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January 02, 2006Farewell Asheron's Call 2: November 2002 - December 2005
Empyrean magic has once again fled this world. The battle for Dereth continues on a different plane now. As his final act in this realm, Asheron sealed every portal to contain the expanding horde and protect what is left of the races who called Dereth home. Many of you probably never played Asheron's Call 2, or even gave this game a second glance, but I'm sure you have heard of this game and its passing has to make one stop and think of the eventual fate of all MMOs. Eventually, perhaps in three years, perhaps in thirty, they will all come to an end. EverQuest, Ultima Online, even World of Warcraft will one day go quietly into that good night. Asheron's Call 2 ... we might not have known you well but you will be remembered and missed. Comments
Can't say I feel sad. I really did not like that game... Posted by P4p3Rc1iP at January 2, 2006 11:59 AMThe first one is still going isn't it? I played both for quite and while and the death of AC2 is no big surprise. They spent far too much time on the graphics, and not nearly enough time on content. Also the level cap was much much too low and there was 0 end game content. Imagine WOW with no end game instances or pvp. They tried to fix it up with a expansion, but it was too little too late. These things happen. Remember Earth and Beyond or Motor City Online. (Bet noone remembers Majestic) Anyway, I don't think Ultima Online is too far either. Star Wars Galaxies too, unless something really changes (NGE not being what's going to save it) WoW has set the bar higher and the smaller fish will have to adapt or starve... Posted by Danzik at January 3, 2006 07:19 AMI wouldn't say WOW has set the bar higher, except for user friendlyness. There isn't really that much content in WOW, except for killing npc's. Posted by P4p3Rc1iP at January 3, 2006 09:47 AMTurbine makes great MMOGs. Both Asheron's Call and Asheron's Call 2(R.I.P) are very good games and should be more successful than they were. The problem is Turbine's marketing sucks big time. They don't promote their games enough and their overseas distribution is the worse I have seen. I beta tested in Asheron's Call and love it so much that I was 100% sure I would buy it when it is released. Guess what? It took Turbine 2 years to make the game available here in Singapore! Ya ya, I could buy from the net but I didnt have a credit card. The same thing happened to Asheron's Call 2. Lack of marketing and took a long time to find one here. I hope Turbine will learn from their mistakes because I really love their games. Posted by See Fut Loong at January 3, 2006 12:03 PMAC was okay for the time, but AC2 was doomed from the start. It lacked many features that the generation 2 MMO's were coming out with. World of Warcraft didn't do anything amazing, it didn't add any amazing new features. In fact in terms of features it's like a Generation one. The difference is it does everything really really well. Posted by Interitus at January 3, 2006 02:40 PMYeah, the content WOW has is done very very well. Unfortunatly, there really isn't that much so it bored me quite quickly. I can see how people new to MMO's (Which i sort of see as WOW's primary market in EU and US) love it though, since it's still tons more than any non MMO. The Asian people are "weird" though. They seem to have alot of fun with few things. Posted by P4p3Rc1iP at January 3, 2006 04:47 PMDanzik, I played Majestic, that was a twisted wierd game. Posted by Interitus at January 3, 2006 06:05 PMYeah, I tried that game, really nice, but had a rather small community. What I mean is, few people really knew about it. I blame it on the marketing also. Sad, but not important to me now. What IS important to me is when you all think WoW and GW go offline. Any predictions? I predict 3 years for GW and 5 for WoW. Posted by Wahh at January 3, 2006 09:12 PMWell you have to put into perspective, EverQuest has been out since 1999? Ultima Online even longer then that. Those are both dated games but are doing well considering how many other MMO's there are out these days. DAoC, or Maybe AO I see going soon. Posted by Interitus at January 4, 2006 02:04 AMI never realized AC2 died until I saw this today. It's a pity because it was a very nice game engine. But graphics don't make the game, and AC2 had almost ZERO content when it went live. That, more than marketing, is what killed it. Yes, you need marketing, but word of mouth can make a game successful if it is a good game, and AC2 wasn't. It looked good, and it played good, but with no content it was doomed. I played AC for ages. In fact, I only stopped last year. It is not a perfect game by any means, but as far as MMORPGs go I think it is a lot more fun than the others. I know when AC2 came out, a lot of us AC players were asking why Turbine couldn't have just upgraded AC to the AC2 graphics engine rather than starting over with a no content game. AC2 was born with severe birth defects, and frankly its amazing that it lived more than a year. Posted by Limorkil at January 23, 2006 03:04 PMAsheron's Call is a spectacular game. After Legends of Kesmai was "bought & dumped" intentionally by Electronic Arts, I migrated to AC. I joined right after beta and played regularly until AC2 came out. The hype for AC2 was spectacular. The graphics were superb. However, Turbine Entertainment broke the number one rule of business...don't ignore the consumer. Turbine did just that. Players were begging, demanding even, a graphics upgrade. The players didn't want the game to change aside from the graphics. But instead, Turbine said there was no way to migrate accounts and they created a whole new foreign game they called AC2. Again, the graphics were unmatched. However, nothing was the same. You didn't even have enough space to keep your old character name (granted Svetlana the Homeless is a bit of a mouthful). The map wasn't the same. Portal coords were not the same. But all the same...I played for a couple of months and then quit, never to return, but always to dream about what could have been. Since that time, friends have migrated to other games, and new companies vie for attention. AC2? God bless her...may she rest in peace forever. AC1? How long till Turbine forgets about her? Posted by Svetlana the Homeless at April 4, 2006 08:19 PM |