Gaming Steve

Culture Archives - Page 3

May 12, 2006

E3 2006 - Day 3 Photos

It's the last day of E3 and I have yet more photos for you all. And don't miss my last podcast where I give my hands-on review of the Wii and six crazy interviews. Check it out.

E3 2006 - Day 3
The Army always has the coolest toys at E3.

E3 2006 - Day 3
The anti-booth babe.

E3 2006 - Day 3
Some Final Fantasy XII guy (probably a bad one).

E3 2006 - Day 3
Gotta love the Pac.

E3 2006 - Day 3
Lots of dragons at E3.

E3 2006 - Day 3
Got nothing to say for this one.

E3 2006 - Day 3
What's on those tiny little screens?

E3 2006 - Day 3
I didn't know they had a NYC Subway at E3.

E3 2006 - Day 3
Optimus Prime!

E3 2006 - Day 3
That's a big gun.

E3 2006 - Day 3
Supreme Commander looks awesome.

E3 2006 - Day 3
That poor Porsche.

E3 2006 - Day 3
NCSoft had another strong showing this year.

E3 2006 - Day 3
Uh, aren't we in LA?

E3 2006 - Day 3
Hum, I guess not.

E3 2006 - Day 3
The world's smallest movie theater.

E3 2006 - Day 3
Wow, an actual booth babe, I thought they were extinct.

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May 11, 2006

E3 2006 - Day 2 Photos

More E3, more photos. Also another podcast, this one with show co-host John Saats, World of Warcraft Senior Level Designer and an interview with Shane Kim, GM of Microsoft Game Studios -- check it out.

E3 2006 - Day 2
Guess what game is at this booth?

E3 2006 - Day 2
Blizzard always has the best statues at their booth.

E3 2006 - Day 2
NCSoft = Juggling fire.

E3 2006 - Day 2
TitanQuest, a very respectable Diablo clone.

E3 2006 - Day 2
Yes that is recreation of Scarface's home at E3.

E3 2006 - Day 2
Pixel movie turned into video game ... check.

E3 2006 - Day 2
Sure the booth babes are gone, but you have these guys instead!

E3 2006 - Day 2
And don't forget Snoopy and Charlie Brown!

E3 2006 - Day 2
There are lots of shows at E3 this year.

E3 2006 - Day 2
You know who this is.

E3 2006 - Day 2
Duck season? Rabbit season!

E3 2006 - Day 2
Neato.

E3 2006 - Day 2
The last person who tried to sneak into E3.

E3 2006 - Day 2
Again, booth babes? Not so much...

E3 2006 - Day 2
You know you love the Harvest Moon.

E3 2006 - Day 2
Crom!

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May 10, 2006

Gaming Steve Episode 51 - 05.10.2006

E3 Expo 2006 Day 1In this very special episode of Gaming Steve I am reporting to you directly from the E3 Expo show floor and today I share the mic with my co-host from the GDC conference. Christopher Grant from Joystiq sits down with me to discuss day one of E3. So sit back and enjoy myself and Chris chatting about all things E3.

Gaming Steve Episode 51 Program

  • E3 2006 Day 1 Recap
    • Chris and I discuss the Nintendo keynote and what it's like to use the Wii controller.
    • Review of the Microsoft keynote and their surprising announcements.
    • Chris gives the Sony keynote an "F" and what about that crazy PS3 pricing?
    • General thoughts about the upcoming console wars and how they're going to play out.
Download the show (59 minutes): Gaming Steve Episode 51 (MP3).

Subscribe to the Podcast directly in iTunes (MP3).
Add the Gaming Steve Podcast feed to your RSS aggregator.
Vote for Gaming Steve on Podcast Alley.

Posted by Gaming Steve at 11:30 PM | Posted to Culture | PlayStation 3 | Podcast | Wii | Xbox |  Add this story to del.icio.us  Stumble It!  Submit this story to Digg!

May 10, 2006

E3 2006 - Day 1 Photos

E3 2006 officially kicked off and I was on the floor capturing all the madness that is E3. However, rather than a lengthy recap why don't you just download my podcast of the day's events (with guest co-host this episode Christopher Grant from Joystiq). Of course podcasts aren't so great for pictures, so here are picts from today.

E3 2006 - Day 1
Lots of DS games on the Nintendo floor.

E3 2006 - Day 1
Wii is fun!

E3 2006 - Day 1
Showing off the Wii in action.

E3 2006 - Day 1
The many faces of Wii.

E3 2006 - Day 1
Lookie at that Wii-gun controller.

E3 2006 - Day 1
Conducting an orchestra using the Wii controller.

E3 2006 - Day 1
Believe it or not the but the Wii controller works great with first person shooters.

E3 2006 - Day 1
Lots and lots of Wiis in house.

E3 2006 - Day 1
Showing off Metroid 3.

E3 2006 - Day 1
Yet more Wiis.

E3 2006 - Day 1
A row of DS Lites.

E3 2006 - Day 1
God of War II, the reason to by a PS2.

E3 2006 - Day 1
Guitar Hero 2!

E3 2006 - Day 1
Lounged in the Sony booth.

E3 2006 - Day 1
That's a big PSP.

E3 2006 - Day 1
It's here and it's playable.

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May 3, 2006

Gaming Steve Episode 50 - 05.03.2006

Electronic Entertainment ExpoOh boy, it's that time of year again! Not only do you get a standard show but you also get an extended E3 preview special where I go through all of next week's madness. I even tell you how to get into E3 and how you should prepare if are lucky enough to attend.

And don't forget to come back next week as I bring you my daily coverage E3 from the show floor with my partner Xfire. Enjoy the show!

Gaming Steve Episode 50 Program

  • 00:03:51 Game News:
    • Revolution renamed Wii.
    • Xbox still in the red.
    • Yet another ex-Gizmondo exec arrested.
    • Audition for Guitar Hero II.
    • Factions goes live.
    • Texas lawmaker proposing game tax.
    • Kingdom Hearts II sells 1 million in North America.
    • Twilight Princess on May 15?
    • Analysts predict bleak future for UMDs.
    • DS Lite to be priced and dated May 4?
  • 00:26:22 E3 Preview: I break down all the systems, games, rumors and what to expect at next week's E3. I also give you the dirt on how to get in if you don't have a ticket and how to survive E3.
  • 00:54:34 “Name That Game!” contest winner from last week, a new clip, and the always cool prize!
  • 00:57:03 Show Mail: I answer your audio and email questions.
  • 01:33:41 Final Thoughts: Look for my E3 coverage next week and see if pass out on the air!
Download the show (97 minutes): Gaming Steve Episode 50 (MP3).

Subscribe to the Podcast directly in iTunes (MP3).
Add the Gaming Steve Podcast feed to your RSS aggregator.
Vote for Gaming Steve on Podcast Alley.

Posted by Gaming Steve at 5:00 PM | Comments (23) | Posted to Culture | Podcast |  Add this story to del.icio.us  Stumble It!  Submit this story to Digg!

March 22, 2006

Game Developers Conference 2006 - Day 3 Report

Lots of GDC goodness today. Breakfast with Peter Moore, Chris Satchell, Larry Hryb, John Porcaro, and Cesar Menendez, the big PS3 keynote, the Ronald Moore Battlestar Galactica keynote (What does this have to do with games? Who cares!), and lots more.

However, rather than a lengthy recap why don't you just download my podcast of the day's events. And as an added bonus I have a guest co-host this episode! Christopher Grant from Joystiq chimes in with his thoughts of the day's events.

In the meantime while you wait for the podcast to download here are few pictures from today's GDC.

Game Developers Conference 2006 - Day 3 Report
The calm before the storm. Notice the lack of people.

Game Developers Conference 2006 - Day 3 Report
From the "Blogger's Breakfast". From left to right Adam Levine (Gamer Andy), Stephen Glicker (you know who), Peter Moore (Corporate Vice president of Microsoft’s Interactive Entertainment Business in the Entertainment and Devices Division ... translation: he’s in charge of marketing for the Xbox), Cesar Menendez (Xbox Online Community Manager), Chrisopther Grant (Joystiq).

Game Developers Conference 2006 - Day 3 Report
Again from the "Blogger's Breakfast". From left to right Larry "Major Nelson" Hyrb (Director Of Programming for Xbox Live), Joel Johnson (Gizmodo), Brain Crecente (Kotaku), and Chris Satchell (General Manager Game Development Group).

Game Developers Conference 2006 - Day 3 Report
Yet again from the "Blogger's Breakfast". From left to right Peter Moore, Cesar Menendez, and Christopher Grant.

Game Developers Conference 2006 - Day 3 Report
Lots of people playing games from the Independent Games Festival.

Game Developers Conference 2006 - Day 3 Report
The endless line to get into the Phil Harrison PlayStation 3 keynote.

Game Developers Conference 2006 - Day 3 Report
Inside the auditorium before the keynote ... it's a packed house.

Game Developers Conference 2006 - Day 3 Report
Phil Harrison talking about the PS3.

Game Developers Conference 2006 - Day 3 Report
David Jaffe showing off God of War 2 ... doesn't he look excited?!

Game Developers Conference 2006 - Day 3 Report
Ronald Moore talking about Battlestar and being way too cool for a gaming conference.

Game Developers Conference 2006 - Day 3 Report
Download PlayStation games here!

Game Developers Conference 2006 - Day 3 Report
An art class in the middle of the show floor? Err ... okay.

Game Developers Conference 2006 - Day 3 Report
The Nintendo is packed.

Game Developers Conference 2006 - Day 3 Report
Lots and lots of Nintendo DS Lite's are on hand for gaming.

Posted by Gaming Steve at 11:45 PM | Comments (12) | Posted to Culture |  Add this story to del.icio.us  Stumble It!  Submit this story to Digg!

March 22, 2006

Gaming Steve Episode 44 - 03.22.2006

Stephen Glicker with Peter MooreIn this very special episode of Gaming Steve I am reporting to you directly from the Game Developers Conference show floor. And today I do something I have never done before on the show, I share the mic with a co-host! Christopher Grant from Joystiq and Xbox 360 Fanboy sits down with me to discuss the day's news and events. Sit back and enjoy nearly an hour of GDC madness (oh yes, and the photo is of myself and Peter Moore).

Gaming Steve Episode 44 Program

  • Game Developers Conference Day 3 Recap
    • Chris and I discuss the "Blogger Breakfast" with Peter Moore, Chris Satchell, Larry Hryb, John Porcaro, and Cesar Menendez.
    • Review of the PlayStation 3 keynote by Phil Harrison and the myriad of PS3 and PSP announcements.
    • Chris and I geek out talking about Ronald Moore's "Building A Better Battlestar" keynote speech.
    • General thoughts about what we saw and heard throughout the day.
Download the show (55 minutes): Gaming Steve Episode 44 (MP3).

Subscribe to the Podcast directly in iTunes (MP3).
Add the Gaming Steve Podcast feed to your RSS aggregator.
Vote for Gaming Steve on Podcast Alley.

Posted by Gaming Steve at 10:30 PM | Comments (10) | Posted to Culture | PlayStation 3 | Podcast | Xbox |  Add this story to del.icio.us  Stumble It!  Submit this story to Digg!

March 21, 2006

Game Developers Conference 2006 - Day 2 Report

Game Developers Conference 2006 - Day 2Today was definitely a lot more interesting than yesterday as more people were starting to file into the show and the place was starting to "get busy". More people were attending the conference today ... a lot more ... but still the overall attendance was a drop in the bucket compared to the masses who are expected to show up tomorrow when the "real" show begins. Since the last two years was a mad sea of people I can only imagine what will be in store for me. Oh well, onto the show!

I spent most of my time attending the "Casual Games Summit 2006" which has been a mainstay of GDC for the last couple of years and is one of the more exciting tutorials since this market is currently experiencing such explosive growth (one such example, the huge success of Xbox Live Arcade). I particularly enjoy the structure of the summit with each speaker only given around ten minutes to present their information to the audience. The result is a machinegun fire of information from a wide range of presenters.

Although many of the presentations were extremely informative I thought that the presentation given by Greg Canessa, GM of Xbox Live Arcade, was the most revealing. According to Greg, Xbox Live Arcade to date has seen 3 million downloads, a 20% average conversion rate across all titles, and 60% of connected Xbox 360 customers download Arcade titles. These are some really impressive numbers; just to give you some perspective the average conversion rate for PC casual game titles is around 1% or less. On average for every 100-1000 people who download and try a casual game only 1-2 people will actually buy the game. So a 20% conversion rate is quite an eye-opener and a testament to the future of "casual" gaming on future console systems.

Also, in case you were interested, the top performing titles for Xbox Live Arcade have been Geometry Wars, Marble Blast Ultra, Gauntlet, Smash TV, and Zuma. Didn't expect Marble Blast Ultra to be ranked number two, but I don't think Geometry Wars surprised anyone.

The remaining presentations focused on various trends found within the casual gaming market today: Increasingly complex "casual" games, a continuously growing and expanding market, and steady public awareness of the casual game market. But perhaps the most telling line was uttered by Dan Neel from WildTangent when he said "Today's hardcore gamer is tomorrow's casual gamer". Dan went on to explain as the hardcore gamer becomes gets older and takes on more responsibilities they will have to turn to casual gaming as they simply won't have the time to play games 20+ hours per week. Enjoy playing World of Warcraft and Oblivion while you still have the time you hardcore gamer you!

Otherwise today was pretty similar to yesterday; very interesting if you like attending game tutorial sessions (which I do!) but pretty boring in terms of announcements. However, tomorrow the "main" conference begins and the news and information will be fast a furious. I also have my breakfast with Peter Moore, Chris Satchell, and Larry "Major Nelson" Hryb tomorrow morning, as well as several additional meetings. So expect a very tired Steve to present you with a recap of the day's events.

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March 20, 2006

Game Developers Conference 2006 - Day 1 Report

gdc06_day1.jpgToday was the "first" day of the Game Developers Conference and it was, for the most part, a whole lot of nothing (well, except for the big Spore announcement). You see there are two "parts" to the five day GDC conference.

The first "part" consists of the first two days and all-day tutorials covering topics such as "Embodied Agents in Computer Games" and "Physics for Games Programmers" and are geared towards the hardcore developer. Not much happens during these first two days as they're still getting the "main" conference ready, you can actually see them building the booths and other exhibits during these two days.

The other "part", AKA the "main" conference, covers the last three days (Wednesday through Friday) and is a total madhouse of gaming news and information. Lectures and panels are only an hour long during these days and cover such topics as "Bootstrapping a Game Company in the Age of Blockbuster Budgets" and "Valve's Design Process for Creating Half-Life 2". Since these talks are only an hour long they are often jam-packed with juicy information. And just to make things a bit more interesting there are an average of twenty five of these panels per hour! Looking over the program can be a dizzying experience trying to pick and choose which panels will "make the cut" and vie for your attention.

So today I spent nearly an hour just looking over the hundreds of lectures, carefully deciding which will be worth my time and effort to attend and report upon. I'm still making my picks but definitely on the list are the various keynotes -- the big PS3 keynote, the Nintendo keynote and Will Wright's (of course) -- and I'll be attending all the talks regarding Spore (again, of course) but the rest are a tricky bunch. Hopefully I'll have the final picks ready in time for Wednesday...

Oh yes, as for today I spent most of time at a conference titled "Do-It-Yourself Usability: How to Use User Research to Improve Your Game" given by Microsoft Game Studios. As you might imagine the bulk of the tutorial dealt with methods for setting up and testing your game design. The best part of the tutorial was viewing the various market research movies and watching how easy it was for average users to get lost in games. Really interesting stuff.

Look for more coverage throughout the week.

Posted by Gaming Steve at 9:00 PM | Comments (10) | Posted to Culture |  Add this story to del.icio.us  Stumble It!  Submit this story to Digg!

March 17, 2006

I'm Off to the Game Developers Conference

gdc.jpgWell I'm off on my annual pilgrimage to San Jose and the Game Developers Conference. It was during last year's GDC is when I actually launched this site and posted my first podcast show.

I was also one of the very first people in the world to report on Will Wright's new game Spore and the rest, as they say, is history.

Of course I will be covering the entire event via this web site and my podcast, so make sure to check back throughout the week. And expect quite a bit more Spore coverage as there are no less than three talks on Spore this year, all of which I will be at front and center.

As a nice bonus it appears that the Gaming Steve Forum may be represented at GDC by Will Wright himself. Will contacted one of the more active members of the Gaming Steve Forums and asked if he could "show a few of your create pics and the video you made in my talk at GDC this year?" He went on to explain "I want to talk a bit about how we're researching the fan expectations as we're designing the game." Very cool.

And if that wasn't crazy enough yours truly has been invited to a continental breakfast with Peter Moore, Chris Satchell, and Larry "Major Nelson" Hryb himself.

Oh yeah, GDC is going to be a total madhouse this year! Stay tuned for all the latest news and gossip!

Posted by Gaming Steve at 11:00 PM | Comments (22) | Posted to Culture |  Add this story to del.icio.us  Stumble It!  Submit this story to Digg!