tutorials + This (http://forum.paradoxplaza.com/forum/showthread.php?489915-Under-the-Rising-Sun-A-V2-Review-AAR)
Title: Re: Paradox Games
Post by: eropS on August 11, 2012, 01:51:39 pm
Wow.

CLEAR!

 EU4  (http://kotaku.com/5933156/the-grandest-pc-strategy-game-of-all-returns-in-2013)

So I mean, it's lookin like it will be pretty sick.

Stolen straight from somewhere:


Take your own decisions: Nation building is flexible: decide your own form of government, the structure of your society, trade politics and more. The possibilities are endless.

Use your Monarch Power: Experience the new system of monarch power where your spread of choices is influence by the caliber of the man you have at the top. Do you have a warrior King? Then it is time to make war.

Experience history coming to life: The great people and personalities of the past are on hand to support you. Thousands of historical events guide you, with unique different flavor depending on the country you play. Have more than a thousand historical leaders and over 4000 historical Monarchs at your disposal.

The world is now your playground: Players can enjoy over 300 years of gameplay in a lush topographic map in full 3D. Lead any one of more than 250 countries that originally existed during the game’s extensive time span.

Experience the all new trade system: The trade system adds a new dimension to the great trade empires of the period. Seize control of key ports to expand your trade, support it with your powerful fleet and the wealth of the world will flow to you.

Bring out your diplomatic skills: Deeper diplomatic gameplay, with coalitions, threats, fleet basing rights and detailed support for rebels. Introducing unilateral opinions, a country may dislike you, but you can be neutral towards them.

Engage in Multiplayer: Battle against your friends or try co-operative multiplayer mode that allows several players to work together to control a single nation for up to 32 players. Featuring hotjoin, improved chat, new matchmaking server andsupport for a standalone server.

Create your own history & customize your game: Europa Universalis IV gives you the chance to customize and mod practically anything your heart may desire.
Title: Re: Paradox Games
Post by: PatMan33 on August 11, 2012, 05:00:57 pm
And it only takes 30 minutes to load the game! ::)

But really, pretty psyched about this.
Title: Re: Paradox Games
Post by: Krakow Sam on August 12, 2012, 07:43:19 am
Well, i started playing Eu3 a few weeks back and now I'm hooked on these damn games.

Playing a game of Victoria 2 as Sweden right now. Can't get austria to let go of Schleswig-Holstein and let me form the Scandinavian nation. Most rude I say.
Title: Re: Paradox Games
Post by: Plank of Wood on August 12, 2012, 08:33:30 am
Sweden right now.

Enjoy never ending Lassez Faire!
Title: Re: Paradox Games
Post by: Krakow Sam on August 12, 2012, 12:05:01 pm
Actually I have never-ending State Capitalism and Protectionism.
Title: Re: Paradox Games
Post by: PatMan33 on August 12, 2012, 06:06:09 pm
So... you're the United States?

Let me know how that works out for you. :P
Title: Re: Paradox Games
Post by: Brandonazz on August 12, 2012, 08:34:42 pm
I'm stoked for EU4.

I'm not looking forward to the wait for magna mundi to make it better, though.
Title: Re: Paradox Games
Post by: Krakow Sam on August 12, 2012, 11:50:32 pm
So... you're the United States?

Playing a game of Victoria 2 as Sweden right now.

The US would be Laissez Faire and Protectionism at any rate.
Title: Re: Paradox Games
Post by: Plank of Wood on August 13, 2012, 12:06:21 am
Play as USA! Experience the joy of not training any Soldiers because your capitalists won't produce any booze!

Title: Re: Paradox Games
Post by: PatMan33 on August 13, 2012, 12:24:26 am
What does booze have to do with training soldi-

I'm not asking the right questions, am I? ???
Title: Re: Paradox Games
Post by: Brandonazz on August 13, 2012, 07:59:02 am
In Victoria I, you had to have a small list of resources to change a POP to a different type.

In Victoria II, you can't directly change a POP type, you can only increase the rate at which people change to that type.
Title: Re: Paradox Games
Post by: Krakow Sam on August 15, 2012, 04:13:58 pm
Just had a sweet run of luck in EU3 as Bohemia.

Its still early days in the grand campaign, not even 1500.

Despite a relatively meh start that saw me lose my status as Holy Roman Emperor I was eventually able to absorb a vassal I started with and I also inherited the throne of another one-province kingdom. Some money saving allowed me to invest 500 ducats into making Bohemia a center of trade, which started netting me a good income to support my growing armies.

Through a series of wars with small crappy german nations I was able to acumulate some vassals. A small boost to income and some buffers against invasion from the west. Not bad, but not anything special.

The turning point came when I receive a call for help from his Holiness the Pope. I had previously guaranteed the independance of the Papal State as a cheap way of boosting my relations with them, so when Sicily attacked, I came to the defense of the Holy See. One war against sicily and their allies, and I had one of the electors of the holy roman empire as my vassal, and the Pope's gratitude.

This was to prove the turning point. Obviously as a reward for my sterling defense, I was giving the position of papal controller. Armed with the ability to excomunicate nations at will, I quickly waged war on and vassalised another elector state and ascended the throne of the Holy Roman Empire. The prestige from this alone made me the number one nation in the world, but I also got a huge boost to manpower from the nations of the Empire, allowing me to field huge armies and reinforce them indefinitely should they take losses.

Shortly after this, I get a message that I am at war with Bavaria. It seems that due to a royal marriage, Naples wanted its throne to pass to my king when their monarch died, but Barvaria contested this claim. Bavaria was quickly beaten, giving me another thousand ducats for the imperial coffers and giving me the throne of Naples, who I immediately had to defend in a war with the Ottoman Empire, which ended up finishing with me paying them a measly 25 ducats mainly so i didn't have to keep tediously grinding away at them.

Thats how things stand now. Its hopefully just a matter of time before I properly inherit naples, folding its provinces into my own empire and ruling a Bohemia which stretches from northern Germany all the way to the mediterranean.
Title: Re: Paradox Games
Post by: Brandonazz on August 15, 2012, 06:15:16 pm
You using the "turning point" phrase twice in a row.

Now get ready to whoop some Ottoman butt.
Title: Re: Paradox Games
Post by: eropS on May 31, 2013, 12:18:23 pm
Crusader Kings 2 The Old Gods has been released.

Anyone else even keep up with this game anymore? The entire collection was on sale a bit ago and on Amazon too, I picked up all the expansions and DLCs for pennies and have since also bought the old gods.

I still think playing a Republic is an absolute blast but these pagans are pretty balls to the wall.

Haven't played any of the Islamic nations yet, though. My personal favorite dynasty has to be when I, the Serene Doge of Venice, had to pick between my son in law the King of England or my other son in law the king of West Francia when they finally came to blows. Needless to say my pack of mercenaries helped carve up those douche bags pretty well.

In my newest game, year is about 990 (I'm Venice again, turning about +50g/m with 13 trade post and 5 demesnes) and Germany has been formed and is cutting into the parts of Italy I wanted. Meanwhile the Byzantine empire has taken all of Greece, and is cutting into Naples/Sicily.

It's about to get wild.
Title: Re: Paradox Games
Post by: Brandonazz on May 31, 2013, 01:07:12 pm
I've been playing CK2 almost nonstop (need to get some TF2 in there) since tOG has been released.

Tried that pagan petty kingdom that starts with Stockholm first, controlled Scandinavia about a hundred years later. Unfortunately, I wasn't paying attention to my factions tab and a rather well-manned one forced me to abdicate to a relative. That relative then converted to Catholicism about about the same time that my jarldoms got gavelkinded to pieces and started revoking Norse holdings left and right. By the time I stopped playing, the game had auto-reassigned me to a new character three times on account of having my last holding revoked by my dear cousins.

Now I'm playing the Umayyad Sultanate and have taken Africa west of Tunisia, Iberia, the southern third of England, and almost all of France in a similar timeframe. Just kicked a kingdom that controlled Burgundy, Lotharingia, and Italy in the butt when it tried to holy war Aquitaine away from me.
Title: Re: Paradox Games
Post by: Plank of Wood on May 31, 2013, 01:07:26 pm
Finally bought CK2 a few days ago, and as is tradition for first time players united Ireland.

I ended up with a pretty cool situation where two twins with crazy high stats ruled my Kingdom, one was the de jure King of Ireland while the other held most of the duchies. They were best friends and won a bunch of wars in Spain and England to get my 1000 Prestige ambition completed while they were both like 21.

Then in true tragic fashion, the not-King one was made comatose thanks to the Duke of Normandy. The King-twin, by the omnipotent grace of the RNG, died of depression like half a year later. like if you crei every time


Will get tOG after exams are done because I've sunk too much time into this already.
Title: Re: Paradox Games
Post by: PatMan33 on May 31, 2013, 01:14:47 pm
I always had fun playing Crusader Kings II. Not much else to say other than the long-game is really nice to play. And the depth is cool and I love the way the map looks when you start eating up territory (or not).
Title: Re: Paradox Games
Post by: Plank of Wood on May 31, 2013, 01:17:15 pm
Actually, who would be up for a multiplayer CK2 Game?
Title: Re: Paradox Games
Post by: eropS on May 31, 2013, 01:25:44 pm
I would be even though I still think I'm mediocre.

We should just get 5 of us and be all the major houses in a single republic. That'd be a game within the game.
Title: Re: Paradox Games
Post by: PatMan33 on May 31, 2013, 01:36:36 pm
Well, playing against humans that I can reason with and form conspiracies with is probably better than playing against the AI.

I've never won a game of this, though. :P
Title: Re: Paradox Games
Post by: Plank of Wood on May 31, 2013, 01:38:11 pm
The only winner of any Paradox game is that one guy who conquered the world as Krakow in Victoria 2.
Title: Re: Paradox Games
Post by: PatMan33 on May 31, 2013, 01:45:11 pm
Truth be told, I'm more looking to play some Civ to get ready for the new expansion. >_>
Title: Re: Paradox Games
Post by: Brandonazz on May 31, 2013, 01:55:13 pm
Yeah, that expansion is looking really good. I'm actually super impressed that they seem to be putting so much work into it.

I'd be willing to try a multiplayer CK2 game, but the pacing might feel weird since I usually alternate between top speed and pause.

Might be an issue getting our games to be compatible.
Title: Re: Paradox Games
Post by: eropS on May 31, 2013, 02:36:19 pm
Yeah an always on game actually terrifies me since I generally spend 5 minutes paused, 5 seconds max, repeat haha. Should add an extra layer of challenge though so that'll be fun.
Title: Re: Paradox Games
Post by: Krakow Sam on June 01, 2013, 04:08:16 am
The only winner of any Paradox game is that one guy who conquered the world as Krakow in Victoria 2.

Ok you're going to need to elaborate on that. Even if I start as a secondary power I can't seem to ever reach great power status and keep it. How did this wizard manage to conquer the world with a micro-state?
Title: Re: Paradox Games
Post by: Plank of Wood on June 01, 2013, 05:59:17 am
The only winner of any Paradox game is that one guy who conquered the world as Krakow in Victoria 2.

Ok you're going to need to elaborate on that. Even if I start as a secondary power I can't seem to ever reach great power status and keep it. How did this wizard manage to conquer the world with a micro-state?

Hurrah! (http://forum.paradoxplaza.com/forum/showthread.php?633902-Krakow-world-conquest-analytical-approach)
Title: Re: Paradox Games
Post by: Krakow Sam on June 01, 2013, 11:49:51 am
Well I'll be.
Title: Re: Paradox Games
Post by: Raz on June 01, 2013, 01:34:34 pm
He did seem to really exploit the game quite a bit though. Using AI quirks seems kind of not cool. But I don't play Victoria 2 so whatever.
Title: Re: Paradox Games
Post by: Plank of Wood on June 01, 2013, 02:02:48 pm
He did seem to really exploit the game quite a bit though. Using AI quirks seems kind of not cool. But I don't play Victoria 2 so whatever.

Krakow is an inland state with no military surrounded by the three most powerful land armies in Eastern Europe.

I think using metagame knowledge is called for.
Title: Re: Paradox Games
Post by: Raz on June 01, 2013, 02:09:28 pm
I mean more things like using this apparent "fear factor" to conquer the uncivilized because they were too pansy to attack regular soldiers. That seems to be an issue with the game to me. The Zulu didn't have any qualms attacking regulars.
Title: Re: Paradox Games
Post by: Plank of Wood on June 01, 2013, 05:05:53 pm
I don't think a save where they try to become Emperor of the world as a polish city state was intended to have a high regard for realism and roleplay.
Title: Re: Paradox Games
Post by: Raz on June 01, 2013, 05:11:34 pm
My problem with it is more that it exists and seems to be an exploit. The same as in Civ 5 where the AI can be exploited by selling resources to them for lump sum gold, and then DoWing them. Which is mostly getting fixed in Brave New World.
Title: Re: Paradox Games
Post by: Plank of Wood on June 01, 2013, 06:43:40 pm
The point of the AAR was to prove that, within the confines of the Vanilla game, it was possible to expand from a one-province-minor to owning most of the world. It's like telling a Quake speed runner that bunny hopping to go super fast is wrong and shouldn't be allowed because it's an exploit.
Title: Re: Paradox Games
Post by: Krakow Sam on June 02, 2013, 03:34:08 am
Nothing wrong with exploits as long as you're not using them to get an unfair advantage in multiplayer.
Title: Re: Paradox Games
Post by: PatMan33 on June 02, 2013, 12:16:38 pm
My problem with it is more that it exists and seems to be an exploit. The same as in Civ 5 where the AI can be exploited by selling resources to them for lump sum gold, and then DoWing them. Which is mostly getting fixed in Brave New World.

It's just like the real world, quit your bitching.
Title: Re: Paradox Games
Post by: Raz on June 02, 2013, 12:22:27 pm
In the real world and in multiplayer people generally aren't dumb enough to sign over lump sums of money with no conditions in the event of contract breaking. In multiplayer, I would assume no one does lump sums.
Title: Re: Paradox Games
Post by: Plank of Wood on June 02, 2013, 12:25:15 pm
The point of the AAR was to prove that, within the confines of the Vanilla game, it was possible to expand from a one-province-minor to owning most of the world. It's like telling a Quake speed runner that bunny hopping to go super fast is wrong and shouldn't be allowed because it's an exploit.
The point of the AAR was to prove that, within the confines of the Vanilla game, it was possible to expand from a one-province-minor to owning most of the world. It's like telling a Quake speed runner that bunny hopping to go super fast is wrong and shouldn't be allowed because it's an exploit.
The point of the AAR was to prove that, within the confines of the Vanilla game, it was possible to expand from a one-province-minor to owning most of the world. It's like telling a Quake speed runner that bunny hopping to go super fast is wrong and shouldn't be allowed because it's an exploit.
The point of the AAR was to prove that, within the confines of the Vanilla game, it was possible to expand from a one-province-minor to owning most of the world. It's like telling a Quake speed runner that bunny hopping to go super fast is wrong and shouldn't be allowed because it's an exploit.
The point of the AAR was to prove that, within the confines of the Vanilla game, it was possible to expand from a one-province-minor to owning most of the world. It's like telling a Quake speed runner that bunny hopping to go super fast is wrong and shouldn't be allowed because it's an exploit.
The point of the AAR was to prove that, within the confines of the Vanilla game, it was possible to expand from a one-province-minor to owning most of the world. It's like telling a Quake speed runner that bunny hopping to go super fast is wrong and shouldn't be allowed because it's an exploit.
The point of the AAR was to prove that, within the confines of the Vanilla game, it was possible to expand from a one-province-minor to owning most of the world. It's like telling a Quake speed runner that bunny hopping to go super fast is wrong and shouldn't be allowed because it's an exploit.
The point of the AAR was to prove that, within the confines of the Vanilla game, it was possible to expand from a one-province-minor to owning most of the world. It's like telling a Quake speed runner that bunny hopping to go super fast is wrong and shouldn't be allowed because it's an exploit.

that should do it
Title: Re: Paradox Games
Post by: Raz on June 02, 2013, 12:29:05 pm
Speed runs using exploits aren't in the spirit of the game :P Sportsmanship, yo.
Title: Re: Paradox Games
Post by: Plank of Wood on June 02, 2013, 12:32:51 pm
Yes it is. (http://www.youtube.com/watch?v=hk4kX9WEcZA)
Title: Re: Paradox Games
Post by: PatMan33 on June 02, 2013, 12:36:10 pm
Raz has very narrow viewpoints on a lot of things. Gaming is one of them. You're better served to let this one lie, Plank. You are right, though, if it makes you feel any better.

http://www.youtube.com/watch?v=oavMtUWDBTM
Title: Re: Paradox Games
Post by: Plank of Wood on June 02, 2013, 12:38:15 pm
And so the cycle continues
Title: Re: Paradox Games
Post by: Raz on June 02, 2013, 12:45:06 pm
Heretics, all of you. THOU SHALT NOT DOUBT RAZ
Title: Re: Paradox Games
Post by: PatMan33 on June 02, 2013, 12:49:04 pm
By the way, Eduard Khil's death day is in two days. June 4th.

Make sure you trololo all your friends!
Title: Re: Paradox Games
Post by: PatMan33 on June 03, 2013, 09:09:52 am
This was on reddit today.

Interview with the guys at Paradox about being a niche publisher (http://www.gamesindustry.biz/articles/2013-05-31-not-quiet-on-the-wester-front-the-paradox-ceo-on-life-as-a-niche-publisher)
Title: Re: Paradox Games
Post by: Brandonazz on June 03, 2013, 04:15:59 pm
I'm really glad that paradox is around to fill this niche. Most historical strategy games glaze over a lot of stuff.
Title: Re: Paradox Games
Post by: Brandonazz on June 10, 2013, 10:51:33 pm
(http://i.imgur.com/9MCTzuL.jpg)

According to their EU4 advertisement, Kosovo is in France and Macedon is in domination of northern Italy.

Eh, I've seen weirder things happen in paradox games.
Title: Re: Paradox Games
Post by: Plank of Wood on June 11, 2013, 09:47:56 am
Don't you just hate it when France blobs and then tag swaps?
Title: Re: Paradox Games
Post by: eropS on August 13, 2013, 01:38:21 pm
http://www.youtube.com/watch?v=KWAP0RNFOmc

So EU4 is out; anyone have plans to pick it up?
Title: Re: Paradox Games
Post by: Krakow Sam on August 13, 2013, 01:44:42 pm
Its out now?

I'll probably wait until its on sale/I've finished my ongoing game of CK2 so I can transfer over the file.
Title: Re: Paradox Games
Post by: Brandonazz on August 13, 2013, 01:55:25 pm
Just torrented it.

See you guys in a few years.
Title: Re: Paradox Games
Post by: PatMan33 on August 13, 2013, 03:14:11 pm
Let me know how it is. Don't tell anyone else...
Title: Re: Paradox Games
Post by: Brandonazz on August 13, 2013, 04:39:11 pm
Ok, nobody but Pat read this: up yours, hoagie hoarder
Title: Re: Paradox Games
Post by: PatMan33 on August 13, 2013, 05:59:20 pm
They are delicious!
Title: Re: Paradox Games
Post by: Yokto on August 23, 2013, 11:44:16 am
http://www.youtube.com/watch?v=KWAP0RNFOmc

So EU4 is out; anyone have plans to pick it up?

It shows that is Swedish developers behind it with a video like that. Also very accurate on how these games tend to end up.
Title: Re: Paradox Games
Post by: eropS on January 30, 2015, 02:15:43 pm
 So, it's basically everything I've wanted to try from Europa.  (http://forum.paradoxplaza.com/forum/showthread.php?832890-EU4-El-Dorado-Development-Diary-2-The-Nation-Designer&s=6c368abb8c0d89a8f51d0d715229bdb5)

I'm so hyped for this.
Title: Re: Paradox Games
Post by: Gunner on August 02, 2015, 07:57:35 pm
Anybody have any ideas on what Project Augustus  (http://forum.paradoxplaza.com/forum/index.php?forums/project-augustus.900/) will be?

Seems like Paradox could be trying a more fantasy or sci-fi grand strategy game, but I wish they'd do another game set in antiquity.

Also After the End is such a wonderful CK2 mod, reminds me of the hours and hours I spent in the Fallout mod for Hearts of Iron.
Title: Re: Paradox Games
Post by: Krakow Sam on August 03, 2015, 03:07:44 am
I'm hoping for a Roman Empire game (or rather, a game set in that era that lets you play as any people you choose)
Title: Re: Paradox Games
Post by: PatMan33 on August 03, 2015, 06:54:25 am
SpaceRome sounds fun.

Whatever they end up making, part of me wants it to connect to their existing games. But part of me wants it to be separate. Guess we'll see!!
Title: Re: Paradox Games
Post by: Tesla on August 03, 2015, 08:30:22 am
YE OLDE TREASURE MAPPE

-------------------------------------------------------------------
|                                             /    ___________/                        |
|                U R HERE             /__/                                               |
|                               ______/                                                     |
|                              /  river                                                         |
|                             /                                                                   |
|                ______/                                                                    |
| \      _ _ /                                                                                  |
|   \_/                                                                                          |
|                                                                   HOT BABE              |
-------------------------------------------------------------------
Title: Re: Paradox Games
Post by: eropS on August 05, 2015, 12:01:48 pm
 Space it is  (https://i.imgur.com/EekVpZc.png)
Title: Re: Paradox Games
Post by: Gunner on August 05, 2015, 03:46:41 pm
Not disappointed... yet. It could go either way a far as I can imagine it.
Title: Re: Paradox Games
Post by: eropS on August 05, 2015, 10:50:19 pm
So much potential for good things and mediocre things
Title: Re: Paradox Games
Post by: Gunner on August 06, 2015, 03:04:26 pm
So much potential for good things and mediocre things
Such potential for day one DLC and micro-content packs.
Title: Re: Paradox Games
Post by: Krakow Sam on August 06, 2015, 03:41:57 pm
Micro-content is pointless and dull but Paradox usually do decent expansions for a reasonable price.

Sort of dickish to charge for the CK2 to EUIV save converter though, I mean, I already bought both games guys, you have my money.
Title: Re: Paradox Games
Post by: Rysworld on August 06, 2015, 03:47:25 pm
I don't like that they have so many damn DLC, but the fact that if someone is hosting a game and has the DLC the people who join don't need it is cool.

Normally I just buy Paradox DLC on sale.
Title: Re: Paradox Games
Post by: Krakow Sam on August 06, 2015, 04:08:18 pm
Same here. Or wait for some sort of bundle.
Title: Re: Paradox Games
Post by: eropS on August 06, 2015, 09:48:19 pm
I am also unsure how I feel about how they do their DLCs.

Like, on the one hand splitting out the cosmetic DLC from the content DLC seems like it means I can spend my money where I want. Though, honestly it seems like the cosmetic one is just a reach for more cash that could easily be supportable by including it in the content one at little to no extra cost.
Title: Re: Paradox Games
Post by: PatMan33 on August 07, 2015, 08:08:32 am
I hate how they do DLC. It's nuts and as bad as Firaxis' decisions with Civ V's DLC.
Title: Re: Paradox Games
Post by: Gunner on August 07, 2015, 09:04:27 am
I hate how they do DLC. It's nuts and as bad as Firaxis' decisions with Civ V's DLC.
I miss how they used to do full-sized old-timey expansions. I was so disappointed when they started rolling out these micro-packs because now I feel like I only receive a fraction of any update's fully produced content for a fairly high price tag.
Title: Re: Paradox Games
Post by: PatMan33 on August 07, 2015, 09:13:06 am
Yeah! And they never put it on sale!!
Title: Re: Paradox Games
Post by: dndfreak on August 07, 2015, 04:23:47 pm
Civ V is fine for DLC, because splitting up an expansion means I can pay for the content I'll actually use. New civs are great, but new maps and scenarios will hardly see as much use, if any.

Then again, in reality, it's a matter of waiting til a GotY collection hits a steam sale for five bucks. But still.
Title: Re: Paradox Games
Post by: PatMan33 on August 07, 2015, 04:24:48 pm
I disliked how much they charged for some of the Civ packs.

Though EUIV is definitely worse. Those suckers never go on sale.
Title: Re: Paradox Games
Post by: eropS on March 07, 2016, 09:34:21 pm
So these guys are probably going public.

Yay?
Title: Re: Paradox Games
Post by: Krakow Sam on March 08, 2016, 02:18:28 am
As in, selling their company on the stock market?
Title: Re: Paradox Games
Post by: Ultimatum on March 08, 2016, 04:58:29 am
oh no,now their games will ruined by stockholders


nooooooooooooo!
Title: Re: Paradox Games
Post by: eropS on March 08, 2016, 06:12:17 am
Yeah Sam, pretty much.

nooooooooooooo!
Title: Re: Paradox Games
Post by: Yokto on March 09, 2016, 12:07:49 pm
Hmm.... I guess we could all buy them up. So protect them from evil share holders... Who am I kidding! Are are evil to! >_<
Title: Re: Paradox Games
Post by: PatMan33 on March 09, 2016, 12:12:03 pm
Truth.
Title: Re: Paradox Games
Post by: Ultimatum on March 09, 2016, 01:39:53 pm
Hey,so they updated their system requirements,https://forum.paradoxplaza.com/forum/index.php?threads/updated-system-requirements.912427/

Now the question is,how well will it run on my current OS?


My specs... (http://i.imgur.com/F9dfbVJ.png)
Title: Re: Paradox Games
Post by: PatMan33 on March 09, 2016, 02:12:53 pm
Yikes you need to upgrade your CPU soonish.
Title: Re: Paradox Games
Post by: Ultimatum on March 11, 2016, 03:23:39 pm
Oh by the way,there's going to be an announcement on the 15th of march

Title: Re: Paradox Games
Post by: PatMan33 on March 12, 2016, 01:03:13 pm
Oh damn that's very soon. Thanks!
Title: Re: Paradox Games
Post by: Ultimatum on March 14, 2016, 12:32:17 pm
https://drive.google.com/file/d/0B-AY4RjbqbymNTQxS1FIZXBnQ0U/view

pc gamer talk,gameplay is shown too
Title: Re: Paradox Games
Post by: Brandonazz on March 14, 2016, 01:27:07 pm
So apparently the new Conclave DLC for CK2 has everyone in an uproar. It apparently imported a lot of mechanics from EUIV and added some totally new ones that needlessly complicate some aspects.

Just about to try it out.
Title: Re: Paradox Games
Post by: Krakow Sam on March 14, 2016, 01:30:14 pm
Brandon people are buttmad because it makes the game harder.

Like, straight up just more difficult to get away with doing whatever you want and steamrolling all your enemies.

I've played it for a bit (maybe not long enough for a proper assessment) but I like the changes for the most part!
Title: Re: Paradox Games
Post by: Ultimatum on March 14, 2016, 01:36:45 pm
If I wanted to play EUIV I would play that sort of game,but I'm interested in Crusader Kings II which is a very different game

I get that they are similar,but god damn it paradox quit changing things when they worked fine before!
Title: Re: Paradox Games
Post by: Rysworld on March 14, 2016, 01:40:02 pm
They didn't work fine before. Crusader Kings 2 was way too easy a game. Haven't played the new expansion, but I'd probably agree with Sam, here.

Are they doing that thing where they pair the DLC with a major update? What are the changes made to vanilla, here?
Title: Re: Paradox Games
Post by: Ultimatum on March 14, 2016, 01:49:32 pm
 >Crusader Kings 2 was way too easy

Depends on where you started...and how experienced you are

Major changes to vanilla

-Non aggression pacts can be created through marriages (The AI can do that too)
-A dangerous rating when you declare war too much,AIs can gang up you,not happened to me yet but it will one day.
-
Title: Re: Paradox Games
Post by: Krakow Sam on March 14, 2016, 01:52:17 pm
If I wanted to play EUIV I would play that sort of game,but I'm interested in Crusader Kings II which is a very different game

I get that they are similar,but god damn it paradox quit changing things when they worked fine before!

Except CK2 with conclave is still nothing like EU4. They just imported some mechanics which they'd developed for EU into CK2 relating to tributaries, coalitions forming against you and a few other subsystems.

Crusader Kings 2 was way too easy

Depends on where you started...and how experienced you are

Starting position only affects early game difficulty. Even with fairly restrictive government types that don't allow for a lot of aggressive expansion you can still accrue land and power pretty quickly if you know what you're doing, and as soon as you're a decent sized kingdom or empire then expanding further becomes trivial barring semi-random events like Mongols. Under the old system as soon as you had some momentum built up the game became rather boring and was largely a case of waiting for truces to cool down so you could continue devouring neighbouring realms.

As for "how experienced you are". Yes, it is indeed true that things seem difficult if you're not good at them. I'm not entirely sure how game developers are supposed to respond to such an intractable problem.


Title: Re: Paradox Games
Post by: Ultimatum on March 14, 2016, 01:58:43 pm
Surly taking mechanics from one game where they were made with that game in mind and importing them into another game is a little problematic,no?
Title: Re: Paradox Games
Post by: Rysworld on March 14, 2016, 02:01:59 pm
I dunno, I feel like coalitions just make sense, as regards difficulty and challenge.

A non aggression pact? Like, being unable to declare war because you've married someone? I feel like it would be more interesting to have a nation be able to choose whether to take a relative of yours that married into them captive or not. Maybe a chance of the relative remaining loyal to you, feeding you information unless they're captive? With being captive lowering relations with their spouse significantly?

Just brainstorming.

Surly taking mechanics from one game where they were made with that game in mind and importing them into another game is a little problematic,no?

Not inherently, no. Game mechanics don't become bad because they were used in another game first.
Title: Re: Paradox Games
Post by: Krakow Sam on March 14, 2016, 02:16:31 pm
Surly taking mechanics from one game where they were made with that game in mind and importing them into another game is a little problematic,no?

Oh man you're right. Taking a coalition mechanic from an early modern strategy game and importing it into a medieval strategy game is really problematic. I'm really triggered by how problematic that is.
Title: Re: Paradox Games
Post by: Ultimatum on March 14, 2016, 02:20:13 pm
eh whatever,I'm entailed to my opinion

so humph,besides its not so bad,waging war is actually easier if you have multiple children you can create many alliances,the only downside is that you are expected to fight in all their wars
Title: Re: Paradox Games
Post by: Yokto on March 14, 2016, 03:51:46 pm
Note that the mechanics of the games are very focused on capturing the spirit of the era.

In Crusader Kings the focus is on the dynasty because that was so central to the feudal world. And I think it does this well.

In Europa Universalis you have a very different focus. It is more trade, exploration and building the early nation state vs empires. That sort of thing.

Victoria is really about industrialism, building the nation and the political games of the 19th century. Complete with gunboat diplomacy. ;)

And hearts of Iron is about total mobilization, technological development and the massive logistics that goes in to a global war. (And try to play hearts of iron as a non-WWII game. It generally is not as interesting as a game where you do. At that is much due to the focus on war in hearts of iron.)
Title: Re: Paradox Games
Post by: Krakow Sam on March 14, 2016, 04:18:19 pm
Victoria is about Britain winning everything effortlessly and everyone else trying and failing to run a single profitable papermill.
Title: Re: Paradox Games
Post by: Brandonazz on March 14, 2016, 06:29:25 pm
So I'm back after a couple of hours of conclave, and for the most part see little problem with it.

It mainly changes the monarchs and other nobility of a feudal state from a totalitarian god-dictator to a human being who happens to be a king. And guess what, other humans have different opinions than you, and in your own realm!

Changing law structure is, I will admit, more tedious now. Especially with tribal governments, as you have to do a TON of law changes to westernize or toss away gavelkind.
Title: Re: Paradox Games
Post by: Krakow Sam on March 15, 2016, 03:29:17 am
Yeah, individually changing all the laws is a bit annoying but honestly it really was too easy to westernise as a tribe before. It was almost beneficial to start the game as a tribal because you could enjoy making mad cash, big "levies" and event troops and the incredibly loose restrictions on your expansion. Then when you got bored of that you could easily switch over to being feudal (or Merchant Republic if you want to be even cheesier) and start off with an enormous treasury you can use to build up your new feudal demesne.
Title: Re: Paradox Games
Post by: Ultimatum on March 15, 2016, 04:14:23 pm
https://www.twitch.tv/paradoxinteractive

They will be begin streaming in like two hours
Title: Re: Paradox Games
Post by: Krakow Sam on March 15, 2016, 05:55:27 pm
STELLARIS RELEASED MAY 9th!!!
Title: Re: Paradox Games
Post by: PatMan33 on March 15, 2016, 05:59:29 pm
THAT WAS SIX DAYS AGO!?
Title: Re: Paradox Games
Post by: Ultimatum on March 15, 2016, 06:01:37 pm
But that's ages away!

I want it nao!
Title: Re: Paradox Games
Post by: eropS on March 15, 2016, 06:06:50 pm
Omg its so soon!
Title: Re: Paradox Games
Post by: Ultimatum on March 15, 2016, 06:16:02 pm
it's three months away!
Title: Re: Paradox Games
Post by: Ultimatum on March 15, 2016, 06:19:25 pm
CARD GAMES!
Title: Re: Paradox Games
Post by: Krakow Sam on March 15, 2016, 06:31:33 pm
it's three months away!

16th of March to 9th of April is less than two months _
Title: Re: Paradox Games
Post by: Ultimatum on March 15, 2016, 06:42:26 pm
STFU Sam,you and your proper counting...
Title: Re: Paradox Games
Post by: Brandonazz on March 15, 2016, 10:12:40 pm
I just want to thank you all for your friendship and let you know that, once Stellaris comes out, I may be gone, but I will never forget you. ;-;7
Title: Re: Paradox Games
Post by: eropS on March 15, 2016, 10:14:14 pm
We can play together


Also Tyranny has an interesting premise
Title: Re: Paradox Games
Post by: Brandonazz on March 15, 2016, 10:20:41 pm
>implying I have the money to not pirate the game
Title: Re: Paradox Games
Post by: PatMan33 on March 16, 2016, 08:15:17 am
Well in that case /we/ can play together, Brandon. :D
Title: Re: Paradox Games
Post by: Ultimatum on March 16, 2016, 08:24:02 am
but can you run it with your specs
Title: Re: Paradox Games
Post by: PatMan33 on March 16, 2016, 08:52:47 am
It definitely can. I build excellent computers.
Title: Re: Paradox Games
Post by: eropS on March 16, 2016, 09:51:45 am
Based quill18

https://youtu.be/r5rmqiyxxjY
Title: Re: Paradox Games
Post by: Ultimatum on March 16, 2016, 10:29:05 am
It definitely can. I build excellent computers.

What's your specs then?

http://www.youtube.com/watch?v=r5rmqiyxxjY
Title: Re: Paradox Games
Post by: eropS on March 16, 2016, 10:55:02 am
Yes, thank you ulti
Title: Re: Paradox Games
Post by: Ultimatum on March 16, 2016, 01:46:39 pm
I'm hyped as I was for Spore

http://www.youtube.com/watch?v=Go-WHiRqEMg
Title: Re: Paradox Games
Post by: Krakow Sam on March 16, 2016, 03:43:44 pm
Except this is like the opposite of Spore.

There was a tiny wait that barely gave us time to start inflating the game in our own minds, and it's Paradox so it's gonna actually be good!
Title: Re: Paradox Games
Post by: Ultimatum on March 16, 2016, 03:57:38 pm

"We shall see,everyone makes a bad game at some point,this shall be a test"

Title: Re: Paradox Games
Post by: PatMan33 on March 16, 2016, 05:58:39 pm
Right now I'm running a i7 3.5GHz, 12 gigs DDR3 memory, with a GeForce GTX 760. Gonna put another 760 in. My plan was to get the one 760, then get the second down the line and wait out Star Citizen, then upgrade.
Title: Re: Paradox Games
Post by: Krakow Sam on March 16, 2016, 06:09:26 pm
heh I barely paid attention to this game until like a month ago

" it's Paradox so it's gonna actually be good!"

We shall see,everyone makes a bad game at some point,this shall be a test

It was called Victoria 2.
Title: Re: Paradox Games
Post by: PatMan33 on March 16, 2016, 06:32:00 pm
lol yeah
Title: Re: Paradox Games
Post by: Ultimatum on March 17, 2016, 05:32:39 am
the reviews on steam aren't especially negative concerning Victoria II,so I don't agree with you there sam

Title: Re: Paradox Games
Post by: Krakow Sam on March 17, 2016, 06:06:44 am
Jesus you're really contrary these days Ultimatum, is everything all right?
Title: Re: Paradox Games
Post by: PatMan33 on March 17, 2016, 06:49:17 am
Yeah really.
Title: Re: Paradox Games
Post by: Ultimatum on March 17, 2016, 09:58:08 am
Jesus you're really contrary these days Ultimatum, is everything all right?

I'll discuss it in PMs

Anyway,at  20:00 we will see new gameplay for Stellaris..can't wait!
Title: Re: Paradox Games
Post by: Krakow Sam on March 17, 2016, 10:06:02 am
Well if we're just talking about Victoria 2 we might as well do it in the actual topic.

IMO it's not as good as their other games because it's really deterministic. Because so much of the game hinges on this really fiddly economic engine based around pops working in factories and generating goods and capital there's a decent percentage of all the countries that just can't really do anything because they lack the necessary resources and manpower to industrialise.

Britain starts off the game dominant (historically accurate) and unless they really do badly they'll still be dominating by the end. A few colonial powers besides Britain can sort of make a go of it but challenging Britain is incredibly difficult.

There's nothing "wrong" with the game as a cruel historical simulator that makes it incredibly difficult to break out of the pattern the game sets up for you, but it just plain isn't that fun compared to their other games where the sandbox is less restrictive and lets you carve out an alternate history where Luxembourg colonised Australia and went to war with Japan over who got to control trade through Panama.
Title: Re: Paradox Games
Post by: eropS on March 17, 2016, 10:49:40 am
Yeah I remember being pretty bummed coming from EU3, where you could take the Inca and run roughshod through America, to Vicky 2 where if you weren't industrial you had basically no game



Stellaris though.

I'm still wanting to see the other two ftl in action, worm holes seem pretty cool imo, seemingly Mass Relays in effect
Title: Re: Paradox Games
Post by: Ultimatum on March 17, 2016, 10:59:00 am
Victoria II doesn't seem so bad in my eyes ,anyway,Stellaris is a missive gamble for Paradox and I hope they don't roll snake eyes.

I can't imagine the pressure the devs are under to deliver and meet the player's expectations of conquering a universe

mini game

https://launchpad.stellarisgame.com/?utm_source=twitch&utm_medium=stream&utm_campaign=prau_stellaris_stream_rec&utm_content=stream
Title: Re: Paradox Games
Post by: PatMan33 on March 17, 2016, 02:07:37 pm
I agree with you that Victoria isn't that bad.

But it's not as good as the other ones.
Title: Re: Paradox Games
Post by: Ultimatum on March 17, 2016, 02:10:13 pm
I've never even played victoria,I just examined the steam reviews,and lo and behold they were mostly in favour of the game
Title: Re: Paradox Games
Post by: PatMan33 on March 17, 2016, 02:45:47 pm
It sucks the same way that Twilight Princess sucks.

It doesn't. But it does.
Title: Re: Paradox Games
Post by: Ultimatum on March 17, 2016, 03:23:45 pm
People aren't happy about the cookie clicker mini game,big surprise there!

also the stream

https://www.twitch.tv/paradoxinteractive/v/54999695
Title: Re: Paradox Games
Post by: PatMan33 on March 17, 2016, 03:34:47 pm
You wanna know the truth truth?

I don't even really know what we're talking about here. I saw Sam complaining about something or whatever and responded in some fashion and have been winging it since.
Title: Re: Paradox Games
Post by: Rysworld on March 17, 2016, 03:36:25 pm
And that's the story of how Pat joined the forum.
Title: Re: Paradox Games
Post by: Ultimatum on March 17, 2016, 03:40:56 pm
I can't handle the truth!
Title: Re: Paradox Games
Post by: PatMan33 on March 17, 2016, 03:44:52 pm
:3
Title: Re: Paradox Games
Post by: eropS on March 18, 2016, 08:09:46 am
Blorg stream was pretty sweet. Looking forward to seeing how the game progresses
Title: Re: Paradox Games
Post by: Ultimatum on March 18, 2016, 08:40:06 am
the Blorg just want to be friends!

(purge the alien)

http://www.youtube.com/watch?v=shoiYDp7EEA
Title: Re: Paradox Games
Post by: eropS on March 18, 2016, 10:18:04 am
**** man. May 9th is officially far away.
Title: Re: Paradox Games
Post by: Ultimatum on March 18, 2016, 10:58:11 am
I know right,and all this hype is killing me!
Title: Re: Paradox Games
Post by: Krakow Sam on March 18, 2016, 11:49:49 am
**** man. May 9th is officially far away.

I can't remember when I was anticipating a video game this much. I feel like a teenager again :O
Title: Re: Paradox Games
Post by: Brandonazz on March 18, 2016, 03:10:15 pm
You mean you feel bursts of enthusiastic optimism followed inevitably by crushing reality every couple of months?
Title: Re: Paradox Games
Post by: Krakow Sam on March 18, 2016, 06:24:55 pm
Yeah except it's compressed into the time between now and the 9th of May
Title: Re: Paradox Games
Post by: Ultimatum on March 19, 2016, 09:42:14 am
Hold on a sec, Paradox were the publishers for Sword of the stars II,a game that was really bad

/panic
Title: Re: Paradox Games
Post by: Brandonazz on March 19, 2016, 10:25:05 am
Shhh no tears, only optimism.
Title: Re: Paradox Games
Post by: PatMan33 on March 19, 2016, 10:26:27 am
Nintendo made Wii Music.

They went bankrupt the month after. We should heed Ulti's words.
Title: Re: Paradox Games
Post by: Ultimatum on March 20, 2016, 09:21:34 am
Oh,there was also magicka's buggy release

http://www.pcgamer.com/magickas-buggy-launch-we-didnt-know-the-game-was-being-released/
Title: Re: Paradox Games
Post by: Krakow Sam on March 20, 2016, 11:30:45 am
Those are all games Paradox published, not ones that they developed. In-house Paradox games never have any bugs.

(http://i.imgur.com/VAegpzO.jpg)
Title: Re: Paradox Games
Post by: PatMan33 on March 20, 2016, 12:30:15 pm
Just like Bethesda!

Feature-rich.
Title: Re: Paradox Games
Post by: Ultimatum on March 20, 2016, 12:41:09 pm
Beth has got nothing on Paradox,I would love to see Paradox's take on the post apocalyptic setting though

Also,it's been confirmed on that there are preorder bonuses for Stellaris

http://www.amazon.de/gp/product/B01D2SB8MU?keywords=stellaris&qid=1458477917&ref_=sr_1_1&sr=8-1
Title: Re: Paradox Games
Post by: eropS on March 20, 2016, 01:12:16 pm
There's the purple Phoenix or whatever for eu4 too
Title: Re: Paradox Games
Post by: Ultimatum on March 20, 2016, 02:39:08 pm
and conclave!
Title: Re: Paradox Games
Post by: Brandonazz on March 20, 2016, 05:22:52 pm
I miss the good old days where I could be my own grandfather.
Title: Re: Paradox Games
Post by: Krakow Sam on March 21, 2016, 02:50:09 am
I think that should still be possible through some convoluted situation involving affairs and bastardry, no?
Title: Re: Paradox Games
Post by: Inkling on March 21, 2016, 11:03:52 am
So is there a good video for me to watch to get a better idea of this Stellaris game that isn't an hour long?
Title: Re: Paradox Games
Post by: Krakow Sam on March 21, 2016, 11:33:49 am
http://www.youtube.com/watch?v=Go-WHiRqEMg

This one is only half an hour long :Y
Title: Re: Paradox Games
Post by: eropS on March 21, 2016, 12:01:18 pm
So is there a good video for me to watch to get a better idea of this Stellaris game that isn't an hour long?

You should just spend the hour haha
Title: Re: Paradox Games
Post by: Ultimatum on March 21, 2016, 12:02:54 pm
 but hours are really expensive!
Title: Re: Paradox Games
Post by: Krakow Sam on March 21, 2016, 12:30:50 pm
So is there a good video for me to watch to get a better idea of this Stellaris game that isn't an hour long?

You should just spend the hour haha

Yes join us Ink. The game has 32 player hotjoin multiplayer :y
Title: Re: Paradox Games
Post by: eropS on March 22, 2016, 10:36:08 am
Oh holy ****ing ****.

http://www.pcgamer.com/unlocking-the-best-tech-in-stellaris-might-destroy-the-universe/

Non localized galactic disasters? ****in hell yeah.
Title: Re: Paradox Games
Post by: Krakow Sam on March 22, 2016, 11:15:15 am
I knew about those for a while but ringworld as well?

NEAT.
Title: Re: Paradox Games
Post by: Yokto on March 22, 2016, 12:05:09 pm
One of the things I like about Space Empires IV
Title: Re: Paradox Games
Post by: Ultimatum on March 22, 2016, 05:23:50 pm
I knew about those for a while but ringworld as well?

NEAT.

will there be disc worlds

i want disc worlds
Title: Re: Paradox Games
Post by: Tesla on March 22, 2016, 05:30:26 pm
disc world aren't something that could physically exist, though
Title: Re: Paradox Games
Post by: Ultimatum on March 22, 2016, 05:56:25 pm
Stellaris is out in like 6  Weeks and  5 Days

thats too long!
Title: Re: Paradox Games
Post by: PatMan33 on March 22, 2016, 05:59:21 pm
I hope there are more special event things than the ones they stated. Like... significantly more and not two more.
Title: Re: Paradox Games
Post by: Krakow Sam on March 22, 2016, 06:13:41 pm
I suspect there will be a decent number of scripted events, but with Paradox games generally a lot of fun emergent stuff happens. Like one game of CK2 I played where the Byzantine Empire was inherited by a woman and she married the Holy Roman Emperor, joining together the two major Christian powers in Europe.

Of course for that game I was playing some Egyptian that was miles away from anything the HRE or Byzantines were doing so it never directly affected me :U
Title: Re: Paradox Games
Post by: PatMan33 on March 22, 2016, 07:05:44 pm
Did you drop nukes?
Title: Re: Paradox Games
Post by: Brandonazz on March 22, 2016, 10:36:35 pm
(http://i.imgur.com/alqov9i.png)

His wife is Lord Ralph II Buckler of Wendwater.
Title: Re: Paradox Games
Post by: Krakow Sam on March 23, 2016, 04:07:16 am
THE MANNIS.
Title: Re: Paradox Games
Post by: PatMan33 on March 23, 2016, 07:50:03 am
Yeah but how do you decide which one wears the pants and which one wears the dress?

(http://i.imgur.com/ane22FO.jpg)
Title: Re: Paradox Games
Post by: Krakow Sam on March 23, 2016, 07:51:53 am
Well you see Stannis is a power bottom which means he assumes the bottom role but he generates a huge amount of power.
Title: Re: Paradox Games
Post by: Ultimatum on March 23, 2016, 07:53:18 am
THE MANNIS.

RIP
Title: Re: Paradox Games
Post by: Ultimatum on March 24, 2016, 09:29:23 am
http://www.youtube.com/watch?v=MI-KCEqWNSE
Title: Re: Paradox Games
Post by: eropS on March 25, 2016, 07:29:58 am
Mmmmmmmmmmmm

I loved that the pre ftl race popped right as they were watching it.

I also love that the fanatic xenophiles are surrounded by regular and fanatic xenophobes.

Can't wait, gonna be awesome.
Title: Re: Paradox Games
Post by: Brandonazz on March 25, 2016, 03:05:58 pm
THE MANNIS.

I love how his subreddit just died INSTANTLY when he did you-know-what.
Title: Re: Paradox Games
Post by: Ultimatum on March 25, 2016, 03:11:57 pm
Book reader here

That never happened,Stannis never would,he would never.
Title: Re: Paradox Games
Post by: Brandonazz on March 25, 2016, 03:57:52 pm
Which is exactly why what TV Stannis did appalled people to the point of absolute hatred.
Title: Re: Paradox Games
Post by: Ultimatum on March 25, 2016, 04:03:07 pm
And he never died neither
Title: Re: Paradox Games
Post by: Krakow Sam on March 26, 2016, 12:01:07 pm
Whatever Ulti. You're just mad about how determined the Mannis is to become king. Also you don't know what he's up to in the tv show.

Mmmmmmmmmmmm

I loved that the pre ftl race popped right as they were watching it.

I also love that the fanatic xenophiles are surrounded by regular and fanatic xenophobes.

Can't wait, gonna be awesome.

Yeah. The only thing that caused me anguish was him having to ignore so many alerts and notifications.
Title: Re: Paradox Games
Post by: Brandonazz on March 27, 2016, 06:29:29 pm
The way they kept talking about going to space and making friends sounded like Scott Manley and the space core. I am top hype.
Title: Re: Paradox Games
Post by: Ultimatum on March 31, 2016, 08:21:10 am
https://www.twitch.tv/paradoxinteractive/v/57765929

(the stream in case you missed it,like I did)
Title: Re: Paradox Games
Post by: Tesla on March 31, 2016, 09:25:44 am
anything new?
Title: Re: Paradox Games
Post by: Ultimatum on March 31, 2016, 05:45:47 pm
Can't really say

http://www.youtube.com/watch?v=xkcT3NdArFk
Title: Re: Paradox Games
Post by: eropS on April 07, 2016, 07:35:22 am
Happy blorg day!
Title: Re: Paradox Games
Post by: eropS on April 07, 2016, 10:19:32 am
Oh man, user created empires are eligible for AI empires

Yaaaaaaaaaaaaaaay, my favorite EU4 expansion feature is in by default!

Edit: Ho man the special slots for that battle station like the aura, great calls.
Title: Re: Paradox Games
Post by: Krakow Sam on April 11, 2016, 02:15:54 am
What's the expansion feature you like?
Title: Re: Paradox Games
Post by: eropS on April 11, 2016, 05:06:29 am
The create your own nations and either play as them or have them in your game to eventually play against or with
Title: Re: Paradox Games
Post by: Krakow Sam on April 11, 2016, 05:22:44 am
Given there are several theocratic goverment types how much do you wanna bet one of the expansions for Stellaris will introduce a religion mechanic for pops?
Title: Re: Paradox Games
Post by: PatMan33 on April 11, 2016, 07:17:03 am
Paradox is slowly heading toward making the game I want.

I don't want to play as a nation. I want to play as god and watch as all the nations I've created fight one another. Occasionally I will throw curves at them and force them to go in other directions.
Title: Re: Paradox Games
Post by: Brandonazz on April 11, 2016, 10:06:42 am
Paradox is slowly heading toward making the game I want.

I don't want to play as a nation. I want to play as god and watch as all the nations I've created fight one another. Occasionally I will throw curves at them and force them to go in other directions.

Still waiting for holodeck technology before I'll be satisfied on this front.
Title: Re: Paradox Games
Post by: Inkling on April 11, 2016, 01:32:01 pm
So something like this?

http://www.youtube.com/watch?v=ak3z2Pm7Iwg
Title: Re: Paradox Games
Post by: PatMan33 on April 11, 2016, 01:54:57 pm
Paradox is slowly heading toward making the game I want.

I don't want to play as a nation. I want to play as god and watch as all the nations I've created fight one another. Occasionally I will throw curves at them and force them to go in other directions.

Still waiting for holodeck technology before I'll be satisfied on this front.

OH MAN BRANDON

I'd play that game with you hard.
Title: Re: Paradox Games
Post by: Krakow Sam on April 11, 2016, 02:47:09 pm
And the best part is there is absolutely no way the holograms could ever malfunction and become real.
Title: Re: Paradox Games
Post by: PatMan33 on April 11, 2016, 03:47:01 pm
In my head it was a local session.
Title: Re: Paradox Games
Post by: /lurk on April 11, 2016, 05:04:26 pm
And the best part is there is absolutely no way the holograms could ever malfunction and become real.

Hologram internet defense force please go.
Title: Re: Paradox Games
Post by: eropS on April 11, 2016, 06:15:40 pm
Paradox is slowly heading toward making the game I want.

I don't want to play as a nation. I want to play as god and watch as all the nations I've created fight one another. Occasionally I will throw curves at them and force them to go in other directions.

Uhhh pretty sure you can already do this in EU4 with El Dorado
Title: Re: Paradox Games
Post by: Krakow Sam on April 12, 2016, 02:59:12 am
And the best part is there is absolutely no way the holograms could ever malfunction and become real.

Hologram internet defense force please go.

(http://i.imgur.com/DPBKDBT.jpg)
Title: Re: Paradox Games
Post by: Ultimatum on April 12, 2016, 03:11:41 am
I heard eldorado

(http://i.imgur.com/b9ca3HS.gif)
Title: Re: Paradox Games
Post by: PatMan33 on April 12, 2016, 07:10:09 am
Uhhh pretty sure you can already do this in EU4 with El Dorado

Hm... I played the crap out of the El Dorado expansion and didn't see much in the way of that. Maybe I missed it?

EU4 would work well for it. I'm sure I could make something work that was kind of close if I used cheats properly.
Title: Re: Paradox Games
Post by: eropS on April 12, 2016, 07:16:41 am
You can seed a game with custom nations and play as an observer. You can then load in as a nation you want to change the course of, do so, and then go back to playing the observer I believe
Title: Re: Paradox Games
Post by: PatMan33 on April 12, 2016, 07:38:17 am
Ohhh I see what you mean.

I am looking for more control as the observer though. Like, I wanna cause a flood in England and have Zimbabwe discover a massive gold deposit before the Chinese use their early machine guns to try to invade India.
Title: Re: Paradox Games
Post by: Brandonazz on April 12, 2016, 09:38:30 pm
Basically, folks, Pat and I want to play gods, be gods, and determine the fates of worlds for ****s and giggles.
Title: Re: Paradox Games
Post by: Inkling on April 12, 2016, 09:50:40 pm
So I was right, then.
Title: Re: Paradox Games
Post by: PatMan33 on April 12, 2016, 10:31:38 pm
Yeah.

Using cheat codes and memory editors only gets you half way there in most games. The game actually has to be designed to take advantage of unlimited everything to be REALLY fun.
Title: Re: Paradox Games
Post by: Yokto on April 15, 2016, 03:02:24 pm
So a Paradox version of Populous?
Title: Re: Paradox Games
Post by: Ultimatum on April 15, 2016, 04:07:01 pm
So,who here is preordering?(I'm not)
Title: Re: Paradox Games
Post by: eropS on April 25, 2016, 09:58:30 pm
Two weeks get hyyyyyype!!
Title: Re: Paradox Games
Post by: Krakow Sam on April 26, 2016, 04:09:19 am
My hype bladders are maximally engorged.
Title: Re: Paradox Games
Post by: Inkling on April 26, 2016, 08:54:09 pm
You should seek immediate medical attention.
Title: Re: Paradox Games
Post by: Krakow Sam on April 27, 2016, 01:11:18 am
Nono it's fine we can just milk the excess hype. Palpate the bladders Ink.
Title: Re: Paradox Games
Post by: Inkling on April 27, 2016, 06:01:32 pm
I will do no such thing.  But I will rent you this cat.

(http://imgur.com/RJyKYVE.gif)
Title: Re: Paradox Games
Post by: Brandonazz on April 27, 2016, 06:07:51 pm
That's interesting. I didn't know excreted hype was pink.

(http://i.imgur.com/eOfUNeC.png)
Title: Re: Paradox Games
Post by: PatMan33 on April 28, 2016, 07:43:42 am
(http://i.imgur.com/oN2M7KS.gif)
Title: Re: Paradox Games
Post by: Gaming Steve on April 28, 2016, 08:33:16 am
There is a huge Paradox sale going on right now.

All their games are awesome and the upcoming Stellaris are on sale.

http://www.dealzon.com/deals/green-man-gaming-coupon-voucher#gmg-paradox-games-sale
Title: Re: Paradox Games
Post by: PatMan33 on April 28, 2016, 08:37:53 am
Aw man I almost bought Cities in Motion but then I didn't. lol close one!

That EUIV collection is pretty great.
Title: Re: Paradox Games
Post by: Krakow Sam on April 28, 2016, 10:47:31 am
There is a huge Paradox sale going on right now.

All their games are awesome and the upcoming Stellaris are on sale.

http://www.dealzon.com/deals/green-man-gaming-coupon-voucher#gmg-paradox-games-sale

Any chance you could discuss Paradox a bit in a podcast? I really like their games and they give me a lot of hope that there's room in the market for games that aren't either big budget AAAAA spectacle or quirky little indie roguelites. 
Title: Re: Paradox Games
Post by: PatMan33 on April 28, 2016, 11:15:15 am
they give me a lot of hope that there's room in the market for games that aren't either big budget AAAAA spectacle or quirky little indie roguelites.

Are you referring to the whole industry with this comment or the strategy genre? Because if it is the former I feel like that's a somewhat deluded outlook that is does not reflect the reality of the hobby.
Title: Re: Paradox Games
Post by: Krakow Sam on April 28, 2016, 03:42:26 pm
Kinda whole industry but obviously I have my own perspective as determined by the hardware I have access to (a laptop with a mediocre graphics card).
Title: Re: Paradox Games
Post by: PatMan33 on April 29, 2016, 08:08:11 am
That is fair.
Title: Re: Paradox Games
Post by: Brandonazz on April 29, 2016, 01:40:28 pm
That is fair.

Quoting for posterity. This is so unlike you, Pat.
Title: Re: Paradox Games
Post by: eropS on May 04, 2016, 06:03:39 pm
https://www.twitch.tv/paradoxinteractive/profile

Twitch did a multiplayer event in case you missed it.

Gives a ton of info, game still looks fun as hell, some stutter on large battles has me concerned so hopefully they optimize that a bit more. Excited to see that weapon composition on ships DOES matter quite a bit, and that little event on Sol 3 was a fun one.
Title: Re: Paradox Games
Post by: Celdur on May 04, 2016, 10:48:03 pm
So is it true that paradox's games usually release kinda buggy and shallow until the dlc's start pouring out?
Title: Re: Paradox Games
Post by: Krakow Sam on May 05, 2016, 01:02:34 am
I bought EU4 on release and it wasn't particularly buggy.

Obviously there are some of those hilarious issues that crop up occasionally in CK2 where people try to assassinate themselves or the Emperor just keeps presiding over a tournament until everyone in western Europe is dead but I've actually never seen anything like that myself.

As for shallow, that's pretty relative. The DLC/Expansions taken all together usually add up to some pretty major changes in gameplay and often give you more stuff to think about, but I wouldn't call the base games shallow necessarily. It depends who you play as of course. In the historical games if you pick some one province minor state with third world technology then the game will indeed be shallow unless you're setting yourself some weird ironman challenge.
Title: Re: Paradox Games
Post by: Celdur on May 06, 2016, 08:36:40 am
so stellaris is 25% off on GMG if you havent gotten it yet.
Title: Re: Paradox Games
Post by: PatMan33 on May 06, 2016, 09:14:21 am
What is Stellaris?
Title: Re: Paradox Games
Post by: Ultimatum on May 06, 2016, 11:18:08 am
its a first person shooter set in space
Title: Re: Paradox Games
Post by: PatMan33 on May 06, 2016, 11:24:21 am
Paradox is making a FPS? That's kinda neat. They might be able to breathe some life into the genre like Nintendo did.
Title: Re: Paradox Games
Post by: PatMan33 on May 06, 2016, 01:08:40 pm
Oh it's the space game. That looks cool too.

Was excited for a fresh take on FPS.
Title: Re: Paradox Games
Post by: Celdur on May 06, 2016, 04:31:09 pm
http://www.youtube.com/watch?v=1sN6LQykAdM

man, the unbidden just come out of nowhere and **** **** up.
apparantly they're kinda like tyranids
Title: Re: Paradox Games
Post by: Krakow Sam on May 06, 2016, 04:42:32 pm
Not sure if they're an outside the galaxy thing, they could also be some sort of special rebels or robots who took over the state that was in that area beforehand.
Title: Re: Paradox Games
Post by: Rysworld on May 06, 2016, 09:36:44 pm
I'm REALLY excited about how polities are just kind of appearing and disappearing, and the names of the empires are pretty cool as well.

Reminds me of CK2.

Seeing this video makes me excited for the game.
Title: Re: Paradox Games
Post by: PatMan33 on May 06, 2016, 11:52:20 pm
I like that you can crank the speed up and see things change.

It's my biggest gripe with EUIV. I can run time as fast as it lets me and nothing will change half the time.
Title: Re: Paradox Games
Post by: Krakow Sam on May 07, 2016, 03:38:22 am
Pretty sure that video is just a timelapse Pat. The top speed of the game will likely be very comparable to their other games.
Title: Re: Paradox Games
Post by: PatMan33 on May 07, 2016, 10:12:46 am
0/10 pirate it
Title: Re: Paradox Games
Post by: Yokto on May 07, 2016, 02:57:35 pm
man, the unbidden just come out of nowhere and **** **** up.
apparantly they're kinda like tyranids

I think that close to reality. The sort of came out of nowhere. I think the Unbinding is a extradimentional menace that happens if you use jump drive tech. At least that what I read in the wiki by chance yesterday.
Title: Re: Paradox Games
Post by: Rysworld on May 08, 2016, 06:37:37 pm
Wait, what time does Stellaris come out? Steam says May 9th, but that's hardly specific. Is there a specific time it rolls out, or does it go by midnight in whatever timezone you're in, or what?

I found it. 6PM CEST.
Title: Re: Paradox Games
Post by: eropS on May 08, 2016, 07:28:32 pm
Yeah I'm bummed too lol
Title: Re: Paradox Games
Post by: Krakow Sam on May 09, 2016, 02:38:00 am
Pah, you're bummed? It feels like an even longer wait for me since there's more awake hours in europoor land before release.
Title: Re: Paradox Games
Post by: Ultimatum on May 09, 2016, 05:46:50 am
Today's the day!
Title: Re: Paradox Games
Post by: Rysworld on May 09, 2016, 06:48:45 am
Damn my body, waking me up at 6.

I shall watch DDRJake's playthrough to pass the time.

It comes.
Title: Re: Paradox Games
Post by: Brandonazz on May 09, 2016, 08:38:41 am
It comes.

It is known.
Title: Re: Paradox Games
Post by: Ultimatum on May 09, 2016, 09:07:56 am
They're Here
Title: Re: Paradox Games
Post by: Brandonazz on May 09, 2016, 09:27:55 am
See you guys on the other side.
Title: Re: Paradox Games
Post by: Tesla on May 09, 2016, 09:30:18 am
See you guys on the other side.

(http://i.imgur.com/y6L2kso.jpg)
Title: Re: Paradox Games
Post by: Ultimatum on May 09, 2016, 09:36:58 am
See you guys on the other side.

Don't go into the light
Title: Re: Paradox Games
Post by: PatMan33 on May 09, 2016, 01:34:36 pm
IN WE GO!!!
Title: Re: Paradox Games
Post by: eropS on May 09, 2016, 01:54:05 pm
Booo work booo
Title: Re: Paradox Games
Post by: Ultimatum on May 09, 2016, 03:14:58 pm
you can join us afterwards!
Title: Re: Paradox Games
Post by: Haseri on May 09, 2016, 03:56:34 pm
After 6 hours, the only problems I've had was forgetting that I've paused the game and it sometimes I couldn't scan debris straight away.

It looks gorgeous, especially all the alien portraits.

I was playing on Tiny (150 systems) and I've barely scratched the surface.
Title: Re: Paradox Games
Post by: Tesla on May 09, 2016, 04:11:10 pm
game's good!

took me embarrassingly long to figure out you get power by building mining stations (I was looking for "orbital power station" or something) and even more embarrassingly long to notice you could speed up the game :D

now I gotta start a new game where I don't totally neglect my military.
Title: Re: Paradox Games
Post by: Brandonazz on May 09, 2016, 07:17:43 pm
took me embarrassingly long to figure out you get power by building mining stations (I was looking for "orbital power station" or something) and even more embarrassingly long to notice you could speed up the game :D

Look at me! I'm mining electricity!
Title: Re: Paradox Games
Post by: PatMan33 on May 09, 2016, 08:59:12 pm
After 6 hours, the only problems I've had was forgetting that I've paused the game

Sounds just like a Paradox Game to me.
Title: Re: Paradox Games
Post by: Haseri on May 10, 2016, 12:30:35 am
Look at me! I'm mining electricity!

As it's mostly gas giants, I took it to mean skimming hydrogen, like the Space Cows/Whales/Squid.
Title: Re: Paradox Games
Post by: Tesla on May 10, 2016, 01:48:56 am
Hostile fleet detected.
Title: Re: Paradox Games
Post by: Krakow Sam on May 10, 2016, 02:11:34 am
Look at me! I'm mining electricity!

As it's mostly gas giants, I took it to mean skimming hydrogen, like the Space Cows/Whales/Squid.

Well first off you're not gathering and spending energy. It's "energy credits". If you hover over the energy credit icon in the toolbar it explains that energy credits are essentially just a form of energy-backed currency which any spacefaring, intelligent alien will accept. Basically it's an acknowledgement that ultimately money represents labour/work potential rather than being tied to a useless proxy resource like gold. That's why some events give you energy credits even though there are no nuclear reactors or hydroelectric dams involved.
Title: Re: Paradox Games
Post by: Tesla on May 10, 2016, 02:37:19 am
Enough mansplaining dude
Title: Re: Paradox Games
Post by: Gaming Steve on May 10, 2016, 06:56:11 am
I have around 7 hours into the game so far. I do like it a lot ... but ... there are a few things.

I'm not sure what is going on with the long-term quests/tasks. I had one where I had to fly across the entire galaxy to scan some clouds ... which I did and then ... nothing. The task just disappeared from my list and if I got a reward I didn't see it. Not sure what's going on with those as those long-term tasks are A LOT of work, you would expect some sort of reward rather than nothing at all. (I'm sure there is a reward ... somewhere, just not sure where).

The AI is a bit odd. I can't seem to make the other AI pay any attention to me at all. Not that I want to be attacked left and right, but so far I'm expanding right next to multiple AI borders and they don't seem to care at all. I would barely know they were in the game if I didn't see them on the map. Perhaps this will change later? But so far they have been a non-factor.

I believe there is a bug where you leaders get unassigned as I'm constantly finding my leaders going missing and hanging around doing nothing.

I like this game a lot and can't wait to see Paradox add DLC and expand it out like they do their other titles. Probably with a few more patches and the game will smooth out but so far so good.
Title: Re: Paradox Games
Post by: PatMan33 on May 10, 2016, 08:01:22 am
Definitely with you on the DLC. This game is a good base and it will get significantly better with time.
Title: Re: Paradox Games
Post by: Rysworld on May 10, 2016, 08:02:46 am
I've not had any problem with the larger quests not giving my. I'm pretty sure, though, for the quest where you have to collect a bunch of xenos for a museum, it bases where they spawn on where you can see. If you've had a few star chart deals with other polities, be prepared to have to go half a galaxy away to find your Illusive Borobudurs, or whatever they're called in your game.

I think I've experienced the leader bug, like leaders will just end up back in the pool and off of their fleets?

I don't think I've seen the AI declare war on anything yet, and I've played 12 hours of this game. That's probably an issue.

I also can't figure out how to uplift people. I've got an Earth in my game inhabited by post-apocalypse cockroaches, and I want to make them my vassal empire by uplifting them. Do they need to be neolithic for that?
Title: Re: Paradox Games
Post by: Haseri on May 10, 2016, 08:11:50 am
I also can't figure out how to uplift people. I've got an Earth in my game inhabited by post-apocalypse cockroaches, and I want to make them my vassal empire by uplifting them. Do they need to be neolithic for that?

They need to have a civilisation, yes, to do technological uplifting from the observation post.

I think there is a technology to go straight from pre-sapience, but I haven't come across it yet.
Title: Re: Paradox Games
Post by: Gaming Steve on May 10, 2016, 08:19:11 am
I also have that Xenos quest that I'm still doing. The quest I did was scanning some clouds in space. I think I actually figured it out. I have access to a purple tech that isn't disappearing. I believe that was the reward ... but still not 100% sure, but it would make sense.

Yeah, the leaders just disappear and go into the pool randomly.

The AI not only doesn't declare war they don't do ... anything really. Very upsetting, they just hang out and do nothing so far.

When you observe primitive people click on your observation post and you'll see a few different options/buttons. Some won't be available to you depending upon your ethics (I REALLY wanted to have the ability to hide in their population and subvert their government, but I wasn't allowed). There is one option that lets you uplift them, I'm actually doing that one now as it takes time, but I'm curious to see what happens at the end.

Again, the game seems really good ... but it needs a bit more polish. I really really hate when games like this come up. They are awesome and I can see all the amazing things they are trying to do, but it needs more to be a complete game. Still hopefully they can patch and improve the game fairly quickly as it's very close to being super awesome, just a few rough patches here and there...
Title: Re: Paradox Games
Post by: Tesla on May 10, 2016, 08:25:17 am
Just curious, do those of you who have leaders go back into the pool have democracies/civs which require voting? I saw someone make reference to votes causing this to happen.
Title: Re: Paradox Games
Post by: PatMan33 on May 10, 2016, 08:32:31 am
Again, the game seems really good ... but it needs a bit more polish. I really really hate when games like this come up. They are awesome and I can see all the amazing things they are trying to do, but it needs more to be a complete game. Still hopefully they can patch and improve the game fairly quickly as it's very close to being super awesome, just a few rough patches here and there...

This seems more and more like the normal state of affairs with a lot of games. I know you really liked XCOM 2, Steve, but for me that game was squarely in this category; it was also the case with Fallout 4 as well, but to a lesser extent. Cool game with lots of ideas and a good outlook, but right now it's a bit jumbled. But the prospect of patches and DLC are definitely appealing and I can wait!

Very glad they let me use the custom nation tool right away. I love making my own spacefaring civ.
Title: Re: Paradox Games
Post by: eropS on May 10, 2016, 08:48:46 am
I haven't really had any issues TBH, though it's only been 4 hours.

AI has been antagonistic, leaders stay where they are, Purge All works great. Glory to the Great Fire!

I'm actually pretty behind comparatively to other empires but I'm really isolated too since I genocided my neighbors
Title: Re: Paradox Games
Post by: Rysworld on May 10, 2016, 08:52:01 am
Just curious, do those of you who have leaders go back into the pool have democracies/civs which require voting? I saw someone make reference to votes causing this to happen.
It was happening to me in my Theocratic Republic game, but not in my Despotic Hegemony. Makes sense.
Title: Re: Paradox Games
Post by: Tesla on May 10, 2016, 09:00:28 am
Ah, I haven't played a game with elections yet so I'm not sure how it works, but I've heard it's because all the candidate leaders get moved into a candidate pool and then just get plonked into the idle pool after they lose, not back to their old position.
Title: Re: Paradox Games
Post by: Rysworld on May 10, 2016, 09:09:56 am
Yeah, but the thing is that I don't get any sort of alert about that at all. I'm only made aware of the election time and candidates for my species leader.

-EDIT-

Also, as soon as I posted about there being no AI-started wars in my games here, about three wars broke out in my game. Figures.
Title: Re: Paradox Games
Post by: PatMan33 on May 10, 2016, 09:42:20 am
The empire I just started has an "mass extinction event" that will occur on our home planet in an undetermined amount of time. So I've gotta spread out and research to either prevent it from happening or to have a fallback position for when it does. Right into the fire. :3
Title: Re: Paradox Games
Post by: eropS on May 10, 2016, 09:57:25 am
Classic.


I think the AI doesn't do early wars in both a way to give the player breathing room (unless they're fanatic purifiers) and because the cost is too high.


The AI takes space stations into account, like, in my extinction war, I had my larger fleet sitting in their home system, but, I couldn't engage since the combined size of their fleet and station would be too much.

They then mobilized since they had a faster FTL into my new system where I was building another space port. I chased them out but they knew to go to it, until the spaceport popped and they never left their home system. I was able to then just build up my fleet enough to wipe their and barely take down the station.

I'm sure if I bordered another aggressive rival empire thatd have been a great time to strike as I was in shambles too, but luckily I'm pretty alone on my spiral arm.

It was awesome, but we were equivalent in strength. I can totally see why AI who are equivalent are hesitant to attack, it's pretty much going to be a pyrrhic victory when you do, opening you up to your neighbors
Title: Re: Paradox Games
Post by: Gungnir on May 10, 2016, 10:17:29 am
I'm looking into getting Stellaris. Any word of how well the game runs on not-super-modern computers? ...like 6 year old laptops that weren't meant for gaming in the first place?
Title: Re: Paradox Games
Post by: PatMan33 on May 10, 2016, 10:18:26 am
Hah! That sounds pretty cool.

There's an unidentified fleet of "alpha" aliens prowling around the sector directly north of my home sector. Building up a military now;  however, my race has the "weakness" trait so they're gonna need a big one. Thankfully I've found a lot of resources and my science output is excellent so we'll see how it goes.

I'm looking into getting Stellaris. Any word of how well the game runs on not-super-modern computers? ...like 6 year old laptops that weren't meant for gaming in the first place?

Dunno! The game looks very nice but doesn't necessarily look groundbreaking. You may be able to get it to run on medium or lower settings. Then again maybe not. Have you compared your specs up against what the game asks for?
Title: Re: Paradox Games
Post by: Ultimatum on May 10, 2016, 10:43:07 am
I was previously running games on my laptop,I had stutter and lag with any new game  I played

lag and jittery gameplay = not fun
Title: Re: Paradox Games
Post by: eropS on May 10, 2016, 10:46:36 am
Does weak effect both fleet strength and ground army strength? I'd always figured it was just ground army
Title: Re: Paradox Games
Post by: Gaming Steve on May 10, 2016, 10:49:14 am
Okay I have a few more hours on my playthrough now it's picking up. The AI is finally starting to push me around a bit, which is nice and as you start to get REALLY big (needing to use sectors) the game starts to get crazy in a good way. It seems like you need a good 10 hours just to get a foothold before things start to really happen.

I also found some cool stuff. Spoilers! No seriously, don't read this unless you want some spoilers stuff

If you uplift a primitive society it's worth it. They can become part of your empire and you are well on your way making a United Federation of Planets.

I also found a ringworld ... which looks wicked hard to interact with. The defense fleet was not kidding around ... but damn that thing looks awesome. I'm sure you can take it over and then who knows?
Title: Re: Paradox Games
Post by: Rysworld on May 10, 2016, 10:52:19 am
Does weak effect both fleet strength and ground army strength? I'd always figured it was just ground army

Weak only effects ground strength. I'm pretty sure in the description of Weak it says "army" strength, specifically.
Title: Re: Paradox Games
Post by: PatMan33 on May 10, 2016, 11:07:38 am
Yeah now that I think back, it was only army so my guys should be good.
Title: Re: Paradox Games
Post by: Krakow Sam on May 10, 2016, 11:13:54 am
I also found some cool stuff. Spoilers! No seriously, don't read this unless you want some spoilers stuff

If you uplift a primitive society it's worth it. They can become part of your empire and you are well on your way making a United Federation of Planets.

There's actually two ways to uplift, but I think you're talking about "enlightenment" from the observation post. It's a lot more expensive and in the end the species becomes your vassal, which requires even more work to fully integrate into your empire. They also seem to mostly keep their ethics which could cause a clash with yours. If you research "Epigenetic Triggers" you can actually uplift a pre-sentient species (For me they have been rare than primitive civs). When you uplift you get to tweak their genetics to give them a new good trait or remove a bad one (this stacks with later genetic engineering techs) and in the period shortly after the uplift you get some events that let you steer their ethics a bit (though they'll still be a bit different. I did this with a species of desert lizard monsters and they've become a super useful part of my empire.


Quote
I also found a ringworld ... which looks wicked hard to interact with. The defense fleet was not kidding around ... but damn that thing looks awesome. I'm sure you can take it over and then who knows?

Oh boy, good luck. ;)


Going back to the AI being a bit passive. I think on top of what Rysworld said there is a *very* strong element of chance in what sort of AI civs spawn around you. I've had no hassle from the AI (except the fallen empire, OH GOD THE FALLEN EMPIRE) because almost every civ around my starting location was some combination of Xenophile, Pacifist or both. The sole militarist neighbor I had shared the fanatical spiritualist ethic with me so we became best friends, I made an alliance with them and now every couple of years they try to propose invading another civ and I veto it. I basically have the mad dog AI on a leash.  :D
Title: Re: Paradox Games
Post by: Gaming Steve on May 10, 2016, 11:23:01 am
Ah interesting Sam...

One thing I made a big mistake with was making way too many Frontier Outposts. Those use a ton of Influence Points and DAMN those are hard to get. Haven't gotten a technology or such to make them faster, but you really need a lot of them later and I'm still suck making 2 a month... Need to figure those out better.

Of course it's too late to remove those Outposts as I'll lose all the resources they are gathering for me...
Title: Re: Paradox Games
Post by: PatMan33 on May 10, 2016, 11:25:07 am
I know in the background of most Paradox games they grant a few civs an "advanced start" or some kind of "lucky civ" bonus. It could be that by chance your civ is not bordered by any of the lucky ones (which might be good) and your neighbors are just trying to keep it together.
Title: Re: Paradox Games
Post by: Celdur on May 10, 2016, 12:14:31 pm
I know someone who started next to one of those 'purge' fallen empires and ran into them in like the first year.
The AI didn't hold back and it didn't take long before that game was done.


Also, the nice thing about having other species under your control is that it allows you to inhabit planets that are the opposite of what you're used to.
I conquered this race early on that was really pushing me around, and they had ocean planets while I had desert planets.
I had to enslave them all afterwards, because they were too ideologically opposed, but I could still build colony ships filled with slaves to colonize oceon worlds if I needed one in a good spot.

And getting into a federation when it's been established for a while is pretty difficult.
I'm currently surrounded by a federation of like 6 different species, and 2 of them don't like me so none of them really let me in.
And if I go to war with them, it'll be over for me pretty quickly.
So I'm kinda stuck in my little corner untill I find a solution.
Title: Re: Paradox Games
Post by: PatMan33 on May 10, 2016, 12:15:41 pm
It is simple Celdur.

Conquer them. Conquer them all.
Title: Re: Paradox Games
Post by: Tesla on May 10, 2016, 12:29:37 pm
Blegh, trying to make friends with the first civ I met in my second game, did the "guarantee independence" thing. Turns out this means you have to go to war if they do? I thought it just meant you wouldn't try to vassalize them. Immediately a huge fleet twice the size of mine shows up in my home system.

QUIT TO DESKTOP
Title: Re: Paradox Games
Post by: PatMan33 on May 10, 2016, 12:40:56 pm
Well I'm about ready to go back to Stellaris.

Star Fox Zero is encroaching on "WHAT THE **** IS WRONG WITH YOU" territory and I don't want to break a gamepad today.
Title: Re: Paradox Games
Post by: Gaming Steve on May 10, 2016, 12:46:48 pm
So do you guys let the computer automatically build ships for you or do you make your own?

I was making my own for awhile, but it was a lot of work considering that I would upgrade my ships like 3-4 times and never even use that design. I just gave up and now let the computer do it and it's doing a pretty decent job most of the time.

Also I started to download some Mods to see how those work. Got The Blorg, 48 Empire Colors, Playable Robots (that one I really want to try and make a race of Robot overlords) and a few others that I'll give a try.
Title: Re: Paradox Games
Post by: PatMan33 on May 10, 2016, 12:58:15 pm
Oh man haven't gotten into mods yet.

I like to micromanage everything so I do all the building myself. Helps me keep a better memory of what is going on and where it is occurring in my empire. I think that practice comes from Civ and managing all the workers. :3
Title: Re: Paradox Games
Post by: Celdur on May 10, 2016, 01:08:12 pm
I knew a color mod would be one of the first things to come out.
vanilla options are pretty limited.


And I really enjoy designing my own ships, but I don't do it with every tech upgrade unless if I'm involved in some big conflict.
It's by no means as complex as something like distant worlds, but there is some depth to it.

There is a sort of rock paper scissors going on with hull/shield/armor and the weapons that beat them, and having a healthy dose of all 3 can give you an edge.
Also, if you know your opponent is really tanking on shields, and not armor, for example, you could redesign some of your ships to have shield piercing weapons and you'll stomp them pretty quickly.
It also gets a lot more interesting with bigger ships, when you can lego together your battleship and make it just as you like.
Title: Re: Paradox Games
Post by: Tesla on May 10, 2016, 01:23:46 pm
I found a big thread of HOT TIPS (https://www.reddit.com/r/Stellaris/comments/4iokb2/the_great_big_new_player_tip_thread/)
Title: Re: Paradox Games
Post by: PatMan33 on May 10, 2016, 01:39:56 pm
Good post, Tesla.

The best part about Stellaris is that I never have to play GalCiv II again.
Title: Re: Paradox Games
Post by: Gauphastus on May 10, 2016, 02:46:21 pm
This game is pretty neato but it has that same Civ problem where you're like.. one more turn.
Except there are no turns. It just keeps going which is even worse. :0

before i knew it it was 6 am i have to work today
Title: Re: Paradox Games
Post by: Krakow Sam on May 10, 2016, 03:26:11 pm
Also, the nice thing about having other species under your control is that it allows you to inhabit planets that are the opposite of what you're used to.

The game seems to be pretty good at giving you multiple tools to deal with the same issue. Enslavement, uplift, enlightening, robots. In my game I just started getting the proper genetic engineering tech so I can actually modify my own pops. It's VERY expensive in terms of society research though. Just modifying 8 pops on my main science planet to be better at soc research cost 1500 research points.
Title: Re: Paradox Games
Post by: Gaming Steve on May 10, 2016, 03:34:40 pm
Okay, now the game is getting good with 5 colonies and half of the galaxy charted it's getting mighty messy and lots of fun.

I'm tempted to start a new game knowing what I know, but the draw of following through with all the insanity going on is quite captivating. I don't see how you could really "win" a game as taking over 40% of the galaxy seems nearly impossible, but who knows.
Title: Re: Paradox Games
Post by: Krakow Sam on May 10, 2016, 05:05:09 pm
Yeah, I picked the max map size to start and I don't quite see how I can ever even explore everything. The major limitation of wormholes is that it's a huge pain to spread out (though they're great within the range of your wormhole network obviously)

Apparently there is a "research" victory involving following some sort of precursor quest chain but I have no idea if I've even come across the start of it.

But I'm well on my way to researching genetech to make an army of monstrous abominations (though it looks like they're slightly inferior to the psionic soldiers I already have [which I can give alien steeds])
Title: Re: Paradox Games
Post by: Gaming Steve on May 10, 2016, 05:33:34 pm
Spoiler for cool event...

That ain't good...

http://i.imgur.com/g0nPgcF.png

At least I have a cool new blocker...

http://i.imgur.com/JhELlHC.png
Title: Re: Paradox Games
Post by: eropS on May 10, 2016, 06:01:44 pm
Wormholes a pain to spread out? They're cheap as balls and you can build them anywhere your construction ship can go. I feel like my range has exponentially grown easily by just building stations in end point systems.


Edit.

Speaking of exponential growth, I'm churning out like 273 minerals a month and am at my 16K cap usually all the time. Have like 11 planets.

IDK, I feel like I totally outpaced my income as I'm able to crank out Battleships easily enough at this point. I shudder to consider what my 'overwhelming' and 'superior' neighbors can field.

I also uplifted the radroaches on my tomb world Earth. I'm a fanatic spiritualist arthropod, so it fits in well. They can also go to tomb worlds and have a Starborn trait that's seemingly rather unique

Title: Re: Paradox Games
Post by: Krakow Sam on May 11, 2016, 02:39:59 am
Yeah erops, uplifts seems to have unique traits that other aliens don't get. My first uplifts have the same one as you and my second are "proles" which means they're great at mineral mining but bad at science.

Seems like the traits are generally there to make your uplifts useful to you.
Title: Re: Paradox Games
Post by: Gaming Steve on May 11, 2016, 07:36:40 am
I can't seem to uplift the Roaches next to me. I get to the screen and select the planet type and ... nothing. The uplift button is never available no matter what I try. No matter what I try I can't seem to make it work...

In other news...

I got a huge army together with a ton of battleships. Time to go attack that ringworld!
Title: Re: Paradox Games
Post by: eropS on May 11, 2016, 08:18:30 am
You have to Uplift in the species diplomacy screen
Title: Re: Paradox Games
Post by: Gaming Steve on May 11, 2016, 08:27:04 am
You have to Uplift in the species diplomacy screen

Yes ... I realize that. I'm not some noob.

This is what I mean. The only thing I can select is the planet preference and everything else is greyed out. I did notice that the number of selected pops is set to 0, but not sure how to make that larger? Any help is appreciated as Paradox games are great ... but user interface is not their strong suit.

(http://i.imgur.com/9GlgRr2.png)
Title: Re: Paradox Games
Post by: eropS on May 11, 2016, 08:31:45 am
Do you control the planet they're on? Usually there's a checkbox to the right of the traits with the planet/pops.

Traits are greyed out since they have so many already and none are removable so there's no points.


Otherwise idk sorry
Title: Re: Paradox Games
Post by: Gaming Steve on May 11, 2016, 08:35:05 am
Do you control the planet they're on? Usually there's a checkbox to the right of the traits with the planet/pops.

Traits are greyed out since they have so many already and none are removable so there's no points.


Otherwise idk sorry

Ah ha! Yeah, that would be it.

I was confused as I was advancing a lot of species using observation posts and I never needed to land on the planet to do that. So I was thinking it was the same thing for uplift. Okay, I'll make a colony ship and make those cockroaches into super roaches!
Title: Re: Paradox Games
Post by: eropS on May 11, 2016, 08:38:42 am
Wait. How do you have a spaceport on earth?

I'm not sure colonizing it would help, I didn't need to, I just needed the system in my borders afaik, and I hadn't manipulated them before the uplift.
Title: Re: Paradox Games
Post by: PatMan33 on May 11, 2016, 09:21:09 am
Been playing custom civs but just found out that the included civs have their own quest lines. Oops!
Title: Re: Paradox Games
Post by: Gaming Steve on May 11, 2016, 10:15:43 am
Found out as long as the uplifted race is within your borders you can uplift them. Now I have two races uplifted and feeling strange.

Also progress on that spoiler thing from the other posts...

So I took over the Ringworld ... and holy damn it is worth it. The amount of research I got from the Ringworld was massive, including several new techs. The Ringworld itself has space for FOUR planets all at maximum size of 25 tiles and all of the tiles are perfect (they are a special Ringworld terrain tile). Currently there are four primitive species on the ring and I'm in the progress of advancing their tech. I also have a massive battlefleet over the ring as there is no way I'm losing this thing to someone else.
Title: Re: Paradox Games
Post by: PatMan33 on May 11, 2016, 10:58:19 am
Just found my first alien civ for the current game. They are mollusks and I am human, but our tech levels and beliefs are almost identical. The only difference is that they are pacifists and I am militaristic. It's like we were made for each other! :D
Title: Re: Paradox Games
Post by: Krakow Sam on May 11, 2016, 12:11:41 pm
They will be reluctant to ally with you though, unless threatened by someone else.
Title: Re: Paradox Games
Post by: Haseri on May 11, 2016, 04:09:35 pm
So I took over the Ringworld ... and holy damn it is worth it. The amount of research I got from the Ringworld was massive, including several new techs. The Ringworld itself has space for FOUR planets all at maximum size of 25 tiles and all of the tiles are perfect (they are a special Ringworld terrain tile). Currently there are four primitive species on the ring and I'm in the progress of advancing their tech. I also have a massive battlefleet over the ring as there is no way I'm losing this thing to someone else.

Aw man, I was so excited when I met them. Still way too strong for me.
Title: Re: Paradox Games
Post by: Krakow Sam on May 11, 2016, 05:00:51 pm
Me, Celdur and Wizard started a multiplayer game. Celdur made some wise turtles, I made jerk slaver floating jellyfish and wizard made lizard people who pick fights with people who are way stronger and get conquered.

Title: Re: Paradox Games
Post by: Rysworld on May 11, 2016, 06:51:11 pm
Well hell, ring me up next time you start one if you're so inclined. It'd be neat to get some multiplayer in, none of my RL friends own this game.

Unrelatedly, the "create new fleet" interface in Stellaris is so much infinitely worse than other Paradox games' "create new army" interfaces it's not even funny. Why does it scroll to the top every time you move a unit over? Why does the scroll wheel just close the box?

These questions plague me.
Title: Re: Paradox Games
Post by: Krakow Sam on May 12, 2016, 01:19:57 am
Bugs.

And yeah we're sort of intending for this to be a regular or semiregular Wednesday thing (Evening for me and Celdur, Afternoon for Wizard). If you're online send one of us a message and you can hotjoin one of the existing AI Empires. Or we might just decide to start a new game since Wizard got himself wiped out like a chump. I'm pretty happy with the way things have gone for me so far though :Y
Title: Re: Paradox Games
Post by: PatMan33 on May 12, 2016, 07:43:58 am
I'll pop in for one of them every now and again. You probably don't want me winning everything every week anywya.
Title: Re: Paradox Games
Post by: Gauphastus on May 12, 2016, 08:09:57 am
I dig this game. It's almost exactly what I wanted, some chill thing where you explore and find weird crap.
Nobody's really bothering me except some weird empire that was a little wary of me and then suddenly declared war and demanded I cede both my planets. They're also now causing trouble with a far friendlier nearby empire.

bro you are so dead now we were cool but now you had to cause a scene
Title: Re: Paradox Games
Post by: PatMan33 on May 12, 2016, 08:23:04 am
~
cash
minerals
intelligence
instant_build
finish_research
cash
~

They made the console even better!!
Title: Re: Paradox Games
Post by: Gaming Steve on May 12, 2016, 10:39:56 am
I actually think the AI for this game isn't QUITE as bad as everyone is complaining about. It can use some tweaks, but yesterday I got into a war with a nearby neighbor.

So I'm off looking to kill his ships and attack his planets when suddenly the AI managed to sneak all the way around to the very back of my empire and attack my homeworld. I'm not even sure how the AI did it but it took me by surprise big time as he bypassed all my defenses and went to my capital through someone else's territory.

Of course now I have huge battlestations around my key worlds ... but lesson learned.
Title: Re: Paradox Games
Post by: Tesla on May 13, 2016, 07:00:22 am
uuuuuuuugh. I do not understand war in this game. I declared war on a tiny one-planet civilization bordering me, with the war goal thing of making them my vassals.

My fleet arrives in their system, destroys their spaceport, and then I immediately get a message like "alright, you win." My fleet automatically leaves their system, and I can't declare war again for some time limit. I've tried like 5 times. What am I doing wrong? How can I check my war goal things after the war begins?


Alright so I guess I missed a war status button I need to select. I'd like to try, but this game takes a billion years to start up so maybe later.
Title: Re: Paradox Games
Post by: Rysworld on May 13, 2016, 07:05:26 am
Paradox has done it again.

I have 43 hours logged. It's CK2 all over.

Send help.
Title: Re: Paradox Games
Post by: Brandonazz on May 13, 2016, 04:16:40 pm
It took me like 200 years of game time to realize that sectors exist.

Literally fought pitched wars (and lost (white peace), and lost (cession of 2 planets (20% of my population) and vassalization) with two empires while 5 planets over my limit.

As soon as I figured it out, my economy soared. I didn't even notice until I won my war of independence and went to sort out my economy on pause.
Title: Re: Paradox Games
Post by: Krakow Sam on May 13, 2016, 05:29:01 pm
That's what you get for turning VIR off.
Title: Re: Paradox Games
Post by: Ultimatum on May 13, 2016, 05:47:25 pm
It took me like 200 years of game time to realize that sectors exist.

Literally fought pitched wars (and lost (white peace), and lost (cession of 2 planets (20% of my population) and vassalization) with two empires while 5 planets over my limit.

As soon as I figured it out, my economy soared. I didn't even notice until I won my war of independence and went to sort out my economy on pause.

i lost my war of independence and all three of my planets


 :'(
Title: Re: Paradox Games
Post by: Gaming Steve on May 13, 2016, 06:24:47 pm
So I defeated the big endgame stuff and mostly conquered the galaxy. It stinks that you can't really win the game as an alliance, you need to win as an individual, so I just stopped once we owned most of the galaxy.

Going to start a new game now that I know what I'm doing and perhaps raise the difficulty level a bit...
Title: Re: Paradox Games
Post by: Krakow Sam on May 14, 2016, 03:17:38 am
Paradox never did give much thought to victory conditions >_<
Title: Re: Paradox Games
Post by: Gungnir on May 14, 2016, 07:29:38 am
Losing is fun
Fun is better than winning

I guess that's the logic?

Anyway, just got the game. Still messing around with race creation. Pretty fun. Made some repulsive fanatic spiritual slug people led by Ted Cruz. Probably gonna play a race more focused on science though, once I have the time.
Title: Re: Paradox Games
Post by: eropS on May 14, 2016, 07:41:01 am
OMG they are Ted Cruz
Title: Re: Paradox Games
Post by: Tesla on May 14, 2016, 10:34:59 am
I'm starting to get the hang of the game - vassalized a couple of early spacefaring civs and uplifted another.

One time, researching an anomaly gave me a corvette as a reward, but spawned it at the center of the galaxy where I couldn't do anything with it, because I use wormholes. Game's got bugs, baby!
Title: Re: Paradox Games
Post by: Rysworld on May 14, 2016, 11:47:12 am
Wars between large nations are unfun. They are so annoying. Worst part of the game I've found so far.

I wish there was some way of curbing other peoples' FTL that wasn't complete garbage.

-EDIT-

Also, when does Ruler Designer come out for this? I want to be able to set the traits of my polities' starting rulers for lore reasons.

I think this game is pretty fun now, but it'll be damn near perfect once Paradox starts up the DLC train.
Title: Re: Paradox Games
Post by: Brandonazz on May 14, 2016, 11:52:07 am
Wars between large nations are unfun. They are so annoying. Worst part of the game I've found so far.

I wish there was some way of curbing other peoples' FTL that wasn't complete garbage.

-EDIT-

Also, when does Ruler Designer come out for this? I want to be able to set the traits of my polities' starting rulers for lore reasons.

I think this game is pretty fun now, but it'll be damn near perfect once Paradox starts up the DLC train.

*trying to manage task forces in enemy space*

YOUR STATION IS UNDER ATTACK
YOUR STATION IS UNDER ATTACK
YOUR STATION IS UNDER ATTACK
YOUR STATION IS UNDER ATTACK
YOUR STATION IS UNDER ATTACK
YOUR STATION IS UNDER ATTACK
YOUR STATION IS UNDER ATTACK

*turn around, get back, find out they're in the next system over shooting more stuff*

I've only used warp so far, so these aliens popping in and out of wormholes is rustling my jimmies a lot.
Title: Re: Paradox Games
Post by: Gaming Steve on May 14, 2016, 12:39:02 pm
Wars between large nations are unfun. They are so annoying. Worst part of the game I've found so far.


Eh, I don't know why people are complaining about this as much as they have been. It's annoying yes, but totally manageable if you setup chokepoints.

You know where they are going to attack, your planets, which are stationary defensive positions -- seriously those are the easiest things in the world to defend. Hence, you put several fortresses around each of your planets (I do four overlapping on my homeworld) and let's see them get through that. They snare them with their warp dampeners so they can't go anywhere, and then my fleet cuts them to pieces. Easy.

I think people are used to the zerg method too much where you just go in cut the enemy AI with sheer force and now they actually have to THINK and try to outmaneuver their ship movements and setup honest to god defensive positions people are losing their freaking minds.

If anything this has been the best combat I've seen in a game for a long long long time. The AI is jumping all the over the place and you have to use actual strategy to beat them rather than sheer numbers (i.e. every other game on the market). It's awesome.
Title: Re: Paradox Games
Post by: PatMan33 on May 14, 2016, 01:45:40 pm
you put several fortresses around each of your planets (I do four overlapping on my homeworld)

Top strat can confirm.
Title: Re: Paradox Games
Post by: Krakow Sam on May 14, 2016, 04:51:37 pm
I haven't got into enough major wars to comment on this much but I can say that I fell into the trap of only looking at the number under my fleet. I had my ass handed to me by a fleet almost half the "strength" of mine from a species with inferior technology. My fleet was strong mostly because it had a lot of cruisers and destroyers and a couple of battleships, the enemy fleet was almost entirely corvettes. My giant L quantum missiles did a ton of damage but could only blow up one corvette at a time so they chipped away at my big ships much faster than I could shoot them down.
Title: Re: Paradox Games
Post by: Gaming Steve on May 14, 2016, 08:49:26 pm
I haven't got into enough major wars to comment on this much but I can say that I fell into the trap of only looking at the number under my fleet. I had my ass handed to me by a fleet almost half the "strength" of mine from a species with inferior technology. My fleet was strong mostly because it had a lot of cruisers and destroyers and a couple of battleships, the enemy fleet was almost entirely corvettes. My giant L quantum missiles did a ton of damage but could only blow up one corvette at a time so they chipped away at my big ships much faster than I could shoot them down.

Yeah, you will lose if you have battleships against corvettes nearly every time. You need to balance your fleets as corvettes can evade big ships with ease.

Usually a good mix is 12/7/4/1 in fleet makeup. For each battleship you should have 4 cruisers 7 destroyers and 12 Corvettes (at least).

Also the weapons are very rock/paper/scissors so if you are going against the wrong makeup you will lose fast. Every weapon and armor type in Stellaris has a direct hard counter.

1) Energy weapons are weak to shields, strong against armor.
2) Kinetic weapons are strong against shields, weak against armor
3) Missiles are strong against both however can be countered better than any of the others with point defense systems.
Title: Re: Paradox Games
Post by: Krakow Sam on May 15, 2016, 02:29:27 am
Does it help if you build a cruiser or a battleship and choose all the "light" sections so it has 8 small weapon modules instead of two big ones? Or is it just the sheer size of the ship that makes it bad at taking down corvettes?
Title: Re: Paradox Games
Post by: Gaming Steve on May 15, 2016, 07:04:08 am
Does it help if you build a cruiser or a battleship and choose all the "light" sections so it has 8 small weapon modules instead of two big ones? Or is it just the sheer size of the ship that makes it bad at taking down corvettes?

No no no... If you give them small weapons they need to go close to fight and you want them to fight as far away as possible. Otherwise they will be destroyed. Here is a general strategy.

Corvettes: THE SWARM. Anti-shield or shield penetrating weapons. Give them as high of an evasion score as you can (modules will help with this).

Destroyers: Carries some guns but also your point defense. Depending on who you're up against, you might not need that much pd, so I don't spend too much on it until I know i need it, and when destroyers fill that role I can build them all over the empire and rush them to whatever fleet ad hoc.

Cruisers: Ships of the Line. Simple but heavy hitting guns, medium range. The bulk of my conventional firepower.

Battleships: Crowd control and fire support. The most designs I have, because I bring every buff and debuff I can. 2, maybe as many as 3, of each effect if I can manage. Being costly and time-consuming, I give them defensive AI and only the longest range weapons to keep them out of range of most return fire, so tons of artillery and torpedoes as well as the extra point defense.
Title: Re: Paradox Games
Post by: PatMan33 on May 15, 2016, 11:10:55 am
Or is it just the sheer size of the ship that makes it bad at taking down corvettes?

This. They're just too big to be effective against "THE SWARM" as Steve puts it.

A group of decently-equipped smaller ships will run train on a sluggish big ship that lacks adequate backup. As you found out. :D
Title: Re: Paradox Games
Post by: eropS on May 15, 2016, 11:17:55 am
Isn't that how the Spanish Armada got beat by England?
Title: Re: Paradox Games
Post by: Ultimatum on May 15, 2016, 11:23:11 am
there was that storm,that helped like a ton
Title: Re: Paradox Games
Post by: Brandonazz on May 15, 2016, 06:11:57 pm
Isn't that how the Spanish Armada got beat by England?

I believe you may be thinking of Trafalgar (https://en.wikipedia.org/wiki/Battle_of_Trafalgar).
Title: Re: Paradox Games
Post by: Gungnir on May 15, 2016, 11:38:09 pm
Just lost my first game playing as the default wormhole/warpgate humans. Vassalized three empires before another empire nearby decided I was being too aggressive.

Pretty sure it was because I hadn't really been building up my fleet as much as I should have been. They just warped onto my capital and murdered all my stuff. Gonna try something that's not xenophobic next run.

Regarding the performance thing I was wondering about a few pages back, I have noticed that the game starts to slow down over time, but it's still playable.
Title: Re: Paradox Games
Post by: Brandonazz on May 16, 2016, 01:07:34 am
This game actually runs better than CK2 + all DLC on my computer.
Title: Re: Paradox Games
Post by: Krakow Sam on May 16, 2016, 04:07:26 am
Same here, not getting any slowdown. I assume it's because the game actually has to simulate less agents and less complicated interactions.
Title: Re: Paradox Games
Post by: Tesla on May 16, 2016, 04:08:24 am
Some kind of event happened where a bunch of aliens with an extremely powerful fleet (17k and 5k) from outside the galaxy showed up, really close to my home system.

I want to play more of that save, but I don't. :(

And I'm definitely getting some slowdown. I should check to make sure it's running on dedicated graphics.
Title: Re: Paradox Games
Post by: Krakow Sam on May 16, 2016, 06:17:18 am
Post-release dev diary with details of the first content expansion/major update, plus tentative content for the next one as well:

https://forum.paradoxplaza.com/forum/index.php?threads%2Fstellaris-dev-diary-33-the-maiden-voyage.932668%2F

I was happy to forgive the game's flaws because Paradox have always been excellent at supporting their games and it looks like Stellaris will certainly be no exception. The fact it was also their biggest launch ever will probably lead to them putting a lot of energy into updating the game. :D
Title: Re: Paradox Games
Post by: PatMan33 on May 16, 2016, 10:18:42 am
Gonna wait for some patches before I get back into this game too deep.
Title: Re: Paradox Games
Post by: Gaming Steve on May 16, 2016, 02:50:22 pm
Some kind of event happened where a bunch of aliens with an extremely powerful fleet (17k and 5k) from outside the galaxy showed up, really close to my home system.

I want to play more of that save, but I don't. :(

Yeah, that's one of the three possible "end game" disasters in the game which are very hard to defeat. It's a great idea, sort of like Mass Effect type invasion.

HOWEVER, one of them is completely bugged and you can't finish the game. Sort of bothers me that they shipping the product with such a huge bug. AND it was very easy to fix (a single line of code which you can apply as a mod will fix it).

I'm still enjoying the game a lot, even with all the issues, and there is one thing I know is that Paradox will update and improve this game basically forever.

I'll keep playing ... until Overwatch comes out next week!
Title: Re: Paradox Games
Post by: Brandonazz on May 16, 2016, 02:52:30 pm
I can't pirate overwatch. :'(
Title: Re: Paradox Games
Post by: Ultimatum on May 16, 2016, 03:15:30 pm
you wouldn't download a car..
Title: Re: Paradox Games
Post by: PatMan33 on May 16, 2016, 07:16:41 pm
Yes I would.

I just can't.

Yet.
Title: Re: Paradox Games
Post by: Inkling on May 16, 2016, 07:20:29 pm
We need bigger 3d printers.
Title: Re: Paradox Games
Post by: Ultimatum on May 17, 2016, 04:27:14 pm
So the federation I'm in is at war with this powerful empire

if I leave the federation,I'm no longer at war with them,right?
Title: Re: Paradox Games
Post by: PatMan33 on May 17, 2016, 05:58:21 pm
What about the blood pact you made?
Title: Re: Paradox Games
Post by: eropS on May 17, 2016, 07:54:03 pm
Anyone try the AI mod yet?
Title: Re: Paradox Games
Post by: Tesla on May 18, 2016, 07:22:26 am
Are you gonna share?
Title: Re: Paradox Games
Post by: PatMan33 on May 18, 2016, 08:01:03 am
Don't tell him. Don't you do it.
Title: Re: Paradox Games
Post by: eropS on May 18, 2016, 09:46:11 am
Also, Irenic Democracy OP.

Seriously, I have so much happiness that I fear no rebellion and have bonus production out the wazoo once I get the habit ability buildings and research.

So op
Title: Re: Paradox Games
Post by: Ultimatum on May 19, 2016, 07:54:47 am
What about the blood pact you made?

what pact
Title: Re: Paradox Games
Post by: Krakow Sam on May 19, 2016, 10:35:30 am
Also, Irenic Democracy OP.

Seriously, I have so much happiness that I fear no rebellion and have bonus production out the wazoo once I get the habit ability buildings and research.

So op

Similar benefits from being a fanatical spiritualist.
Title: Re: Paradox Games
Post by: Rysworld on May 19, 2016, 10:56:33 am
I'm not entirely sold on how useful happiness is. Started a warlike campaign recently with no happiness modifiers, and though I haven't really started to do any SERIOUS conquering, the stuff I have is just fine.

Suppose it'll be tested once I sink my teeth into someone else.
Title: Re: Paradox Games
Post by: Tesla on May 19, 2016, 11:13:42 am
I saw eropS' post and set up an Irenic Democracy and now I'm well into endgame in a federation, gradually expanding into a number of synth-only colonies. Synths are awesome. Happiness is definitely pretty useful. Almost all of my pops have a +20% productivity increase.

I got the swarm disaster again, but it's a ring galaxy and they arrived in a very narrow section between two fallen empires. Pretty hilarious, they've been stuck there for decades. Since only one disaster can happen per game, I can have sentient AI with no worries.

Planning on getting all the tech, finding a nice stable resource base, and then leaving my federation and just running train on the whole galaxy.
Title: Re: Paradox Games
Post by: eropS on May 19, 2016, 03:23:37 pm
Happiness over 90% is pretty freaking crazy useful if you can achieve it empire wide with habitability research and such.

I also got the 15% happiness for all pops event. So with spiritualist, too, I get a raw +40% happiness. It's pretty dumb.

I think my game bugged cause I don't think I have fallen empires.

Rise I'd say you need to conquer more to see if unhappiness has a real negative. IDK yet tbh.

Synths are for quitters, biological foreva
Title: Re: Paradox Games
Post by: Brandonazz on May 20, 2016, 10:13:31 am
Synths are for quitters, biological foreva

(http://i.imgur.com/FLPxFyj.jpg)
Title: Re: Paradox Games
Post by: Krakow Sam on May 20, 2016, 10:38:59 am
(http://i.imgur.com/96bW4gV.jpg)
Title: Re: Paradox Games
Post by: PatMan33 on May 20, 2016, 01:03:56 pm
(http://i.imgur.com/86OVMf5.jpg)
Title: Re: Paradox Games
Post by: eropS on May 22, 2016, 10:18:00 am
I've been playing hyperdrive FTL only galaxy setting. I think this is one of the better ways to play the game. It gives the map much more importance, as chokepoint systems and other things come into play. You also don't have to worry about different FTL out of your allies, or bugs that might come from Wormhole.

idk, it's better imo, i'd highly recommend trying it if you feel the map needs to be more important.
Title: Re: Paradox Games
Post by: PatMan33 on May 22, 2016, 10:26:27 am
That's the advanced setting, right? I'm playing a game right now on that mode and it is a lot better.
Title: Re: Paradox Games
Post by: Tesla on May 22, 2016, 11:27:37 am
Nah the advanced one is wormholes.
Title: Re: Paradox Games
Post by: Tesla on June 10, 2016, 06:59:05 am
List of planned changes for 1.2 and beyond. (Discussed by devs in a stream.) Some very nice changes. (https://www.reddit.com/r/Stellaris/comments/4ncers/62616_stream_notes/)
Title: Re: Paradox Games
Post by: eropS on June 10, 2016, 09:17:47 am
HoI4 also looks neat
Title: Re: Paradox Games
Post by: Brandonazz on June 11, 2016, 02:18:48 pm
It's fantastic, but was released with a ton of glitches.

Also, enemies-of-enemies automatically give military access. So if the USSR and Germany are both at war with China, expect SS units to vacation in Siberia as the German AI attacks through it.
Title: Re: Paradox Games
Post by: eropS on June 21, 2016, 01:44:36 pm
Wow!

They really took a nerf bat to my favorite strat! Happiness removal is so real.
Title: Re: Paradox Games
Post by: Brandonazz on June 24, 2016, 03:22:46 pm
What favorite strat?
Title: Re: Paradox Games
Post by: PatMan33 on June 24, 2016, 03:35:31 pm
Killing them with kindness.
Title: Re: Paradox Games
Post by: eropS on June 24, 2016, 03:42:52 pm
What favorite strat?

This one:

"Also, Irenic Democracy OP.

Seriously, I have so much happiness that I fear no rebellion and have bonus production out the wazoo once I get the habit ability buildings and research.

So op"

I also used Pacifist/Spiritualist for more happiness
Title: Re: Paradox Games
Post by: Brandonazz on June 24, 2016, 05:25:36 pm
With even economy, industry, or science oriented governance you can still average 90+ happiness if you can relocate pops.
Title: Re: Paradox Games
Post by: eropS on June 24, 2016, 05:27:53 pm
yeah but i mean that requires relocating pops.

I could place 60% habitability dudes or mix ethos like it was no problem and still get to 90% average no problem, it was absolutely ridiculous, and it's clear to me why they felt the need to change it. it just sucks that they did haha
Title: Re: Paradox Games
Post by: Brandonazz on June 24, 2016, 05:29:45 pm
Well, the non-happiness bonuses can often match up the 10 to 25 percent average loss, in my experience anyway.
Title: Re: Paradox Games
Post by: Celdur on June 27, 2016, 12:55:55 pm
so asimov dropped, its pretty good, go play this again and be surprised how fresh things feel.
Title: Re: Paradox Games
Post by: Krakow Sam on June 27, 2016, 04:07:13 pm
The diplomacy still needs smoothing out a bit.

I vassalised some religious douchebags that were my immediate neighbors, but that didn't allow me any options to make them not be douchebags (like diplomatic options that force them to change government type or stop slavery without having to release them and then go to war again), so I let them just sit there and give me tribute and help me fight wars. Then a very powerful empire nearby with which I have very good relations (they're the Democratic Crusader type and my civ are individualist democrats) decided the slaver douchebags had to die, which dragged me into a war with my friends, which they are winning because they have a fleet three times the power of mine which mostly seems to consist of cruisers, and since they nerfed corvettes I can't build ships quickly enough to compete. So I have to sit there taking a pounding from my former friends. I'd be ok with it if their war goals were just to liberate some planets from my vassals but they also decided they needed to humiliate me.

:I
Title: Re: Paradox Games
Post by: eropS on June 27, 2016, 06:49:43 pm
Oh I like that. Kind of punishing you for having an evil slaver vassal and then not even winning with it.
Title: Re: Paradox Games
Post by: Brandonazz on June 28, 2016, 12:31:51 am
Hey, from their perspective you were just as much a dick slaver as the ones with the whips.

Your empire chose to let them pay you taxes to keep their property. Including taxes from the labor-value of slave ownership and the slave trade.

You basically own all of the slaves, you just keep them out of sight and out of mind.
Title: Re: Paradox Games
Post by: Krakow Sam on June 28, 2016, 03:29:46 am
Yeah *that* makes plenty of sense, the issue I have is that there is no game mechanism for me to force reform onto my vassals.

An option like integrate vassal maybe, but with a slightly less steep influence requirement. When I left the game I was basically trying to hang on in the war for long enough that the integration process (which I started when the war began) finishes and that hopefully ends the conflict since the target of the wargoals will no longer exist, then I can probably release the integrated planets which are full of *******s, invade again but this time have the wargoals be "liberation" instead of vassalisation and then ally with the new democratic utopia which gets released in the aftermath.
Title: Re: Paradox Games
Post by: Celdur on June 28, 2016, 08:58:20 am
We're gonna do a big ol multiplayer game on wednesday tomorrow around 7 or 8 pm UK time.
So I guess thats like 2 or 3 pm east coast time? time zones are dumb.

But yeah, the more people that show up the better it will be, we probably wont be able to finish the game in one go but we'll try to do this every wednesday for a while.
Title: Re: Paradox Games
Post by: Tesla on June 28, 2016, 09:56:22 am
I might be around. I'm home around 7pm and I have to get up at 7am the next day so I can't guarantee things. Can people join late?
Title: Re: Paradox Games
Post by: Rysworld on June 28, 2016, 10:51:44 am
I'd like to be a part of it, and I'm free at that time. Should I bother you on Steam at like 6 GMT? Or you can just shoot me an invite, I guess.
Title: Re: Paradox Games
Post by: Celdur on June 28, 2016, 12:40:20 pm
Not sure how late joining works, but we'll probably have a few AI's to take over if people show up late.

And yeah, just talk to me on steam or get in the GS steam chat I Guess.
Maybe we could also set up a discord channel or something.
Title: Re: Paradox Games
Post by: Rysworld on June 28, 2016, 12:47:49 pm
We already have a Gamingsteve Discord!

It's pretty dead, though. Might be worth making another one. Or maybe just spamming the chatroom thread until people realize it exists.
Title: Re: Paradox Games
Post by: Haseri on June 29, 2016, 03:36:45 am
Aww, I'm at work...
Title: Re: Paradox Games
Post by: Krakow Sam on June 29, 2016, 03:46:41 am
Bunk off work.
Title: Re: Paradox Games
Post by: PatMan33 on June 29, 2016, 04:46:34 am
hahahahah

bunk
Title: Re: Paradox Games
Post by: Celdur on June 29, 2016, 10:34:16 am
so we'll be starting in like 20 minutes

https://discord.gg/wpFAr here is the discord link, you can join it through the browser but downloading the program works a lot better.
I'll also be in the gamingsteve steam chat or just in steam in general if you want to contact me.
Title: Re: Paradox Games
Post by: PatMan33 on June 29, 2016, 10:43:00 am
What's starting?
Title: Re: Paradox Games
Post by: Celdur on June 29, 2016, 10:48:23 am
A stellaris game, if you could make a steam anouncement that'd be great.
Title: Re: Paradox Games
Post by: Celdur on July 06, 2016, 08:21:08 am
We're gonna do another stellaris game in like 3 hours from now, we'll continue where we left off last week unless most people from last week don't show up.
Anyone else who wants to join can be a AI race if they want, or if enough people complain we'll start a new game I guess.
Title: Re: Paradox Games
Post by: Yokto on July 07, 2016, 09:25:08 pm
Hay I did not see anyone ask me on steam if wanted in :(
Title: Re: Paradox Games
Post by: Celdur on July 07, 2016, 09:40:34 pm
well it didnt happen is why :y
Title: Re: Paradox Games
Post by: eropS on July 07, 2016, 10:10:23 pm
:(

Sorry,I have to work for reals again,last week was kind of a lucky thing for me
Title: Re: Paradox Games
Post by: Tesla on July 08, 2016, 02:43:59 am
i'd love to play... just during a weekend ???

stellaris multiplayer is p2p right? not through steam?
Title: Re: Paradox Games
Post by: Celdur on July 08, 2016, 08:02:23 am
There is no reason for this game to be the only one going, we're just doing it on wednesday because it was kinda me sam and wizard, and we thought others could join in too.
If someone wants to make a game on the weekend I'd probably join that too depending on the time.

And I'm not sure if its through steam or not, you can join through steam but I don't think steam hosts the actual servers.
Title: Re: Paradox Games
Post by: Yokto on July 08, 2016, 08:26:15 am
You should sent out a notice on the steam group when your about to start ;)
Title: Re: Paradox Games
Post by: PatMan33 on July 08, 2016, 08:27:49 am
Ohhh I think I'm the only active person that can actually post the global messages.

I mean I have no issue doing that for any event or whatever. I've always offered this service; however, I can't always promise I will be around.
Title: Re: Paradox Games
Post by: Yokto on July 08, 2016, 08:30:40 am
Well we can make a new steam group if needed. Celdurs and friends Stellaris dropin game thingy group vr 0.4 blue edition. or something like that.
Title: Re: Paradox Games
Post by: Krakow Sam on January 29, 2017, 08:10:27 am
Anyone want to play multiplayer stellaris at some point? Maybe next weekend. Combat isn't horrible now because they nerfed corvettes.
Title: Re: Paradox Games
Post by: Ultimatum on January 29, 2017, 09:14:11 am
> nerfed corvettes.

rip corvette spam
Title: Re: Paradox Games
Post by: Yokto on January 29, 2017, 09:36:31 am
Yeah. I guess I could give it a go. I mean I like the game even if I have not played it a lot lately.
Title: Re: Paradox Games
Post by: PatMan33 on March 04, 2017, 05:27:44 am
ASIA EXPANSION FINALLY
Title: Re: Paradox Games
Post by: eropS on March 10, 2017, 06:28:09 pm
I can make China now?
Title: Re: Paradox Games
Post by: PatMan33 on March 11, 2017, 08:33:00 am
MING
Title: Re: Paradox Games
Post by: PatMan33 on April 06, 2017, 02:19:55 pm
http://www.youtube.com/watch?v=NmDYzGbNn10

Anyone have it yet?
Title: Re: Paradox Games
Post by: Gungnir on April 06, 2017, 03:10:08 pm
I think Sam, Yokto, and I have it. I ended up getting Leviathan as well.

For this playthrough, I've gone straight for a Purge the Xenos game. First time playing ironman, too. Woo boy.
Title: Re: Paradox Games
Post by: eropS on April 06, 2017, 03:19:33 pm
I don't... is this eu4 or stellaris
Title: Re: Paradox Games
Post by: PatMan33 on April 06, 2017, 03:47:18 pm
I think Gun is talking about Stellaris: Utopia and I'm talking about EU4: Mandate of Heaven.
Title: Re: Paradox Games
Post by: Rysworld on April 06, 2017, 04:22:42 pm
Eh. I've already played quite a few Korea games and getting Crysanthemum Throne took me enough tries that I don't really want to play any more Japan. Not really interested in playing such a large nation as the Ming.

The Manchu tribe stuff, and the Ages aren't really enough reason to drop fifteen bucks on this. I'll watch some videos to make sure, but I'll skip this one until a sale I think.

I'll probably get Utopia eventually, whenever I start playing Stellaris again.
Title: Re: Paradox Games
Post by: Gungnir on April 06, 2017, 07:16:35 pm
I think Gun is talking about Stellaris: Utopia and I'm talking about EU4: Mandate of Heaven.

You're right.

I still can't see youtube videos that are embedded on this site, so i kinda have to guess what the subject is sometimes.
Title: Re: Paradox Games
Post by: Yokto on April 06, 2017, 09:16:30 pm
I have been playing some Stellaris: Utopia and I like it. It adds more depth to the game which it needed. And if it continues to evolve in this way then Stellaris has a bright future.
Title: Re: Paradox Games
Post by: Krakow Sam on April 07, 2017, 01:26:27 am
Looking forward to the Herbert update so we can ride the Worm o_o
Title: Re: Paradox Games
Post by: eropS on April 07, 2017, 01:36:24 am
I have ridden the mighty moon worm
Title: Re: Paradox Games
Post by: Celdur on April 07, 2017, 03:29:29 am
(http://i.imgur.com/UEZbzAu.png)

uh
Title: Re: Paradox Games
Post by: PatMan33 on April 07, 2017, 08:10:49 am
Which game?
Title: Re: Paradox Games
Post by: Celdur on April 07, 2017, 08:41:31 am
stellaris dlc.

just thought it was funny that he thinks a 20 to 80% win ratio in an election is impossible to win.
Title: Re: Paradox Games
Post by: PatMan33 on April 07, 2017, 08:45:57 am
FAKE NEWS
Title: Re: Paradox Games
Post by: Yokto on April 13, 2017, 04:13:56 pm
Looking forward to the Herbert update so we can ride the Worm o_o
Found Arrakis in my game.
Title: Re: Paradox Games
Post by: Slinky on May 15, 2017, 08:37:22 am
Crusader Kings II is on sale for 10 bucks right now. I've always been pretty interested in it because it seems like a cool strategy game and I'm interested in that period of history, but a lot of people complain about Paradox nickel-and-diming people through DLC.

So, is the game still good without DLC? Are there a couple essential DLCs worth picking up? Should I not be giving Paradox my money? What's up with this?
Title: Re: Paradox Games
Post by: Yokto on May 15, 2017, 10:16:03 am
Naa.. It is good without the DLCs to. I have a lot of the DLC I admit. But really you can do without. (In fact one you should never run with if your a bit sane)
Title: Re: Paradox Games
Post by: Krakow Sam on May 15, 2017, 10:27:53 am
Crusader Kings II is on sale for 10 bucks right now. I've always been pretty interested in it because it seems like a cool strategy game and I'm interested in that period of history, but a lot of people complain about Paradox nickel-and-diming people through DLC.

So, is the game still good without DLC? Are there a couple essential DLCs worth picking up? Should I not be giving Paradox my money? What's up with this?

None of them are essential. I gradually picked up expansions cheap as I played CK2 over the years and I find it a good way to play as once you've got used to the game with one set of stuff you can shake things up by getting some expansions.

One I'd say is really a game-changer which it might be worth getting from the very start is Conclave, which massively expands on the role of your council and gives you a lot more to do if your realm is at peace (because you constantly have to deal with your ****lord council trying to backstab you).

The expansions which add new playable ruler civs are nice but don't affect the base game much as for a first playthrough you'll probably want to be a standard feudal europoor. But they are good because the different ruler types (Christian, Muslim, Pagan, Indian, Nomadic etc) all play a bit differently (some of them drastically differently) so it does change up the game quite a bit.
Title: Re: Paradox Games
Post by: Rysworld on May 15, 2017, 11:28:41 am
Would personally suggest, in order of most to least important, Way of Life, Sons of Abraham, Conclave.

Though ultimately it comes down to your preferences. I'd play a couple of games and see what YOU think could use more depth. If you want more for your character to do, then Way of Life is probably the way to go. If you want more religious mechanics and the ability to borrow from, expel, and play as the jewry, then Sons of Abraham is probably the thing. If you want a deeper and more interactive council, then Conclave.

The traditional new-player start is an Irish count aiming to unify Ireland, then Britain, and it's a fairly fun one. It does a decent job of sort of making sure you don't get into any situations that are too horrible while introducing mechanics to you one at a time.

I'd personally say it's well and away worth ten dollars. By Steam's reckoning I've sunk nearly 400 hours into that game, most of it pretty fun. Good luck if you buy it.
Title: Re: Paradox Games
Post by: Slinky on May 15, 2017, 08:41:40 pm
Thanks guys! Might pick it up :) I really have to be in the mood to sink my teeth into a deep strategy game like that, though
Title: Re: Paradox Games
Post by: Pixxel on May 17, 2017, 07:28:23 am
http://www.youtube.com/watch?v=MnIIJX8cV2M

So this is a game, seems pretty fun. Hope it's good
Title: Re: Paradox Games
Post by: Krakow Sam on May 17, 2017, 07:43:04 am
Looks like Cities Skylines on Mars.

Which is a good thing.