March 9, 2007
Gaming Steve Episode 62 - 03.09.2007
As GDC 2007 comes to an end I sit down with Christopher Grant
to recap the conference.
In addition, I reveal new Spore information straight from Chaim Gingold (Spore Game Designer), the Spore development team gives the Gaming Steve Spore community some love, and I sit down with Chris Satchell, General Manager of XNA, about their wacky competition where four game designers created four games in four days. Crazy man, enjoy!
Gaming Steve Episode 62 Program
- Game Developers Conference Day 3 Recap
- Chris and I discuss his group panel at GDC, Ten Games You Need to Play: The Digital Game Canon.
- How are past video games being preserved for the ages?
- We discuss several upcoming games shown on the show floor.
- I reveal new Spore information and we discuss the importance of Spore for the gaming industry.
- Why we're skipping the E for All Expo.
- I interview with Chris Satchell about the four games in four days competition.
- Wrap up the show and the conference.
Download the show (63 minutes): Gaming Steve Episode 62
to the Podcast directly in iTunes (MP3).
the Gaming Steve Podcast feed to your RSS aggregator.
Posted by Gaming Steve at 11:00 PM
| Comments (15)
| Posted to Culture
nice new podcast steve! very interesting!
I really like that veichle! Did you create it? (Sorry if this is answered in the podcast, havent listened to it yet, but Im gonna do that after Ive taken a shower.) Anyway thumbs up for Gaming Steve's return!
You said ...
Steve: "They said they hang up our icons through out the entire office ... character development ...creature developments. So anything you guys are making, trust me the development team is very, very aware of that. And in fact you've seen a lot of the icons within the game. They seem to have an uncanny resemblance to the user created icons on our uh forums. So ah, I don't think that's ah *chuckle* um a coincidence to say the least."
What creature did you see? Any Naucean looking?
Wow, you have made quite a comeback Steve. Let's just hope this gets a little more steady.
I know you're not allowed to discuss about that secret game project you we working on. But I was wondering how far have you come in your experience so far. Are you close to it's completion?
Go die again, now i need to download 3 new show :')
Ahh, you are starting to spoil us again with all these new podcasts, Steve
Steve you keep looking for a game behind Spore, but Will Wright doesn't make games. By definition the product that Will makes is video toys.
Please keep-up the podcasting.
What you must realise is, there is no game.
hm... i think maby only the creature creation might be interesting, the rest of teh game will be mediocore, just like sims was :(
but i have to say i like what i c on some videos, but i guess everything is just an excuse fore creating a "creature", I doubt there will be any real "strategy" in this game as mr Wright mentioned in one of his presentations (atleast not as regular strategies as we know it) but a bit of very limited micromanaging like in sims (that boring feelings part)
STEVE IS GONE AGAIN OMG!!1!!1 its been 4 days since last update....
Oh wow. I stop paying attention for a few days and Steve starts posting again. And not just one, but three new shows. Sweet. Thanks for taking the effort to keep putting out new episodes of your most excellent show.
I'm so happy that steve made these podcasts, but still dissapointed knowing that it's going to be propably another 6 months till we get a new one :(
Great to see hear a new episode. :)
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