GDC 2007 Spore Vehicle EditorAs GDC 2007 comes to an end I sit down with Christopher Grant from Joystiq to recap the conference.

In addition, I reveal new Spore information straight from Chaim Gingold (Spore Game Designer), the Spore development team gives the Gaming Steve Spore community some love, and I sit down with Chris Satchell, General Manager of XNA, about their wacky competition where four game designers created four games in four days. Crazy man, enjoy!

Gaming Steve Episode 62 Program

  • Game Developers Conference Day 3 Recap
    • Chris and I discuss his group panel at GDC, Ten Games You Need to Play: The Digital Game Canon.
    • How are past video games being preserved for the ages?
    • We discuss several upcoming games shown on the show floor.
    • I reveal new Spore information and we discuss the importance of Spore for the gaming industry.
    • Why we’re skipping the E for All Expo.
    • I interview with Chris Satchell about the four games in four days competition.
    • Wrap up the show and the conference.

Download the show (63 minutes): Gaming Steve Episode 62 (MP3).

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