Gaming Steve

October 01, 2005

Gaming Steve Episode 22 - 10.01.2005

We Love KatamariEveryone has been nice and patient, waiting for the "big podcast surprise". Well the wait is over! Check out the new and improved Gaming Steve Podcast where I cover:

    00:02:42 Game News:
    • Sam & Max Resurrected ... again.
    • Field Commander to deploy on the PSP.
    • Sims 2 preparing to Open For Business.
    • PlayStation 3 controller design not final? Of course!
    • Black & White 2 descending next week.
    • G4 founder vacates his post.
    • Microsoft in legal battle ... again.
    • Advent Children DVD flies off Japanese shelves.
    • EB Games out of Xbox 360s?
    • Game Boy Micro arrives.
    • Guild Wars enlists one million.
    • GTA to release several new versions.
    • Age of Empires III golden.
    • Man sentenced in GTA leak.
    • 25 to Life delayed.
    • NYPD commish rips True Crime.
    • Xbox 360 controller sold on eBay.
    • Xbox lost Microsoft $4 billion (and counting).
    • Perfect Dark Zero loses features.
    • Far Cry Instincts ships out.
    • Ubisoft unveils PSP Prince of Persia.
    • Serious Sam sequel ready for action.
    • Get ready for the HD-DVD/Blu-ray wars.
    • Madden bug makes Michael King feel 7 inches tall.
    • Castlevania to continue haunting next-gen.
    • Half of Xbox 360 users will use Xbox Live?
    • New Metal Gear Acid 2 details emerge.
    • Cyan Worlds lives!
  • 00:44:12 GameTalk: Why is the Nintendo Revolution controller good for gaming?
  • 01:02:58 SporeTalk: I uncover a nice little surprise (look on the Gaming Steve Forums to find it!).
  • 01:05:03 Game Review: We Love Katamari for the PlayStation 2.
  • 01:21:30 RetroReview: Starpath Supercharger for the Atari 2600.
  • 01:32:09 “Name That Game!” contest winner from last week, a new clip, and a new prize!
  • 01:35:40 Final Thoughts on finding an Xbox 360 next month and watch out for the upcoming avalanche of games.
Download the Podcast (101 minutes): Gaming Steve Episode 22.

You can also subscribe to the Gaming Steve Podcast.

Posted by Gaming Steve at 08:00 PM | Comments (28) | Posted to Classic | Podcast | Review | Spore | Wii | Add this story to del.icio.us
Comments

Hoo boy! You broke 100 Minutes again!


I so love these podcasts... I wish they never had to end.

Posted by PatMan33 at October 1, 2005 08:47 PM

Im downloading the podcast now. Cant wait to listen to it, the new additions really look nice. Looking foreward to hearing about your thoughts on the Revolution controller.

And thanks for digging up the Spore logo Steve. I think it actually looks really cool, and appreciate doing all you can to get more information on it.

Thanks!

Posted by Pilot4Life at October 1, 2005 09:08 PM

Oh. My. God. A themesong.

Posted by BobFromReboot at October 1, 2005 09:16 PM

About the whole Revolution Controller. Why would any hardcore gamer want to play a game that their mother would enjoy? Whats wrong with complex? Whats wrong with 100 hours of gameplay? If the games are too simple, they're boring.

Posted by Khash at October 1, 2005 09:24 PM

I hate that imposter!

I love your theme song!

Posted by PatMan33 at October 1, 2005 09:58 PM

Hello Steve,

I have been a longtime listener of your show and enjoy it very much. However, your new theme song is very over the top and really distracts from the show. I think you should reconsider using it.

Posted by CorporateCoder at October 1, 2005 11:36 PM

Ahahahah. Over the top? Perhaps, But I just died laughing.

Posted by Twiggs at October 1, 2005 11:57 PM

The music is awesome. I want a Gaming Steve soundtrack. Too bad Steve didn't solo for even one line, I would have paid to hear that. Anyways, great show. Probably the most entertaining so far. I listened as I played We Love Katamari. Good stuff.

Posted by Max at October 2, 2005 12:00 AM

0-1 Minutes: Theme Song.

I'm impressed with the new sound, but think that should eventually be shortened to just 20-30 seconds

I really like the music intros to every section, it makes it easier to skip through a certain section to the next, because you'll hear that music.

1-3 Minutes: Intro to New & Improved Podcast

3-44 Minutes: Gaming News

---------* Sam & Max Resurrected ... again.
---------* Field Commander to deploy on the PSP.
---------* Sims 2 preparing to Open For Business.
---------* PlayStation 3 controller design not final? Of course!
8 Min * Black & White 2 descending next week.
---------* G4 founder vacates his post.
---------* Microsoft in legal battle ... again.
---------* Advent Children DVD flies off Japanese shelves.
17 Min * EB Games out of Xbox 360s?
---------* Game Boy Micro arrives.
---------* Guild Wars enlists one million.
21 Min * GTA to release several new versions.
---------* Age of Empires III golden.
---------* Man sentenced in GTA leak.
25 Min * 25 to Life delayed.
---------* NYPD commish rips True Crime.
---------* Xbox 360 controller sold on eBay.
29 Min * Xbox lost Microsoft $4 billion (and counting).
---------* Perfect Dark Zero loses features.
---------* Far Cry Instincts ships out.
---------* Ubisoft unveils PSP Prince of Persia.
---------* Serious Sam sequel ready for action.
34 Min * Get ready for the HD-DVD/Blu-ray wars.
---------* Madden bug makes Michael King feel 7 inches tall.
---------* Castlevania to continue haunting next-gen.
40 Min * Half of Xbox 360 users will use Xbox Live?
---------* New Metal Gear Acid 2 details emerge.
---------* Cyan Worlds lives!

44-63 Minutes: * GameTalk: Why is the Nintendo Revolution controller good for gaming?

63-65 Minutes: * SporeTalk: I uncover a nice little surprise (look on the Gaming Steve Forums to find it!).

65-81 Minutes: (DEAR GOD MAN! 16 minutes!) * Game Review: We Love Katamari for the PlayStation 2.

81-92 Minutes: * RetroReview:(Great history lesson;)
Starpath Supercharger for the Atari 2600.

92-96 Minutes: * “Name That Game!” contest winner from last week, a new clip, and a new prize!

96-101 Minutes: * Plus some final thoughts on finding an Xbox 360 next month and watch out for the upcoming avalanche of games.

Posted by Deep Lee at October 2, 2005 12:07 AM

I'm sorry you didn't enjoy the new intro. I was trying to add a sense of fun to the show and really worked hard on the music over the last couple of months. Most other podcasts that have music have really simple synthesizer music which I think sounds super cheesy and cheap.

Well, if you don't like the intro you can always skip it easily enough, and the ending you can easily skip as well! The rest of the podcast is still the same more or less.

Posted by Gaming Steve at October 2, 2005 12:09 AM

Hey, the theme song may be over the top, but it is over the top in the best way EVER!

I love it I love it I love it!

Don't change a thing!

Posted by PatMan33 at October 2, 2005 12:17 AM

HAHA! I love the theme song Steve! Wonderfull info as always, but the new music really spiced things up a notch...BAM!!

Posted by Areku at October 2, 2005 12:35 AM

I definitely appreciate the effort put into the theme song and the "intros" before each section - very professionally done, and something that I hope more podcast and blogcast do.

But, alas, I don't like how them. They don't have a gaming theme.

Why not using bleeps and boops from memorable classics, a retro-synthesized voice, and short rifts of music (within copyright laws) from your favorite games?

I think that would been far more fun and engaging than these somewhat annoying *way* over the top rifts that belong on a caffeine-enema in-your-face radio morning show and not what I would otherwise think of an otherwise sophisticated show about gaming.

I wish you didn't keep this as such a big secret and let us in on the process as you had them created. Then you could get our feedback before the work was done and the money was spent. You probably know more about play-testing than any of us, and how it is used to finesse the output to better please the end users.

Of course I'll continue to be a listener because the content is great as always.

Posted by Dylan Greene at October 2, 2005 06:18 PM

Intro: Very funny. Not sure how it will sound after the 30th time, however.

G4: There is only one phrase that accurately describes what G4 did to Tech Tv; Rape and Pillage. Tech TV was also my favorite channel, and it sickens me to see what G4 has done to it. I have no doubt that G4 will fail, so in the end they will have killed Tech TV for absolutely no reason.

X-Play: This show was going south before G4 came. Back when it was Extended Play, and the show actually reviewed games, instead of doing the stupid, supposedly humorous dialog between Adam and Morgan, not to mention the damned intern sections.

Cyan Worlds: Awesome. Myst is easily my favorite series, and I almost cried when I heard that Cyan was gone. While Myst has obviously come to it's end (Myst V is named "End of Ages"), I hope that Cyan has better luck with their next project, especially after Uru.

Posted by Jeremy at October 2, 2005 07:21 PM

Uru... I loved that game so much... too bad everyone else didn't feel the same way...

Posted by PatMan33 at October 2, 2005 08:54 PM

I need to post something about GAMETAP. I just signed up for their service.

1. No Multiplayer

2. Small Library, and dreamcast emulator doesn't work

3. No easy way to cancel. Must call customer service and go through account retention bullcrap.

Final thoughts. This service still has promise, but they need to let people cancel their memberships with one click, and they need to triple the size of their games library at least. Don't rush to sign up just yet.

Posted by Steve at October 2, 2005 09:56 PM

For the record, I like the show long. Usually gaming news/reviews are presented in a more relaxed, trivial manner than movies or books, for example.
Even though we call them 'games', our favourite entertainment media has become much more than a game and Steve gives them the time and attention that they deserve. It makes the show professional and much more interesting than the light-weight gaming news sites one can find all over the internet.
Keep it up Steve.

Posted by Kirtis Bakalarczyk at October 3, 2005 12:31 AM

Adam Sandler hosts XPLAY!!!?

Posted by Beef at October 3, 2005 12:12 PM

Another good episode in the can, Steve.

I like the professional work of the new music but it doesn't feel like a good fit for the format of the show. I appreciate all the work and effort (and I'm certain, money) you put into the show but the right music in the wrong place is still the wrong music (in movies, they call it a "wild track")

Re: the Rev controller, what you said about a music conducting game is 1000% true. I saw the teaser for the Revolution, and I understand that they were just exploring application concepts with the video and not demonstrating real games, but I will say this, not as a "casual gamer" but someone who absolutely loves games: if someone actually makes a conducting game, I WILL BUY IT. No questions asked.

The Journey Into Imagination exhibit at the EPCOT Center lets you off their little ride with the crazy dude and the dragon, into this area where the kids get to do all kinds of cool things, like be in a green-screen movie and things like that (keep in mind, my memory of EPCOT is old, so the attraction may have changed since then). One of the things to do, and where I always spent insane amounts of time, was an orchestra that played an arrangement of the theme song from the ride, and each of the sections of the orchestra (brass, winds, strings, percussion) had it's own circle on a display pad in front of you. The pads had some sort of light-sensitive thing shining down on them so as you moved your hands over them and raised them up and down, the different sections of the orchestra would get brighter or dimmer and their respective volumes would raise or lower. You could literally mold the dynamics of the performance as you saw fit. It was the coolest thing.

To have a motion-sensitive controller like they are proposing would make for some wonderful possibilities. You could stretch the tempo of the song, single out parts of an orchestra for dynamic changes, you could do all sorts of things to dramatically shape and change a performance, so that in 1000 plays the song doesn't sound the same twice. As a musician by hobby, that is the kind of game that would just enthrall me, like those virtual drum machines at Cedar Point that let you drum along with Whitesnake. :)

Posted by w0rf at October 3, 2005 12:39 PM

ROFL, excellent theme song. I liked the old one but it had its time. You may think about toning down the volume of the segment intros, like Gaming News, though. Compared to the volume of your voice they're kind of loud and sudden.

Posted by Beomoose at October 3, 2005 12:50 PM

I'm an avid listener since June. Always a good show. Here are my comments:

1) Show length: do what you want! It seems that as long as your enthusiasm lasts, the show is good no matter how long. If I can't listen to it all at once, I pause it and continue later.

2) Super Charger: I may still have mine--I'll have to check! You're podcast highlighted the best two games on that system. In Dragonstomper, there was one pixel where the dragon couldn't attack you, and I think it was some detail on the dragon's body. The best feature of the the game concept was appropriately executed. A dragon is supposedly the fiercest non-supernatural being in a stereotypical fantasy realm. It should be incredibly difficult to kill. Dragonstomper is way up there in difficulty.

3) New format: At times I thought it was cheesy. That's not a criticism, because it's memorable and funny. It's like you have your own Paul Schaefer.

Posted by Robb at October 3, 2005 12:54 PM

And another thing, who is saying you couldn't play shooters with this, and what are they smoking? This may be the closest thing to the mouse-pointing ease of PC shooters that we've seen in a console controller (barring light guns, obviously but you can't really move with those, you just play them "on rails")

Posted by w0rf at October 3, 2005 01:37 PM

excellent, really one of my favorite podcasts to listen to. great stuff, keep it up, thanks for the quality show once again!

Posted by robotplague at October 3, 2005 02:51 PM

steve,
your podcast music is soo cheesy that it's awesome! i love stuff like that! and i like the new podcst setup, too... it seems to have more uniform to it with the music...

Posted by Captain Bones at October 3, 2005 08:30 PM

Nice theme song Steve. Very professionnal! Keep up the good work! I'm very impressed by all of your work. This podcast is very good as always. I love these 100 min podcast.

Math the Great

Posted by Math the Great at October 3, 2005 09:38 PM

Nice show Steve! Keep up the great work! Your show has a nice mix between insider and end user gamer that no other podcast can provide. Again good work and I look forward to the next podcast.

Posted by Shikaeshi at October 4, 2005 04:03 PM

Steve, I love the format, and dig the music.

When you have a whole stack of games you are playing, I'd like to hear your quicktakes on them. It'd be too much for you to do even a mini-review of them all, but I'd like to hear what you are playing, and whether or not you are enjoying it.

Posted by steve at October 5, 2005 10:47 PM

Hey Steve, thanks for all the hard work on the podcast - this one was enjoyable as usual.

I will have to echo another listeners comments on the volume of the new music intros being a little on the high side.
I personally thought the existing sounds music etc were fine, and very game related - pacman death etc.

Your production quality is already very high. I dont think you need to flash it up - its all about the content, which is great.

Posted by Rob NZ at October 19, 2005 04:50 AM