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July 07, 2005The Alpha & The Omega ... Mattel Football
Yes, that’s right … Football. That's it. That's the entire name of the game. Football. Not "NFL Football" or "Smash'em Up Football" ... just Football. It might not sound very impressive but of all of the handheld game systems this is perhaps the most recognizable and most beloved handheld game systems ever made. For those of you out there who don't remember life before the Gameboy you actually had to buy your portable games one at a time with one game per system. In the late 70s through the 80s hundreds of these systems were released, each centering around a single game and the "graphics" on these systems usually consisted of nothing more than blinking LED lights. And let me tell you ... we loved these things! As for Football, it was one of the very first handheld games ever released. Originally released in June of 1977, Football was released by Mattel (it was their second handheld release, the first being Auto Race) and was sold only through Sears stores (yes, in those days you actually had to buy your video games at Sears). Initially Football game sales started out slow, with Sears selling only a few thousand copies a week, but once school started and kids starting bringing these red blinking demons into the classrooms, sales took off. By February 1978 Mattel was selling 500,000 units ... a week! These things were everywhere and were being played by everyone -- if you were alive in the 70s you played Football. ![]() When it first came out in 1977 Football cost around $35. Adjusted for inflation Football would cost $110 today! And you think the PSP is expensive? As for the game itself, everything on the screen was portrayed by a red blip -- you, the ball, your players, the other players, everything. The controls were simplicity itself, up, down, and forward, that's it. The goal, what else? Start from your 20 yard line, run down the field as fast as possible and score a touchdown. Of course, running down the field actually consisted of you rerunning the same field over and over again since there was only space on the screen for 9 yards (yes, 9 yards, not 10), so you got to the end of the screen you would just wrap around the screen to the other side and keep on running! Surprisingly the real rules of football were well represented in this game. The game would keep track of your field position, the down, the time remaining in the quarter, and your score, pretty amazing for the time. You always played offense (the bright red blip), the computer always played defense (the slightly dimmer red blips) and the defense touched your blip play stopped. Believe it or not, the defense AI was actually pretty sneaky and could require you carefully plan your trip down the field. Of course, the entire field was just three pixels high so there wasn't a huge amount of space to maneuver. ![]() "If the game malfunctions, try fresh batteries" ... so smashing the game to the ground after my buddy scores a game-ending touchdown isn't part of the problem? Another great feature of the game was that it allowed for two-player action. In fact, that was the only option. You played both sides, so after you scored a touchdown or were stopped by the defense you would take over as the other team. So to play against someone else you just passed the game to the person you were playing after your turn was up. Again, this might not sound like much, but being able to play against someone else was freaking awesome for the time and is easily responsible for hundreds of hours of lost time. So what on earth made this game so damn popular? First, it was simple. Sure it was insanely abstract, but there was a strange elegance to this game and you could pick it up and figure out how to play in seconds. Second, you could play against someone else, which greatly helped the social aspect. And third, it was addictive as hell … like Tetris-addictive. Let me tell you, once you got that open lane and could run all the way down the field, you would pound that run button like a woodpecker on crack. Forget about "cell phone thumb", I'll put my “Football" thumb up against those cell phone jockeys any day of the week. Ah, nothing compares to running an 80-yard touchdown in Football, where you get into that "Tetris zone" where everything goes into slow motion you become one with the blips. Nothing. ![]() So much fun in such a tiny package. Of course, this game became so popular it basically started the entire handheld gaming market still seen today (hello PSP, meet your great-grandfather). Football sported the sequels "Football 2" (yes, even back then sequels were a big deal) and "Head to Head Football" (two-player action!) as well as few million other Mattel sports games (Baseball, Hockey, Soccer, etc.). Football was actually reissued a few years ago both as a full-sized replica as well as a keychain(!) version. Definitely pick it up if you want to get a good laugh/relive your childhood, and don't blame me if you get addicted! Comments
Oh my god! Now this brings back memories. I played the hell out of that thing and loved every minute of it. Till this day I still have the most bad ass thumbs around! Man I feel old… Posted by Archalus at July 7, 2005 04:33 PMI remember that there was a definate pattern to the pro1 setting. I could score a touchdown every try because the defense moved in a repeatable pattern. Of course, I was only 8 or 9, so my momoery could be clouded. Posted by steve at July 7, 2005 04:46 PMI remmember my parents had one of these things when I was about 3, this was in the early 90s. Now that I think of it, it was my first videogame ever! Posted by BobFromReboot at July 7, 2005 04:47 PMI had a racing game which I found pretty boring, even as a kid. I was much more pleased with my portable Scrambler, which is fun to this day. Then came the next evolution in gaming. Before there was Gameboy, there was Nintendo's Game & Watch! Posted by Laurence at July 7, 2005 11:02 PMI look forward to more of your 'Summer of Retro Gaming' articles. Funny the things we forget from those by-gone days. Posted by thrAsher at July 8, 2005 12:47 PMThis thing is great, girlfriend found one at a yardsale a year ago and i got it for christmas. Wasn't there a soccer one too? Posted by Danzik at July 9, 2005 03:26 AMRead the rest of the article and yep there was a soccer game. Posted by Danzik at July 9, 2005 04:50 AMOh yes, there was Auto Race, Baseball, Basketball, Bowling, Football, Hockey, Ski Slalom, and Soccer. And those are just the sports games, there were many many others they released as well. Posted by Gaming Steve at July 9, 2005 09:52 PMCheck out this photo collection of retro handhelds: I remember spending months waiting for Mattel's Football 2 (the green one) to come out. I think it was early 1980, every day I'd call Best stores (not Best Buy) to see if it had arrived in stock. When it finally did I bought it ($50 was a lot of money for a 14-year old without any income). Guess what? It had two real gameplay bugs, one of which was a killer. First, it would sometimes freak out and give you a nonsense down/yardage display, often after returning a kick for a long distance. The game would say 0 down, e.g. 23 yards to go instead of 1/10. Here was the killer bug: the game would freeze, lock up solid, if you got sacked in your own end zone. At least, this is how I remember the bugs after 25 years. I wrote a letter complaining to Mattel, and they replaced it. They had fixed the lockup bug, but not the wacky down/yardage situation. I was so disappointed I never bought another handheld electronic game (at the time) and received a refund from Mattel. Posted by Felix Hack at October 13, 2005 08:12 PMI had this game along with the others football 2, baseball, soccer, and hockey. I have seen baseball and both footballs redone is there any chance the soccer or the hockey will be remade? hello out there. Posted by Derek at January 3, 2006 06:26 PM |