January 29, 2008
Console Friendly CryEngine 2 To Be Running on Xbox 360/PS3 at GDC
The CryEngine2, known best as the software powering the ridiculously beautiful PC game Crysis, will be shown running on the Xbox 360 and PS3 at this year's Game Developers Conference. Developer Crytek did not confirm whether a tech demo, or specific game would be shown at the show.
Crytek will also be showing the engine running on a budget PC costing only $600 (cheap for a gaming PC) to prove the scalability of their engine. The presentation, name "Crysis in the Making", will also detail the making of both CryEngine2 and Crysis.
This is definitely a good move for Crytek, considering how much Crysis didn't sell last year. Consoles also make more sense for game publishers, seeing how they have a larger "core" audience and less piracy to deal with. I'd really like to play Crysis, and though my MacBook Pro can play some modern games well while in Windows (including Team Fortress 2 and Command and Conquer 3), I have a feeling I'd come no where near the experience the game is meant to have. Hopefully a console version will follow this development cycle.
Posted by Clayton Ashley at 10:30 PM
| Comments (9)
| Posted to PlayStation 3
Yeah, there's that side of things, but then the PC also really needs good exclusive titles imo, like Halo is what sells the XBox..
Starcraft II will be one game that sells PC's..
Not less piracy. More users makes it look like less. But there is still a lot of piracy from what i have seen. Though this is form personal experience and i do admit that i have a bit most likely a more techswavy friends then general population. But piracy plagues consoles to.
As far as I know, I have yet to see a pirated game for PS3.
There are pirated PS3 games if you know where to look, but I wouldn't say they've been very popular amongst the torrent sites where I have seen them.
I also just wanted to post to say how wonderful it is that to see this site getting updated regularly again. I used to go weeks or longer between visits, but now I'm checking once or twice a day to get news about the industry. It's like having an old friend move back into the area. :)
The move showing the game running on a reasonably-priced PC is something that they should have been doing from day 1. Or, at least, at least year's E3. Crytek and EA have let the perception go for too long that you need a $3,000 PC to get to the menu screen and that's not true at all. It's a colossal failure of marketing and it's probably a bigger factor in the disappointing sales for the game than piracy.
And are people making too much of the supposedly low Crysis sales? It sold 86,000 in the US in about two weeks in November -- in brick and mortar stores, not including Wal-Mart. That also doesn't include Europe or on-line sales. I'm guessing that this game is selling a lot better in Germany and Eastern Europe than the US. It will probably have pretty strong legs over time, moreso than most games. It wouldn't surprise me if Crysis ends up breaking 1 Million worldwide when all is said and done, which wouldn't be a disaster. What did Far Cry sell in the US in its first two weeks? I'll bet that it wasn't much more.
By the way, Crysis was the #1 selling game across all platforms in Germany when it came out. Considering it's a holiday season, that's probably saying a lot.
If games with the best graphics possible is what you are after, then PC games are the only way to go. It doesn't make any sense to put that type of game on a console.
Yeah, but if these guys can optimize the game well on the console hardware then it might be a great addition, since there is nothing quite like it on the consoles. I like the strategy of targeting high end PC's and then scaling it down later. I wish that there were more companies doing this.
me and my friends use piracy as a ''try before you buy'' thing. if the game rules, we want te full experience and then we buy it.
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